Mustaparta
|
Botting Mika shoots the green with her bow twice. Second arrow misses barely.
bow vs. green: 1d20 + 12 ⇒ (14) + 12 = 26
piercing: 1d8 - 1 ⇒ (1) - 1 = 0
bow vs. green: 1d20 + 7 ⇒ (15) + 7 = 22
piercing: 1d8 - 1 ⇒ (3) - 1 = 2
Rogarch and Arxoias next
ARXOIAS Rosenthal
|
Arxoias fires twice at blue softcover penalty included in roll
Musket PBS vs touch: 1d20 + 7 + 1 - 4 ⇒ (14) + 7 + 1 - 4 = 18 Dmg, magic P&B: 1d12 + 10 + 1 ⇒ (6) + 10 + 1 = 17
Musket PBS vs touch: 1d20 + 7 + 1 - 4 ⇒ (4) + 7 + 1 - 4 = 8 Dmg, magic P&B: 1d12 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Rogarch
|
The fiery blood does hit Rogarch and not an image however most of the heat of the attack is absorbed by her rage (Resist Energy Fire 10) so the attack leaves a tiny welt instead of a serious burn.
The warrior draws her enormously long hammer and steps forward attempting to clobber red. She hopes that her magical cold iron weapon will pierce the creature's thick hide.
With a reach weapon Rogarch should be able to hit the flying opponent. She has plenty of movement to spare so if necessary she could be moved underneath red.
Lucerne Hammer to hit, Rage, Magic Weapon, Heroism, Power Attack: 1d20 + 10 + 2 + 2 + 2 - 2 ⇒ (19) + 10 + 2 + 2 + 2 - 2 = 33
Damage, Cold Iron, Magic, Piercing,Rage, Magic Weapon, Power Attack: 1d12 + 6 + 3 + 2 + 6 ⇒ (6) + 6 + 3 + 2 + 6 = 23
Resist Energy: Fire 10 is now active from her bloodrage. Three mirror images are up.
| RawkNRole |
RawkNRole stays out of the fight for now and strikes a defensive posture.
Total Defence action.
Mustaparta
|
Arxoias hits once with her gun and Rogarch strikes savagely the red. Both are now heavily bruised.
Blue withdraws to other side of the cauldron room.
Slight retcon: Due to sickened penalty from subtier adjustment Mika's both arrows hit and red failed Will save vs. color spray and is stunned for 1 round. Wither's turn
| Wither - Blight Druid |
Wither strikes Red with her glowing club.
Attcak, Shillelagh: 1d20 + 6 ⇒ (4) + 6 = 10
Damage, Shillelagh: 2d6 + 2 ⇒ (2, 5) + 2 = 9
Mustaparta
|
Wither's strike bounces off creature's hide. Green attacks Rogarch but after it is fooled by false images, it slashes Wither with its claws.
bite: 1d20 + 11 ⇒ (10) + 11 = 21
2-4 hit image: 1d4 ⇒ 4
sting: 1d20 + 11 ⇒ (17) + 11 = 28
2-4 hit image: 1d4 ⇒ 3
claw vs. Wither: 1d20 + 11 ⇒ (8) + 11 = 19
claw vs. Wither: 1d20 + 11 ⇒ (15) + 11 = 26
slashing and fire: 1d3 + 2 + 1d6 ⇒ (3) + 2 + (4) = 9
Ekanta, Mika and Devaan
Mustaparta
|
Green completely ignores flame blast as it seems to be immune.
Botting Devaan: Devaan targets red with a cantrip which misses.
ray of frost: 1d20 + 3 ⇒ (10) + 3 = 13
cold: 1d3 + 1 ⇒ (1) + 1 = 2
Ekanta next
Ekanta Hanoi
|
Ekanta appears almost like a living windmill as he enters the melee: Tall, pale, and whirling his staff with a dispassionate, yet ominously inexorable motion.
All VS Red Menace:
masterwork dual-balanced quarterstaff, Centered, flank, Expertise: 1d20 + 12 ⇒ (12) + 12 = 24
bludgeoning damage: 1d6 + 9 ⇒ (6) + 9 = 15
masterwork dual-balanced quarterstaff, Centered, flank, Expertise: 1d20 + 12 ⇒ (10) + 12 = 22
bludgeoning damage: 1d6 + 7 ⇒ (2) + 7 = 9
Mustaparta
|
Strike of staff kills Red on first blow. Wither doesn't give you flank in current position so second strike misses.
Rogarch and Arxoias
Rogarch
|
Rogarch with only one false image remaining steps back slightly (5' step). She targets green attacking twice with her cold iron pole arm.
I am assuming that green is flying 5' off the ground now as it attacked my character last turn. If not I can change the positioning of my character.
Lucerne Hammer to hit,Rage,Heroism, Magic Weapon, Power Attack: 1d20 + 10 + 2 + 2 + 2 - 2 ⇒ (20) + 10 + 2 + 2 + 2 - 2 = 34
Damage, Cold Iron, Magic Weapon, Power Attack, Rage: 1d12 + 6 + 2 + 6 + 3 ⇒ (6) + 6 + 2 + 6 + 3 = 23
Lucerne Hammer (Iterative attack),Rage,Heroism, Magic Weapon, Power Attack: 1d20 + 10 - 5 + 2 + 2 + 2 - 2 ⇒ (17) + 10 - 5 + 2 + 2 + 2 - 2 = 26
Damage, Cold Iron, Magic Weapon, Power Attack, Rage: 1d12 + 6 + 2 + 6 + 3 ⇒ (2) + 6 + 2 + 6 + 3 = 19
Critical Confirm for first attack
Lucerne Hammer to hit,Rage,Heroism, Magic Weapon, Power Attack: 1d20 + 10 + 2 + 2 + 2 - 2 ⇒ (6) + 10 + 2 + 2 + 2 - 2 = 20
Damage, Cold Iron, Magic Weapon, Power Attack, Rage: 1d12 + 6 + 2 + 6 + 3 ⇒ (1) + 6 + 2 + 6 + 3 = 18
Resist Energy: Fire 10 is now active from her bloodrage. One mirror images is up.
| RawkNRole |
RawkNRole hangs back being of little use in this fight.
Total Defence action.
ARXOIAS Rosenthal
|
Can Devaan be botting to move down the stair just 1 square south of where he is? Arxoias really need that 5ft of distance to hit touch AC
Arxoias fires twice at the fleeing blue
Mustket touch: 1d20 + 7 - 4 ⇒ (14) + 7 - 4 = 17 Dmg: 1d12 + 10 ⇒ (1) + 10 = 11
Mustket touch: 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16 Dmg: 1d12 + 10 ⇒ (9) + 10 = 19
@Devaan Thanks!
Devaan Zeleye
|
Devaan has no problem letting people less squishy than him be where they want to be, and follows directions well.
Mustaparta
|
Rogarch bashes really hard the green creature but it is still alive. Arxoias shoots the blue and one bullet is enough for a kill. If you want to shoot green instead, we can use the same rolls
RawkNRole and Wither next
ARXOIAS Rosenthal
|
Rogarch bashes really hard the green creature but it is still alive. Arxoias shoots the blue and one bullet is enough for a kill. If you want to shoot green instead, we can use the same rolls
Yes please. Against green there will be Point-Blank Shot so +1 to the attack and damage. Soft cover is already included as penalty in my roll as usual.
@GM Mechanically does those monster/enemy has at least 3 HD? If so Arxoias will regain 1 Grit point with a killing blow
Mustaparta
|
Bullet ends existence of second demonic being. They have 8 HD. Combat over
Exploring the small room at east end of chamber you find maps of varying sizes drawn on paper, papyrus, and parchment of dozens of styles cover the walls of this chamber. Most of these bear sketched annotations of some form or another, and bare, rectangular spaces in the cartographic wallpaper attest to maps that have been hastily removed. An enormous parchment map of the Worldwound dominates the east wall above a solidly built wooden desk covered in a haphazard array of books and papers. Scores of charcoal symbols and indicators dot this map, pointing out sites of interest that are named less often than not. A hand-sized statue of a fiend stands on top of the desk.
Do you approach the desk?
Devaan Zeleye
|
Knowledge (Local): 1d20 + 8 ⇒ (2) + 8 = 10
Devaan shrugs at the various writings in the room. He will wait for the others to check the desk for surprises before he approaches.
| Wither - Blight Druid |
Wither approaches the desk to take a closer look though it’s rather unlikely for her to understand all those message.
Mustaparta
|
As Wither comes near the desk the carved mouth of the demon statue begins to move and delivers a message “Ah, Thurl, you’re back. I trust your little vacation to Jormurdun was pleasant and that my brethren did not demolish your laboratory in their conquest of Nerosyan. Now that I know where you are, I shall join you shortly. There are plans in motion that go far beyond our original compact, and I wish to make you a part of them.”
DC 18 Intelligence, Linguistics, or relevant Profession check and 10 minutes of reading to make sense of Thurl's writings.
ARXOIAS Rosenthal
|
Not smart enough, untrained, and untrained
Arxoias wait for the smarter teammates to figure things out as she loads an cold iron bullet into her musket.
Tips for Gunslingers: The first shot should always use normal bullet, as it's not only cheaper than paper cartridge, but also less likely to misfire. The reload speed increase doesn't matter if you load it out of combat for the future encounter
Rogarch
|
Rogarch falls out of her rage and rests a bit. After shifting her equipment around she suggests that they move on.
"We can look at the writings latter. We should heal up and then keep moving."
I have buffs up so I don't want to waste time needlessly.
Devaan Zeleye
|
Knowledge (Planes): 1d20 + 8 ⇒ (20) + 8 = 28
Linguistics: 1d20 + 10 ⇒ (17) + 10 = 27
Mustaparta
|
Devaan succeeds finding among Thurl's library The Grimoire of the Beast, which contains detailed instructions regarding the worship of Baphomet. Notes stuck in the book’s pages suggest Thurl studied this text in depth, one section details dozens of hand signs, secret handshakes, and other body language that believers might use to signal to one another their true allegiance. The notes regularly reference someone named Karsos, whom Thurl describes as one might a mentor. Handout of one such note on slide 6
Scattered throughout the desk’s drawers are a three scrolls (DCs 23 and 2x25 to identify) and two pouches containing dust.
Ekanta Hanoi
|
Knowledge (Planes), Wealth of Knowledge: 1d20 + 2 ⇒ (17) + 2 = 19
"Baphomet, Demon Lord of minotaurs; Captain Thurl has obviously converted...but you all probably already know that."
Mustaparta
|
Valais stares open-mouthed about the room, particularly the talking statue, and begins panicking "Something is coming. We should not be here. Let's get out of here NOW.” as she says this vermin scurry out of study room in droves. We should now decide if you want to return to the lodge or explore remaining areas.
Scrolls are heroism, break enchantment and cloudkill.
Ekanta Hanoi
|
Valais stares open-mouthed about the room, particularly the talking statue, and begins panicking "Something is coming. We should not be here. Let's get out of here NOW.” as she says this vermin scurry out of study room in droves. We should now decide if you want to return to the lodge or explore remaining areas.
Ekanta attempts to observe the trajectory of the fleeing vermin; they probably know the best way to safety. At the same time, he addresses Valais.
"Define 'here': This room, or this entire...edifice?"
Rogarch
|
Let explore the remaining rooms. The room left of B! sounds good to me as well.
"We have a job to do. We should finish looking around."
Mustaparta
|
Mustaparta wrote:Valais stares open-mouthed about the room, particularly the talking statue, and begins panicking "Something is coming. We should not be here. Let's get out of here NOW.” as she says this vermin scurry out of study room in droves. We should now decide if you want to return to the lodge or explore remaining areas.Ekanta attempts to observe the trajectory of the fleeing vermin; they probably know the best way to safety. At the same time, he addresses Valais.
"Define 'here': This room, or this entire...edifice?"
"I MEAN THIS ENTIRE BASEMENT! If you really insist on exploring every nook and cranny, you can come back with reinforcements. Trust me on this, something overwhelmingly powerful is soon here and you WILL GET KILLED if you stay for long." she screams in terror
The vermin disappear to any crack large enough for them to fit through. You turn back to where you came. On the way you notice the larvae in B8 corridor have retreated to the northwest corners of their enclosures and stare toward cauldron room with faces contorted in rictuses of terror. On the library room ink runs from pages of books as if they were crying. "Its like reality and everything is scared." she trembles
Ekanta Hanoi
|
"I MEAN THIS ENTIRE BASEMENT!
"*distinctly Tien phrase at once meaning "pardon me", "I'm sorry", and "thank you" in the span of a few syllables"*, I merely wished to be ce-"
If you really insist on exploring every nook and cranny, you can come back with reinforcements. Trust me on this, something overwhelmingly powerful is soon here and you WILL GET KILLED if you stay for long." she screams in terror
The vermin disappear to any crack large enough for them to fit through. You turn back to where you came. On the way you notice the larvae in B8 corridor have retreated to the northwest corners of their enclosures and stare toward cauldron room with faces contorted in rictuses of terror. On the library room ink runs from pages of books as if they were crying. "Its like reality and everything is scared." she trembles
"Then I say we leave. NOW." Ekanta's dreary monotone voice takes on an edge that present company has never heard in it before, something chilly and authoritative.
Perception: 1d20 + 9 ⇒ (19) + 9 = 28 I'll attempt a "beeline" for the exit.
Rogarch
|
Rogarch and RawkNRole take the hint and move with all possible speed towards the exit as well.
Perception, Heroism: 1d20 + 15 + 2 ⇒ (1) + 15 + 2 = 18
ARXOIAS Rosenthal
|
Moved my token to the right door of room B1. Arxoias thinks whatever that were in the growth vat has got out and everyone should get ready for that
Devaan Zeleye
|
Devaan has no intention of staying while everyone else evacuates.
| Wither - Blight Druid |
Wither hastily casts Longstrider on herself. She moves to Ekanta and gives his staff a Shillelagh.
Ekanta Hanoi
|
Uncertain offhand what Wither has done to his staff, Ekanta nods his gratitude to the tainted heirophant just the same; in light of Valais's warnings, of course, he was hoping now was not the time he would need his staff....
Mustaparta
|
Arxoias: 1d20 + 7 + 4 ⇒ (19) + 7 + 4 = 30
Devaan: 1d20 + 2 ⇒ (4) + 2 = 6
Ekanta: 1d20 + 4 ⇒ (12) + 4 = 16
Mika: 1d20 + 9 ⇒ (12) + 9 = 21
RawkNRole: 1d20 - 1 ⇒ (19) - 1 = 18
Rogarch: 1d20 + 15 ⇒ (2) + 15 = 17
Wither: 1d20 + 6 ⇒ (8) + 6 = 14
eidolon: 1d20 - 1 ⇒ (6) - 1 = 5
You return to the stair room where a creature has broken out of its vat. The abomination has the lower body of a serpent patched together from a dozen different creatures, and its upper half is that of a wormlike vermlek with four extra arms borrowed from a nabasu demon.
Moved you to the corridor. Everyone acts before monster
ARXOIAS Rosenthal
|
Arxoias puts two bullets into that abomination.
Musket PBS Touch: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18 Dmg: 1d12 + 10 + 1 ⇒ (10) + 10 + 1 = 21
Musket PBS Touch: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24 Dmg: 1d12 + 10 + 1 ⇒ (8) + 10 + 1 = 19
| Wither - Blight Druid |
Wither also moves forward and casts Owl’s Wisdom on herself.
Mustaparta
|
Gunslinger fires twice at the slithering creature and bullets tear into its flesh, though it resist some of damage.
Mika senses that this is not evil creature as it doesn't seem to posess any intelligence.
Rogarch, Ekanta and Devaan
Ekanta Hanoi
|
Unless it's immune, this thing should probably be making a save against Wither's Miasma.
Knowledge (Planes), Wealth of Knowledge: 1d20 + 2 ⇒ (8) + 2 = 10
Acrobatics to avoid AoO: 1d20 + 8 ⇒ (17) + 8 = 25
Ekanta skillfully clops forward, ducking and weaving past the horror's swiping appendages, and swinging his staff in the momentum of the same movement!
masterwork quarterstaff, Centered, Expertise: 1d20 + 11 ⇒ (5) + 11 = 16
bludgeoning damage: 1d6 + 11 ⇒ (3) + 11 = 14
Did we get any healing after the last fight?
bludgeoning damage: 2d6 + 12 ⇒ (2, 5) + 12 = 19
Rogarch
|
Rogarch begins to rage and her forms seems to blur. She rushes forward drawing her lucerne hammer and attempting to smash the strange vat creature.
To Hit Lucerne Hammer,Rage,Magic Weapon,Heroism,Power Attack: 1d20 + 10 + 2 + 2 + 2 - 2 ⇒ (17) + 10 + 2 + 2 + 2 - 2 = 31
Damage, Cold Iron, Bludgeoning, Magic Weapon,Power Attack, Rage: 1d12 + 6 + 2 + 6 + 3 ⇒ (3) + 6 + 2 + 6 + 3 = 20
Rogarch is now under the effect of the Blur spell while raging
Fortitude DC 19 Save vs Miasma, Rage, Heroism: 1d20 + 10 + 2 + 2 ⇒ (13) + 10 + 2 + 2 = 27
While Rogarch finds Wither's aroma disgusting she is not adversely impacted in combat by it.
| RawkNRole |
RawkNRole dives through the stone wall and glides through it to the other side. While half submerged in the wall he punches out and tries to coordinate with Ekanta to clobber the creature.
To Hit, Slam, Flank, Power Attack, Earth Mastery: 1d20 + 10 + 2 - 2 + 1 ⇒ (8) + 10 + 2 - 2 + 1 = 19
Damage, Bludgeoning, Power Attack, Earth Mastery: 1d6 + 4 + 6 + 1 ⇒ (6) + 4 + 6 + 1 = 17
I will leave it to the GM to decide what type of cover (if any) is appropriate in this circumstance