Baron Galdur Vendikon

Hannar the Wild's page

466 posts. Organized Play character for philipjcormier.


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Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Looks good. Many thanks to you.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Take your time and take care of yourself. You are the only you you have.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Tier gold lists 1847. Gold gained lists 1842. Did I purchase something?
It's just 5 Gold so I'm thinking I made a purchase and didn't record it or something.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar gives a full account of all that happened, to the best of his knowledge, and promises to give a full report. He then follows Yangrit and does just that.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Enough about this stupid Fox. Someone use their Confirmation Boon to see if turning him over to the Fish is detrimental to our Secondary and let's get this over already.

For a game that's centered around COOPERATION there hasn't been a whole lot of that this game.

@GM: I sent you a PM. A response would be appreciated.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

More than slightly unnerved by the sound, Hannar the Wild casts Shield.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar goes over to the still unconscious Pau and starts to look through Pau's pack to see if he has any healing potions.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Pretty sure you have at least 1 more lightning bolt you can call down.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Will save vs. DC=17: 1d20 + 5 ⇒ (18) + 5 = 23

Hannar stands and casts defensively...

Concentration vs. DC=17: 1d20 + 4 + 2 + 2 ⇒ (12) + 4 + 2 + 2 = 20
Applied Level(+4), current CHA(+2), and Focused Mind trait(+2). Please adjust if incorrect.

...and two missiles of Force strike and hit the Fox...

Force damage vs. Fox: 2d4 + 2 ⇒ (1, 2) + 2 = 5

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Will save vs. DC=16: 1d20 + 5 ⇒ (19) + 5 = 24

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Will save vs. DC 16: 1d20 + 5 ⇒ (7) + 5 = 12

Not sure if that save fails or not: "A creature whose type is different from the caster’s receives a +4 bonus on its saving throw, because humor doesn’t “translate” well."

Also, the map indicate a 20' ceiling. Is the fox standing in order to be 15' up?

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Will save DC 18: 1d20 + 5 ⇒ (15) + 5 = 20

"Well now, that wasn't very nice." says Hannar as he casts a spell and points at the fox...

Force damage vs. Fox: 2d4 + 2 ⇒ (2, 3) + 2 = 7

...then removes his backpack.

Casting Magic Missile. Current AC=17/13/15

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

"Well, you only live once!" says Hannar the Wild, cackling with glee as he casts a spell.

Glitterdust. Will DC=12

Glitterdust:
Glitterdust Casting Time: 1 standard action
Components: V, S, M (ground mica) Range: medium (100 ft. + 10 ft./level) Area: creatures and objects within 10-ft.-radius spread
Duration: 1 round/level Saving Throw: Will negates (blinding only) Spell Resistance: no Description: A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect. Any creature covered by the dust takes a –40 penalty on Stealth checks.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

That's what I remember as well.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Listening from the back of the group, Hannar thinks to himself..."They do know he's a powerful Wizard, right? They better be right or we are all in deep trouble."...as he tries to figure out what spell was just cast....

Spellcraft: 1d20 + 7 ⇒ (18) + 7 = 25

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar sighs..."Down then up, down then up. Make up your minds."....then he follows the rest.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

"Do not worry, Virml, I will protect you. If anything, we are safer out here if there is anything dangerous in there."

Diplomacy vs. Virml: 1d20 + 2 ⇒ (2) + 2 = 4

No ranks in Diplomacy. Applied 4 penalty to my 19 CHA to get the +2 total adjustment.

Not that it mattered.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Xusius does have Light listed as an active spell on his tagline. I have stated that I have it going on my staff as well.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

"Of course not, we need you to show us where you haven't been."

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

About what that guy we rescued just said.

"'Quathy bahr?' You mea tha nissie. Iou know. One minue I wath readin' a ssroll I foun, and tha neth it wath all rippeh ta threads an flyin' all about like a tornahdah and theigh wath thith foth talkin' ta me about riddleth an a conteth or somethin' ta do with stuff tha happeneh a long time ago. He wath tho interethin tha it fel like I had ta follow him. We wandereh aroun tha baithmen' here. He wah lookin' for sumthin. Bookth on riddleth, and the Firth Worlh an sutch. He goh mad whe he didn't fin any bookth about himself, an wath alwayth talkin' about how he wath cheated out of sumthin. Theh we got to thith room, and he read one of the ssroll fragmenth an poof the nissie an her daughterth appeared. I wanted to go wiff him but he took hith bookth an leff. Tha neth thing I know I'm loche up, and wet, an my teef are all gon, an I'm bein' electrocooted. Seriouthly though, dush yewer alligator bigh? I don feel fery well." explains Virml. "Sathay, who ah you any way?"

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Could someone translate what he said into English, please?

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

After 3 rounds of others being healed, then being healed 4, Hannar is now +1 and awake.

Hannar pulls himself to an area large enough to hold him and his pack telling Deluge "Thank you." as he does. Reaching into his pack he starts pulling out and consuming potions...

potion of CLW vs. Self: 1d8 + 1 ⇒ (1) + 1 = 2
potion of CLW vs. Self: 1d8 + 1 ⇒ (6) + 1 = 7
potion of CLW vs. Self: 1d8 + 1 ⇒ (8) + 1 = 9
potion of CLW vs. Self: 1d8 + 1 ⇒ (3) + 1 = 4

"Can anyone read/use Divine Scrolls?" waving two around at the group.

Scrolls are Lesser Restoration from: #3-23 The Goblinblood Dead

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar slups over, unconscious. exactly 0 HP

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Wasn't someone headed over to the cage to check out the human/corpse inside?

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

possible Boon: 1d20 ⇒ 18
possible Boon choice: 1d3 ⇒ 1

I am fine with continuing, even if I just end up watching.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Currently -5, will be -9 at end of round. I only have 14 CON and Bleed 4. I am dead. No worries. Continue fighting. I have what is needed to Raise Dead, etc. provided we don't Party Wipe.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Desperate to survive, Hannar tries to cast a spell defensively, then drops under the water....

Concentration vs. DC=19: 1d20 + 4 + 2 + 2 ⇒ (16) + 4 + 2 + 2 = 24

Applying -4 Cha penalty and Focused Mind trait (+2)

Spell cast: Glitterdust (DC=14(Counting Penalty))

Will save vs. DC=14: 1d20 + 5 ⇒ (12) + 5 = 17

Glitterdust:
Glitterdust: Casting Time: 1 standard action
Components: V, S, M (ground mica) Range: medium (100 ft. + 10 ft./level) Area: creatures and objects within 10-ft.-radius spread
Duration: 1 round/level Saving Throw: Will negates (blinding only); Spell Resistance: no Description: A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect. Any creature covered by the dust takes a –40 penalty on Stealth checks.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar grips his staff tightly and swings at one of the attackers...

Staff vs. Pink: 1d20 + 2 ⇒ (19) + 2 = 21
possible Bludgeoning damage vs. Pink: 1d6 ⇒ 6

Holy crap! Can't believe that.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar's current AC=17 with the Mage Armor. The first attack did not hit.

Nevermind. Flat-footed for Sneak Attack is 15.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar moves into the room.

Double Move.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Will save vs. DC=17: 1d20 + 5 ⇒ (4) + 5 = 9

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

"Thank you Yangrit for checking out the darkness.", says Hannar, "Besides, not many creatures actually prefer the taste of Dwarves anyways.", he says with a grin.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

I am on my tablet until Friday. Please keep me just behind Bernard.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar climbs up onto one of the shelves...

Climb: 1d20 ⇒ 4
Climb: 1d20 ⇒ 10

..takes off his backpack and starts handing out potions.

two to both Xulsius and Yangrit. I believe only our Druid can use the wand.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar is carrying 4 potions of CLW if Yangrit or anyone else would like. Not a good idea going around wounded.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar has light going on his staff and is following.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar is still moving towards the rear of the room with Detect Magic active looking for a possible entry point from whence these creatures came.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar casts Detect Magic and starts to wade his way towards the rear of the room.

Perception: 1d20 ⇒ 8

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Sorry, did not notice it was at ground level. Acrobatics?

Acrobatics: 1d20 + 2 ⇒ (8) + 2 = 10

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

LOL. You keep calling me Hallar. Hannar is standing on the bookcase he climbed last round and is casting the spell, not using a wand.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Once again, Hannar the Wild casts Magic Missile, this time at the Blue Blurry thing...

Magic Missile vs. Blue Blurry Thing: 2d4 + 2 ⇒ (2, 2) + 2 = 6
SR vs. Blue Blurry Thing(if needed): 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24

I forget...1d20+class level+spell level(?)

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar attempts to climb the staircase...

Climb vs. DC=5: 1d20 ⇒ 20

...then cast Magic Missile at the giant dead-looking bird thing...

Magic Missile vs. Giant dead-looking bird thing: 2d4 + 2 ⇒ (3, 1) + 2 = 6

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar casts a spell...

[spoiler=Glitterdust(DC=16)]School:conjuration (creation); Casting Time: 1 standard action Components: V, S, M (ground mica) Range: medium (100 ft. + 10 ft./level) Area: creatures and objects within 10-ft.-radius spread Duration: 1 round/level Saving Throw: Will negates (blinding only); Spell Resistance: no Description: A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect. Any creature covered by the dust takes a –40 penalty on Stealth checks.[/dice]

S.R(if needed): 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22

....then moves towards the nearest shelf.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Understood. I was working off the picture in the side bar.

In that case, Hannar will delay until the end of the round.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Xusius has light going and Glitterdust has a 10' radius sphere of effect. I would think if I can see at least 1' of it's head I can center the burst 5' above that.

It's kind of like targeting a fireball to detonate behind and above a giant so the party doesn't get roasted as well.

But then again, I am not the GM, so it's up to you. I can cast on the other target or delay if I can't see that one either.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Gets a lot of use from the druids in 2e now that it's a cantrip.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Hannar goes into the water, his glowing staff helping with his footing as well as guiding the way with the light spell he had cast on it.

Double move. Using the staff to walk with so the water is lit as well.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

"I do hate getting wet, but down we go." says Hannar as he cast Light on his staff.

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

Wisdom Check vs. DC=12: 1d20 ⇒ 13

Grand Lodge

male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]

"I know...", says the Hannar the Wild, "How about Deluge play act like he is trying to find the pieces to put the scroll together."