![]()
![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Tier gold lists 1847. Gold gained lists 1842. Did I purchase something?
![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Hannar gives a full account of all that happened, to the best of his knowledge, and promises to give a full report. He then follows Yangrit and does just that. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Enough about this stupid Fox. Someone use their Confirmation Boon to see if turning him over to the Fish is detrimental to our Secondary and let's get this over already. For a game that's centered around COOPERATION there hasn't been a whole lot of that this game. @GM: I sent you a PM. A response would be appreciated. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Will save vs. DC=17: 1d20 + 5 ⇒ (18) + 5 = 23 Hannar stands and casts defensively... Concentration vs. DC=17: 1d20 + 4 + 2 + 2 ⇒ (12) + 4 + 2 + 2 = 20
...and two missiles of Force strike and hit the Fox... Force damage vs. Fox: 2d4 + 2 ⇒ (1, 2) + 2 = 5 ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Will save vs. DC 16: 1d20 + 5 ⇒ (7) + 5 = 12 Not sure if that save fails or not: "A creature whose type is different from the caster’s receives a +4 bonus on its saving throw, because humor doesn’t “translate” well." Also, the map indicate a 20' ceiling. Is the fox standing in order to be 15' up? ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Will save DC 18: 1d20 + 5 ⇒ (15) + 5 = 20 "Well now, that wasn't very nice." says Hannar as he casts a spell and points at the fox... Force damage vs. Fox: 2d4 + 2 ⇒ (2, 3) + 2 = 7 ...then removes his backpack. Casting Magic Missile. Current AC=17/13/15 ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() "Well, you only live once!" says Hannar the Wild, cackling with glee as he casts a spell. Glitterdust. Will DC=12 Glitterdust: Glitterdust Casting Time: 1 standard action
Components: V, S, M (ground mica) Range: medium (100 ft. + 10 ft./level) Area: creatures and objects within 10-ft.-radius spread Duration: 1 round/level Saving Throw: Will negates (blinding only) Spell Resistance: no Description: A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect. Any creature covered by the dust takes a –40 penalty on Stealth checks. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Listening from the back of the group, Hannar thinks to himself..."They do know he's a powerful Wizard, right? They better be right or we are all in deep trouble."...as he tries to figure out what spell was just cast.... Spellcraft: 1d20 + 7 ⇒ (18) + 7 = 25 ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() "Do not worry, Virml, I will protect you. If anything, we are safer out here if there is anything dangerous in there." Diplomacy vs. Virml: 1d20 + 2 ⇒ (2) + 2 = 4 No ranks in Diplomacy. Applied 4 penalty to my 19 CHA to get the +2 total adjustment. Not that it mattered. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() About what that guy we rescued just said. "'Quathy bahr?' You mea tha nissie. Iou know. One minue I wath readin' a ssroll I foun, and tha neth it wath all rippeh ta threads an flyin' all about like a tornahdah and theigh wath thith foth talkin' ta me about riddleth an a conteth or somethin' ta do with stuff tha happeneh a long time ago. He wath tho interethin tha it fel like I had ta follow him. We wandereh aroun tha baithmen' here. He wah lookin' for sumthin. Bookth on riddleth, and the Firth Worlh an sutch. He goh mad whe he didn't fin any bookth about himself, an wath alwayth talkin' about how he wath cheated out of sumthin. Theh we got to thith room, and he read one of the ssroll fragmenth an poof the nissie an her daughterth appeared. I wanted to go wiff him but he took hith bookth an leff. Tha neth thing I know I'm loche up, and wet, an my teef are all gon, an I'm bein' electrocooted. Seriouthly though, dush yewer alligator bigh? I don feel fery well." explains Virml. "Sathay, who ah you any way?" ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() After 3 rounds of others being healed, then being healed 4, Hannar is now +1 and awake. Hannar pulls himself to an area large enough to hold him and his pack telling Deluge "Thank you." as he does. Reaching into his pack he starts pulling out and consuming potions... potion of CLW vs. Self: 1d8 + 1 ⇒ (1) + 1 = 2
"Can anyone read/use Divine Scrolls?" waving two around at the group. Scrolls are Lesser Restoration from: #3-23 The Goblinblood Dead ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Currently -5, will be -9 at end of round. I only have 14 CON and Bleed 4. I am dead. No worries. Continue fighting. I have what is needed to Raise Dead, etc. provided we don't Party Wipe. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Desperate to survive, Hannar tries to cast a spell defensively, then drops under the water.... Concentration vs. DC=19: 1d20 + 4 + 2 + 2 ⇒ (16) + 4 + 2 + 2 = 24 Applying -4 Cha penalty and Focused Mind trait (+2) Spell cast: Glitterdust (DC=14(Counting Penalty)) Will save vs. DC=14: 1d20 + 5 ⇒ (12) + 5 = 17 Glitterdust: Glitterdust: Casting Time: 1 standard action
Components: V, S, M (ground mica) Range: medium (100 ft. + 10 ft./level) Area: creatures and objects within 10-ft.-radius spread Duration: 1 round/level Saving Throw: Will negates (blinding only); Spell Resistance: no Description: A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect. Any creature covered by the dust takes a –40 penalty on Stealth checks. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Hannar grips his staff tightly and swings at one of the attackers... Staff vs. Pink: 1d20 + 2 ⇒ (19) + 2 = 21
Holy crap! Can't believe that. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() "Thank you Yangrit for checking out the darkness.", says Hannar, "Besides, not many creatures actually prefer the taste of Dwarves anyways.", he says with a grin. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Hannar climbs up onto one of the shelves... Climb: 1d20 ⇒ 4
..takes off his backpack and starts handing out potions. two to both Xulsius and Yangrit. I believe only our Druid can use the wand. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Hannar is still moving towards the rear of the room with Detect Magic active looking for a possible entry point from whence these creatures came. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() LOL. You keep calling me Hallar. Hannar is standing on the bookcase he climbed last round and is casting the spell, not using a wand. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Once again, Hannar the Wild casts Magic Missile, this time at the Blue Blurry thing... Magic Missile vs. Blue Blurry Thing: 2d4 + 2 ⇒ (2, 2) + 2 = 6
I forget...1d20+class level+spell level(?) ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Hannar attempts to climb the staircase... Climb vs. DC=5: 1d20 ⇒ 20 ...then cast Magic Missile at the giant dead-looking bird thing... Magic Missile vs. Giant dead-looking bird thing: 2d4 + 2 ⇒ (3, 1) + 2 = 6 ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Hannar casts a spell... [spoiler=Glitterdust(DC=16)]School:conjuration (creation); Casting Time: 1 standard action Components: V, S, M (ground mica) Range: medium (100 ft. + 10 ft./level) Area: creatures and objects within 10-ft.-radius spread Duration: 1 round/level Saving Throw: Will negates (blinding only); Spell Resistance: no Description: A cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect. Any creature covered by the dust takes a –40 penalty on Stealth checks.[/dice] S.R(if needed): 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 ....then moves towards the nearest shelf. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Xusius has light going and Glitterdust has a 10' radius sphere of effect. I would think if I can see at least 1' of it's head I can center the burst 5' above that. It's kind of like targeting a fireball to detonate behind and above a giant so the party doesn't get roasted as well. But then again, I am not the GM, so it's up to you. I can cast on the other target or delay if I can't see that one either. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() Hannar goes into the water, his glowing staff helping with his footing as well as guiding the way with the light spell he had cast on it. Double move. Using the staff to walk with so the water is lit as well. ![]()
male human (ulfen) sorcerer/5 [HP: 32/32] [init: +4; perc: +0] [AC: 13(17+)/13/11(15+)] [saves: 4/4/5] [ CMB: 2; CMD 15(13)] [ele. rays used: 0/7] [Active Conditions: ]
![]() "I know...", says the Hannar the Wild, "How about Deluge play act like he is trying to find the pieces to put the scroll together." |