/sable on delay then. R3
Spell timer:
R 13
The last giant considers its predicament for a moment, neither advancing or retreating - he simply holds his club defensively and is clearly calculating his odds. A horn blows from the town and there is the sound of stone impacting stone - it sounds like another larger attack elsewhere in the town - it seems that these giants were only an early sortie... you can already hear the screams and cries! The Giant looks at the party, clearly planning on fleeing. Karlan, up to you whether you are satisfied with the giants response or whacking him and continuing combat New wave marked on Sandpoint map
R1
The arrow flies through the air but fails to hit the thing.
The big contraption begins moving - sparky and flame erupting from it as it does - it is thrilling AND terrifying! R2
Reta goes wandering to look at the pretty birdy lady!
Squealy gets a SECOND will save, because leaving will result in being attacked. The vine swings for Squealy - but misses!
The woman flies down and pops Reta one!
Reta, Chuffy, and Mogmurch are mostly out of commission, Poog and Squealy have their work cut out for them! Poog & Squealy ip
They seem satisfied enough with the proposal "We'll be right here maintaining our appearances, perhaps one day our princes will arrive..." then there is a spark in the humpacks eye "...but should things change for you, good knight, you know where to find us" the look salacious and scandalous. With everything calm and tranquil, given the circumstances, it eventually becomes clear that there is some greater magic operating on the hags - that they truly see themselves as captivating beauties and are completely transfixed on finding a quiet spot to endlessly weave their magic to sustain their 'youthful appearances' - you wonder if they are under a mighty curse of divine proportions. *** The caves now cleared, the Hags dealt with, a giant in chains, and a dead body packed away - the party is now in the position of determining the next course of action.
You might have Henrick - whilst the server maint was going on a fair few posts got eaten :( Henrick doesn't manage to land... The statue tries striking back at Kish!
R3
R4
Good catch, she would have been at height, so rather than do a 3d diagram and check I'll call benefit of doubt and she gets missed. Sable and Celestra are two of the higher value targets and were the main focus of the attack I'll shift the overlay so you can move your icon When that's done I can resolve Green, who is subject to the Random Dice gods
Yep, Karlan is flying around at the moment and has some sort of funky Angel thing going on. On his last move he was still flying onward and upward. Template was a bit wonky, have adjusted that back, but yeah the giant can catch the party in a fireball, Karlan is doubtful, everyone else in that area can be caught with an airburst Bree up, then crazy Green giant.
Dillbu Tenthumbs comes forward now with a roll of twine leading off to a strange birdcage and a bag of rocks she hands over. "Time for Killgull! You play this game, one end of a length of twine is tied to a seagull’s foot, while the other end is held by a tricky goblin! Other goblins hurl rocks at the stupid bird, trying to knock it out of the sky. The goblin holding the twine can jerk the string to make the goblins miss their throws at the bird. HAHAH VERY FUNNY IF YOU MISS!" "Who playing?"
result 1:
Chuffy: Pass 0 Mog: Pass 0 Poog: Fail/Pass 1 Reta: Pass 0 result 2:
Chuffy: Fail/Pass 1 Mog: Pass 0 Poog: Pass 0 Reta: Pass 0 result 3:
Chuffy: Fail/pass 1 Mog: Pass 0 Poog: Fail/Fail/Pass 2 Reta: Pass 0 result 4:
Chuffy: Pass 0 Mog: Pass 0 Poog: Pass/Fail 1 Reta: Pass 0 There is a loud BANG as Munkle lets off a firecracker to start the race! The four Doggoblins of the Apocalypse take off. As they shoot for the mudpit, they make a gracefull leap over it, but Poog comes to a muddy bath moment and falls behind. past the mudpit they all go bouncing up the ridge over rough and bumpy terrain, Chuffy comes unseated and whacks into a tree! 1d4 ⇒ 1 but saddles back up and chases. Reta and Mog are in the lead! Poog and Chuffy bringing up the rear! Once they crest the ridge, they come upon four squashes painted to look like gnomes, each with ridiculous eyebrows and a strangely colored wig. The stupid ugly Gnometatoes prove no challenge for Mog and Reta, but Chuffy once again has difficulties. Poog stops for a while, certain that the inanimate object was 'having a go at him'.
The riders careen down a bramble covered hillside, Mog and Reta neck and neck with Chuffy following behind - but Poog JUST CAN'T LET IT GO with the jumped up vegeta-gnome and is distracted at the wrong moment, ending up in a pile of spiky brambles. Its the Gnomes fault, it was laughing at him. 1d4 ⇒ 3 It turns out a TIE! Mog and Reta both look happy. Munkle looks frustrated "That silly! Only one prize! You need share then!" Munkle hands over a jar of restorative ointment that tastes like bacon.
That's ok, just wanted to be 100% Sable bravely casts a spell in defiance, then collapses and begins dying. R1
The leader tries to speak 1d20 + 14 ⇒ (2) + 14 = 16 - and manages. Casting a spell, he too begins flying, ascending 15' R2
As Agraic closes in he brings down his weapon on the embalmed occupant climbing out. He sees there is also some kind of dried out hunting cat also emerging! When it has less cover your magic missiles will shoot, at the moment you only have a sign its there rather than a full target - no huge difference really to the outcome though :)
Claire 1d20 + 3 ⇒ (16) + 3 = 19
Claire moves before Crowe, closing on the waiting Pharaoh who seems agitated that she has not yet thrown herself grovelling. Claire moves in and tries her command - which is met with abject laughter from the Pharaoh Neither are affected, both HD >4 Claire DC 16 Will save or be paralysed for 1d4 rounds (Fear)
Despair:
All creatures within a 30-foot radius that see a mummy must make a DC 16 Will save or be paralyzed by fear for 1d4 rounds. Whether or not the save is successful, that creature cannot be affected again by the same mummy's despair ability for 24 hours. This is a paralysis and a mind-affecting fear affect. The save DC is Charisma-based. Initiative:
init, Dioneo: 1d20 + 6 ⇒ (10) + 6 = 16 init, Mido: 1d20 + 3 ⇒ (13) + 3 = 16 init, Stelikara: 1d20 + 3 ⇒ (5) + 3 = 8 init, Valjoen: 1d20 + 4 ⇒ (5) + 4 = 9 init, Enemy: 1d20 ⇒ 8 R1
Reta whacks the Goblin but the shot - whilst clean, does not pop the head off - Munge is very much alive...! "“That’s not the way it was supposed to work! You ruined everything! My story!” and in an enraged fit of anger at his head not coming off, he kicks at Reta! 1d20 ⇒ 7 but it goes well wide...! Reta - AOO time! :)
Munge is dead confused, as he was the one actually issuing the challenge, but he follows along and points to the axe. "Reta gets one blow my neck with the waraxe, and she even going to shut her eyes!! And afterward, I gets a chance to return the blow on HER neck! I'm brave, no flinching!" The Goblins clap, waiting to see how this plays out...
The Giant on the throne speaks to his companion:
Giant:
Crush the wizard, keep a watch for his familiar and crush that too. Your other target s their shrieking bard, Ailetha -she's next, followed by the Caydenite. Crush the brains and their meat will be ripe to kill The other giant responds by hurling boulders at the blinded Witch. Attack 1d20 + 11 ⇒ (12) + 11 = 23 - hit
Attack 1d20 + 6 ⇒ (7) + 6 = 13 - hit
Sable gets rocked by the blows!
R1
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