Interest Poll: Kingmaker or Skulls & Shackles PbP?


Recruitment


I am going to begin slowly prepping for my next Adventure Path. I am curious to know if players would be more interested in a Kingmaker or Skulls & Shackles PbP.

(If relevant to your choice) this will be a mostly classic Pathfinder 1E adventure path. E.g. No crafting (but professions ok/supported), no multiclassing, no third-party sources, no Elephant in the Room feat taxes, no tech themes or guns, and no summoners or pet-heavy builds (like Packmaster Hunter.)

Thanks. (And sorry in advance if I got hopes up by starting this thread. I'm trying to save myself the extra work.)


I'd be down with a Kingmaker AP. Never done it before, but would love to give it a shot if you do decide to run it.


My choice would be kingmaker, only because I'm in a skull and Shackles game presently.


Skull and Shackles. My barbarian with a parrot never got to be a proper pirate.


Just when I thought I was out; they pull me back in!

Hello All!

I would definitely be more interested in Kingmaker, as that one has been on my PF1e bucket list for well....some time.


I'd love to apply to either. Probably Kingmaker first, S&S second. But either would be great.


Would love to do a Kingmaker. Played one briefly, but the GM went *poof* on us.

Currently already in a S&S.


My vote would be for S&S, but KM is also good.

Liberty's Edge

Skull and Shackles


Thanks for the describing your plans, e.g. no multiclassing. My vote is for Kingmaker.


Ventiine I would be happy to play in whatever you wanted to run. Slight preference for Skull and Shackles.

For some reason if S&S I'm feeling a kobold witch, but I can work with core races if you prefer.


I would happily apply to play either, so choose whichever you fancy.

That said, if you want to avoid complications (e.g. Item Crafting), I'm not sure that I would suggest either. Both have large non-core systems (plunder and so forth in S&S, kingdom building in Kingmaker) and significant down time as written. You might be better off some of the more linear and event driven AP's (Council of Thieves, Curse of the Crimson Throne, Ironfang Invasion, Tyrant's Grasp would be good candidates).


Kingmaker, absolutely.


GM Ventiine wrote:
no multiclassing,

Would this mean PrC are off the table?


Chyrone wrote:
GM Ventiine wrote:
no multiclassing,

Would this mean PrC are off the table?

Yes, no Prestige Classes.


Skull and shackles first lost a game on that and never really got to play


Kingmaker.

Horizon Hunters

I'm not that knowledgeable about neither of these two AP but as far as I can tell...

Kingmaker is easily one of the favorite APs out there but it's a little huh... Weird, at first it's runs smoothly but the last book (or were the last two? Can't remember) is a little awkward but by that point you already have the motivation of saving/protecting your kingdom.
I however see a problem or annoyance, Kingmaker if I remember correctly has a lot of free time so it's perfect for crafting which you won't be allowing.
Also while I'm neither a fan of pet builds I must say that kingmaker is the best AP for mounted builds.

Skulls and shackles is more chaotic and I honestly prefer the pirate flavor over the wilderness but that's just me X.x
But even then I'd prefer kingmaker.


I'd love to try Skulls and Shackles. :)


Kingmaker sounds good. :)


For anyone keeping score: Kingmaker 10, Skull and Shackles 6

GM Ventline, thank you for being straight forward on your preferences. A quick question for clarification. You said no 'pet-heavy' builds (Like Packmaster Hunter) May I assume that includes builds that have multiple animals or ones that have exotic unrealistic creatures?

So, a paladin that selects a horse at fourth level, a ranger with an animal companion, a halfling Cavalier mounted on a dog might be considered. Whereas a cavalier mounted on a griffin may not?

Also, any directions on races, starting ability scores or background traits?

Radiant Oath

I'm much more interested in Kingmaker than Skull and shackles.


Robert Henry wrote:
Whereas a cavalier mounted on a griffin may not?

Dwarf cavalier on a griffin mount, with a returning thunder hammer. :)


1 person marked this as a favorite.
Robert Henry wrote:

For anyone keeping score: Kingmaker 10, Skull and Shackles 6

GM Ventline, thank you for being straight forward on your preferences. A quick question for clarification. You said no 'pet-heavy' builds (Like Packmaster Hunter) May I assume that includes builds that have multiple animals or ones that have exotic unrealistic creatures?

So, a paladin that selects a horse at fourth level, a ranger with an animal companion, a halfling Cavalier mounted on a dog might be considered. Whereas a cavalier mounted on a griffin may not?

Also, any directions on races, starting ability scores or background traits?

I don't like multiple pets because it gets chaotic on the battlefield with already having six players. I also assume people will want to use summon nature's ally on top of having a companion. Any pet is fine - dino, fantastical, etc.

If a hunter has his animal companion and then a non-combat pet(s), that would be fine. Perhaps as story fluff your character has a couple of mousers.

No aasimars, 20 point buy, two background skills. Everything will be detailed in a new thread when my current table is nearly finished.

I'm rethinking crafting due to input.

Sczarni

I'd like to toss my hat in the ring, full disclosure: I have run Kingmaker in the past (when it first came out) and played about the 1st half of Book 1 of Skull & Shackles.

That being said, I'd love to get back into PbP and being a player in a game.


I vote for Kingmaker. I've run Skull & Shackles and am currently playing it, although right now it's dead in the water (heh).


I don't know how long this poll is going on for, but it looks like Kingmaker is winning by a good margin.


Thank you everyone for your opinions. Let's close the poll. I think I've gotten adequate responses. It won't be for a while so I don't want to preemptively get hopes up.


GM Ventiine wrote:
I'm rethinking crafting due to input.

Maybe a compromise, those classes that engage in crafting as a class feature can engage with those features. But anything beyond that is prohibited. So a bog standard wizard can make scrolls and enchant a bonded object but a cleric could not.


Don't mind me, just dotting in. I've never finished either so I'd be happy to jump in no matter the choice.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'd be interested in either one, but I'll cast my vote for Skull & Shackles, as I can always play the PC game for the other one.


I have always enjoyed Kingmaker. I will keep an eye out for the recruitment thread.


I would love to actually play Kingmaker. I have had a few in person attempts at it as a player, and one on the boards previously, but none ever got out of the first book. The idea of it is amazing and would love to be part of that adventuring crew. Best of luck with the decision and planning.

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