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"You no steal Zarongel-blessed Truffles, plantthingee!!"

Shifty |

R1
Mogmurch chucks bomb!
Chuffy runs in!
ENEMY
Reta
Poog
The bomb explodes, but ZARONGEL BE HORRIFIED, plant is burny proof!
The thing attacks POOG!
Attack 1d20 + 7 ⇒ (19) + 7 = 26
Damage 1d8 + 7 ⇒ (6) + 7 = 13
Grab? 1d20 + 13 ⇒ (20) + 13 = 33
Damage 1d8 + 7 ⇒ (3) + 7 = 10
Poog is grabinated!
Poog, have a refund!
R1
Reta
Poog
R2
Mogmurch
Chuffy
ENEMY

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Poog blinks as the plant is fireproof. The shock is enough to allow him to get grabbed. "ACCKKKK! Zarongaaaaaaaaaaaah"
Poog is not looking good at all.
Escape Artist (Untrained): 1d20 + 3 ⇒ (9) + 3 = 12

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Squealy isn't gonna put up with no stinking root trying to hurt his bestest friend who talks to him and can speak NotBakinese fluently!
SQUEALY BITE!: 1d20 + 3 ⇒ (16) + 3 = 191d6 + 1 ⇒ (5) + 1 = 6

Mogmurch Boom*boom |

Mogmuch's jaw falls and hangs open for a moment as he realizes he has finally encountered something that does NOT boom! Closing his mouth with a snap, he pauses a moment and thinks on his research into green and growing things.
Knowledge(Nature): 1d20 + 9 ⇒ (10) + 9 = 19
Quickly doing a mental inventory of what he has along with him, he feels annoyed with himself that he didn't have any acid flasks prepared. Seriously? I had acid flasks on his lower level sheet... Grr.
Mog going to have to think creatively here... Poog need help, now!
Ok, I'm going to need some GM input on this, so if Plan A is not feasible, switch to Plan B.
Plan A
Mogmurch steps closer and draws a small vial of a yellowish super slippery fluid and loosens the stopper just a smidgen. "No dodging this one, Poog!" he shouts and then flings the vial at the grappled fire priest.
Ranged touch to throw salve like splash weapon? + range penalties: 1d20 + 9 - 2 - 2 ⇒ (17) + 9 - 2 - 2 = 22
Club attack: 1d20 + 4 ⇒ (17) + 4 = 21 Damage: 1d4 - 1 ⇒ (4) - 1 = 3

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Suddenly, Poog is well-doused and... slippery. So slippery, in fact, that even he can't seem to find some sort of purchase or grip as he tries to get loose. And then there's that longshanks saying... pigs... poke... something -- can't be important, they don't speak Notbakinese.
"Aaaaaaaaaaaaahhhhhhhhhhhh"Yeah, that's what pretty much anything that could vocalize would be doing and it's entirely likely the plant-thing is doing the same thing as well...
Escape Artist(Untrained, Slippery): 1d20 + 23 ⇒ (12) + 23 = 35
Put me where ever you think is clever, GM, it's not like Poog has any control over where he lands given his lubricated status. And it isn't his turn to move, is it?

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Poog attempts to cast to heal himself some, because he's hurting!
Cure Moderate Wounds: 2d8 + 4 ⇒ (1, 3) + 4 = 8Risks AoO
Squealy NOMS the plant!
Tasty, Tasty Veggies!: 1d20 + 3 ⇒ (14) + 3 = 171d6 + 1 ⇒ (2) + 1 = 3

Mogmurch Boom*boom |

Mog decides this good time to drink his mutagen.
+4 to Dex, -2 to Wis, +2 to Natural Armor. It says "It's a standard action to drink a mutagen." Does that mean I don't need to use a move action to draw it?
Also does Mog get any info on nasty vine from his knowledge roll?

Shifty |

Reta stabs it!
V16
The vine grabs at Reta!
Attack 1d20 ⇒ 3
No such luck!
But would you believe it, some gigantic bird is seen overhead... no... wait, its a LONGSHANKS BIRD? That's righ, a longshanks with wings is flying about, and starts singing... shes 30' up!
DC16 will save! Or bad things happen...
R3
Reta
Poog
R4
Mogmurch
Chuffy
ENEMY

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Will: 1d20 + 8 ⇒ (11) + 8 = 19
Oh, bad things are happening alright!
Poog pulls out Zarongel's Wrath! Centering a nice blast of Barkbiter's anger right upon the soon-to-be crispy bird longshanks!
Wand of Fireball
Zarongel's Wrath(DC15? for half): 5d6 ⇒ (4, 1, 1, 1, 3) = 10

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I liked the 515D6 you had a minute ago :p
Reflex 1d20+7
Poog doesn't know dirty longshankz letter-scribbling! Poog Got excited!
Put the DC number next to the die roll, rather than in the descriptor

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Reta goes wandering to look at the pretty birdy lady!
Poog BOOMS the Lady!
Chuffy goes wandering to look at the pretty birdy lady!
Mogmurch goes wandering to look at the pretty birdy lady!
Squealy gets a SECOND will save, because leaving will result in being attacked.
The vine swings for Squealy - but misses!
Attack 1d20 ⇒ 6
The woman flies down and pops Reta one!
Attack 1d20 + 8 ⇒ (11) + 8 = 19
Damage 1d8 + 1 ⇒ (8) + 1 = 9
Reta, Chuffy, and Mogmurch are mostly out of commission, Poog and Squealy have their work cut out for them!
Poog & Squealy ip

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Squealy! GO!: 1d20 + 1 ⇒ (16) + 1 = 17
Squealy keeps on noming on the tasty, tasty vines!
Nom Nom nom: 1d20 + 3 ⇒ (20) + 3 = 231d6 + 1 ⇒ (3) + 1 = 4
Crit Confirm: 1d20 + 3 ⇒ (18) + 3 = 211d6 + 1 ⇒ (3) + 1 = 4
Poog sees this and suddenly has no fear!
This iz why Poog chieftan, too!
Sound Burst on Harpy(DC 15 Fort save or stunned for one round): 1d8 ⇒ 7
Sorry to hit you all, but there's really few options the Poog has atm.

Shifty |

Squealy happily gnaws more of the vine - getting a big tasty part!
The large group gets blasted!
Harpy
Fort 1d20 + 4 ⇒ (2) + 4 = 6
The Harpy is stunned, the singing stops...!
V 24
H 7
All party members (except Poog) take 7 damage and DC15 Fort or stunned one round
R4
Reta
Poog
R5
Mogmurch
Chuffy
ENEMY

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"Zarongel says you be food."
Poog casts 'Hold Person' on winged longshanks! (DC 15 Will Save, 4 rounds)
SquealyMunching!: 1d20 + 3 ⇒ (10) + 3 = 131d6 + 1 ⇒ (4) + 1 = 5

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Poog slipped out of time because Poog didn't know Poog could do that or that Poog wasn't allowed to do that, however if the wibbley wobbley longshanks wimey thingy happened a round earlier then the Poog could do things moar though what is not sure but then Squealy-Dan could munch on vines moar.

Mogmurch Boom*boom |

Mog looks around with a surprised and then angry look on his face when he realizes the longshanks birdie has controlled him somehow. He moves back some... Is she threatening? If so, 5 ft step, if not, move away 15 more feet and quickly preps and throws a bomb, sparing himself, Reta and Chuffy the splash damage.
1d20 + 9 ⇒ (15) + 9 = 24 Damage: 2d6 + 3 ⇒ (2, 4) + 3 = 9 Reflex DC 15

Shifty |

OK went back and looked...it got funky there for a minute, should look like this.
Poog list
R3
Poog fireball
R4
Poog Sonic.
R5
Poog Hold.
R4
Reta /charmed
Poog cast Sonic
R5
Mogmurch moves - chucks!
Chuffy [Stunned 1 - Drops weapon]
ENEMY [Stunned 1 - Drops weapon]
Reta TBA
Poog cast Hold (Saved)/Squealy no munch well - was burping.
R6
Mogmurch
Chuffy
ENEMY
The Harpy is struck by Mogs burnie!
Ref 1d20 + 7 ⇒ (10) + 7 = 17
V 24
H 11

Big Chieftan Chuffy |

Chuffy leaves his blade, reaching around for his crossbow, and pulls one of his magical flaming bolts, ready to fire next round. He takes a 5' step away as he does so.

Mogmurch Boom*boom |

So did Mog manage to move 20 ft, or just the 5 ft? Is the birdie-woman airborne or on the ground? The answers may alter how this goes down...
Things was getting sticky in the truffle field... Ooh, sticky! Yep, yep! Inspiration strikes Mogmurch and he draws a gooey little parcel and lobs it at the feathered foe.
Throw Tanglefoot Bag, mutagen dex boost: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29
A tanglefoot bag is a small sack filled with tar, resin, and other sticky substances. When you throw a tanglefoot bag at a creature (as a ranged touch attack with a range increment of 10 feet), the bag comes apart and goo bursts out, entangling the target and then becoming tough and resilient upon exposure to air. An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move. Even on a successful save, it can move only at half speed. Huge or larger creatures are unaffected by a tanglefoot bag. A flying creature is not stuck to the floor, but it must make a DC 15 Reflex save or be unable to fly (assuming it uses its wings to fly) and fall to the ground. A tanglefoot bag does not function underwater.
A creature that is glued to the floor (or unable to fly) can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off. Once free, the creature can move (including flying) at half speed. If the entangled creature attempts to cast a spell, it must make concentration check with a DC of 15 + the spell's level or be unable to cast the spell. The goo becomes brittle and fragile after 2d4 rounds, cracking apart and losing its effectiveness. An application of universal solvent to a stuck creature dissolves the alchemical goo immediately.