[GD13] PF2e - Q17 Tracking a Mirage (P3)

Game Master UncleFroggy

Macros | Slides | RPG Chronicles

CP: 13
Subtier: 1-2

Hero Points:

Kaya Matthews - 2
Sybille - 2
Faustus and Carissael - 2
Elias - 2
Mr Gruff - 2, CC
Laraman Latharian - 2

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


Radiant Oath

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Hello! Welcome to my table. Before we start, please do the following:

Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.

Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.

As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.

Credits:

Macros/Slides/Spell Templates: Frozen Frost

Grand Archive

Male Human Chirurgeon Alchemist 1 | HP 17/17| AC 18 |Perception DC 13|| F: +6, R: +6-2, W: +3 | Perc: +3 | Speed 30ft | Versatile Vials: 6/6 || Active conditions:

Checking in.

Note that I will be sharing Antiplague (Lesser) with the party at the beginning of each day. PC's will have a +2 item bonus to saves against diseases. (6 daily crafts)

The other two crafts will be Bestial Mutagens (Lesser), one of which would be my "drawn weapon" when walking around in an area we'd typically have weapons out in.

For other PCs, please note that my available formulas are the following:

  • Antidote (Lesser)
  • Antiplague (Lesser)
  • Bestial Mutagen (Lesser)
  • Cheetah's Elixir (Lesser)
  • Elixir of Life (Minor)
  • Energy Mutagen (Lesser)
  • Numbing Tonic (Minor)
  • Silvertongue Mutagen (Lesser)

If you would like any of those items at any point, feel free to let me know.

Grand Archive

Large Male Minotaur 21/21 | AC 19 | F +6 R +6 W +5 | Perception +7 Darkvision

Yarr.

Grand Archive

Male Human Summoner 1 | HP 20/20 | 2 Hero Point | Perception +4 | AC 15 | Fort +7; Ref +5; Will +6 | Spells: 1st 1/1 | Hands: Nothing

@Tiger: You only need the character sheet on your Macros slides? No need to make another one on our profile here?

Horizon Hunters

Male Beastkin Human Barbarian 2 (raging) | HP 34/34 | AC 19/21 | F+7 R+6 W+6 | Perc +6 | Speed 25ft | Hero Points 1 | Exploration: Scout | Active Conditions: None

Done.
And just remastered Elias. There's no real change until next level, but now it is done.

Bestial Mutagen conflicts with Bestial Rage, and Energy Mutagen only works with weapons oddly enough. And next level he won't be able to benefit much from Cheetah's Elixir, but for the moment he can.

Grand Archive

Large Male Minotaur 21/21 | AC 19 | F +6 R +6 W +5 | Perception +7 Darkvision
Elias, Beastkin Barbarian wrote:

Done.

And just remastered Elias. There's no real change until next level, but now it is done.

Bestial Mutagen conflicts with Bestial Rage, and Energy Mutagen only works with weapons oddly enough. And next level he won't be able to benefit much from Cheetah's Elixir, but for the moment he can.

As a remastered Barbarian you get the exciting new free rage on initiative though. That's worth the price of admission in Barbarian land.

Grand Archive

Male Human Summoner 1 | HP 20/20 | 2 Hero Point | Perception +4 | AC 15 | Fort +7; Ref +5; Will +6 | Spells: 1st 1/1 | Hands: Nothing

I forgot: Hi Pirate, hi SuperZero!

Envoy's Alliance

M Venomshield Nagaji Fighter 1: Spd:25, Swim Speed:10: AC:17, HP:23/23, Fort:8, Ref:6, Will:3, Perc:5 Lowlight

Okay with friendly fire.

Radiant Oath

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Faustus and Carissael wrote:
@Tiger: You only need the character sheet on your Macros slides? No need to make another one on our profile here?

Correct. I don't need a copy of your sheet (unlike Discord), unless there's something on your sheet that's not reflected in the macros. I'll post an update tomorrow my time (UTC +8). Got an early morning meeting tomorrow... While I'd rather play PF2e, it doesn't pay the bills :)

Radiant Oath

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Apologies, I'm currently on a business trip (with vacation at the end). I'll be back home Sunday night (my time) and will catch up then.

Grand Archive

Male Human Summoner 1 | HP 20/20 | 2 Hero Point | Perception +4 | AC 15 | Fort +7; Ref +5; Will +6 | Spells: 1st 1/1 | Hands: Nothing

@Tiger: Your slides are from Mischief in the Maze. I guess there's a mistake here :)

Radiant Oath

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ARGH... Thanks for catching it... though you won't need a map just yet :)

Radiant Oath

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Faustus and Carissael wrote:
@Tiger: Your slides are from Mischief in the Maze. I guess there's a mistake here :)

It's actually a generic set of slides -- the original set was from 05-12. It appears I forgot to delete the slides that relate to 05-12... Fixed now :)

Radiant Oath

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sorry for the delay. Had a major customer visit yesterday. After entertaining them and being sore after working out afterwards, I decided to take the night off. I'd much rather play Pathfinder, but unfortunately, PF2e doesn't pay my bills! :)

Radiant Oath

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Elias, I need a token from you on the slides.

Envoy's Alliance

M Venomshield Nagaji Fighter 1: Spd:25, Swim Speed:10: AC:17, HP:23/23, Fort:8, Ref:6, Will:3, Perc:5 Lowlight

I'll be on Vacation from the 20th to the 27th, I won't even have internet access as I'll be out to sea, bot me as necessary. It will probably be finished by then. I'll read up on what happened and look at my chronicle sheet.

Radiant Oath

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Can you leave a botting spoiler please or at least dice roll expressions

Grand Archive

Female

If I'm not mistaking, on a miss, bombs only do splash damage to the main target, no more to anyone around since remaster.

Also, enemies have done only 2 actions, do they need to pay an action to draw their bombs? And if yes, do they have a bomb at hand now or not?

Radiant Oath

◆◇↺ | Spell Templates | Provisions |
Carissael wrote:

If I'm not mistaking, on a miss, bombs only do splash damage to the main target, no more to anyone around since remaster.

Also, enemies have done only 2 actions, do they need to pay an action to draw their bombs? And if yes, do they have a bomb at hand now or not?

These inept cultists need 2 actions to throw an alchemical bomb. But I did overlook the splash from the first bomb.

Everyone w/in 20' of Sybille also gets 1 temp hp. That's why there was no deduction to their hp. Also the second bomb attack was a crit miss so no splash either :)

Grand Archive

Male Human Chirurgeon Alchemist 1 | HP 17/17| AC 18 |Perception DC 13|| F: +6, R: +6-2, W: +3 | Perc: +3 | Speed 30ft | Versatile Vials: 6/6 || Active conditions:
Carissael wrote:

If I'm not mistaking, on a miss, bombs only do splash damage to the main target, no more to anyone around since remaster.

Also, enemies have done only 2 actions, do they need to pay an action to draw their bombs? And if yes, do they have a bomb at hand now or not?

Has it been clarified which rule is correct in the remaster since there are two different ones? In GM Core it says

GM Core wrote:


If an attack with a splash weapon fails, succeeds, or critically succeeds, all creatures within 5 feet of the target (including the target) take the listed splash damage.

But in PC it says

Player Core wrote:


A bomb deals any listed splash damage to the target on a failure, success, or critical success, and to all other creatures within 5 feet of the target on a success or critical success.

I'm assuming the Player Core rules are correct because they are different than the old rules, but we saw that wasn't true for Dying rules already.

Grand Archive

Female

The version from the PC1 has been reprinted in the PC2 so I think it's official now: no splash on failure.

Envoy's Alliance

M Venomshield Nagaji Fighter 1: Spd:25, Swim Speed:10: AC:17, HP:23/23, Fort:8, Ref:6, Will:3, Perc:5 Lowlight

Botting: Katana, uses 2 Handed, uses vicious swing. Stats with vicious swing. +9 to hit. 2d10+4 slashing Damage. Deadly D10. Takes 2 Actions
If he gets a 3rd action to swing because he didn't have to move. -1 to hit. 1d10+4 slashing Damage.
Otherwise if he has to move twice then it is 1d10+4 slashing.

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