Now, and When again (a Dragonlance Tale) (Inactive)

Game Master DEWN MOU'TAIN

events in the Chronicles book

Current day: 1st day, 5th month 356AC

World map 2

perception checks here
[dice=torin perception]1d20+2[/dice]
[dice=fuma perception]1d20+2[/dice]
[dice=aeleni perception]1d20+7[/dice]
[dice=duatha perception]1d20+3[/dice]
[dice=zak perception]1d20+9[/dice]
[dice=sheska perception]1d20+4[/dice]
[dice=Bander perception]1d20+8[/dice]


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Female Human Paladin 2| 20ft Speed | HP: 28/28| AC: 20/11/17|Init: +1| Perc: +2| Fort: +9| Ref: +4| Will: +7| CMB: +6| CMD: 17| Scimitar +6;1d6+4| Q.Staff: +6;1d6+6| Range: +3;1d8|
Skills:
Acro:-6| App:+2|Bluff:+3|Clim:-3| Diplo:+7|Disguise:+3|E.A:-7| H.A:+7| Heal:+8| Inti:+3|K.Reli+6|K.Pla+3||Ling:+3|Ride:-3|SM:+5|Sleight:-7|Spell:+5|Stealth :-7| Sur:+3| Swim:-3| UMD:+3|

Shesk's words shakes Fuma as she turns to look at the rest and finally Nay. The thought that the goods maybe contraband had never occurred to her.

"Truly? Then please allow us to inspect what we are transporting. I do not wish to get in trouble with local law."


RIZZENMAGNUS wrote:

Zak, is it true that the horns are proper indicators for...vigor? she asks with a wink.

"Well..." - Zak chuckles - "That is one of the best kept minotaur secrets. And not an easy one to unravel" - he replies with a display of unusual banter.

"Truth be told most of my race do pride themselves of a nice set of horns, yet we are not diminished if they are scarred or broken in battle - such marks should be carried with pride"

As the debate surfaces regarding the contents of the caravan, he simply crosses his arms, furrows his brow, and waits for an answer.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Nareem looks at Sheska as the female wizard speaks. She nods her head in understanding. Of course! of course! No, i dont think its contraband. I will admit, i have dabbled in that from time to time. extra silken fabrics here, some DrakenBane there. Nothing too serious. Not like im trafficking slaves or anything like that. She glances momentarily at Zak before looking away.
She steps forward and reaches into her blouse, her hand searching around her left breast, and finally removing a small iron key with a short red tassel tied to the finger twist. She kneels down and inserts the key into the lock, and twists it

lifting the lid open, Nareem pushes it up so it can fall backwards, revealing the contents within.

looking in, you see a wooden slot organizer covered in a red fabric. Set within each slot, nestled securely within the slots, you see these long reddish black irons just under two feet in length. One one end, there is a twisted iron hand hold. on the other, a larger lump of the same reddish black iron.

everyone who looks into the trunk can make a perception check, DC 14.

everyone can make a knowledge local dc 12 check about drakenbane

drakenbane dc 12:
Drakenbane is a minor drug that has been spreading throughout the lands of Krynn ever since the waning days of the war of the lance. It is reported to be something to help people be immune to the effects of dragonfear. However, it is rather difficult to prove. more commonly, people who use it feel a sense of invincibility and tend to make irrational/split second decisions and have difficulties with impulse control.


Hill Dwarf Fighter (Siegebreaker, Brawler) 2 AC 20/12/18 / HP : 28/28 / F +6(9) R +2(5) W +2(5) / Init. +2 / Perc. +2 / Sense Motive +2

Torin doesn't bother to look in the trunk.

"To be honest lass, I'd rather not know. In my line of business, it's best to avoid those kinds of details. Being paid to take the trunk from point A to point B is good enough for me."


Female Human Paladin 2| 20ft Speed | HP: 28/28| AC: 20/11/17|Init: +1| Perc: +2| Fort: +9| Ref: +4| Will: +7| CMB: +6| CMD: 17| Scimitar +6;1d6+4| Q.Staff: +6;1d6+6| Range: +3;1d8|
Skills:
Acro:-6| App:+2|Bluff:+3|Clim:-3| Diplo:+7|Disguise:+3|E.A:-7| H.A:+7| Heal:+8| Inti:+3|K.Reli+6|K.Pla+3||Ling:+3|Ride:-3|SM:+5|Sleight:-7|Spell:+5|Stealth :-7| Sur:+3| Swim:-3| UMD:+3|

Perception 1d20 + 2 ⇒ (9) + 2 = 11
Knowledge (local)? Slave not know what that is. :P

Fum like the rest peers into the chest but to her all she sees are red iron bars....

As for DrakenBane? She has no idea though it maybe something named just like her. DrakenBane? Nobane? Could be the same or not.............


Human Wizard 2 (Evoker) | hp 20/20 | Move 30 | AC 12 Touch 12 FF 10 (+4 w/ Mage Armor) | CMD 13 | Fort +3 Ref +2 Will +4 | Per +4 Spellcraft +9

Sheska peers into the open trunk. Such strange-looking implements, she thinks.

Perception:
1d20 + 4 ⇒ (3) + 4 = 7
Knowledge (Local):
1d20 + 8 ⇒ (2) + 8 = 10

She hasn't ever heard of the drug that is mentioned, which surprises her. Always room for more in the world.

Sheska focuses her mind, gestures with her left hand, and says "Arilosu". The wizard focuses for maybe 20 seconds on the bars.

casting detect magic, if lights up, then
Knowledge (Arcana) to detect school of magic:
1d20 + 9 ⇒ (8) + 9 = 17 (up to 2nd level spells)
Spellcraft to identify magic properties:
1d20 + 9 ⇒ (11) + 9 = 20 (up to 5th level caster)

That done, she says, "Well, let's go get the mules to haul the wagon and then head back to the inn, where the others are, hopefully."


Zak curiously peeks at the chest.

Perception: 1d20 + 9 ⇒ (13) + 9 = 22

Knowledge (Local): 1d20 + 6 ⇒ (7) + 6 = 13

He had heard about drakenbane - "Fool's gold" - he grumbled about it, but otherwise remained silent.


W1/C1 | HP 15 | AC 12 | CMD 15 | F+2| R+2 | W+4 | Per +3

Still walking back to the Inn/Tavern.

Keeping an eye out for any one following.

Perception 1d20 + 3 ⇒ (3) + 3 = 6


"I will always strive to write better" , 25 years gaming, 20 yrs DM

duatha:
near as you can tell, no one is following you.

duatha and aeleni:
your walk back to the inn is, compared to elven cities, a bit loud, boisterous, dirty, and dank. Smells and sounds assault your senses as you travel through this large community, but beyond the sensory battle, nothing happens.
i figure it'll take about 2 hours of in-game time to for the rest of the group to load up the wagon, hitch the mules up, and retrieve both of you. So, we can either RP your down time, or you two can be quiet for a little bit. it's up to you.

sheska:
im a bit rusty with the detect magic stuff. so bear with me.You cast your spell, and a moment later you see that the trunk itself and the rods shimmer with the telltale signs of being imbued with magical essence. The trunk holds a moderate aura, and the rods hold a minor aura.
Inspecting the trunk, you see that it is a unique item, capable of holding more content than what is normally held.
based on this, you can read about the perception check below
youll have to roll separately for the rods.

zak perception check :
Looking into the chest, and past the rods, you notice that the depth of the inside of the chest is a bit shorter than compared to the the outside overall height of the chest.

well, I can take young Bander and Lady Fuma with me to the stables to retreive the mules. Sir, lady, if you please?nareem offers to the group.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander "Sounds good."

Walking back to the stables Bander seems pleased.

sleight of hand: 1d20 + 10 ⇒ (16) + 10 = 26 Any random fun.


Human Wizard 2 (Evoker) | hp 20/20 | Move 30 | AC 12 Touch 12 FF 10 (+4 w/ Mage Armor) | CMD 13 | Fort +3 Ref +2 Will +4 | Per +4 Spellcraft +9


Knowledge (Arcana):
1d20 + 9 ⇒ (8) + 9 = 17
Spellcraft:
1d20 + 9 ⇒ (9) + 9 = 18


"It is possible that you are being deceived" - Zak grunts at Nareem - "The chest seems to have a false bottom, so it is possible someone has hidden other cargo mixed with your wares" - he adds - "In any case, we should see if there is any merchandise here that should not be, yes?"


W1/C1 | HP 15 | AC 12 | CMD 15 | F+2| R+2 | W+4 | Per +3

Duatha is walking in silence considering what he has learned.


Female Human Paladin 2| 20ft Speed | HP: 28/28| AC: 20/11/17|Init: +1| Perc: +2| Fort: +9| Ref: +4| Will: +7| CMB: +6| CMD: 17| Scimitar +6;1d6+4| Q.Staff: +6;1d6+6| Range: +3;1d8|
Skills:
Acro:-6| App:+2|Bluff:+3|Clim:-3| Diplo:+7|Disguise:+3|E.A:-7| H.A:+7| Heal:+8| Inti:+3|K.Reli+6|K.Pla+3||Ling:+3|Ride:-3|SM:+5|Sleight:-7|Spell:+5|Stealth :-7| Sur:+3| Swim:-3| UMD:+3|

"I don't see what's wrong with the cargo." Fuma says to Bander as she accompanies them to get the horses.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander shrugs, "I am not sure I am the best to ask I mean you big folk have all sorts of rules and 'good manners' that seem really uptight to me. I guess some things are aloud to be shipped and others aren't."


Hill Dwarf Fighter (Siegebreaker, Brawler) 2 AC 20/12/18 / HP : 28/28 / F +6(9) R +2(5) W +2(5) / Init. +2 / Perc. +2 / Sense Motive +2

Torin rolls his eyes,

"Zak, you should know that it is rude to pry into a lady's private matters. Does it really matter what's the box? Do you plan on reading the documents we're transporting as well?"

He gives Nareem a sly look, "Of course, if we were transporting anything unusual, then that might carry some extra risk. The type of risk that commands a premium."


"I will always strive to write better" , 25 years gaming, 20 yrs DM

nareem pauses, and looks at Zak. deceived? Hidden cargo? how so?

sheska:
You concentrate fully upon the rods, and focus upon a single rod in particular. A minor aura of transmutation emits from it. however, you are unable to fully asertain what the function of the rods, or rather this one rod, appears to be.

Horizon Hunters

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Female High Elf Warlock 5 | AC 19 | HP 60 | STR +4 DEX +5 CON +5 INT +9* WIS +7* CHA +2 | Init +4; Senses darkvision 120 feet magical darkness; Perception +6 | Spell Points 10/10 | Misty Step 1/1 | Prof Bonus +3

Walking directly behind Duatha, Aeleni wrinkles her nose at the smelly human city, eyeing everything and everyone with suspicion.

Why does this place have to be so dirty and loud? It's very intrusive and offensive somehow. Not even a bit of serenity. I wonder how they cope. But maybe then, they don't, at all.

Why are you so silent? You're bothered this Fizban turned out to be a wizard? I'm not so surprised. What did you expect a guy in weird robes and with such a hat to be? Even though the robes weren't white, red or black. That is the weird thing i guess, isn't it?

Oh what's that brooding look of yours? You're looking for a way you can turn something of that into an advantage for you, am i right?

Eww what are they selling there? Is that supposed to be food? That smells like something long rotten...

Have you seen the children there? Why are they so dirty and playing in the gutter? Aren't they cared for?


Zak looks from Torin to Nareem - "It does matter what is in the box Master Ironbeard, and this one seems like it may have a false bottom, where illegal materials could be hidden for contraband" - he points out - "I can show you"


"I will always strive to write better" , 25 years gaming, 20 yrs DM

just to be clear, zak is revealing the false bottom to everyone?


Yes.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

ok. dang it. perfect opportunity for a trap!

Zak reaches down, and is able to slip his nails underneath the hidden lip of the tray that the strange rods rest upon. lifting slightly, the entire apparatus shifts slightly, allowing him an opportunity to get a stronger grip upon the tray. Lifting it up and out, he sets the dozen rods and holder off the the side, revealing the contents within.

Looking into the bottom of the chest, you see small chunks of stone or various shapes and sizes. From the ambient light that passes in through the large warehouse doors, and the slits in the walls, you pick up on subdued blacks and bright blood reds colors in the stone itself.


Human Wizard 2 (Evoker) | hp 20/20 | Move 30 | AC 12 Touch 12 FF 10 (+4 w/ Mage Armor) | CMD 13 | Fort +3 Ref +2 Will +4 | Per +4 Spellcraft +9

Sheska halts her exit when Zak reveals the hidden stones. She is quite irritated with the merchant by now, but she holds her tongue.

Sheska tries to think if she has seen any of this rock occur naturally in her wanderings.

Know (Nature):
1d20 + 8 ⇒ (19) + 8 = 27

Then she focuses on the largest stone she can see and casts a spell to try and discover whether it emits foul sorcery.

detect magic, Know (Arcana) for school of magic:
1d20 + 9 ⇒ (14) + 9 = 23


Female Human Paladin 2| 20ft Speed | HP: 28/28| AC: 20/11/17|Init: +1| Perc: +2| Fort: +9| Ref: +4| Will: +7| CMB: +6| CMD: 17| Scimitar +6;1d6+4| Q.Staff: +6;1d6+6| Range: +3;1d8|
Skills:
Acro:-6| App:+2|Bluff:+3|Clim:-3| Diplo:+7|Disguise:+3|E.A:-7| H.A:+7| Heal:+8| Inti:+3|K.Reli+6|K.Pla+3||Ling:+3|Ride:-3|SM:+5|Sleight:-7|Spell:+5|Stealth :-7| Sur:+3| Swim:-3| UMD:+3|

Fuma wonders how the horse would be like.
Would it be a gentle workhorse or one of those feisty types?


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Has the lady already left with Fuma and I or are we still there gawking at the wares.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

@bander and Fuma: good question. i knew i was forgetting something. let's say that you and Fuma are still there, standing by the door when zak brought the false bottom to the attention of Nareem.

sheska:
you have never seen this material before. and your detect magic/knowl arcana does

duatha and aeleni:
You both get to the inn and, given the time of day, easily find an unoccupied table towards a wall. with minimal crowd in the room, you have a sense of privacy in this otherwise loud human town.


Human Wizard 2 (Evoker) | hp 20/20 | Move 30 | AC 12 Touch 12 FF 10 (+4 w/ Mage Armor) | CMD 13 | Fort +3 Ref +2 Will +4 | Per +4 Spellcraft +9

Sheska finishes her inspection and starts the hike back to the inn.

GM:

You typed "you have never seen this material before. and your detect magic/knowl arcana does" and was the last word "nothing" or?


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Bander was about to head out the door but he turns looking back. His eyes wide as he sees the false bottom pulled from the box. "A SECRET COMPARTMENT!?!?!" He looks up a Fruma, [b]"We gotta see this. . . What could it be.


Female Human Paladin 2| 20ft Speed | HP: 28/28| AC: 20/11/17|Init: +1| Perc: +2| Fort: +9| Ref: +4| Will: +7| CMB: +6| CMD: 17| Scimitar +6;1d6+4| Q.Staff: +6;1d6+6| Range: +3;1d8|
Skills:
Acro:-6| App:+2|Bluff:+3|Clim:-3| Diplo:+7|Disguise:+3|E.A:-7| H.A:+7| Heal:+8| Inti:+3|K.Reli+6|K.Pla+3||Ling:+3|Ride:-3|SM:+5|Sleight:-7|Spell:+5|Stealth :-7| Sur:+3| Swim:-3| UMD:+3|

Fuma shrugs, bemusement in her features as she couldn't see what was so interesting to have grabbed the Kender's attention.

She did know Secret compartments. It was how her master smuggled her out of the slave camps....


Question: Has Nareem not reacted to the finding of the hidden cargo? I opened it in response to her question :D


"I will always strive to write better" , 25 years gaming, 20 yrs DM
Zak, the Mariner wrote:
Question: Has Nareem not reacted to the finding of the hidden cargo? I opened it in response to her question :D

no. was waiting for others to look inside and comment, especially you, since you pulled the lid off.

sheska:
correct.

Nareem walks back over and peers into the box as the minotaur lifts the hidden tray out from the trunk. her face scrunches up, worry, fear, befuddlement playing clear as day upon her features. Well! Well well! that is interesting! It would explain why they needed six men to lift it off of the other wagon. she looks up at everyone. But i assure you, i had no idea that there was this hidden compartment! Nor this...stoney stuff.

yes, you can do a sense motive roll

DC 15 sense motive:
you get the feeling that she is mostly telling the truth. but there is something, a kernel, a thread, something slim she isnt mentioning.


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

Sense Motive: 1d20 + 5 ⇒ (15) + 5 = 20

Bander looks up and a little crosseyed at their patron. "So whose cargo are we actually moving if you weren't aware?"


W1/C1 | HP 15 | AC 12 | CMD 15 | F+2| R+2 | W+4 | Per +3

Duath and Aeleni:
"I will assume they shall be back soon, if we wish a warm meal, now may be the time to get it Cousin".

Duatha orders a hearty meal of meats and stew along with some ale, unusual for him but with along road trip ahead and unknown dangers might as well have a full belly.

Horizon Hunters

Female High Elf Warlock 5 | AC 19 | HP 60 | STR +4 DEX +5 CON +5 INT +9* WIS +7* CHA +2 | Init +4; Senses darkvision 120 feet magical darkness; Perception +6 | Spell Points 10/10 | Misty Step 1/1 | Prof Bonus +3

Aeleni, very surprised by Duatha's meal choices, just orders some vegetable dishes and a plate of fruits herself.

Are you trying to adapt to human culture by their eating habits?

I hope they are back soon, without trouble. What do you think keeps them?


W1/C1 | HP 15 | AC 12 | CMD 15 | F+2| R+2 | W+4 | Per +3

The elf shrugs, "I found myself a bit tired on the road and weary from lack of nutrition, it does not hurt to have a full belly at the onset of such a "quest".

If the last several weeks are any indication, what keeps them is foolishness, not of our own devices..."


Zak reaches inside, and pulls out one of the larger stones, feeling its weight and texture - "Anyone has any idea what these may be?" - he questions his companions.

Knowledge (Local) - maybe he has heard about these stones?: 1d20 + 6 ⇒ (4) + 6 = 10


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

With the question raised Bander of course starts to touch the rocks and picks one up eyeing it.


Human Wizard 2 (Evoker) | hp 20/20 | Move 30 | AC 12 Touch 12 FF 10 (+4 w/ Mage Armor) | CMD 13 | Fort +3 Ref +2 Will +4 | Per +4 Spellcraft +9

Sheska arrives at the inn and slaps a few copper pieces down on the bar for some bread, cheese and water.

Then, spying Aelina and Duatha, she goes to join them.

"You're all done? Great!" Sheska punctuates her comment by taking a big bite out of her bread.

"We managed to get a wagon, contingent on delivering some goods at our destination. The others will be here shortly, once they snag the horses." She gnaws at her cheese and takes a swig of water.

"Oh yes, of course." From her satchel, Sheska produces Duatha's charred spellbook. "Thanks again. I'll return the favor along the journey. And, oh my, am I ready to leave this city."


Human Wizard 2 (Evoker) | hp 20/20 | Move 30 | AC 12 Touch 12 FF 10 (+4 w/ Mage Armor) | CMD 13 | Fort +3 Ref +2 Will +4 | Per +4 Spellcraft +9

Sheska arrives at the inn and slaps a few copper pieces down on the bar for some bread, cheese and water.

Then, spying Aelina and Duatha, she goes to join them.

"You're all done? Great!" Sheska punctuates her comment by taking a big bite out of her bread.

"We managed to get a wagon, contingent on delivering some goods at our destination. The others will be here shortly, once they snag the horses." She gnaws at her cheese and takes a swig of water.

"Oh yes, of course." From her satchel, Sheska produces Duatha's charred spellbook. "Thanks again. I'll return the favor along the journey. And, oh my, am I ready to leave this city."


W1/C1 | HP 15 | AC 12 | CMD 15 | F+2| R+2 | W+4 | Per +3

Duatha smiles at Sheska, "Yes done. We have the documents from the Court as well as the Book for the Library, I shall retain both items for the journey for I certainly wish to visit the Great Library.

A wagon eh? So we have transport and we are being paid for it? A fine deal indeed".

Duatha finishes his meal and considers pulling the book from the satchel but for now waits. He places his spellbook back in among his own belongings.

"Agreed, I too am ready to leave this place".

Horizon Hunters

Female High Elf Warlock 5 | AC 19 | HP 60 | STR +4 DEX +5 CON +5 INT +9* WIS +7* CHA +2 | Init +4; Senses darkvision 120 feet magical darkness; Perception +6 | Spell Points 10/10 | Misty Step 1/1 | Prof Bonus +3

Eyeing both Sheska and Duatha criticaly the mention of the transport job pricks Aelenis ear.

Not bad. That provides a cover and reason for our voyage.

Fragile magic users can also travel in the wagon then.
she adds casually with a side glance to Duatha.

What are we transporting then and who is the employer? It is indeed time to leave this place, but this seems suspiciously convenient.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

apologies to everyone. apparently my computer decided to hate me yesterday.

i sent zak a PM. how he answers will dictate a bonus to a roll he'll be able to make.

Grasping the stones to pick up, both bander and Zak are surprised by the heaviness of the stones.

Nareem responds to Banders question. An old friend of mine from out east. Met him on some of my travels in the early start of my trading career. Very nice fellow. Has always given good advice, and a kind man for those long boring stretches upon the road where the scenery hardly changes. He says it's some kind of metal. beyond that, he isnt sure. He is also just a middle man, as he also doesnt know where this stuff originates from.

Nareem leads bander and Fuma down the street to the stables, and with some quick instructions, is able to harness her six mules and lead them back to be hitched to the wagon.

so...how are we going to get that box onto the back of the wagon? Nareem asks to everyone. it took 6 strong men to move it off of the other wagon.

im going to try something different with this. instead of hitting a target DC for a strength check, let's do this. Total number to meet is 50. Everyone who joins in on lifting the trunk adds their strength attribute to the total. meet and/or exceed the number, the trunk lifts.

the Inn:
The bar maiden delivers the food and drink to the table, and noting the heavy scowl upon sheska's features, keeps her mouth shut and simply walks away.

unless im forgetting something, once the wagon is loaded, we can go on to the journey north to palanthas.


Human Wizard 2 (Evoker) | hp 20/20 | Move 30 | AC 12 Touch 12 FF 10 (+4 w/ Mage Armor) | CMD 13 | Fort +3 Ref +2 Will +4 | Per +4 Spellcraft +9

Sheska
who was not scowling
downs the rest of her bread before answering Aeleni.

"A small-time half-elven merchant, for the who. The what is a lot more interesting, but we can fill you in on the way." She takes a last, long swig of water. "And then there will be plenty of time for you both to tell the rest of us anything you found out about that old man."

Horizon Hunters

Female High Elf Warlock 5 | AC 19 | HP 60 | STR +4 DEX +5 CON +5 INT +9* WIS +7* CHA +2 | Init +4; Senses darkvision 120 feet magical darkness; Perception +6 | Spell Points 10/10 | Misty Step 1/1 | Prof Bonus +3

A half-elf? Aeleni asks in astonishment.
Why would they live here and not among elves? How is the cargo interesting? Is it some art pieces? Do they sell elven goods among the lesser races? It's always good to have some hope and share beauty in the world! A half-elf might be uniquely suited for this! Serving as an ambassador of culture among humans, being able to provide them with more insights and access...


Kender Unchained Rogue 2 HP 19/19 | AC 20, FF 16, T 15 | F +4 R +9 W +2 | Init +5 | CMB +0 | CMD 16 | Speed 20ft | Perception +8

"We have Zak." He looks at the minotaur. "Go ahead pick it up."


W1/C1 | HP 15 | AC 12 | CMD 15 | F+2| R+2 | W+4 | Per +3

Duatha does not respond to the sharing of the nature of their employer, "There is nothing to tell. The crafty old wizard used magic to escape his cell.

They seem not interested in tracking him down so I assume they must believe him harmless or do not wish to draw attention to their own ineptitude".


Female Human Paladin 2| 20ft Speed | HP: 28/28| AC: 20/11/17|Init: +1| Perc: +2| Fort: +9| Ref: +4| Will: +7| CMB: +6| CMD: 17| Scimitar +6;1d6+4| Q.Staff: +6;1d6+6| Range: +3;1d8|
Skills:
Acro:-6| App:+2|Bluff:+3|Clim:-3| Diplo:+7|Disguise:+3|E.A:-7| H.A:+7| Heal:+8| Inti:+3|K.Reli+6|K.Pla+3||Ling:+3|Ride:-3|SM:+5|Sleight:-7|Spell:+5|Stealth :-7| Sur:+3| Swim:-3| UMD:+3|

Strength check? 1d20 + 4 ⇒ (18) + 4 = 22
If you mean just strength then mine is 18 or the bonus? +4.

No stranger to hard work, the woman Fuma leaves the horses to help the others load the chest into the wagon. For something so small, it weighs a lot she muses.


"I will always strive to write better" , 25 years gaming, 20 yrs DM
Sheska Kune wrote:


who was not scowling

lol fair enough! In my minds eyes, the way you were acting i imagined a scowl upon your face. But, if theres no scowl,then theres no scowl.


"I will always strive to write better" , 25 years gaming, 20 yrs DM
Fuma Nobane wrote:

Strength check? 1d20+4

If you mean just strength then mine is 18 or the bonus? +4.

No stranger to hard work, the woman Fuma leaves the horses to help the others load the chest into the wagon. For something so small, it weighs a lot she muses.

no, just your strength atrribute. So zak has a 20 str,you have 18, which brings the total to 38. Just need 12 more to reach the 50 threshold.


Hill Dwarf Fighter (Siegebreaker, Brawler) 2 AC 20/12/18 / HP : 28/28 / F +6(9) R +2(5) W +2(5) / Init. +2 / Perc. +2 / Sense Motive +2

"That I can do." STR 17

Torin puts his back into it, but makes sure to lift with his legs... He lets out a grunt of effort, "Should have just had them move it right into the back of your wagon."

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