Kingmaker

Game Master Galahad0430

Expanded Kingmaker campaign


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Male Half-Elf HP: 19/19| AC 20| T 13| FF 17| CMD 17| Fort + 7, Ref + 6, Will + 5 (+ 7 vs Enchantments, + 9 vs Disease, Fatigue, Exhaustion) | Init + 4| Perc +12 Senses: Low-light Vision| Speed 20 ft. Inquisitor (Erastil) 1/ Brawler 1 Judgements 1/1, Spells: Level 1 - 2/2, Martial Flexibility 4/4

Teryll watches the group approach warily, but as they don't look like the typical bandits he's seen, he doesn't think too much about them.
When the scout type points him out, he a quizzical expression crosses his face.
"Me?"

As he processes what was said, the expression fades back to his usual grim and neutral expression.
"Do for what?"

As the Kalannah women explains what they want from the party, he looks to the others.
"Do we need to entertain this further?"

While he does not reach for any of his weapons, his left foot shifts slightly back as he sets himself into a relaxed, but more balanced position.

Sovereign Court

Btw, anyone can make a Know(local) check for information about the Technic League.


Male Half-Elf HP: 19/19| AC 20| T 13| FF 17| CMD 17| Fort + 7, Ref + 6, Will + 5 (+ 7 vs Enchantments, + 9 vs Disease, Fatigue, Exhaustion) | Init + 4| Perc +12 Senses: Low-light Vision| Speed 20 ft. Inquisitor (Erastil) 1/ Brawler 1 Judgements 1/1, Spells: Level 1 - 2/2, Martial Flexibility 4/4

Knowledge: Local (Untrained): 1d20 ⇒ 8


Male Half-Elf Fighter (Aldori Defender/Steelbound) 5 VMC Magus: HP 8/53 : AC: 28, T: 21, FF: 18 (+1 after full attack, +4 if fighting defensively): Fort: +8 Ref +6 Will: +2 (+2 vs Fear) : Perception +12, Low-light vision, Init +4 Fighter (Aldori Defender/Steelbound) 5 VMC Magus

Knowledge(Local): 1d20 + 3 ⇒ (2) + 3 = 5


Female Human Inquisitor (Sanctified Slayer) 4 / Swashbuckler (Rostland Bravo) 1| HP: 45/45 | AC: 19 (T: 13, F: 16) | CMB: +6, CMD: 19 | F: +6, R: +6, W: +6 | Init: +7 | Perc: +10, SM: +8 | Speed 30'| Panache 1/1

Signy knows exactly who and what they are. But there's no need to go into it until later.

"Nope Teryll. We don't need to entertain this any further. They've already told everything that matters. They're slavers and that was the beginning and end of the conversation."

Signy draws on them. "Nothing to do now but put them down."

K Local: 1d20 + 6 ⇒ (19) + 6 = 25


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins)

Knowledge Local (Untrained): 1d20 ⇒ 11

Without another word Faerin begins chanting in druidic, the ancient syllables rolling off of her tongue as she runs her hand along the length of her staff. As she speaks, the wood thrums with primal power, drawing upon elemental power.

Cast Shillelagh

Sovereign Court

Kalannah: 1d20 + 5 ⇒ (16) + 5 = 21
guards: 1d20 + 2 ⇒ (6) + 2 = 8
scout: 1d20 + 3 ⇒ (11) + 3 = 14
apprentice: 1d20 + 2 ⇒ (6) + 2 = 8
Faerin: 1d20 + 2 ⇒ (19) + 2 = 21
Pyros: 1d20 + 4 ⇒ (9) + 4 = 13
Teryll: 1d20 + 4 ⇒ (14) + 4 = 18
Signy: 1d20 + 4 ⇒ (18) + 4 = 22
Harrim: 1d20 + 0 ⇒ (13) + 0 = 13
Jaethal: 1d20 + 5 ⇒ (17) + 5 = 22
?: 1d20 + 2 ⇒ (9) + 2 = 11

Sovereign Court

Jaethal and Signy both get the jump on everyone.

Kalannah goes next.

Then everyone except Pyros and Harrim go.

Then the scout.

Then Pyros and Harrim.

And finally, the apprentice and the guards.

Go ahead Signy, Jaethal won't make the first move.

The map is up in Roll20. (link is active in the Campaign Info tab).


Female Human Inquisitor (Sanctified Slayer) 4 / Swashbuckler (Rostland Bravo) 1| HP: 45/45 | AC: 19 (T: 13, F: 16) | CMB: +6, CMD: 19 | F: +6, R: +6, W: +6 | Init: +7 | Perc: +10, SM: +8 | Speed 30'| Panache 1/1

Signy wastes no time in going straight at the man in front of her.

Attack: 1d20 + 6 ⇒ (13) + 6 = 19

Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Damage includes Arcane Strike.


Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2

posting ahead

Harrim casts bless to aid the party.

Sovereign Court

Jaethal charges the guard that Signy attacked, activating her Destruction Judgement as she goes (and PA):

att: 1d20 + 9 ⇒ (9) + 9 = 18
damage: 2d4 + 10 ⇒ (3, 2) + 10 = 15

The guard is hit hard by Signy and Jaethal, but remains standing.

Sovereign Court

Kalannah begins chanting and moving her hands in intricate patterns.

OK, everyone else can go except Pyros. Note that Harrim's Bless is not in effect until Pyros goes.


Male Half-Elf HP: 19/19| AC 20| T 13| FF 17| CMD 17| Fort + 7, Ref + 6, Will + 5 (+ 7 vs Enchantments, + 9 vs Disease, Fatigue, Exhaustion) | Init + 4| Perc +12 Senses: Low-light Vision| Speed 20 ft. Inquisitor (Erastil) 1/ Brawler 1 Judgements 1/1, Spells: Level 1 - 2/2, Martial Flexibility 4/4

Unslinging his bow, Teryll moves up behind Pyros, and aiming carefully he nocks an arrow, then lets it fly at the one called Kalannah.

Mwk Composite Longbow Attack, Deadly Aim: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d8 + 4 ⇒ (5) + 4 = 9

Actions:
Free - N/A
Swift - N/A
Move - Move 10ft. towards the top of the map
Standard -Longbow Attack with Deadly Aim

Current Status:
HP 19/19,
AC 20, Touch 13, Flat-Footed 17 (+6 armor, +1 Shield, +3 Max Dex)
Spells Remaining: (Lvl 1) 2/2
Judgment Remaining: 1/1
Martial Flexibility Remaining: 4/4
Current Buffs: None
Conditions:

Sovereign Court

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Faerin, I assume you are still casting your spell?

Sovereign Court

The scout takes aim at the first apparent caster, Faerin, and fires.

1d20 + 6 ⇒ (19) + 6 = 25
damage: 1d8 + 1 ⇒ (8) + 1 = 9

Oof! OK, Pyros is up, Harrim casts Bless unless he wishes to change his action after seeing Faerin get hit hard with that arrow.


Male Half-Elf Fighter (Aldori Defender/Steelbound) 5 VMC Magus: HP 8/53 : AC: 28, T: 21, FF: 18 (+1 after full attack, +4 if fighting defensively): Fort: +8 Ref +6 Will: +2 (+2 vs Fear) : Perception +12, Low-light vision, Init +4 Fighter (Aldori Defender/Steelbound) 5 VMC Magus

Caught a bit off guard by the lack of any discussion at all Though I suppose turn about is fair play Pyros follows the others in.

Attack(Charge): 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14
Damage(Slashing Grace): 1d8 + 7 ⇒ (5) + 7 = 12

Actions: Charge.
HP: 20/20
AC: 18 (Touch 14, Flat Footed 14)


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins)

Yup

Ouch!!

Her spell completed, Faerin feels the thrum of natural power flowing through her staff, just seconds before the searing agony of an arrow punches into her side.

Sovereign Court

Pyros is just able to hit the flat footed guard and the three of you succeed in dropping him before he even gets his sword clear of its scabbard. The other guard steps up to Pyros and takes a two-handed swing at him.

1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d8 + 6 ⇒ (3) + 6 = 9

He lands a telling blow on the charging Pyros.

1d2 ⇒ 1
Know(religion): 1d20 + 3 ⇒ (2) + 3 = 5
The apprentice makes a hasty decision between Jaethal and Signy and chooses poorly as he casts his spell against Jaethal to no effect (he didn't recognize that she is undead).

You guys really need someone with spellcraft

Sovereign Court

Signy and Jaethal are up.

Harrim, did you cast the bless or did you heal Faerin?


Female Human Inquisitor (Sanctified Slayer) 4 / Swashbuckler (Rostland Bravo) 1| HP: 45/45 | AC: 19 (T: 13, F: 16) | CMB: +6, CMD: 19 | F: +6, R: +6, W: +6 | Init: +7 | Perc: +10, SM: +8 | Speed 30'| Panache 1/1

Normally Signy would be hesitant to more or less order the creepy undead elf to do anything. But Signy's blood is up now that the battle's on.

She calls out "Jaethal! Give Pyros a hand!"! as she closes in on the guy farther back to seems to be some sort of caster.

Attack: 1d20 + 6 ⇒ (3) + 6 = 9

Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Damage includes Arcane Strike.


Jaethal, whether responding to Signy or just deciding on her own, moves over and attacks the second guard.

1d20 + 9 ⇒ (16) + 9 = 25
damage: 2d4 + 10 ⇒ (1, 2) + 10 = 13

Sovereign Court

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still haven't heard from Harrim, so I'm going to assume he heals Faerin instead of casting bless.

1d8 + 2 ⇒ (8) + 2 = 10

Sovereign Court

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1d3 ⇒ 3

Kalannah finishes the intricate spell she was casting and three shimmering portals open near you. She immediately begins casting again.

att v Jaethal: 1d20 + 4 ⇒ (17) + 4 = 21
att v Pyros: 1d20 + 4 ⇒ (2) + 4 = 6
att v Signy: 1d20 + 4 ⇒ (15) + 4 = 19

damage v Signy: 1d6 + 3 ⇒ (2) + 3 = 5
damage v Jaethal: 1d6 + 3 ⇒ (4) + 3 = 7

trip v Jaethal: 1d20 + 4 ⇒ (16) + 4 = 20
trip v Jaethal: 1d20 + 4 ⇒ (18) + 4 = 22

The three wolves attack, hitting Signy and Jaethal, both of which go down as the wolves pull their feet from under them.

Faerin and Teryll are up


Male Half-Elf HP: 19/19| AC 20| T 13| FF 17| CMD 17| Fort + 7, Ref + 6, Will + 5 (+ 7 vs Enchantments, + 9 vs Disease, Fatigue, Exhaustion) | Init + 4| Perc +12 Senses: Low-light Vision| Speed 20 ft. Inquisitor (Erastil) 1/ Brawler 1 Judgements 1/1, Spells: Level 1 - 2/2, Martial Flexibility 4/4

As the fight continues, Teryll curses at his rushed first shot missing.
Shifting his position to get a clear shot, he calls upon the gifts of Erastil to bolster his attack, and again aims at the one called Kallanah, seeing the caster as an immediate threat.

Mwk Composite Longbow Attack, Deadly Aim: 1d20 + 5 ⇒ (17) + 5 = 22
Damage, Deadly Aim, Judgement: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Actions:
Free - N/A
Swift - Activate Judgement (Destruction: + 1 to damage)
Move - Move 20 feet north
Standard - Longbow Attack

Current Status:
HP 19/19,
AC 20, Touch 13, Flat-Footed 17 (+6 armor, +1 Shield, +3 Max Dex)
Spells Remaining: (Lvl 1) 2/2
Judgment Remaining: 0/1
Martial Flexibility Remaining: 4/4
Current Buffs: Judgement Destruction
Conditions:None


Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2

sorry was swamped at work. Yes I'd heal Faerin

Sovereign Court

Teryll gets a solid hit on the leader.

We will see if that interrupts her spell.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins)

As she feels the weird itch of Harrim's wild magic heal her wound, Faerin rushes forward, bringing her staff across in a wild swing at the archer.

Charge/ Shillelagh: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Magic: 2d6 + 2 ⇒ (5, 2) + 2 = 9

Sovereign Court

The scout takes a hit from Faerin and decides to go after the threat in his face. He steps back and fires rapidly at her.

1d20 + 4 ⇒ (9) + 4 = 13
1d20 + 4 ⇒ (2) + 4 = 6

However, his aim is off as he hurries his shots.

OK, Pyros and Harrim are up.


Male Half-Elf Fighter (Aldori Defender/Steelbound) 5 VMC Magus: HP 8/53 : AC: 28, T: 21, FF: 18 (+1 after full attack, +4 if fighting defensively): Fort: +8 Ref +6 Will: +2 (+2 vs Fear) : Perception +12, Low-light vision, Init +4 Fighter (Aldori Defender/Steelbound) 5 VMC Magus

Stepping away from a wolf, Pyros takes a defensive stance, protecting his wounded side. He then attacks the nearby guard.

Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 5 ⇒ (4) + 5 = 9

5-Foot Step, Attack
Fighting Defensively
HP: 11/20
AC 21 (Touch 17, Flat-footed 14)

Sovereign Court

I will assume that Harrim casts Bless like he said he would.

Sovereign Court

The apprentice steps back, and seeing that Pyros is the only one standing near, cast a spell targeting him.

Pyros, make a Will save (you get an extra +1 from Harrim's Bless). Also,add any bonuses you have vs. fear.

Sovereign Court

The guard attacks Jaethal on the ground.

1d20 + 6 ⇒ (19) + 6 = 25
confirm: 1d20 + 6 ⇒ (3) + 6 = 9
damage: 1d8 + 6 ⇒ (4) + 6 = 10

Jaethal barely avoids a serious blow, but still takes a solid hit.

Signy, you're up.


Surrounded by three opponents, Jaethal strikes at one of the wolves from the ground.

1d20 + 4 ⇒ (15) + 4 = 19
damage: 2d4 + 10 ⇒ (3, 2) + 10 = 15

She slices the wolf's side open, but fails to strike a fatal blow.


Male Half-Elf Fighter (Aldori Defender/Steelbound) 5 VMC Magus: HP 8/53 : AC: 28, T: 21, FF: 18 (+1 after full attack, +4 if fighting defensively): Fort: +8 Ref +6 Will: +2 (+2 vs Fear) : Perception +12, Low-light vision, Init +4 Fighter (Aldori Defender/Steelbound) 5 VMC Magus

Will: 1d20 + 2 ⇒ (9) + 2 = 11 Additional +2 if it's considered an enchantment

Sovereign Court

Pyros is suddenly overcome by irrational fear!
You have the frightened condition.

Sovereign Court

Just waiting on Signy


Female Human Inquisitor (Sanctified Slayer) 4 / Swashbuckler (Rostland Bravo) 1| HP: 45/45 | AC: 19 (T: 13, F: 16) | CMB: +6, CMD: 19 | F: +6, R: +6, W: +6 | Init: +7 | Perc: +10, SM: +8 | Speed 30'| Panache 1/1

Signy jumps to her feet and strikes back at the wolf before preparing to block an attack from it.

Spending 1 panache point for Opportune Parry and Riposte.

Attack: 1d20 + 6 ⇒ (9) + 6 = 15

Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Parry: 1d20 + 6 ⇒ (7) + 6 = 13

If parry is Successful:

Riposte: 1d20 + 6 ⇒ (12) + 6 = 18

Damage: 1d6 ⇒ 6

Sovereign Court

The wolf takes an AoO as Signy gets up.

1d20 + 4 ⇒ (17) + 4 = 21
damage: 1d6 + 3 ⇒ (6) + 3 = 9

I'm going to assume your parry/riposte is for the next attack from the wolf as you didn't take the -4 for being prone?

The wolf savages Signy as she stands, but she is able to strike it successfully in return.

Sovereign Court

When Teryll's arrow slams into her, Kalannah's eyes widen. She waves her hands in an intricate pattern and a shimmering portal opens next to her.

"You have sealed your doom by crossing the Technic League!" She exclaims just before she steps through the portal and it vanishes.

Sovereign Court

Teryll and Faerin are up!


Male Half-Elf HP: 19/19| AC 20| T 13| FF 17| CMD 17| Fort + 7, Ref + 6, Will + 5 (+ 7 vs Enchantments, + 9 vs Disease, Fatigue, Exhaustion) | Init + 4| Perc +12 Senses: Low-light Vision| Speed 20 ft. Inquisitor (Erastil) 1/ Brawler 1 Judgements 1/1, Spells: Level 1 - 2/2, Martial Flexibility 4/4

Watching the woman transport herself away, Teryll curses under his breath then turns his aim to the other spell caster.

Mwk Composite Longbow Attack, Rapid Shot: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Mwk Composite Longbow Attack, Rapid Shot: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Actions:
Free - N/A
Swift - N/A
Move - Martial Flexibility into Rapid Shot.
Standard - Full Attack with Longbow.

Current Status:
HP 19/19,
AC 20, Touch 13, Flat-Footed 17 (+6 armor, +1 Shield, +3 Max Dex)
Spells Remaining: (Lvl 1) 2/2
Judgment Remaining: 0/1
Martial Flexibility Remaining: 3/4
Current Buffs: Judgement Destruction


Female Human Inquisitor (Sanctified Slayer) 4 / Swashbuckler (Rostland Bravo) 1| HP: 45/45 | AC: 19 (T: 13, F: 16) | CMB: +6, CMD: 19 | F: +6, R: +6, W: +6 | Init: +7 | Perc: +10, SM: +8 | Speed 30'| Panache 1/1

@Galahad: Correct. The Parry & Riposte would be against a regular attack after Signy's own, not the AoO. It's an ability that's a little awkward to use in PbP because it either must happen well in advance of the effect it might have. Otherwise it creates constant retcons as your posts must be changed. I think the best handling I've seen treats it like a held action. If the wolf attacks it is triggered, the results are resolved and a Panache point is spent. If there is no attack it does not trigger and no point is spent.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins)

Taking a step forward, Faerin once again brings her staff slamming into the archer with bone-crunching force.

Quarterstaff (Shillelagh): 1d20 + 3 ⇒ (18) + 3 = 21
2d6 + 2 ⇒ (6, 3) + 2 = 11

Signy, what's your actual HP total? Updating your status bar might help with Harrim or me having an idea of if someone needs healing rather than making an attack

Current Status:
HP 15/19
AC 14, Touch 12, Flat-Footed 12 (+2 Armor +2 Dex,)
Spells Remaining: (Lvl 1) 3/4
Current Buffs: Shillelagh
Conditions: None

Sovereign Court

The scout reels from Faerin's hit, stepps back and shoots at her in an attempt to save himself.

1d20 + 4 ⇒ (15) + 4 = 19
1d20 + 4 ⇒ (3) + 4 = 7

1d8 + 5 ⇒ (2) + 5 = 7

One arrow finds its mark.

Sovereign Court

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Faerin, Signy is down 14 hp. Also, you were healed since the last encounter (It's been a day, I just skipped over the camping), so you are only down 7hp after the archer hit you.

Sovereign Court

Pyros and Harrim are up. Also, is everyone adding the bless to their attacks?


Male Half-Elf HP: 19/19| AC 20| T 13| FF 17| CMD 17| Fort + 7, Ref + 6, Will + 5 (+ 7 vs Enchantments, + 9 vs Disease, Fatigue, Exhaustion) | Init + 4| Perc +12 Senses: Low-light Vision| Speed 20 ft. Inquisitor (Erastil) 1/ Brawler 1 Judgements 1/1, Spells: Level 1 - 2/2, Martial Flexibility 4/4

I did not include the bonus from Bless.


Female Half-Elf Druid (Green Faith Initiate) 6: HP 43/43 : AC: (22)19, T: 12, FF: (17)14: Fort: +8 Reflex: + 5 Will: +11 (+13 Enchantment) : Perception +11, Init +2 : Wooden fist 8/8 : Wild shape 1/1 Active effects: Barkskin (60 mins), Magic Stone (30 mins)

neither did I actually. Thanks for the reminder


Male Dwarf Cleric 2| HP 20 | AC 18; Touch 10; FF 18| F +5; R +0; W +6 | CMB+2; CMD 12 | Speed 20 ft | Init +0 | Perc +4 | Stealth: -7 Cleric 2

Harrim moves to heal Signy.

clw: 1d8 + 2 ⇒ (7) + 2 = 9

Sovereign Court

Harrim, you are too far away to reach Signy this round so I moved you closer.

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