PFS1e 8-07 - From the Tome of Righteous Repose (KS)

Game Master phaeton_nz

Evergreen - Levels 3-7
Signup Sheet
Slides


101 to 105 of 105 << first < prev | 1 | 2 | 3 | next > last >>
Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

I had presumed you were all doing that.

Grand Lodge

Male Human lucky number 17 CG Cleric 6. HP 51/51, AC 22 T 14, FF 1 19, F +7, R +4, W +10, Initiative +1, Perception +7

luckily i have fire resistance 10...

Liberty's Edge

- 3 str. Male Tengu Slayer 7 | HP -4/67 | AC 22/T15/FF18 | F+7/R+10/W+4 | BA+6/CMB+10/CMD24 | init+4 | Perc+13/+16 (traps) | Dis. Dev. +22/+25 traps
phaeton_nz wrote:

I had presumed you were all doing that.

Sorry, I'd not been consciously aware of the 'burning sand' and when I 'searched' at the top of the page for the post I didn't find anything. Can I get a refresher on that information?

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 39*/31|F +3, R 0, W +8 (+2 vs Illusion/disease/drug/poison*)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery 0/1, Stardust 1/5, Starburn 0/2, Guiding Star 1/1, #3*, pz*

I figure this must've started as a typo, then some developer went 'oh, hey, let's keep that...!'.

I'd been rolling the damage myself (ex-post-facto) every round; my original hope was that the difficult-terrain aspect could be used to stymie the two riders' mobility, which was also why I'd trying (in-character) suggesting everyone step back, although in hindsight that'd likely have provoked.

BTW, I have been kicking myself for my spell-selection; even my rite of bodily purity spell, which costs 100 gp, has gone entirely to waste (I was REALLY expecting a rot-grub swarm, or something venomous/toxic, somewhere in here)! I could easily have prepared a lot more anti-undead spells, but doggonit, I figured having our Happy-Sun-Priest around meant I'd be better off doing otherwise....

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 39*/31|F +3, R 0, W +8 (+2 vs Illusion/disease/drug/poison*)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery 0/1, Stardust 1/5, Starburn 0/2, Guiding Star 1/1, #3*, pz*
Syllyn wrote:

@Alexis

I read the spell description and it says burning sands does only a d4 each round. Why are you rolling a d4+1?

Friendly reminder for everyone, this is just the sort of thing that THIS Discussion thread is here for, so the Gameplay thread doesn't need to get too cratered with behind-the-scenes rigmarole.

Anyway, you would be correct, except I threw in some saltpeter when I cast it!
Alchemical Power Components can be your very good friends - especially if you're an arcane mage with a False Focus!

Syllyn wrote:
Unfortunately, since Skalds work like the original barbarian, Syllyn loses con when he loses rage. 7 damage above max is enough to kill him. I really do not like that part. Should invest in a talisman and take a pass on the cloak of resistance.

Well, this is precisely what the phantom blood spell is for! Sadly, it's not on your list, but perhaps you have a way or two of acquiring it anyway...?

101 to 105 of 105 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / PFS1e 8-07 - From the Tome of Righteous Repose (KS) Discussion All Messageboards

Want to post a reply? Sign in.