Inevitable

Hayato Ken's page

Goblin Squad Member. *** Pathfinder Society GM. 4,406 posts (12,739 including aliases). 3 reviews. 3 lists. 1 wishlist. 17 Organized Play characters. 19 aliases.


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Scarab Sages

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AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Seeing all the blood on the deck, especially around the enlarged Lucille, Pai Song feels the stab hurting at her side from before and as she feels for the pain her hand comes up bloodied.

Oh, one of them stabbed me too, it seems. Better tie them all up!

Ignoring the blood stain on her shirt, she walks up to Lucille, kneels down besides her and begins to draw arcane sigils on her body while chanting something.

Pain floods through Lucille and she can taste fire and brimstone in her mouth as the life comes back to her, leaving a twisted feeling.
Infernal healing fast healing 1 for 10 rounds, or 10hp.

Scarab Sages

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AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Haha that would be awesome.
And actually it reminds me, i could get the longarm spell, which could buff you even more, but also me.
And i could also look into mage armor for the monk.


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CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none
Katara Akshay wrote:
Honestly, people, please don't "darling" me or any other kind of misogyny or male chauvinism. We should be respecting the other players (and characters, for a healthy party). I already asked the GM to manage some of the bickering and passive-aggressive posts, and wouldn't want now to also become part of it. Let's play in a healthy way.

I second that notion and will give my best to hold myself to it.

There can be in game flirting in my eyes, but it should always be consensual and it's probably best when slapstick and funny, if at all.
Think Disney and Pirates of the Caribbeans. We're the good pirates after all^^

It's also always good to express if there is something amiss or someone doesn't feel comfortable.
Don't forget, we're all strangers here so far and have to find common ground, where all of us are comfortable to play. Except with fascists, misogynists, etc.


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CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

Yup, you don't want europeans to comment on any of that ;)


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CN female Kitsune UC Rogue AC 14/14/10 | hp 10/10 | Con 14/14 | Fort +2 (+2 vs. poison or drugs (+4 alcohol)), Ref +6, Will +1 | Init +4; Senses low-light vision; Perception +6 | Current Conditions: none

General Grievious. You look different.

Lantern Lodge

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Female Halfling hp 10/10 | AC 17/14/14 | CMB +3 | CMD 14| F+4, R+5, W+5 | Init +6 | Senses Perc +6 (+8 vs. Undead)

A little off in the shadows you might notice a small silhouette standing next to a big cat, silently stroking the cat and watching what's going on.
Listening to Trents speech, she steps forward.
That sounds quite unnatural. Is there a description of the beasts? I'll join you to see if everything is alright there. Nogwier would certainly approve. Maybe i can even be of assistance with some healing. At least i can help detect poison.

Lantern Lodge

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Female Halfling hp 10/10 | AC 17/14/14 | CMB +3 | CMD 14| F+4, R+5, W+5 | Init +6 | Senses Perc +6 (+8 vs. Undead)

Tomoe's Response:

Enjoying the beautyful morning Tomoe trots towards the city alongside her trusty cat, meeting the soldiers patrol with a sigh.
Most of them are friendly enough, but they remind her of the city, the ugly spot in the else perfect landscape, and none of them would hesitate to catch any halfling at the slightest accusation.
She recognized Tolnen though, she had spoken to him before. On several occasions. It seemed he enjoyed unspoiled nature quite a lot as well, nice fellow.
G'd morning to you as well! I hope you find everything as peaceful as i did! What'ya sayin' there? The captain's takin' you away? Y'know where or why? I hope y'll be back soon and safe! You think i can help them lieutenant? I'll go take a look then! Might be something different!

Thanks fer lettin'me know! she says and waves as Tolnin catches up with his troop and turns to continue her own way towards the city then.

What's goin' on there then eh? Needin'the help of halflin's? Prolly crawlin'into some hole or sneakin' around somewhere. Not pleased, but i'll check anyway.

Horizon Hunters

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Female High Elf Warlock 5 | AC 19 | HP 60 | STR +4 DEX +5 CON +5 INT +9* WIS +7* CHA +2 | Init +4; Senses darkvision 120 feet magical darkness; Perception +6 | Spell Points 10/10 | Misty Step 1/1 | Prof Bonus +3

Walking directly behind Duatha, Aeleni wrinkles her nose at the smelly human city, eyeing everything and everyone with suspicion.

Why does this place have to be so dirty and loud? It's very intrusive and offensive somehow. Not even a bit of serenity. I wonder how they cope. But maybe then, they don't, at all.

Why are you so silent? You're bothered this Fizban turned out to be a wizard? I'm not so surprised. What did you expect a guy in weird robes and with such a hat to be? Even though the robes weren't white, red or black. That is the weird thing i guess, isn't it?

Oh what's that brooding look of yours? You're looking for a way you can turn something of that into an advantage for you, am i right?

Eww what are they selling there? Is that supposed to be food? That smells like something long rotten...

Have you seen the children there? Why are they so dirty and playing in the gutter? Aren't they cared for?

Lantern Lodge

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Lol give the GM a break^^
There's tons of characters and it's really difficult to choose the right people and characters for a long journey, so it will last and be fun.

Horizon Hunters

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Female High Elf Warlock 5 | AC 19 | HP 60 | STR +4 DEX +5 CON +5 INT +9* WIS +7* CHA +2 | Init +4; Senses darkvision 120 feet magical darkness; Perception +6 | Spell Points 10/10 | Misty Step 1/1 | Prof Bonus +3

Standing silently in the corner with crossed arms, covered in a flowing dress a shawl slung around the face and head partly was a beautiful elven woman, several steps apart from the male elf with whom she had spoken only a few words in their language so far.
Apparently they know each other.
Her face was hard to read, somewhere between a pleasant view, possibly sulking, a bit insecure, arrogant and loosing her patience.
Difficult to say with elves....

Everything had gone so well before. Like the mothers asked her, she had shadowed Duatha from their home and Qualinesti lands all the way to this human city - Solanthus it was? - without him ever noticing. She had even taken out a pair of thugs before they got to him at night.
Then in the city, everything went wrong. First she had to find a place to stay where she could watch him, that had already been a lot of trouble and cost her dearly, in gold coin and humiliation.
Next she had been rounded up suddenly by a host of guards and thrown into a cell with this lot, accused to steal some idiotic human item from a senile old man.
It had been very awkward the first time when Duatha saw her and she had to make up what she was doing here, and every time since then.
She wasn't sure whether he saw through it or not. She was a good liar and her charms certainly helped...but...she should have talked with the mothers about a cover up story. Probably it was pretty obvious.
A quest to learn about human gardening and how they built their cities...stupid idea. As if any Qualinosti would care. And then sent here above all people.
Yet, he might think it real, albeit for different reasons, more as a punitive expedition for her. Certainly felt like it more and more.
The city was narrow, loud, dirty and overcrowded, the humans intrusive.
This situation was the wind blow severing the leave from the tree.
In fact, such a repeated wind blow that her tree was running out of leaves.
Why would anyone arrest so many people in such short notice again and again, over the accusations of an old man, which had already proven to be pointless?

The kender did not make anything better, nor the human magician.
Although visiting a market didn't sound that bad, certainly there were interesting goods to be discovered.


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Hoopak translated to Pathfinder is a halfling slingstaff and as a light club in melee it should be useable with weapon finesse.
Unless the GM says otherwise^^


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Storyteller Shadow wrote:
Hayato Ken wrote:
Storyteller Shadow wrote:
Hayato Ken wrote:
Oh the Storyteller is alive!
Not as alive as I used to be but not as dead as I could be.;-)

Well, with those constant lockdowns that's no wonder.

Then add in aging....

I miss the Eberron game, that was really fun and awesome.

Edit: I just wrote "lickdown" which would be so much better, at least with the right people :P

LOL.

I miss the Eberron game as well.Hopefully I can revive it from the dead by next year.

That would be incredible! Please let me know then!


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Storyteller Shadow wrote:
Hayato Ken wrote:
Oh the Storyteller is alive!
Not as alive as I used to be but not as dead as I could be.;-)

Well, with those constant lockdowns that's no wonder.

Then add in aging....

I miss the Eberron game, that was really fun and awesome.

Edit: I just wrote "lickdown" which would be so much better, at least with the right people :P


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Oh the Storyteller is alive!


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I'm actually Kender or Elf inclinced.
But another wizard of the black moon might also be very interesting!


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I would prefer PF2 by now, but still interested.
Raistlin was always my favorite character though^^


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That sounds a lot like PF1 rules, not PF2 right?


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What rulesset are you planning to use?


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

Amunet-Ra looks at Reknar and shrugs.
This is the way.

Sarenites don't negotiate with undead, they are anathema to Sarenrae, so i act accordingly. If we hadn't cut them down so fast i would have blasted them with holy energy from Sarenrae. That would surely have finished them off, back to their graves and ended their unnatural existance. Also they couldn't even touch me.

Scarab Sages

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AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

This gives you an additional feat every 2 levels you can only use on archetypes. Once decided on an archetype you need to take at least 2 feats before selecting another one.


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Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Kana looms over the fallen barbarian, inspection the holes her arrows punched into his chest.
Gosh, this new spell i learned is really amazing! I can really understand now where wizards get their god-complex from fiddling with gravity and other things like that.

She then turns around, addressing the remaining foes who just surrendered:
Well come out then, hold your hands where we can see them and drop your weapons! Better don't try any tricks!
Intimidate: 1d20 + 16 ⇒ (10) + 16 = 26

With a smile to Pink-Eye she adds:
You won't believe what my minotaur friend here is able and willing to do with their horns!


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I'm heavily interested in Path of the Hellknights, that sounds really good.


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Favoriting their own posts? Need to give themselves credit?

This post and the one in the Runelords game are already fairly antagonizing somehow - again.


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Tian Xia would highly interest me, as would some of the other options.
What would be important for me ruleswise is, that the game can be at least halfway balanced and we have meaningful and faster moving combats etc.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

No mocking tone, but she certainly doesn't like the pact to be broken, especially not that fast.
Maybe she wants to be your mistress lol.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

Ah well that's too bad
and indeed,
more than a little sad.
I came to like you,
but you're taken in greed,
now talking pooh.
Let's see what the tides bring,
if to peace or war they swing,
whether the pact is really broken,
or you have just misspoken.

She then looks up.
Oh invisible one in the air,
do you have something in your hair?
You think you can't be seen,
and yet you make a scene?
Do you really have the insolence,
to spurn us here to violence?
Is it just for your pleasure?
Or yet another measure?
I invite you to come down,
don't be a petty clown.
Introduce yourself,
to every man and elf.
State your business
and we might excuse the baseness.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

Amunet-Ra watches the situation get more and more confused and complicated by the second with amusement.
She carefully watches the invisible newcomer who seems to be in league or in charge of the Tareks.

Cae, what do you do if we decide not to follow your mistress?


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Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Kana keeps up her inspiring singalong and you still feel her presence around you in a good way. Although the singing seems a bit absurd in the given situation and while it is quite catching with her melodic and accented voice, it's not a real epic - yet.

Up you go, elemental hoe.
Take this arrow, right in the marrow.
Let me quench your fire, even without my lyre.

Keeping up inspire courage +2 attack, damage and saves!

Shortbow: 1d20 + 9 + 2 + 2 ⇒ (16) + 9 + 2 + 2 = 291d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Shortbow: 1d20 + 9 + 2 + 2 ⇒ (11) + 9 + 2 + 2 = 241d6 + 4 + 2 ⇒ (1) + 4 + 2 = 7


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Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Kana fires her bow as she dances around encouraging you all.
Maintaining bardic performance inspire courage +2!

Shortbow: 1d20 + 9 + 2 + 2 ⇒ (2) + 9 + 2 + 2 = 151d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Shortbow: 1d20 + 9 + 2 + 2 ⇒ (9) + 9 + 2 + 2 = 221d6 + 4 + 2 ⇒ (3) + 4 + 2 = 9


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

Hey there!
I posted to the other gestalt games that i probably can't keep them up, but since i love Dark Sun i want to keep this one.
Also i was developing Amunet-Ra as uc monk/ uc rogue/ shaman mix now.
She has quite some more abilities that way which fit perfectly into her fluff, but it's also really complicated.
Hope i did not miss any changes in the rules at this point.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

AMunet-Ra would be 70% done.
Tomorrow starts christmas time and family stuff for me, so i will be a bit busy untill after new year.
At least i'm halfway recovered from that damn flu.


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Seelah HP 19/19 | AC 18 (20 with shield raised) | F 6 R 4 W 6 | Longsword +7 1d8+4 | Athletics +7 | Diplomacy +5 | Intimidation +5 | Lore +3 | Medicine +4 | Religion +4 | Survival +4 | Thievery +2

All fine with the intimidate.

Thanks for running this, has been really interesting!


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Not at all!

Scarab Sages

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AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Nobody wants to tell you what to do.
What i want to say is with all the ingame world building and rules changes etc this sometimes feels like a large construction site.
You complained about player attrition and i'm beginning to believe this might be part of the reason, because it can be a little frustrating.
So instead of labeling this an AP it might be better to just say it's a homebrew or self made adventure or open world, what is totally fine.
That calibrates expections a lot more.

Right now we had the situation that you buy new stuff in a sale and afterwards we have a large game change what also seems to affect the direction the game goes.
I think that's a bit disorienting for quite some people.
At least i can say it is becoming so for me, since all of that is also quite time intensive.
It's a lot more do something and stick to it untill finished, then do something new compared to we do something halfway new every month but never really finish anything.

And i had a lot of fun so far in your games, because i believe you're actually a great GM.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

No.

Several reasons:

While i like Star Trek discovery and the next generation with Picard (actually very good philophy in there) very much, deep space nine totally isn't my thing.

Neither do i think our rules are suited to a scifi or even science fantasy game at all. Either use original Star Trek rules from Modiphius or even better use Starfinder then. Fantasy Flight Games Star Wars is also very suitable to a science fantasy setting.
Star Trek is hard science fiction though usualy.

I would really dislike there being another game or even game recruitment though. We already have several games going and another (hopefully the final) rules revisit for all of them.
It's understandable you love world building, but i think at this point resources like time and attention make another game in another different setting a farce.

With the speed we had in the last year, i think it's moot to speculate about games we could perhaps play next year and put time or attention to that.
Get a notebook and make a note for the next decade there ;)

Scarab Sages

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AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Sadly this seems to be true for some time now, and the last posts just feel like a rushed solo campaign playing against the party.
I mean, if that's supposed to be some alien tsundere character or something allright, but then i never saw something like that work out even remotely.
Henric Logos is right, it's a group game and effort, and if one strives forward to hijack the story, always getting a special treatment, take agency from the rest, that just doesn't function.

Scarab Sages

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AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Pai Songs face turns cold and hard.
This is not Fumiko Kaijitsu. Fumiko Kaijitsu died recently. This seems to be the one known to us as Ynja, who caused the explosion on the museum ship. You should detain her. We need to investigate how she was able to possess this body. It's unnatural and a blasphemous act, disrespecting our revered dead.


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Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Hostile. I bet they are hostile. Good thing i'm not the only one seeing them, already thought i'm halluzinating.
Kana stirs in the saddle of her horse.
Maybe you want to stop digging and put your shirts and armor on again, at least for a moment? We might find out what killed them.


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Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

2 metal collosus reatreat into a tent together to rub themselves with some healing oil.....


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female halfling rogue HP 24/24 | AC 19 | F +5; R +10; W +7; +1 vs. traps | Hero Points 1 | Exploration Activity Avoid Notice | Perception +7 Trap Finder (+8 to find traps); keen eyes, low-light vision

Good point, let's go around. I'm too cute to be eaten that way.

Ahri waits for somebody to lead the way.


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female halfling rogue HP 24/24 | AC 19 | F +5; R +10; W +7; +1 vs. traps | Hero Points 1 | Exploration Activity Avoid Notice | Perception +7 Trap Finder (+8 to find traps); keen eyes, low-light vision

I...kind of have some experiecnce with Ukalom as well. In epis...nevermind. As far as i know there's dense jungle, all sorts of dinosaurs, dangerous old civilizations and ruins, but also dangerous plants and fungi. It's very difficult to look good and wear a scientifical adequate outfit. On top of that it can be very hot.

Do you need assistance in talking to that professor? A tent sounds like a good idea. Maybe we can get some sort of glider or something? Or do you intend to walk all the way?


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female halfling rogue HP 24/24 | AC 19 | F +5; R +10; W +7; +1 vs. traps | Hero Points 1 | Exploration Activity Avoid Notice | Perception +7 Trap Finder (+8 to find traps); keen eyes, low-light vision

TV show captain is a good idea i think. :D


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Yes! That's some real good news!
I'm still hyped about Starfinder and finaly have the time to go more into it^^

The only better news would have been metall instead of resin, but the plastic will hopefully do :P


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female halfling rogue HP 24/24 | AC 19 | F +5; R +10; W +7; +1 vs. traps | Hero Points 1 | Exploration Activity Avoid Notice | Perception +7 Trap Finder (+8 to find traps); keen eyes, low-light vision

I think i'll go with imrpoved initiative and psychic insight, giving me a +2 bonus on various skills and letting me face better.
Had to realize that my first round will probably always be "get'em" and "clever feint" - which by the way is written faint in various resources, makes remotely sense, but i think that's a typo :D.
I'll then need to draw a weapon, which is a move action at least without quick draw, so the ~+4 damage aren't that big i guess.

@Lefty: I'll take that as a compliment!

@Deev8: Thanks! Looking forward to that as well.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

To be clear, it's still up to Rokan what he wants to do or not.

With 16 attacks Tyren seems to have ranged combat quite covered.
My character has fewer attacks and hits AC instead of touch AC, but does more damage ranged.

Close combat is fairly well covered too, with me, Hamza, Jin with her lance. That includes maneuvers and physical battlefield control.

What we are definately lacking is all sorts of magic, besides Cae and Tyrens shenanigans. There's a lot of space to develop in different directions.

People need to have fun though with what they are playing.
And when you say Sadie (your suit?) does the same as Rokan, i think Rokan as a player and primary character goes and comes first ;)


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

Well, that is really funny.
Kind of what is expected by a half-elf in Dark Sun.
Digging in feces, making poisons :P

Maybe with some guidance Jin can become a constructive member of the elven society.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

Just how big is your character sheet?
Perhaps try to format it differently?
Like using less lines?
Never heard of this issue before^^

That animal companion is hilarious btw. Stronger than some characters...

Scarab Sages

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AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

I'm not quite sure what you are talking about.
Brother Ionacu and Pai Song are walking around the lake to intercept the escaping hobgoblins.
On the other hand your character threw nukes where shooting one would have been enough, causing great damage.
And whatever weird stuff follows now.


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AC 29/27/21 | hp 90 | F+11*, R+14*, W+8* | Defensive Abilities evasion; Immune sleep, disease | Weaknesses light sensitivity Init +10 | Senses darkvision 60 ft., low-light vision; Perception +15 (14 on vision-based Perception checks.) Pic 1 | Pic 2 |

Well playing during the week online on a VTT is an option.

I did that for a long time and it worked quite well, but the campaigns all ended sadly.


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On one hand i think it's good that there is now a partnership with WizKids for Starfinder Minis. They will certainly produce the best product they can, which will serve a lot of people well.

On the other hand i'm a bit disapointed.
The statement reads like it would be prepainted minis which come in blisters, which sounds like randomization of content.
That's definately not what i am looking for.

I participated in the ND KS because the minis seemed like high quality unpainted ones, where you know what you get (ironicaly nothing so far in this case).
I want to be able to paint the minis myself and customize them in different ways.

Full Name

Ogvai Ogvai Geirstein

Race

Human (Ulfen)

Gender

Male