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Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2
![]() Harrim tries to ward off the poison. Fort with bonus: 1d20 + 7 ⇒ (11) + 7 = 18 He swings again. attack with bard bonus: 1d20 + 4 ⇒ (3) + 4 = 7 damage: 1d10 + 4 ⇒ (6) + 4 = 10 ![]()
Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2
![]() Harrim scratches his ears then exclaims. "Ear wax!" He looks at his index finger. He turns to the bard. "What are you talking about you poor excuse for a gnome?" He goes to look at the dead body. Ear wax indeed...there wasn't anything on my finger... ![]()
Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2
![]() "Gimme some of that web. I need it to cover my ears from that damn singing!" Harrim kicks the dirt underneath him. Harrim worships a mad god. Just using the bug thing for role playing, since he probably should be mad. I've never read the adventure path so I don't know if he is ![]()
Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2
![]() "Pony! Is his name!" damm prattling... He gently kicks it's side. "Come on animal! By the Harbinger of Last Days move!" Harrim waves his hand in front of his face as to swat a fly. But no one in the party sees a fly. "Damm bugs they're everywhere!" ![]()
Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2
![]() Pyros Aldori wrote: "The rulers in Restov are the proper authorities. Send them with a patrol." Harrim stares off to the side. "Authorities, Smaritties! My mace works just fine!" ![]()
Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2
![]() "Good ridens.." Harrim jerks and quickly turns his head back and forth. He waves his hand. Darn buzzing again in my ears "Damm flies..." There doesn't appear to be any insects around. ![]()
Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2
![]() Jhod Kavken 02 wrote:
"Aye...My clan thinks I'm crazy but the End of Times guides me!"
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Instructions are contained for using this modern-era archetype with either Modern Adventures by Panik Productions or with d20 Modern (d20M). Very few people in developed countries bother riding horses anymore, but they have readily taken to hitting the road on their motorbikes. Affected Features: Weapon/Armour Proficiency, Class Skills, Mount, Cavalier's Charge, Expert Trainer, Mighty Charge and Supreme Charge. Bikers are proficient with all simple and martial weapons, one-handed firearms and all light and medium armour. This changes the Cavalier's Weapon/Armour Proficiency. The Ride (Ex): 1st Level Bikers replace Handle Animal with either Craft (Mechanical) (Modern Adventures) or Repair (if playing with d20M), replacing Ride with Drive (d20M) or Pilot (motorcycles) (Modern Adventures) and obtaining a single motorbike for free. For the purpose of feat prerequisites, Bikers treat their motorcycle as a mount. The Biker does not take armour check penalties while mounted on his Ride. If the Ride is ever wrecked, it'll take until the next time the biker levels up before they can successfully restore or replace it. This replaces Mount and changes the cavalier's class skills. Hit the Road: At 3th level, a Biker receives Skill Focus (Pilot Motorcycles) (Modern Adventures) or Vehicle Expert (d20M) as a bonus feat. This replaces Cavalier's Charge. Easy Rider (Ex): At 4th level, a Biker receives a bonus equal to half his cavalier level (round down) when he uses the Drive/Pilot (motorcycles) skill to control a motorbike. This replaces Expert Trainer. Saddle-shot: At 11th level, a Biker gets Shot on the Run as a bonus feat, even if they lack the prequisites. If they already possess it, they instead take Parting Shot as a bonus feat. If both are already possessed, the biker can take a single bonus combat feat. This replaces Mighty Charge. Master Rider: At 20th level, a Biker can reroll a Drive/Pilot (motorcycles) check once a day. They must accept the result of the second roll. This replaces Supreme Charge. Cavalier Orders: Bikers often, but not always, subscribe to the ideals of the Order of the Dragon from Advanced Player's Guide (with their club or gang being treated as their allies) or become Knights-Errant (See the Ronin "order" in Ultimate Combat for more information). Stunt Bikers often subscribe to the ideals of the Order of the Flame from Blood of the Elements. |