Mage Sniper

Ekanta Hanoi's page

439 posts. Organized Play character for I'm Hiding In Your Closet.


Full Name

Ekanta Hanoi

Race

Tiefling Soul Seer

Classes/Levels

Fighter 5

Spoiler:
|AC 22*, T 16*|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +7* (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Gender

NN male

Size

medium

Age

80

Special Abilities

mastery of the staff, fiendish gifts, preternatural senses

Alignment

Neutral Neutral

Deity

The Lost Prince

Location

Nerosyan, Mendev

Languages

Tien, Abyssal, Infernal, Common

Occupation

wanderer, boneworker

Strength 18
Dexterity 18
Constitution 10
Intelligence 14
Wisdom 14
Charisma 5

About Ekanta Hanoi

"All that separates life from death is loneliness, suffering...and my whirling staff."

6'2'', 200 lbs.; diaphanous ghost-white hair, lead-white skin, black-on-grey cephalopoid eyes, legs end in deer-like hooves; scion of Wanshou

Absurdity:
Voice of: Michael Bell

Personality:
Primary Motivator: Achievement
Secondary Motivators: Purity, Torment
Tertiary Motivators: Discovery, Conflict, Heroism
Emotional Disposition: Stoic
Moodiness: Phlegmatic
Outlook: Pessimistic
Integrity: Conscientious
Impulsiveness: Controlled
Boldness: Intrepid
Agreeableness: Disagreeable
Interactivity: Reserved
Conformity: Conventional
Sense of Humor: Imperceptible

If he were an ice cream, he would be...jackfruit

If he were a pie, he would be a...umble pie

If he were a soup, he would be...Century-egg jook

If he were an historical building, he would be...the Minaret of Jam

Laurels:

#40025-15

Experience: 12

Prestige: 11

Fame: 19

Prestige Awards:
Wealth of Knowledge (Planes)

Faction Objectives:
Season 8:
DM +
Adventure Outside Absalom +Shokuro +Isger +Five Kings Mountains +Varisia +Mendev
Finalize Report ++!
3 Consecutive Completely Successful Adventures +!
6 Consecutive Completely Successful Adventures +!
Assist Pathfinder Agent +!

Total Goals met: 4

Faction Rewards:
Explorer +3
Guiding Compass +1

Titles:
Courageous Recruit
Goblin Slayer
A Torch In The Dark
Hero of Magnimar

Boons:
Fiend-Blooded
Confirmed Field Agent
Explore, Report, Cooperate
Friend of Janira Gavix
Impressive Find
Legacy of a Princess
Sun Shogun Talismans
Repurposed Trap
Impressive Find
Peircing the Veil
Dark Life Ring
Resisting the Gossamer King

Statistics:
Hit Points: 35 (5d10+1)
Initiative: +4
AC: 20, touch 14, flat-footed 16* (+4 armor, +4 Dexterity, +2 natural)

* = only possible if supernatural abilities are suppressed

Speed: 30 feet

BAB: +5
CMB: +9 (+2 to trip)
CMD: 23 (25 vs trip)

Attacks†: masterwork quarterstaff +13 (1d6+11), masterwork dual-balanced quarterstaff +12/+12 (1d6+9/1d6+7), masterwork cold iron nine-ring broadsword +12 (1d8+8/x3), chakram +10 (1d8+5), or stingchuck +10 (1d4+5 plus vermin)

Saving Throws:
Fortitude: +4
Reflex: +5
Will†: +4

† = subtract 1 from these statistics when not Centered

Other: +1 vs sonic, figments, glamers, patterns, gaze attacks, scent, poison, and disease; +2 profane bonus to Will saves vs negative energy damage; Negative Energy Resistance 5 (calculated after saving throw); +1 to subsequent saves against effects that allow more than one saving throw attempt after having failed the first

Skills: Acrobatics +8, Climb +7, Craft (Boneworking) +12, Perception +9, Sense Motive +9, Survival +7, Swim +7

Other: may make untrained Knowledge (Planes) checks up to a maximum of DC 20; +2 to Bluff, Diplomacy, and Intimidate checks when in Magnimar and its allied cities and towns; +3 circumstance bonus and (where applicable) halved armor check penalty to an Acrobatics, Climb, Survival, or Swim check 1/adventure

DC to demoralize: 17

Favored Class: Fighter (+4 skill points, +1 hit point)

Abilities:
Racial Abilities:
Darkvision 60 feet
Cold/Electricity/Fire Resistance 7
Fiendish Sprinter
Soul Seer

Traits:
Magic: Unscathed
Combat: Monk Weapon Skill (Quarterstaff)

Feats:
Armor Proficiencies (Light, Medium)
Shield Proficiency
Weapon Proficiencies (Simple, Martial)
Armor of the Pit
Weapon Focus (Quarterstaff)
Two-Weapon Fighting
Combat Expertise -2/+2
Weapon Specialization (Quarterstaff)
Improved Trip

6th level: Tripping Staff

7th level: Improved Two-Weapon Fighting

8th level: Greater Weapon Focus (Quarterstaff)

9th level: Improved Critical (Quarterstaff)

10th level: Eroding Strikes

11th level: Double Slice

12th level: Tripping Twirl

13th level: Greater Weapon Specialization (Quarterstaff)

14th level: Greater Two-Weapon Fighting

Class Features:
Guarded Senses +1
Uncanny Dodge
Weapon Training (Monk) +1
Centered Senses +1

Inventory:

GP: 271

a custom-made Belt of Giant Strength +2
explorer's outfit
backpack
masterwork dual-balanced quarterstaff
masterwork cold iron nine-ring broadsword
Future Purchase (520 gp): mithril butterfly swords
8 chakra
3 cold iron chakra
5 silver chakra
1 stingchuck
leather lamellar armor
When affordable (4,250 gp): mithril kikko
masterwork boneworker's tools
Jade Wayfinder
flint and steel
bedroll
grooming kit
mess kit
bandolier
gear maintenance kit
clay water jug
teapot
5 days of trail rations
1 lb. powdered milk
1 lb. tea
earplugs
smoked goggles
saw
hammer
iron spike
collapsible plank
50 ft. twine
billiards gear
3 flasks of acid
1 flask of alchemist's fire
1 flask of liquid ice
2 oils of shillelagh
2 potions of cure light wounds
hex nail
wand of infernal healing (50 charges)
bird feather token
2 jars of brown mold (at home)
Dark Life Ring
Future purchase (7,500 gp)?: Manual of War
Magnimarian medal