Clausyre

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Organized Play Member. 166 posts (6,029 including aliases). No reviews. No lists. No wishlists. 26 Organized Play characters. 15 aliases.


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Ok my basic idea for the fighter type:

Spoiler:
barbarian lv one: lion totem complete champion p 46
First lv feat:power attack, human feat:exotic wpn pro spiked chain
Lv 2 fighter cleave(phb)
Lv 3 fighter improved bull rush(phb), 3rd lv feat extra rage
Lv 4 fighter
Lv 5 fighter(4) great cleave(phb)
Lv 6 fighter(5) leap attack complete adventurer p 110)
Lv 7 fighter (6) shock trooper ( complete warrior p 112)
More to add, need a valorous weapon +2

Spoiler:

hp: 1d12 + 6d10 ⇒ (3) + (6, 10, 3, 5, 10, 3) = 40


Still taking submissions? If you are I am also pretty open to doing something that the group needs. Full rogue, Goliath barbarian lion/wolf totem kick you in the teeth after tripping you? Full on monk? Fighter? You have a lot of spell casting builds so just let me know


Here is my idea:

Spoiler:
urban bounty Hunter background with stealth 5 and persuasion 4, blood Hunter class with survival 5 and acrobatics 5, human variant so +1 on two and a feat being polearm master. Human skill perception 5.

8(19)str, 16 Dex, 16 con, 13 int, 16 Wis,and 15 cha

Uncommon item gauntlets of ogre power

Netzer has been a guy people come to for finding things on the street until he had a run in with some undead and a local church to restore his lost strength donated the gauntlets to him for his deeds.


stat: 4d6 ⇒ (6, 5, 4, 3) = 18 15
stat: 4d6 ⇒ (6, 1, 4, 3) = 14 13
stat: 4d6 ⇒ (4, 6, 4, 5) = 19 15
stat: 4d6 ⇒ (3, 6, 1, 6) = 16 15
stat: 4d6 ⇒ (1, 3, 1, 3) = 8 8
stat: 4d6 ⇒ (6, 6, 3, 4) = 19 16

Ok that is... Awesome. After thinking about it I may go blood Hunter with these rolls


So I would love to do this fandango

stat: 4d6 ⇒ (3, 2, 3, 5) = 13 11

stat: 4d6 ⇒ (2, 2, 1, 5) = 10 9

stat: 4d6 ⇒ (1, 4, 4, 1) = 10 9

stat: 4d6 ⇒ (5, 3, 1, 3) = 12 11

stat: 4d6 ⇒ (3, 6, 2, 5) = 16 14

stat: 4d6 ⇒ (3, 5, 3, 1) = 12 11

We'll call me Mr below average... Give me a reroll?

Looking to go human mage I think


hey GM SuperTumbler,

I sent you a private message about an idea. Let me know!


Large with climb speed still and darkvision?


How about a female drider?

Spoiler:
from the body of a drow, warped and mutated through special poisons and elixirs to take on the characteristics of a giant spider, the drider is a dangerous creature.

Driders are sexually dimorphic. A female drider’s lower spider body is sleek and graceful, often similar to a black widow’s body, while its upper drow torso retains its alluring curves and beautiful face (with the exception of sharp, poisonous fangs). A male drider’s lower body is bulky like a tarantula, while its upper body is wiry and bears a hideous face more spider than drow, complete with fanged mandibles.

Racial Traits

Ability Score Racial Traits: Flexible (+2 Con, +2 Wis) (2 RP)
Advanced Constitution (+2) (4 RP)
Advanced Dexterity (+2) (4 RP)
Advanced Strength (+2) (4 RP)
Type: Aberration (3 RP)
Size: Large (7 RP)
Base Speed: Normal (0 RP); +10 ft. due to extra legs (see below)
Languages: Standard (0 RP)
Defense Racial Traits

Greater Spell Resistance (3 RP) Driders gain spell resistance equal to 11 + their character level.
Natural Armor: Driders have a tough exoskeleton, granting them a +2 natural armor bonus.
Hard to Trip: Due to drider’s 8 legs, they gain a racial bonus vs. trip attempts (see Quadruped below.)
MOVEMENT RACIAL TRAITS

Climb Driders have a natural climb speed (2 RP) They have a climb speed of 20 feet, and gain a +8 racial bonus on Climb checks.
Senses Racial Traits

Darkvision: Driders have darkvision and so can see perfectly in the dark up to 60 feet.
Other Racial Traits

Quadruped Driders have 8 legs. (4 RP) They gain a +12 racial bonus to CMD against trip attempts and a +10 foot bonus to their base speed. In addition, driders may use weapons and armor as if the weapons and armor were Medium-sized (instead of Large).


what god is Nabila worshipping? I could as a Faris be following her to protect her depending on the god.


I was thinking a elven warrior Archer kit build if I was to go that way. I am not familiar with Faris, where do I find it as I have most of 2nd Ed books


stat: 5d6 ⇒ (6, 6, 1, 3, 2) = 18

stat: 5d6 ⇒ (5, 6, 3, 3, 1) = 18

stat: 5d6 ⇒ (5, 2, 6, 2, 5) = 20

stat: 5d6 ⇒ (1, 6, 2, 4, 5) = 18

stat: 5d6 ⇒ (3, 4, 1, 2, 5) = 15

stat: 5d6 ⇒ (6, 1, 6, 1, 3) = 17

What type of character does this group need really?


I am out this weekend for my thirty third wedding anniversary, please excuse any delay I will post my submission Monday


De oppresso liber!

It would start in at 3 with bloodrage for VMC and then 7 you get a power and then 11 you get another ability and you lose the feats at those levels.


Ok the human oeridians are reknowned as battle hardened beserk warriors. I wish to come from a family devestated by war who was adopted by dwarves and is basically a raging maniac in battle. Having been in combat myself I cannot imagine being restrained or lawful good. He won't have a ton of rage rounds and I see him as torn about his mindless aggression and often seeking spiritual consel in his peaceful nature. Yet, sometimes one must battle. I simply am looking for a more interesting build. If you think mechanically it's too separate I once played a ninja to fifth level who went Paladin after carrion crown and was a two weapon fighter. He set aside many of his past skills to be a better soul and worshipped kalinahat becoming something of a Batman sort


That would be great. No on the VMC barbarian. How about bloodrager?


hmm its really hard to find a domain that works on an any attack. Good is a bonus to damage as a standard action which just isnt going to happen much even as a pre combat buff because it only lasts one round where Ferocity can be added to any melee attack at any time. If you let Good do that I could go with the traditional build.


I want to worship Kord still because he is awesome and courage is a great cause. I also want to VMC barbarian to more reflect the fierce fighting spirit and I think this makes for a truly challenging and interesting Paladin to play if you will allow it


Oeridian human Aedai (Scottish) Paladin.

Traits: pious devotion (one cleric domain)

Adopted Dwarf (because who else is Scottish yah git!) +1 to hit with hammer family

1st lv feats human: power attack
Fae foundling
5th lv unsanctioned knowledge

Str 18 dex 10 con 12 int 13 Wis 10 Cha 16

Diplomacy 1 3 3 7
Handle animal 1 3 3 7
Ride 1 0 3 4
Know religion 1 0 3 4

Appraise 1 0 3 4
Profession blacksmith 1 0 3 4

Hey Allen can you point me to the page for the gods and their domains again please?


ALLENDM,

yeah the grizzly doesnt advance until 7th level so he has a good start and then hangs out for a while not really changing. Giving him eye for talent for another +2 strength is certainly optimizing the build. Honestly I could drop some strength from Rognar and buff the darn grizzly and the group and not be so combat orientated and do better.

I really am willing to make what ever the group wants/needs to fit.

I have played this darn game so long that I just like playing and like playing well made characters.

You tell me what the group wants to see over all and I will tailor make the build of their dreams.


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if it wasn't for bad luck they'rd be no luck at all...

Sounds like a country song, time to put the country song in reverse and be healthy, have a great vehicle, and a great date, and have happy life times, eh?


If we haven't killed some if these by the end of round four no one will see in the smoke. I plan to cast a grease and have us retreat. At this point we are in over our heads in my estimate


Does Shadow live in a hurricane zone?

The "tank" in this case is American slang for going into the dump or dropping into a hole. Either way it's not good


Allen

Spoiler:
for my build I will go human flan with the cg god of strength and courage Kor using luck and ferocity domains and the devout pilgrim archtype. Greatsword as weapon eye for talent and totem for traits giving me a +2 str ape. Feats heavy armor and weapons focus great sword so a combat cleric with 18 str 14 con 10 dx, 16 Wis 10 int 10 Cha. Sense motive 9 perception 4, heal 7, handle animal 4, profession animal trainer 7, knowledge animals 4


This is Niversal Bud. I play a heck of a lot of rogue and bard and cleric. My name is Charles and I am a player from the chainmail white books way back in the day. Older then dirt and loving me some gaming. I will fill anything you have a spot for. If your other player goes fighter and you have divine caster filled I could go barbarian of the dwarf variety.

Spoiler:

16 str 16 con 12 dex 16 wis 10 int 10 Cha
Power attack and a great sword
3rd lv feat raging vitality
Traits toothy cause a dwarf biting somebody is hillarious
And dangerously curious because using magic matters even badly
Skills perception 7, use magic device 5, survival 7, acrobatics 5 for mechanical crunch. I really like playing Warhammer fantasy and dwarves have these guys called Slayers who are frenzied maniacs who are on a quest to die because of some grudge or disgrace to their family. How does that sound for a base for a background?


I will need help making a character in this system


So what level are we and what could the group use/ what is there for me to play?


1 person marked this as a favorite.

Hmm. How about a ghost like hero whose real body is in a hospital in a coma?


1 person marked this as a favorite.

I am thinking a guy who was a villian with gold teeth and a big flava Flav watch around his neck who can stop time for short bursts.


Still interested but only if you go to six and not pushing it. Let my other two buds in first as I am in another hells rebels so just was looking to play more!


Hey all, also from the other game playing an alchemist. If you are adding anyone or have room let me know. I'll play just about anything the group needs really!


what vacation? All he ever wanted... had to get away.

As long as we are making dreadful movie references why not songs?


if it happens I am ready, if not then I will have a good build otherwise for another day


Alright, I could make a catfolk rogue for that. I will post shortly with it


I sense a sinister secret.

If you have or get an opening here I would love to do me some old school modules! Just let me know.


What could you use? A full arcane? A buffer, skill monkey? I can do anything really.


You guys got enough characters for this or could you use another?


Spoiler:

The family have taken care of the dead for generations. It's what my people do. I embalmed them or cremated them or saw them to the next world in their casket since I was a boy. Nobody thought it strange that I did this. People still need to be buried and to grieve. That is how life is marked and measured. By death.
The strange thing that happened is when I died. Apparently someone important died where I died. It doesn't matter really. Because a little while later I came back from the dead. And I could hear the dead like never before. I could hear them calling and feel the life and death in everyone. I could call to death and life and make them answer.
That got the First attention all right. Along with the fact that I look dead and really cannot die. So I joined up with the organization. They want to know who I got powers from. Who died where I was reborn. So do I.

Words:
Death
Health Lich King concept, str 8 int 16 Wis 10 con 13 dx 14 Cha 13


Spoiler:
peak human

Str 13 Dex 13 con 14 Wis 13 int 16 Cha 18

to both heal and destroy as well as control large mobs of undead like a necromancer and to be like an undead myself what would I need? Suggestions?


Spoiler:

Background:
Attend to me oh muses so that I might tell story of vengeful Nemesis born of Night and Zeus, advesary of fortune and sin, and mighty goddess of balance. Long nights ago when the stars were young and Mount Olympus shone with the power of mighty Apollo and Ambrosa was plentiful in the fields I was made both in the image of Night and also of Zeus did I come to be. Although I was not of the great gods, I found place in many cities among the spurned lover and those who were turned away. I found place in war and with those seeking righteous vengence. My name was remembered and the sacrificial lamb was burnt on the fires in Attica.
I cannot tell you exactly the number of years that have passed. No longer can I go to mighty Olympus and I do not see the other gods and goddesses I once did. Perhaps it is because righteous vengence is a thing that even some can understand today that I am still fed. Still, one would expect fear of the storm to feed Zeus, or war to feed Ares? Where have they all gone? Why do they not hear my call? Where is Hermes of the swift winged foot to bring my message to my father? I long to hear their voices once more. I am but a shadow of what I was. Still I hear the voices calling out as if from far away, calling out of vengence, calling out to right the sinner or smite those not due fortune. My sword still sings in my hand. My crown still glistens with the glow of righteous fury.
That the mortals found me in Attica in Greece sitting watching tourists walk my holy grounds is no surprise. I was thinking of killing them all. I have been thinking of it for a while. What could be more righteous? Yet some small thing held me back. Perhaps it was the little child with curly hair who shook his rattle and smiled to me. Perhaps it was the old woman who brushed the hair from my face and did the old rites to honor her lost husband to robbers. That man knew how to speak to me though. He called me by my true name. "Nemesis of Righteous Fury, attend to our call." Who are they? What is it that they wish? Anyone who calls me in such a way at least deserves a moment of my attention. Besides, it will grant these tourists some prolonged mercy while I consider other things. Taking my leave from Greece and not teaching "mythology and ancient history" to young men and women will be a welcome break as well.


ok so Nemesis needs to be able to read minds pretty well
she needs to be able to kick butt with a sword
I think she should have a sword in one hand with a wheel shield and in the other hand a branch.

She will be wearing a crown of stags with a symbol of greek meaning victory.

This is her goddess form which is immortal. She is also written about as being as beautiful as aphrodite and a virgin goddess, so no hanky panky for Nemesis.

I think she should have perhaps a split form. Perhaps something mortal and normal and then something like shazzam for when she wants to get her Goddess on. Mortally she will be called Rhamnusia as a last name. (Greek based on a city in Attica)

So skill wise some history, some wealth since she has been around so long, awesome fighting skills. Take a look and see if you see anything else?


its going to be a lawful mafia type because that is what fits with this build. Also I was thinking of worshipping Desna and going Butterfly sting to pass along crits from a kukri build with the enforcer feat on an elf with minor and major magic, arcane strike, riving strike, and a thug archtype. Interested in syncing characters and knowing one another?


lets see here, a fighter, a wizard, a magus and a fighter/caster. Sounds like a lot of casting. What this group needs is a crime lord! That's right, a Rogue. Who plays a rogue, you ask? This guy does!


That is cool SuperTumbler. The wings could have slowly faded due to lack of worship over time. I am all cool with that. Could you perhaps assist me in character creation as I have no idea how to do that with this game system?


hey SuperTumbler,

I was thinking of going with a lesser known Greek God.

Nemesis, the goddess of vengence.

Her purpose is to avenge those who are wronged, also righteous anger.

Talk about the perfect hero.

So she would have to be able to sense those who are wronged and the wrong doer, have great skill with a sword, be immortal, and have wings. Skill wise some history and some wealth would do. What do you think?

Here is a run down:

Spoiler:
NEMESIS was the goddess of indignation against, and retribution for, evil deeds and undeserved good fortune. She was a personification of the resentment aroused in men by those who commited crimes with apparent impunity, or who had inordinate good fortune.
Nemesis directed human affairs in such a way as to maintain equilibrium. Her name means she who distributes or deals out. Happiness and unhappiness were measured out by her, care being taken that happiness was not too frequent or too excessive. If this happened, Nemesis could bring about losses and suffering. As one who checked extravagant favours by Tykhe (Tyche) (Fortune), Nemesis was regarded as an avenging or punishing divinity.

In myth Nemesis was particularly concerned with matters of love. She appears as an avenging agent in the stories of Narkissos and Nikaia, whose callous actions brought about the death of their wooers. In some versions of the Trojan War, she was the mother of Helene, and is shown in scenes of her seduction by Paris pointing an accusing finger at the girl.

Nemesis was often sometimes depicted as a winged goddess. Her attributes were apple-branch, rein, lash, sword, or balance. Her name was derived from the Greek words nemêsis and nemô, meaning "dispenser of dues." The Romans usually used the Greek name of the goddess but sometimes also named her Invidia (Jealousy) and Rivalitas (Jealous Rivalry).
NE′MESIS (Nemesis), is most commonly described as a daughter of Night, though some call her a daughter of Erebus (Hygin. Fab. Praef.) or of Oceanus (Tzetz. ad Lyc. 88; Paus. i. 33. § 3, vii. 5. § 1). Nemesis is a personification of the moral reverence for law, of the natural fear of committing a culpable action, and hence of conscience, and for this reason she is mentioned along with Aidôs, i. e. Shame (Hes. Theog. 223, Op. et D. 183). In later writers, as Herodotus and Pindar, Nemesis is a kind of fatal divinity, for she directs human affairs in such a manner as to restore the right proportions or equilibrium wherever it has been disturbed; she measures out happiness and unhappiness, and he who is blessed with too many or too frequent gifts of fortune, is visited by her with losses and sufferings, in order that he may become humble, and feel that there are bounds beyond which human happiness cannot proceed with safety. This notion arose from a belief that the gods were envious of excessive human happiness (Herod. i. 34, iii. 40; Pind. Ol. viii. in fin., Pyth. x. 67). Nemesis was thus a check upon extravagant favours conferred upon man by Tyche or Fortune, and from this idea lastly arose that of her being an avenging and punishing power of fate, who, like Dike and the Erinyes, sooner or later overtakes the reckless sinner (Apollon. Rhod. iv. 1043; Sophocl. Philoct. 518; Eurip. Orest. 1362; Catull. 50, in fin.; Orph. Hymn. 60). The inhabitants of Smyrna worshipped two Nemeses, both of whom were daughters of Night (Paus. vii. 5. § 1). She is frequently mentioned under the surnames Adrasteia and Rhamnusia or Rhamnusis, the latter of which she derived from the town of Rhamnus in Attica, where she had a celebrated sanctuary (Paus. i. 33. § 2). Besides the places already mentioned she was worshipped at Patrae (Paus. vii. 20, in fin.) and at Cyzicus (Strab. p. 588). She was usually represented in works of art as a virgin divinity, and in the more ancient works she seems to have resembled Aphrodite, whereas in the later ones she was more grave and serious, and had numerous attributes. But there is an allegorical tradition that Zeus begot by Nemesis at Rhamnus an egg, which Leda found, and from which Helena and the Dioscuri sprang, whence Helena herself is called Rhamnusis (Callim. Hymn. in Dian. 232; Paus. i. 33. § 7). On the pedestal of the Rhamnusian Nemesis, Leda was represented leading Helena to Nemesis (Paus. l. c.) Respecting the resemblance between her statue and that of Aphrodite, see Plin. H. N. xxxvi. 4; comp. Paus. i. 33. § 2; Strab. pp. 396, 399.) The Rhamnusian statue bore in its left hand a branch of an apple tree, in its right hand a patera, and on its head a crown, adorned with stags and an image of victory. Sometimes she appears in a pensive standing attitude, holding in her left hand a bridle or a branch of an ash tree, and in her right a wheel, with a sword or a scourge.

ADRASTEIA (Adrasteia). A surname of Nemesis, which is derived by some writers from Adrastus, who is said to have built the first sanctuary of Nemesis on the river Asopus (Strab. xiii. p. 588), and by others from the verb didraskein, according to which it would signify the goddess whom none can escape. (Valcken. ad Herod. iii. 40.)

ICHNAEA (Ichnaia), that is, the tracing goddess, occurs as a surname of Themis, though in her case it may have been derived from the town of Ichnae, where she was worshipped (Hom. Hymn. in Apoll. Del. 94; Lycoph. 129; Strab. ix. p. 435 ; Steph. Byz. s. v. Ichnai), and a surname of Nemesis. (Brunck, Anal. ii. pp. 1. 86.)

RHAMNU′SIA a surname of Nemesis, who had a celebrated temple at Rhamnus in Attica. (Paus. i. 33. § 2, vii. 5. § 3; Strab. ix. p. 396, &c.; Steph. Byz. s.v.)

Source: Dictionary of Greek and Roman Biography and Mythology.


I know this will be obscure but Edgar Allen Poe wrote a novella called "a man of the crowd" in which the principal man was a faceless anybody of the ages who was first one then the next faceless untracable person of the crowd. Better the tell tale heart it's one of Poes most terrifying stories. Perhaps I could be the man of the crowd?


Still that first reload scene in the village of Drawing of the Three is the bomb.


True SuperTumbler he is the man! Alright let me peruse my literary data bank and look for something a little less kick a$$


ok GM SuperTumbler you had me at hello.

How about Eric Northman from Trueblood?


Spoiler:

Johnny Mash was that kid. The kid who grew up with the silver spoon in his mouth and had all the girls and all that life could give him. He talked a big game and lived a big life. Then the government took all that from him. Took it real good when the Thrune decided their enemies needed to be removed the hard way. Johnny escaped the culling of his family falling into the streets, but he didn't lose his desire for what was the high noble life. It just made him bitter and want it back. Time for Johnny to climb out of the sewers one step at a time. What better way for him to show his new found skills as a druid along with the fact that he had learned his family was descended from giants, ready to twist nature to his bidding and plot his revenge.

the build will be a druid (goliath archtype) with growth subdomain


alright, I would like to join into this really cool looking adventure. It looks like you have the fighter types so that you might need an arcane. I think a natural caster like an oracle or a sorcerer or bard fits better then a wizard because at 6th level that seems like a lot of study.

I play a ton and I will go with anything really. Any preferences group wise for an arcane caster?

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