Stygian Slayer

Chi Sien's page

42 posts. Alias of Watery Soup.


Race

AC 35 (36) | HP 152/176 | P+18, F+22, R+24, W+21 (resolve) | Explore: Scout | 30', LLV, NH |

Classes/Levels

Spells 4th F [ ] SS [ ], 6th WF [ ][ ], 7th H [ ][ ] | Poison 4/4, VV 3/4 | Focus 1/1 | Hero 1/3 | Active Conditions: none

Gender

Prey for Death | "Sien" | male (he/him) aiuvarin human magus (aloof firmament) 14 | ◆◇↺ |

About Chi Sien

Character Summary

Sien’s family wagered heavily on the Ruby Phoenix Tournament, and lost due to some underhanded dealings. Sien decided to murder the winning family’s patriarch, but coincidentally, someone else had paid the Red Mantis Assassins to do the same. Sien’s attempt, although unsuccessful, was impressive, and he was recruited to join the Red Mantis Assassins.

Personality:
Casting: TBD

Theme Song: TBD

Character Inspiration:

Background Narrative:

CHI SIEN (CHEE SEEN, per Tien tradition, his given name is Sien, and his family name is Chi)

Male aiuvarin human magus (aloof firmament) 14
Home Region: Goka
Background: Noble (heraldry)
Senses: low light vision, normal hearing
Speed: 30'

DEFENSE
AC 10+4+[5+2]+14 = 35
Max HP 8+(8+3+1)*14 = 176
Perception +4+0+14 = +18
Fortitude +4+3+14+1 = +22
Reflex +4+5+14+1 = +24
Will +6+0+14+1 = +21 (resolve)

OFFENSE
Melee: +2 greater striking keen impactful sawtooth saber (+27, 3d6+6 S plus 1d6 force, agile, finesse, twin)

STATISTICS

STR +3 DEX +5 CON +3 INT +4* WIS 0 CHA 0

Ancestry Feats: Elf Atavism (Whisper Elf [+2 Seek, DC 3 concealed, DC 9 hidden]), Elf Step, Elven Lore, Bounce Back [no wounded]
Class Features: Spellstrike
Class Feats: Spirit Sheath, Distant Waterbird’s Poise (Spellstrike -> Leap / High Jump / Long Jump), Alchemist Dedication [4 versatile vials / day], Advanced Alchemy [4 alchemical consumables / day], Standby Spell [Exploding Earth H+4], Alchemical Power [item DC = class DC], Arcane Shroud [false vitality, fire shield, fleet step, flicker, invisibility, mountain resilience, see the unseen]
Red Mantis Feats: Red Mantis Assassin Dedication, Quick Draw, Poison Weapon, Gang Up, Improved Poison Weapon [poison persists on CF], Crimson Shroud, Fading
General Feats: Toughness, Fleet, Feather Step
Skill Feats: Dirty Trick, Rolling Landing, Read Lips, Quick Jump, Arcane Sense, Kip Up, Additional Lore (Achaekek)

Skills +training+ability+level+item =:
• Acrobatics +6+5+14+1 = +26
• Arcana +2+4+14+1 = +21
• Athletics +2+3+14+1 = +20
• Crafting +6+4+14+1 = +25
• Deception 0
• Diplomacy +2+0+14 = +16
• Intimidation 0
• Lore, Achaekek [additional] +6+4+14 = +24
• Lore, Assassin [archetype] +2+4+14 = +20
• Lore, Elf [ancestry] +6+4+14 = +24
• Lore, Heraldry [background] +2+4+14 = +20
• Medicine 0
• Nature +2+0+14 = +16
• Occultism +2+4+14+1 = +21
• Performance 0
• Religion +2+0+14 = +16
• Society +4+4+14+1 = +23
• Stealth +6+5+14+1 = +26
• Survival +0
• Thievery +2+5+14+1 = +22

Languages: Common, Draconic, Elven, Fey, Orcish, Sakvroth

Gear: adventurer's pack (backpack, bedroll, belt pouches (x2), chalk (x10), flint and steel, rope (50'), rations (x14), torches (x4), waterskin), +2 resilient greater invisibility unarmored, +2 greater striking keen impactful sawtooth saber, bracelet of dashing, charlatan’s gloves, choker of elocution, cloak of illusions, crafter’s eyepiece, lifting belt, mage’s hat, pendant of the occult, spacious pouch I, pearly white spindle aeon stone, wand of truesight, 174 gp.

Character Creation Accounting:

13th level item: keen rune (Uncommon, 13th level)
12th level item: greater striking rune (12th level)
12th level item: impactful rune (10th level)
11th level item: +2 armor rune (11th level)
10th level item: +2 weapon rune (10th level)
10th level item: greater invisibility rune (10th level)
Resilient rune (340 gp)
Spacious Pouch I (75 gp)
Pearly white spindle aeon stone (Uncommon, 60 gp)
Bracelet of dashing (58 gp)
Mage’s hat (50 gp)
Lifting belt (80 gp)
Crafter’s eyepiece (60 gp)
Pendant of the occult (60 gp)
Choker of elocution (200 gp)
Cloak of illusions (360 gp)
Charlatan’s gloves (50 gp)
Alchemist’s toolkit (3 gp)
Thieves’ toolkit (infiltrator) (50 gp)
Leftover gold: 174 gp

Arcane Focus Spells (DC 32):
1st: Sky Laughs at Waves [fly, then Strike]

Arcane Spellbook:
Cantrips: Shield, Gouging Claw, Ignition, Electric Arc, Sigil
1st: Sure Strike, Hydraulic Push, Fear, Illusory Disguise
2nd: Blur, Mirror Image, See the Unseen, Exploding Earth
3rd: Haste, Hydraulic Push [H+2]
4th: Fly, Exploding Earth [H+2]
5th: Illusory Scene, Translocate [H+1]
6th: Wall of Force, Exploding Earth [H+4]
7th: Haste [H+4], Hydraulic Push [H+6]

Arcane Prepared Spells (DC 32):
Cantrips: Shield, Gouging Claw* [8d6], Ignition* [8d4], Electric Arc [8d4], Sigil [permanent]
4th (2/day): Fly, Sure Strike
6th (2/day): Wall of Force (x2)
7th (2/day): Haste [H+4] (x2)

Favored by the Blood Mistress: Just Lucky (wand of truesight)