Fly Free or Die: Opportunity Cost

Wednesday, October 28, 2020

Eline Reisora knew an opportunity when she saw one. That’s how she’d gotten out of a grimy orphanage on Absalom Station and adopted by a rich family; it was why she’d busted her ass to graduate at the top of her class, and it was why she’d rejected a cushy position at her father’s bank for an EJ Corp middle-management gig. But after all her hard work and careful planning, here she was on Sovall’s Folly, a good-for-next-to-nothing jungle planet in the Vast. Officially her assignment was supervising medical research into the weird flora and fauna that made up this world’s biosphere; EJ Corp hoped to find a promising cure or medicinal that would rationalize the high cost of investing in this planet in the first place. Unofficially, she babysat scientists and occasionally accompanied a patrol, just to stretch her legs. And that’s how she’d gotten into her current situation.

A dart as long as her forearm hissed out of the jungle, burying itself in the tree Eline was hiding behind. One of her escorts was already a corpse flat on the ground, a similar dart rising from his neck like a flagpole. Another member of her security team had fled when the ambush occurred. The last of Eline’s employees fired wildly into the brush, filling the leaves and the darkness with laser bursts. Eline gripped her arc pistol with both hands but didn’t waste a shot. She waited for an opportunity.

There. As her man paused to reload, Eline saw a glimpse of orange through the trees. It was one of the locals, the indigenous population of Sovall’s Folly. They called themselves blicanders, but EJ Corp personnel just called them bleeks. As the bleek rose up from a crouch to spit a three-foot needle, Eline spun around the tree and took the shot. Both projectiles hit their mark: lightning struck the bleek in the center of its body and it collapsed, limbs convulsing, and Eline’s employee staggered backward, the long dart having pierced both his armor and his heart. But Eline was alive, and that’s what mattered.

Slowly she stepped towards the bleek corpse. It was huge, with a long proboscis, a quiver of darts slung over its hulking body, and a simple amulet around its neck. Its skin was decorated with symbols drawn in a golden dye. They didn’t usually travel alone. This one must have heard Eline and her soldiers coming and seized the chance to spring a trap. She wanted a memento, a trophy. Crouching down, she lifted the amulet from around the bleek’s neck and slid it off the creature’s long, flexible head.

Noise. More of them. Drawn by weapons fire, probably. Quickly, she dropped the amulet over her head and started to run. Bleeks moved fast, they had good hearing, and they knew the jungle. She didn’t like her chances. Sure enough, she soon heard them in the brush behind her. Faster, girl, faster. But as she opened up her stride to sprint, her right foot caught a root and she fell, tumbling into a ravine. Pain lanced through her leg as she tried to catch herself, but it was a long slide. Out of the darkness she saw the ravine floor, a bright gray stone. She was going to hit. This was it. Time to die on a good-for-next-to-nothing jungle world in the Vast.

But she didn’t. She didn’t die. She didn’t even hit the stone. One instant she was falling toward the ravine floor, then there was a freezing cold blackness, and an instant later she plunged into cool water. Her panic changed from fear of having her skull crushed to fear of drowning, but with a kick she found air. Everything was dark. Where was she? What had happened? Why wasn’t she dead?

There was a metallic taste on her lips. Blood? No, it was in the water. Her personal comm was still at her waist; finding it, she turned on the light and looked around.

She floated in a subterranean lake. Above her was a silvery dome—the floor of the ravine. Somehow she had slipped through it, fallen twelve feet, and landed in the lake.

“That,” she muttered to herself, “makes no sense at all.”

Eline glided to the edge of the lake and found her footing. In the light from her comm she could see the same gray stone everywhere. But there were also markings: pictographs and the images of animals native to this planet, drawn with the same golden dye Eline had seen on the dead bleek.

A human woman stands in a dark cave of gray stone. The only illumination comes from her handheld comm unit, which casts a harsh shadow on the wall behind her.

Illustration by Wero Gallo.

This must be a religious site for them, she realized. Sensing opportunity, she took a closer look. As she knelt down before a large stone, the amulet around her neck clinked against it and she realized it wasn’t stone at all. That silvery appearance wasn’t just moisture and a trick of the light. It was metal. The amulet, too. Eline had a chemalyzer; the scientists were always asking her to take samples when she left the compound, in case she found something that might be useful. For an instant she was afraid it might have been damaged in the fall but no, there it was, on her belt. Still working. It took only a moment for the device to return its verdict.

Inubrix. Ghost iron. A starmetal used in everything from miniaturization to null-space chambers. And the entire cavern was made of the stuff. From the top of the dome to the bottom of the lake.

She checked the amulet. Yes, that was inubrix too.

That must have been how she got in. The bleeks must use the amulets to pass through the walls of the cavern, she thought. And who knew how far the vein went? It could stretch for miles.

Eline sensed opportunity.

EJ Corp had bought the rights to exploit Sovall’s Folly for a pittance. They’d dumped a ton of credits into biomedical research, hoping for a lucky find. But inubrix wasn’t a gamble. The company knew how to mine it, refine it, market and sell it. At scale. And if she did it right, she’d get a percentage.

As Eline stood, scanning her light around the inside of the cavern, she looked again at the markings blicanders had left behind. In golden paint they had drawn their villages, their families, their way of life. Children gathered in a circle around singing elders. Hunters clad in sacred garb herded animals or stalked huge carnivores. They explored, they traded, they made art; they lived their lives, the same as anyone in the galaxy. And there, on one wall, was the arrival of Evgeniya-Jaimisson Corporation, aka EJ Corp, aka the Company, with its Negotiator warships and its fortress-sized research factories.

Blicandrines weren’t savages in the way of progress. They weren’t bleeks. They were people Eline just didn’t understand. And this cavern—and maybe many more just like it—was important to them, to their way of life. EJ Corp would strip mine it into a pit a mile deep. That wouldn’t just be wrong, it would be evil.

But it was opportunity. As Eline looked around, she saw through the art left behind on the walls, seeing only the inubrix lying beneath. “I mean,” she whispered, “just look at all this money.”

She made the call.


A few days later, from her stateroom aboard a Company Negotiator, Eline heard the first of the explosions as mining charges blew open the nearest inubrix cavern. EJ Corp engineers had already arrived, along with the soldiers necessary to protect everyone from blicandrine guerrillas. Eline knew their way of life was over. That was on her.

But her promotion to Vice President had arrived. She was being asked—not instructed, but asked—to return to corporate headquarters in the Veskarium, where she’d select a new project to manage. And her percentage was locked in. Every ton of inubrix carried off Sovall’s Folly would put credits in her account.

There was another far-off explosion as the Negotiator lifted off. She closed her eyes and acknowledged regret. Instead of preserving the culture of another species, she was destroying it, exploiting it.

But this, she’d decided, was the cost of opportunity.

About the Author

Jason Tondro develops Starfinder Adventure Paths. A former college professor, he taught literature, writing, film, and comics & graphic novels before joining Paizo as an editor in March 2018. He is the author of the Arthur Lives! RPG; look for him on Twitter @doctorcomics. He lives in Seattle with his two dogs.

About Fly Free or Die

In the Fly Free or Die Adventure Path, a crew of scoundrels, rogues, and misfits finds it hard to survive in a galaxy where everyone has a price. Targeted by a crime boss and his army of enforcers, preyed upon by faceless mega-corporations, and hounded by rivals, the crew of the Free Trader Oliphaunt line up the big score that will at last make them rich beyond their wildest dreams. But when their many enemies join forces and the crew loses it all, they find out there's two things in the galaxy that can't be bought: freedom... and revenge. The Fly Free or Die Adventure Path launches next month in Starfinder Adventure Path #34: We’re No Heroes!

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4 people marked this as a favorite.

Well, this doesn't have any real-world parallels that are being drawn from. Nope, not at all, completely fantastical.

Color me excited to see what the FFoD AP has to offer.


Starfinder Superscriber

Wow, I can't wait to see this!


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

This is pure evil. I am impressed. Well done!


2 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber

Man I am SO pumped for this AP. Very good tease, Jason!


2 people marked this as a favorite.

Historically accurate future sci fantasy history

Starfinder Developer

10 people marked this as a favorite.
Sparrowhawk_92 wrote:
Well, this doesn't have any real-world parallels that are being drawn from. Nope, not at all, completely fantastical.

In fact, I wrote this on Columbus Day.


2 people marked this as a favorite.
Jason Tondro wrote:
Sparrowhawk_92 wrote:
Well, this doesn't have any real-world parallels that are being drawn from. Nope, not at all, completely fantastical.

In fact, I wrote this on Columbus Day.

Oof.

Starfinder Developer

donbuley wrote:
Man I am SO pumped for this AP. Very good tease, Jason!

Thanks, Don! I think you'll like the AP.


Hey, if she hadn’t done it someone else would have.


Well, good to see that "The Company" now has a proper name on the Absalom Stock Exchange instead of just being The Company. EJ Corp.... yeah I can see something like "EJC +1.5%" appearing on a stock ticker somewhere.

I'm still extremely skeptical given Dead Suns left a bad taste in my mouth and later adventure paths aren't much better from what I've gathered before I finally had enough of what the facebook group became. But unapologetically depicting United Fruit Company or Nestle levels of corporate douchebaggery is a good start. I was starting to wonder if EJ Corp was going to be a proper villain or not. We'll see if you can keep it up.

More curious about the new mechanics you teased but I guess we'll be hearing about those soon enough.


1 person marked this as a favorite.

I like how she temporarily has thoughts about the morality of what she is about to do before making the evil decision. Of course, most corporate and colonialist types wouldn't even think about it that much.

Liberty's Edge

4 people marked this as a favorite.

I thought we were past objectifying women in promotional artwork.

This contorted-spine pose to accommodate a butt-boob shot has already been called out in other popular media.

Elements like these make me embarrassed to associate myself with the hobby.

Scarab Sages

We don't often get evil character perspectives, much ones as self-aware as Eline. I like how even though she knows what she is, she is still the hero of her own story.

Dataphiles

Sounds very interesting to me! And well done on the tease! Look forward to playing it!


1 person marked this as a favorite.

Welp, I sure hope Eline Reisora enjoys her mortal life while she can cause I think the Archdevils have a special place for her soul when she dies.


1 person marked this as a favorite.

^Knowing how these types work, they probably have a job for her . . . .


UnArcaneElection wrote:

^Knowing how these types work, they probably have a job for her . . . .

Life isn't fair. Why should the afterlife be fair?


^Exactly.


UnArcaneElection wrote:
^Knowing how these types work, they probably have a job for her . . . .

True but that job will probably only come after millennia of excruciating torture and millennia more of having to work very hard at rising through the misogynistic hierarchy of Hell.


1 person marked this as a favorite.
Berselius wrote:
Welp, I sure hope Eline Reisora enjoys her mortal life while she can cause I think the Archdevils have a special place for her soul when she dies.

Why?

Most gods would see nothing wrong with that. The strong conquer the meek (gods of conquest) and gods like Abadar would likely also approve as long as the metal is used for progress and commerce.


Yeah, she just reported a find, she’s not responsible for the free will other people exercised in using that information.


1 person marked this as a favorite.

Yes she is.


Xenocrat wrote:
Yeah, she just reported a find, she’s not responsible for the free will other people exercised in using that information.

She knew what would happen. But still, while many good gods probably won't be pleased by that (Hylax certainly won't. Angradd on the other hand would like it if dwarves would mine the inubrix.

But most neutral gods won't care, some would even support it like Abadar and only a few who are about preservation would oppose this.
So no, its not a nice act from our point of view, but far from getting her into hell.

Second Seekers (Luwazi Elsebo)

"We don't know the details of her claim or the contract. It is possible that arrangements were made to preserve historical information. Plus, getting shot at does change a sentient's perspective. I'm more impressed that she managed to A. Get a signal out and B. Managed to somehow end up with every other possible claim-person deceased..."


The unprovoked murderousness and xenophobia of the blicanders is pretty outrageous. EJ Corp's employees just came seeking a better life for themselves and their families.


2 people marked this as a favorite.
Xenocrat wrote:
The unprovoked murderousness and xenophobia of the blicanders is pretty outrageous. EJ Corp's employees just came seeking a better life for themselves and their families.

It's not the responsibility of the colonized to try and hold themselves to the colonizer's rules. Inevitably, the people with more power will also have the power to shift the goalposts in order to justify their actions.

Regardless, there was no indication that EJ Corp made any moves to reach out to the locals or that they have any respect for the indigenous population's claim to their planet or resources. What's more, and Eline openly admits this, their civilization is going to be outright destroyed. If EJ Corp takes a page from our own world's history, the blicanders will likely have their culture suppressed or appropriated, they will be forced to work in inhumane conditions if they are not killed, and even if they manage to retain something like an identity their planet will be systematically drained of resources and wealth. No amount of dead personnel is worth that sort of retribution.

...but considering the wide array of gods, I highly doubt Eline has to worry too much. My own personal enmity towards capitalism aside, Abadar is LN and has connections to both LG and (more importantly for this argument) LE. This is just good, if evil, capitalism.


It's not the responsibility of the colonizers to respect the claims of the colonized. They must defend them, risking annihilation or subjugation, or abandon them to accept a subservient peace.

It's also not wrong for the Swarm to eat your planet if you can't defend it. Oras understands.


Master Han Del of the Web wrote:
{. . .} My own personal enmity towards capitalism aside, Abadar is LN and has connections to both LG and (more importantly for this argument) LE. This is just good, if evil, capitalism.

^Win.


1 person marked this as a favorite.
Xenocrat wrote:

It's not the responsibility of the colonizers to respect the claims of the colonized. They must defend them, risking annihilation or subjugation, or abandon them to accept a subservient peace.

It's also not wrong for the Swarm to eat your planet if you can't defend it. Oras understands.

In the absence of a decent system of morality or ethics, sure. Otherwise the actions of the powerful should always be put under more scrutiny than those of the powerless. Uncle Ben's Axiom and all that.


1 person marked this as a favorite.

Also...

Xenocrat wrote:
They must defend them, risking annihilation or subjugation

...that's exactly what the blicanders are doing with their 'murderousness and xenophobia' which you previously characterized as 'outrageous'.

Second Seekers (Jadnura)

Pathfinder Starfinder Society Subscriber

It's too simple to say "Abadar likes acquisition, so he's on board with this." Abadar is also God of law abiding courts and pushing the boundaries of civilization.

If the Blicanders were already an ordered society with their own rules and governance (which things like generations-spanning murals and histories suggests) then Abadar might take umbrage with, you know, destroying their culture and history for profit. A more Abadar-approved method would be something like brokering a trade agreement to mine their fancy metals in exchange for fair compensation, and also would you like to know more about Order and Law and maybe we can put a school over there? (Not even getting into the many issues with colonialism there.)

On the other hand, if Blicanders were demon-worshippers living in lawless bands, then this is likely pretty standard, Abadar-sanctioned, "kill the xenos and loot their stuff."


Master Han Del of the Web wrote:

Also...

Xenocrat wrote:
They must defend them, risking annihilation or subjugation
...that's exactly what the blicanders are doing with their 'murderousness and xenophobia' which you previously characterized as 'outrageous'.

Right, it’s outrageous that they chose a nihilistic end to their people due to a misguided spirituality and bloodlust controlling their primitive minds.


Master Han Del of the Web wrote:
Xenocrat wrote:

It's not the responsibility of the colonizers to respect the claims of the colonized. They must defend them, risking annihilation or subjugation, or abandon them to accept a subservient peace.

It's also not wrong for the Swarm to eat your planet if you can't defend it. Oras understands.

In the absence of a decent system of morality or ethics, sure. Otherwise the actions of the powerful should always be put under more scrutiny than those of the powerless. Uncle Ben's Axiom and all that.

Claims of morality are just warfare by other means. It’s always sad when people allow themselves to sell out their self interests due to moral appeals inducing a false consciousness by their class or civilizational enemies.


1 person marked this as a favorite.

Wow, I was not expecting that turn in the conversation.

Viewing all interactions of civilizations as simply conflict by other means and an individual's only purpose being to pursue their own self-interest, while pragmatic to a certain degree, is by far more more nihilistic and short-sighted than the blicanders' defense of their home. Abandoning ethics and morality is ultimately a dead end both personally and, if applied to a larger system, societally. It might serve you well in the short-term but after a few generations the larger civilization frays and becomes unstable, threatening collapse. This isn't theory or naivety either, we're currently living in one giant proof.

Establishing a shared moral framework, honoring social contracts, and dealing with others ethically is ultimately the cornerstone of how cultures and civilizations form and grow.

What's more, respecting other cultures and wanting to see other people or groups thrive even when you don't immediately benefit is working in your own self-interest or that of people you care about. By establishing networks of trust, respect, and mutual aid, you're essentially future-proofing yourself and those you care about against future problems while also creating a more psychologically and emotionally stimulating environment. There is a reason there are so many social animals in nature. It is a perfectly viable strategy.

Leaving aside how some of your comments eerily mirror the justifications given by people responsible for some truly heinous things, I'd sincerely implore you to try considering just why altruism exists on a macrocosmic scale and what benefits it might have to a society as a whole. Pretty much every culture on Earth has some version of the Golden Rule and that frankly wouldn't be the case if it did not have some value.


Master Han Del of the Web wrote:


What's more, respecting other cultures and wanting to see other people or groups thrive even when you don't immediately benefit is working in your own self-interest or that of people you care about. By establishing networks of trust, respect, and mutual aid, you're essentially future-proofing yourself and those you care about against future problems while also creating a more psychologically and emotionally stimulating environment. There is a reason there are so many social animals in nature. It is a perfectly viable strategy.

I agree it, it is sad and repulsive that the blicanders don't respect the culture of EJ Corp and rejected establishing a network of trust, respect, and mutual aid through trade of noqual and instead resorted to xenophobic violence.


Master Han Del of the Web wrote:

. This isn't theory or naivety either, we're currently living in one giant proof.

E

And have been since the invention of writing at least...


Does the Blicander playable race have a -2 wis?


Many people have a very naive/romantic view of Starfinder and only see things in black or white. What they forget is that in Starfinder there is also a neutral alignment. In fact the main gods 8f the setting Abadar and Triune are neutral.
So not everything is either good or evil.

The blicanders got conquered by a stronger tribe and now have to assimilate its culture to survive. Does it really matter that this stronger tribe are not other blicander from across the hills but aliens with starships?


Yes. Genocide is bad, how is this up for discussion.

And yes, people have a fantastical view of a fantasy setting.

One more thing, Triune and Abadar are not the main gods of the setting.


1 person marked this as a favorite.
Rysky the Dark Solarion wrote:

Yes. Genocide is bad, how is this up for discussion.

And yes, people have a fantastical view of a fantasy setting.

One more thing, Triune and Abadar are not the main gods of the setting.

Strawmans again.

1. Where does it say anything about genocide?
2. Naive != fantastical
3. They are the most important gods in the setting. Triune for the drift engines and Abadar for AbadarCorp.


Rysky the Dark Solarion wrote:

Yes. Genocide is bad, how is this up for discussion.

And yes, people have a fantastical view of a fantasy setting.

One more thing, Triune and Abadar are not the main gods of the setting.

It's unlikely to be genocide and more likely to be the destruction of the blicander culture and way of life.

They might adapt quickly and preserve some of their culture, and perhaps eventually regain control of their world after all the ghost iron is gone. Or they'll adapt slowly, and be relegated to a minor race on their own homeworld.

Are these things evil? Well, somewhere between possibly and probably. It really all comes down to just how exploitative the corporations and mining colonist end up behaving. It won't ever be a good thing morally, but it might end up closer to neutral than evil.


Garretmander... that’s genocide.


Ixal wrote:
Rysky the Dark Solarion wrote:

Yes. Genocide is bad, how is this up for discussion.

And yes, people have a fantastical view of a fantasy setting.

One more thing, Triune and Abadar are not the main gods of the setting.

Strawmans again.

1. Where does it say anything about genocide?
2. Naive != fantastical
3. They are the most important gods in the setting. Triune for the drift engines and Abadar for AbadarCorp.

I’ll give you Triune for the Drift, I keep forgetting about that.

But no, a specific mega Corp existing in a sci-fi setting with hundreds of mega corps doesn’t make Abadar the main deity of the setting.

You didn’t even bring up the Vesk either and their god.


In a world with the Azlanti Empire and the Swarm, it's cruel not to extend the beneficent protection of corporate peonage to the technologically primitive and demographically/industrially deficient when you find them. You're rescuing them from a worse fate!


Rysky the Dark Solarion wrote:
Garretmander... that’s genocide.

I'm pretty sure genocide means actually killing the people, not just destroying their holy sites and strip mining their planet.


1 person marked this as a favorite.

Genocide doesn’t mean simply killing, it includes the destruction of any group’s culture and way of life in the pursuit of elimination.


Rysky the Dark Solarion wrote:
Genocide doesn’t mean simply killing, it includes the destruction of any group’s culture and way of life in the pursuit of elimination.

Huh, still I don't think the corps in this case are performing a deliberate act of genocide. That said, I now agree with you that this is going to definitely end up in the evil bin at the end of this story.


2 people marked this as a favorite.
Master Han Del of the Web wrote:

{. . .}

Pretty much every culture on Earth has some version of the Golden Rule and that frankly wouldn't be the case if it did not have some value.

Well, that's just about true -- every culture on Earth that knows about gold at all has the strong tradition that those who have the gold make the rules.

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