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Squee! Can't wait for the book to be out :)
Have no problem with the art either. Then again I'm a fan of grimlock's art.

Mark Thomas 66 RPG Superstar 2009 Top 16 |

Blog wrote:
Urban Barbarian
That archetype name makes my teeth hurt and my eyes itch just seeing it. Please, please, please tell me that it's really more of a gladiator or pit fighter archetype, and not the crazy drug addict psycho archetype.
THAT IS AWESOME! Everytowm has that psycho that nobody looks in the eye. Why not play him.

Quandary |

THAT IS AWESOME! Everytowm has that psycho that nobody looks in the eye. Why not play him.
Yeah, but then I wouldn´t be role-playing... ;-)
I think Urban Barbarian will be VERY comptable with Gladiator types (I think Paizo didn´t want to make both Fighter and Barbarian archetypes based on the exact same thing), but with some tangential social/urban survival aspects.
Dragon78 |

Alchemist-Beast morpher
Barbarian-Sea reaver and Titan mauler
Bard-All
Cavalier-Beast rider and Musketeer
Cleric-Merciful Healer
Druid-All
Fighter-Brawler, Dragoon, and Unarmed fighter
Inquisitor-Witch hunter
Magus-Kensei
Monk-All
Paladin-not sure
Ranger-not sure
Rogue-All
Wizard-none
Darn no dragonslayer archtypes

Dorje Sylas |

Umbral Reaver wrote:That guy's head is incredibly tiny!Actually, it's just right (for an elf). It's his armor and gear. They are exceptionally bulky.
Looking at the artists Deviant art portfolio it's listed as a Hal-Elf archer... which still have the Pathfinder proportions essentially correct.
I agree that is one some bulky breast plate, for a elf-framed person. Maybe he pulled it out some haunted dwarf tomb?

Xenophile |
1 person marked this as a favorite. |

I've been wondering which of the Golarion gods would want Holy Guns in their employ... definitely Abadar, since his holy weapon is the next closest thing to a gun, and it fits Sarenrae's philosophy of, "If you have to kill someone, do it quick." Dwarves are real traditionalists, but guns also represent masterful crafting, so I'm unsure where Torag would stand. Erastil would unquestionably blow a gasket over KIDS THESE DAYS AND THEIR BLACKPOWDER WHY IN MY DAY ALL HUNTERS NEEDED WAS A BRANCH AND SOME DEER TENDONS AND THEY COULD FEED THEIR FAMILIES FOR A YEAR!
Also, as an aside: anime isn't an art style, it's a medium. Try comparing Fist of the North Star with Lucky Star and then see if you still think they're the same style.

Ravingdork |

Also, as an aside: anime isn't an art style, it's a medium. Try comparing Fist of the North Star with Lucky Star and then see if you still think they're the same style.
an·i·me
[an-uh-mey]–noun
a Japanese style of motion-picture animation, characterized by highly stylized, colorful art, futuristic settings, violence, and sexuality.

Realmwalker |

I've been wondering which of the Golarion gods would want Holy Guns in their employ... definitely Abadar, since his holy weapon is the next closest thing to a gun, and it fits Sarenrae's philosophy of, "If you have to kill someone, do it quick." Dwarves are real traditionalists, but guns also represent masterful crafting, so I'm unsure where Torag would stand. Erastil would unquestionably blow a gasket over KIDS THESE DAYS AND THEIR BLACKPOWDER WHY IN MY DAY ALL HUNTERS NEEDED WAS A BRANCH AND SOME DEER TENDONS AND THEY COULD FEED THEIR FAMILIES FOR A YEAR!
Also, as an aside: anime isn't an art style, it's a medium. Try comparing Fist of the North Star with Lucky Star and then see if you still think they're the same style.
Uhhh I own Fist of the North Star the elf art shown does not even come close.

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1 person marked this as a favorite. |

an·i·me
[an-uh-mey]
–noun
a Japanese style of motion-picture animation, characterized by highly stylized, colorful art, futuristic settings, violence, and sexuality.
Feudal Japan is a futuritic setting?
Chii's Sweet Home is characterized by violence and sexuality?
I'm confused.
Edit: You know what? Some people need to be forced to watch Grave of the Fireflies.

Mark Sweetman |

an·i·me
[an-uh-mey]
–noun
a Japanese style of motion-picture animation, characterized by highly stylized, colorful art, futuristic settings, violence, and sexuality.
This is still anime. Your noun is faulty.

vidmaster |

Ravingdork wrote:an·i·me
[an-uh-mey]
–noun
a Japanese style of motion-picture animation, characterized by highly stylized, colorful art, futuristic settings, violence, and sexuality.Feudal Japan is a futuritic setting?
Chii's Sweet Home is characterized by violence and sexuality?
I'm confused.
Edit: You know what? Some people need to be forced to watch Grave of the Fireflies.
that is the most depressing movie ever i almost cried just thinking about it....

R_Chance |

Ravingdork wrote:Tonfa? Club!I was thinking a tonfa would be a light wooden shield, myself.
No. A Tonfa is similar in construction (and use) to a PR-24 police baton (the PR-24 is derived from the Tonfa). In short, it's a stick with a side projecting handle allowing some pretty nifty moves.

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Xenophile wrote:Also, as an aside: anime isn't an art style, it's a medium. Try comparing Fist of the North Star with Lucky Star and then see if you still think they're the same style.an·i·me
[an-uh-mey]
–noun
a Japanese style of motion-picture animation, characterized by highly stylized, colorful art, futuristic settings, violence, and sexuality.
What's interesting is that anime's roots are buried in European/American animation techniques of the early 20th century. In the late 20's early 30's it's development was heavily influenced by Walt Disney's productions.

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Yeah, Ravingdork was trolling there. Hold your breetches.
Getting back to topic, are we going to get a preview of the martial arts/fighting styles features that were hinted at previously, Jason? Other Jason?
Awesome way to make us salivate btw. I recall APG having similar treatment with those page screenshots and everybody going bonkers trying to decipher the blurry text. This new preview type has much less mystery, but darn does it get the creative juices flowing! Finally I can simulate the Saint of Murderers with PF rules. Holy Gun and Siege Weapons!

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R_Chance |

I have to agree; I'm really not seeing much of anything anime-ish about this piece. YMMV I guess.
I agree. There may be problems with the proportions (or that may just be perspective) but I don't see it as anime.
*edit* Looking at it again, I think it's perspective. You're looking from low up towards the head. Maybe.

F. Castor |

I decided almost as soon as they came out that I absolutely love archetypes. And to grab a page out of Set's book, things that make me go 'oh, yummy' are:
Bard: Daredevil, dervish dancer
Fighter: Brawler, cad, gladiator, unarmed fighter, unbreakable
Inquisitor: Spellbreaker, witch hunter
Magus: Kensai, myrmidarch, skirnir, soul forger (yes, all, although the bold ones even more; what can I say, I love magi!)
Monk: Martial artist, master of many styles, sohei
Rogue: Knife master

R_Chance |

What? Hasn't "Class Bloat" always been a virtue?
Class bloat only occurs when the DM lets it. Options, even more than you can / will use, is not the problem (imo). The DM needs to have a vision for his game, communicate that to the players and the players need to exercise their imagination with that in mind. Not everything fits in every game. I imagine I will now be virtually lynched by the "players rights" advocates who demand total control over their characters regardless of the campaign they play in...
*edit* In fact, I'd say that "too many" options (for any one game) is good. It let's DMs and players select the right one for the given game.

northbrb |

Lord Fyre wrote:Class bloat only occurs when the DM lets it. Options, even more than you can / will use, is not the problem (imo). The DM needs to have a vision for his game, communicate that to the players and the players need to exercise their imagination with that in mind. Not everything fits in every game. I imagine I will now be virtually lynched by the "players rights" advocates who demand total control over their characters regardless of the campaign they play in...
What? Hasn't "Class Bloat" always been a virtue?
I am all for players right (being one most of the time) but i have no problem with a GM telling me he isnt allowing something in a game. but for those games where there are no restrictions i want as many options that i can get and the more options Pathfinder has the more chances i will find something that really lets me play the character i really want

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I hope the Flowing Monk is even half related to the Superstar contest entrant that had ´mind control/reading´ and social skills.
Huh. When I saw it I Immediately thought "DEX-focused monk geared towards mobile combat and/or turning their opponents momentum against them".
Need to look up that Superstar entry...

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vidmaster wrote:Now you've got me going. ;_;*accepts*
i know its soo sad *snif snif* rofl
Watch Castle of Cagliostro
advicedog.gif
Fall in love with life again.
:)
Also not really seeing anything to complain about over that art. Looks ace, as I'm sure most of the art in the book is going to.

Zark |

More Archetypes, sigh.
I want FEATS. More fighter feats and feats that lets:
Monks: move + partial flurry
Fighters and other melee classes: Move + more than one attack.
Iterative Attacks, even if they are only partial would be nice. The Barbarian got Pounch and can now charge and full attack, hitting her foes in the head repeatedly with her big fat great sword so giving the fighter, monk, rogue, etc some iterative attacks can't be that bad.
And hopefully the archetypes for Fighters, Clerics, Rogues, Barbarians and Paladins are a bit more fun. A rogue archetypes without sneak atack would be nice.
The UM sucked big time, hope this is better. If UM couldn't make the cleric (and bard) more fun, I do hope they have som better Cleric archetypes in this book.
Although I don't like the concept of Archetypes, I do think the ranger archetypes in APG are very good.
Hope this book fixes the fighter, rogue and monk. I doubt it will make the cleric more fun, but I can always dream.
Daredevil and dervish dancer sounds nice but so does Rammstein and their last album still sucked big time in spite of their cool name.

Majuba |

I wonder, is it intended that the Manuever Master Monk´s Flurry of Maneuvers only applies the -2 penalty to Maneuver checks? So you can Full Attack normally with a Greatsword or whatever with no penalty, with a Grapple on top? That seems to break the ´2WF equivalency´ of Flurry. Or is the intent that ALL attacks of the Flurry must be Maneuvers? That isn´t stated obviously...
Flurry of Maneuvers leaves a lot of unanswered questions.
I honestly don't have a guess on the intent in most of these cases.

Cheapy |

God, I hope they don't give *feats* that allow for move + more than a standard. At most, give up your first two iterative attacks to get the remaining ones, and any haste effects don't work to give extras. If Fighters ever got Pounce from a simple feat, even one with 10 prereqs, there would be no real reason to take Barbarian other than flavor. Hmm, maybe if that feat required Combat Expertise, Improved Reflexes, Improved Two-Weapon Fighting, and other stat-hog feats that would force them to be MAD...
Deep Walker sounds like some sort of underground ranger. My dwarf would really like that in that case!

Caedwyr |
Umbral Reaver wrote:vidmaster wrote:Now you've got me going. ;_;*accepts*
i know its soo sad *snif snif* roflWatch Castle of Cagliostro
advicedog.gif
Fall in love with life again.
:)
A piece of trivia for folks who are interested. The original theatre release of Grave of the Fireflies was a double bill. The film that preceded it: My Neighbour Totoro.