[Gameday XIII] #5-09 - The Traitor's Lodge (Inactive)

Game Master Mustaparta

Slides
RPG Chronicles


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Silver Crusade

5-07 | SFS #2-04

Ekanta doesn't think its outsider. Kn. Arcana to identify He also finds its exoskeleton is incredibly tough not managing to damage it. Rogarch lands a solid blow on it while earth elemental misses closely.

Devaan left in 1st round

Dark Archive

Male CN E Sylph Wizard (Illusionist) 3 | HP 1/14 | AC 14 16 T 12 16 FF 12 14 (+2 vs. nonmagical ranged) | CMB +2, CMD 14 | Fort +1, Ref +3, Will +1 (+2 vs. air/elec) | Init: +2 | Perc: -2 (darkvision 60 ft.), SM: -1 | Speed 30 ft. | Breeze-Kissed 1/1 Face in the Crowd 3/3 | Spells 1st-CS,HP,Sh,WE 2nd-Para(2),GD | Active conditions: Mage Armor 1 hour, fast healing 1 10 rounds

Devaan moves forward and casts glitterdust, hoping to blind the creature.

DC 16

Silver Crusade

5-07 | SFS #2-04

Will save: 1d20 + 3 ⇒ (20) + 3 = 23
The creature ignores falling glitter and strikes at Mika.

slam: 1d20 + 13 ⇒ (15) + 13 = 28
damage: 2d8 + 7 ⇒ (2, 8) + 7 = 17

Everyone is up

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Don't forget Wither's Miasma, DM (I'm guessing she amped up her Wisdom specifically to increase its DC for this fight)!
Ekanta swings again, this time forsaking speed for both defense and strength.
Shillelagh, Centered, Expertise, flank: 1d20 + 13 ⇒ (15) + 13 = 28
enchanted bludgeoning damage: 2d6 + 12 ⇒ (4, 1) + 12 = 17

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogach steps over and gets in line with RawkNRole to wail on the strange creature. She attacks twice with her hammer hoping to smash it to bits.

Lucerne Hammer to hit, Magic Weapon, Rage, Heroism, Power Attack, Flanking: 1d20 + 10 + 2 + 2 + 2 - 2 + 2 ⇒ (18) + 10 + 2 + 2 + 2 - 2 + 2 = 34

Damage, Magic, Cold Iron, Bludgeoning,Rage Power Attack: 1d12 + 6 + 2 + 3 + 6 ⇒ (6) + 6 + 2 + 3 + 6 = 23

Lucerne Hammer to hit,Iterative Attack,Magic Weapon, Rage, Heroism, Power Attack, Flanking: 1d20 + 10 - 5 + 2 + 2 + 2 - 2 + 2 ⇒ (11) + 10 - 5 + 2 + 2 + 2 - 2 + 2 = 22

Damage, Magic, Cold Iron, Bludgeoning,Rage Power Attack: 1d12 + 6 + 2 + 3 + 6 ⇒ (3) + 6 + 2 + 3 + 6 = 20

Rogarch is now under the effect of the Blur spell while raging


| HP 30/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

RawkNRole punches out at the creature.

Slam,Earth Mastery,Power Attack, Flanking: 1d20 + 10 + 1 - 2 + 2 ⇒ (5) + 10 + 1 - 2 + 2 = 16

Damage,Earth Mastery, Power Attack: 1d6 + 4 + 1 + 6 ⇒ (4) + 4 + 1 + 6 = 15

Silver Crusade

5-07 | SFS #2-04

Miasma doesn't work on objects so it doesn't work here.

Ekanta and Rogarch manage to destroy the thing.

A second later distant crash can be heard. "Thurl! I just teleported in. Where are you? Your creations lie butchered in the cauldron room and I can smell intruders." inhuman voice yells while steps of this creature can be felt as floor trembles.

The Exchange

”Arxoias” Female NG Changeling Gunlinger 5 Inquisitor 1 | HP 49/62| AC 22 T 16 FF 16 Mage Armor | CMB +6, CMD 21 | F +11, R +11, W +8 advantage vs mind-affecting | Init +7 | Perc +13 | Speed 30ft | Active conditions: Lucky#2 | Grit:3/3, Focus:2/4

"Well the Wardstone obviously stop working now. The entire abyssal force might as well Greater Teleport here."
Arxoias loads a cold iron bullet as she points at the spiral stairs. "But we can always come back later, just like how they also always come back..."

Most Demon does not have Plane Shift and need to go to the Worldwound first through the rift then Teleport out to other places in Golairon, if they're not summoned directly.

Dark Archive

Male CN E Sylph Wizard (Illusionist) 3 | HP 1/14 | AC 14 16 T 12 16 FF 12 14 (+2 vs. nonmagical ranged) | CMB +2, CMD 14 | Fort +1, Ref +3, Will +1 (+2 vs. air/elec) | Init: +2 | Perc: -2 (darkvision 60 ft.), SM: -1 | Speed 30 ft. | Breeze-Kissed 1/1 Face in the Crowd 3/3 | Spells 1st-CS,HP,Sh,WE 2nd-Para(2),GD | Active conditions: Mage Armor 1 hour, fast healing 1 10 rounds

"I don't know about anyone else, but I'd rather not be here when a host of demons shows up. Even if they have to take the long way."

Silver Crusade

5-07 | SFS #2-04

Climbing up the stairs you trace your steps back through the maze and onto the lodge.

"Should I come with you to the Starrise Spire? Maybe it would wisest to stay here." Valais feels uncertain and anxious about her fate outside the lodge.

The Exchange

”Arxoias” Female NG Changeling Gunlinger 5 Inquisitor 1 | HP 49/62| AC 22 T 16 FF 16 Mage Armor | CMB +6, CMD 21 | F +11, R +11, W +8 advantage vs mind-affecting | Init +7 | Perc +13 | Speed 30ft | Active conditions: Lucky#2 | Grit:3/3, Focus:2/4

"You should come with us, it's not safe here. You're still a Pathfinder afterall, and we might even figure out a way to cure you!"
Diplo, if needed: 1d20 + 12 + 3 ⇒ (19) + 12 + 3 = 34


N (Female) Human Blight Druid 6 | HP 38/49 | AC 23, T14, FF 19, CMD17 | F +8, R +7, W +13 | Perc +16, low-light vision | Init +6 | Speed 40 | Wild Shape 2/2 | Spells: Bleeding Touch 9/9, 1 2/5, 2 2/5, 3 2/3 | Active condition: Miasma DC20, Barkskin, Shillelagh, Longstrider, Owl’s Wisdom, Magic Fang

replacement of shillelagh: CLW: 1d8 ⇒ 4

”There’s some quirks in every Pathfinder. You won’t stand out as you think, probably…”

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

"Please do come back with us. I'm sure that the Society will be able to help you. Also, then you can tell those in authority what happened to you."

Silver Crusade

5-07 | SFS #2-04

"Thank you so much for your trust and kindness. I will come to meet Jorsal with you. she says relieved

While you escort her back to Starrise Spire, citizens who see her react with fear and disgust, but you reach the lodge without serious incident. Venture-Captain Jorsal looks over the evidence, which disturbs him. It seems that the dwarf’s knowledge of the Sky Citadel Jormurdun predates the Society’s by years. He is even more perturbed and disgusted by Thurl’s experiments and regular dealings with fiends. After conversing with Valais he confirms that Thurl is traitor to the Society congratulating you for your heroic work.

You gathered 4 evidence points in the lodge and bringing Valais with you amounted to 2 more points, which is enough for 1 Prestige point. Returning Valais to Starrise Spire without causing her serious harm and thus enabling the Pathfinder Society to seek a means to restore her to her former self is the secondary success condition. Thanks for playing!

Silver Crusade

5-07 | SFS #2-04

The maze clearly looks different than it was. Walls have appeared to where they weren't when you passed through. Suddenly a minotaur chases group of Mendevian crusaders in narrow passages. The monster turns to you as crusaders ignore you running away.

Initiative:

Karsos: 1d20 ⇒ 4
Mika Kitsune: 1d20 + 9 ⇒ (14) + 9 = 23
Arxoias: 1d20 + 7 + 4 ⇒ (7) + 7 + 4 = 18
Rogarch: 1d20 + 15 ⇒ (10) + 15 = 25
Devaan: 1d20 + 2 ⇒ (5) + 2 = 7
Wither: 1d20 + 6 ⇒ (17) + 6 = 23
Ekanta: 1d20 + 4 ⇒ (3) + 4 = 7
Rawknrole: 1d20 - 1 ⇒ (11) - 1 = 10

You're on slide 7. Everyone is up before Minotaur Karsos.

Dark Archive

Male CN E Sylph Wizard (Illusionist) 3 | HP 1/14 | AC 14 16 T 12 16 FF 12 14 (+2 vs. nonmagical ranged) | CMB +2, CMD 14 | Fort +1, Ref +3, Will +1 (+2 vs. air/elec) | Init: +2 | Perc: -2 (darkvision 60 ft.), SM: -1 | Speed 30 ft. | Breeze-Kissed 1/1 Face in the Crowd 3/3 | Spells 1st-CS,HP,Sh,WE 2nd-Para(2),GD | Active conditions: Mage Armor 1 hour, fast healing 1 10 rounds

Are people willing to wait for it to come to us? I can ready a hydraulic push so potentially we get a bunch of readied attacks, then it is forced away so it has to move a second time to reach us.

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

I think we should attack now instead of waiting to see if your spell works or not. We all go before the minotaur and we can potentially drop him before he acts. :)

The Exchange

”Arxoias” Female NG Changeling Gunlinger 5 Inquisitor 1 | HP 49/62| AC 22 T 16 FF 16 Mage Armor | CMB +6, CMD 21 | F +11, R +11, W +8 advantage vs mind-affecting | Init +7 | Perc +13 | Speed 30ft | Active conditions: Lucky#2 | Grit:3/3, Focus:2/4

Touch paladin's scimitar and makes it Ghost Touch, then move back.
"Go Mika go go!"

I am willing to bet a ghost minotaur in the maze of Baphomet is evil enough to be SMITE-able

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika moves forward and smites the ghostly creature.

attack, smite: 1d20 + 12 + 3 ⇒ (6) + 12 + 3 = 21

damage, smite, first hit on undead: 1d6 + 6 + 12 ⇒ (5) + 6 + 12 = 23

AC is also 3 higher against target of smite

Silver Crusade

5-07 | SFS #2-04

Smite works and the ghost roars in pain as Mika strikes it.

Rogarch, Devaan, Ekanta and Wither to go

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch greatly appreciates Mika's courage but decides to put up some magical defences before fighting a ghostly minotaur. She draws forth a scroll and reads it. Five images appear around the warrior.

Mirror Image, CL 3: 1d4 + 1 ⇒ (4) + 1 = 5


| HP 30/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

RawkNRole decides to put a bit of distance between himself and the ghost. He then strikes a defensive pose.

Full Defence action.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

How do those Crusaders appear to my Soul Sight? Please keep me updated on what I See as a matter of course.

This is not Ekanta's first minotaur; how much more difficult can one that has already been slain once be? After all, as his own bleak training-mantra goes...

"All that separates life from death is loneliness..."

Acrobatics to avoid AoO: 1d20 + 8 ⇒ (8) + 8 = 16

"...suffering...." He continues as he nearly pirouettes into melee...

Shillelagh, Centered: 1d20 + 13 ⇒ (9) + 13 = 22
enchanted bludgeoning damage: 2d6 + 12 ⇒ (6, 2) + 12 = 20

"...and my whirling STAFF."


N (Female) Human Blight Druid 6 | HP 38/49 | AC 23, T14, FF 19, CMD17 | F +8, R +7, W +13 | Perc +16, low-light vision | Init +6 | Speed 40 | Wild Shape 2/2 | Spells: Bleeding Touch 9/9, 1 2/5, 2 2/5, 3 2/3 | Active condition: Miasma DC20, Barkskin, Shillelagh, Longstrider, Owl’s Wisdom, Magic Fang

Wither apllies the Oil of Magic Fang on her hands and approaches the minotaur.

Dark Archive

Male CN E Sylph Wizard (Illusionist) 3 | HP 1/14 | AC 14 16 T 12 16 FF 12 14 (+2 vs. nonmagical ranged) | CMB +2, CMD 14 | Fort +1, Ref +3, Will +1 (+2 vs. air/elec) | Init: +2 | Perc: -2 (darkvision 60 ft.), SM: -1 | Speed 30 ft. | Breeze-Kissed 1/1 Face in the Crowd 3/3 | Spells 1st-CS,HP,Sh,WE 2nd-Para(2),GD | Active conditions: Mage Armor 1 hour, fast healing 1 10 rounds

Devaan tries to slam the minotaur against the wall.

Bull Rush, Hydraulic Push: 1d20 + 7 ⇒ (13) + 7 = 20

Silver Crusade

5-07 | SFS #2-04

No AoO as it hasn't acted yet. Crusaders do not appear in soulsight at all. Your group are the only ones alive here you can see.

Ekanta hits the ghost causing it some damage. Stream of water passes through the ghost without affecting it. It retaliates by raising unholy symbol and channeling energy before stepping through the wall.

negative energy: 3d6 ⇒ (6, 6, 1) = 13 Everyone except RawkNrole Will DC 15 for half damage.

A PC can attempt to disbelieve a 10- to 15-foot section of maze walls by interacting with it, Everyone can act.

The Exchange

”Arxoias” Female NG Changeling Gunlinger 5 Inquisitor 1 | HP 49/62| AC 22 T 16 FF 16 Mage Armor | CMB +6, CMD 21 | F +11, R +11, W +8 advantage vs mind-affecting | Init +7 | Perc +13 | Speed 30ft | Active conditions: Lucky#2 | Grit:3/3, Focus:2/4

Does the minotaur's movement provoke? It left Wither,Ekanta, and Mika's threatened area based on Google Slide's editing history
Will: 1d20 + 8 ⇒ (5) + 8 = 13

Arxoias will make some of her alchemical cartridge Ghost Touch this turn and move to an overwatch location.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Will save, Dark Life Ring!: 1d20 + 6 ⇒ (5) + 6 = 11

Ekanta is unprepared for the supernatural blast - but his mysterious ring crackles in reaction to the wave of dark power!
I've had that for a while, but I'm pretty sure that's the first time it's ever come into play!

A little uncertain of what to do now, he takes a moment to look to his jade Wayfinder for guidance....

Dark Archive

Male CN E Sylph Wizard (Illusionist) 3 | HP 1/14 | AC 14 16 T 12 16 FF 12 14 (+2 vs. nonmagical ranged) | CMB +2, CMD 14 | Fort +1, Ref +3, Will +1 (+2 vs. air/elec) | Init: +2 | Perc: -2 (darkvision 60 ft.), SM: -1 | Speed 30 ft. | Breeze-Kissed 1/1 Face in the Crowd 3/3 | Spells 1st-CS,HP,Sh,WE 2nd-Para(2),GD | Active conditions: Mage Armor 1 hour, fast healing 1 10 rounds

Will Save: 1d20 + 3 ⇒ (6) + 3 = 9

The sylph barely hold son after the wave of negative energy.

It doesn't seem like physical attacks will work, so he moves to where he can see it again tries some energy.

Ray of Frost: 1d20 + 3 ⇒ (2) + 3 = 5 vs. touch
Cold Damage: 1d3 + 1 ⇒ (1) + 1 = 2

Those are definitely some numbers.

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch attempts to resist the wave of negative energy.

Will save, Heroism: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13

I will wait for the attacks of opportunity to resolve before taking my actions.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Attack of opportunity! Shillelagh, Centered: 1d20 + 13 ⇒ (2) + 13 = 15 -_-
enchanted bludgeoning damage: 2d6 + 12 ⇒ (2, 4) + 12 = 18

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

AoO attack, smite: 1d20 + 12 + 3 ⇒ (4) + 12 + 3 = 19

damage, smite: 1d6 + 6 + 6 ⇒ (2) + 6 + 6 = 14

AC is also 3 higher against target of smite

will save: 1d20 + 9 ⇒ (9) + 9 = 18

Before I take my turn, I just wanted to clarify, did it just look like he moved through the wall?

Silver Crusade

5-07 | SFS #2-04
Mika Kitsune wrote:


Before I take my turn, I just wanted to clarify, did it just look like he moved through the wall?

Yes, the AoO was resolved before that happened.

All three hit the ghost before it steps through wall.

botting Wither, Magic fang: 1d20 + 5 - 4 ⇒ (14) + 5 - 4 = 15
lethal unarmed damage: 1d3 + 2 ⇒ (1) + 2 = 3

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Rogarch flies into an arcane fueled rage and her forms begin to blur. The warrior and her images advance on the ghost while she draws her very long hammer. She strikes once hoping to do some serious damage.

Lucerne Hammer to hit, Heroism, Rage, Magical Weapon, Power Attack: 1d20 + 10 + 2 + 2 + 2 - 2 ⇒ (16) + 10 + 2 + 2 + 2 - 2 = 30

Damage,Rage, Magical Weapon, Power Attack: 1d12 + 6 + 3 + 2 + 6 ⇒ (12) + 6 + 3 + 2 + 6 = 29

Rogarch is now blurred and has five mirror images in effect


| HP 30/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

RawkNRole moves further away and takes up a defensive position.

Total Defence action.

Silver Crusade

5-07 | SFS #2-04

Rogarch hits the ghost with magic hammer seriously disrupting it.

Mika and Wither can act


N (Female) Human Blight Druid 6 | HP 38/49 | AC 23, T14, FF 19, CMD17 | F +8, R +7, W +13 | Perc +16, low-light vision | Init +6 | Speed 40 | Wild Shape 2/2 | Spells: Bleeding Touch 9/9, 1 2/5, 2 2/5, 3 2/3 | Active condition: Miasma DC20, Barkskin, Shillelagh, Longstrider, Owl’s Wisdom, Magic Fang

Will DC 15: 1d20 + 13 ⇒ (12) + 13 = 25
The energy doesn't seem to affect Wither much. Seeing the ghost stepping away, Wither catches up with some Poison in her hand...

Touch attack, Magic Fang (Poison): 1d20 + 6 ⇒ (17) + 6 = 23
Constitution Dmg: 1d3 ⇒ 2

50% chance of taking effect and DC20 Fort Save to negate each turn


N (Female) Human Blight Druid 6 | HP 38/49 | AC 23, T14, FF 19, CMD17 | F +8, R +7, W +13 | Perc +16, low-light vision | Init +6 | Speed 40 | Wild Shape 2/2 | Spells: Bleeding Touch 9/9, 1 2/5, 2 2/5, 3 2/3 | Active condition: Miasma DC20, Barkskin, Shillelagh, Longstrider, Owl’s Wisdom, Magic Fang

If allowed, I'd like to change my actions.

Wither catches up with her club in her hand...

Attack, Shillelagh: 1d20 + 6 ⇒ (16) + 6 = 22
Damage, Shillelagh: 2d6 + 2 ⇒ (5, 3) + 2 = 10

Silver Crusade

5-07 | SFS #2-04

Botting Mika: Mika moves behind Rogarch and readies attack.

Wither strikes the ghost who decides to retaliate against Rogarch. Wither gets AoO when it moves.

corrupting touch: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 9d6 ⇒ (6, 2, 6, 3, 5, 2, 6, 5, 3) = 38 Fort save DC 18 halves damage

Everyone can act

Dark Archive

Male CN E Sylph Wizard (Illusionist) 3 | HP 1/14 | AC 14 16 T 12 16 FF 12 14 (+2 vs. nonmagical ranged) | CMB +2, CMD 14 | Fort +1, Ref +3, Will +1 (+2 vs. air/elec) | Init: +2 | Perc: -2 (darkvision 60 ft.), SM: -1 | Speed 30 ft. | Breeze-Kissed 1/1 Face in the Crowd 3/3 | Spells 1st-CS,HP,Sh,WE 2nd-Para(2),GD | Active conditions: Mage Armor 1 hour, fast healing 1 10 rounds

Devaan taps himself with the wand of infernal healing with a grateful not to Ekanta and then looks to see who might need healing next.

The Exchange

”Arxoias” Female NG Changeling Gunlinger 5 Inquisitor 1 | HP 49/62| AC 22 T 16 FF 16 Mage Armor | CMB +6, CMD 21 | F +11, R +11, W +8 advantage vs mind-affecting | Init +7 | Perc +13 | Speed 30ft | Active conditions: Lucky#2 | Grit:3/3, Focus:2/4

Musket Touch PBS: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15 Ghost Touch, full damage: 1d12 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Musket Touch PBS: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18 Ghost Touch, full damage: 1d12 + 10 + 1 ⇒ (5) + 10 + 1 = 16
Arxoias double tap the minotaur

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta catches up...

Acrobatics to avoid AoO: 1d20 + 8 ⇒ (12) + 8 = 20

...and delivers another blow.

Shillelagh, Centered: 1d20 + 13 ⇒ (11) + 13 = 24
enchanted bludgeoning damage: 2d6 + 12 ⇒ (3, 5) + 12 = 20

Silver Crusade

5-07 | SFS #2-04

One shot from musket is enough to make the ghost's form to disappear. Combat over

After dealing with the ghost, some of the walls of the maze dissipate as they were clearly illusions. Route back to surface now looks more familiar.

The Exchange

”Arxoias” Female NG Changeling Gunlinger 5 Inquisitor 1 | HP 49/62| AC 22 T 16 FF 16 Mage Armor | CMB +6, CMD 21 | F +11, R +11, W +8 advantage vs mind-affecting | Init +7 | Perc +13 | Speed 30ft | Active conditions: Lucky#2 | Grit:3/3, Focus:2/4

"We don't even know where Thurl is, heading home right now would be ending our search too amateurly"

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

"We've done what we came here for, and there is something really bad behind us. Come on, we need to get out of here."

The Exchange

Female NG Half-Orc Bloodrager(Metamagic Rager) 6 |Buffs:
Resources:
Re-roll 1/1,Rage 21/21,Scabbard of Vigor 1/1, Knight Pennon 1/1, Rune stone 1st level 2/2|Spells 1st: 2/2
HP 61/61 |AC 19 T 12 FF 17|Uncanny Dodge|CMB+10 CMD 22|F +10 R +7 W +4|INIT +9|PER +15 Darkvision 60', SM+1|Speed 30'|

Fortitude save for half damage, DC 18, Rage, Heroism: 1d20 + 10 + 2 + 2 ⇒ (18) + 10 + 2 + 2 = 32

Rogarch falls out of her rage damaged but ready to move on.

@Mustaparta - The attack would probably be blocked by the five mirror images and the blur effect but if this is the final encounter anyways then it is a very moot point.


| HP 30/30 |AC 20 Incorp T 10 T 10 FF 20| CMB +8 CMD 17| F +6 R +1 W +3| PER +9 Darkvision 60', Tremor Sense 60' SM+0| Speed 20', Burrow 20', Earth Glide, Stealth +7|Active Conditions: Improved Evasion| Immune: Bleed, Paralysis, Poison, Sleep effects, Stunning, Critical Hits, Sneak Attack, Flanking or Precision Damage|Small Earth Elemental Familiar (Arcane Bloodline) N|Buffs:

RawkNRole gives a double rocky thumbs up showing that he is ready to wrap up this adventure.

Dark Archive

Male CN E Sylph Wizard (Illusionist) 3 | HP 1/14 | AC 14 16 T 12 16 FF 12 14 (+2 vs. nonmagical ranged) | CMB +2, CMD 14 | Fort +1, Ref +3, Will +1 (+2 vs. air/elec) | Init: +2 | Perc: -2 (darkvision 60 ft.), SM: -1 | Speed 30 ft. | Breeze-Kissed 1/1 Face in the Crowd 3/3 | Spells 1st-CS,HP,Sh,WE 2nd-Para(2),GD | Active conditions: Mage Armor 1 hour, fast healing 1 10 rounds

The sylph pants as his wounds slowly knit together. "Not really interested in meeting Thurl just now. Let's bring back what we know."

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

'Explore, report, cooperate' is not a suicide pact. Mika will try hard to convince everyone to come with her right away, and then leave. She will protect everyone who accompanies her. Although she would gladly lay down her life to protect her companions, she will not do so just for a bit of treasure.

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