Daji

Mika Kitsune's page

148 posts. Organized Play character for Redelia.


Race

Kitsune paladin (sacred servant) of Sarenrae 4

Classes/Levels

| HP 45/45 | AC 18, T 15, FF 14 | F: +10 R: +9, W: +8 | Perc +0 | Init +8

Strength 8
Dexterity 18
Constitution 13
Intelligence 12
Wisdom 10
Charisma 16

About Mika Kitsune

consumables used this scenario:
none
updated 5/6/2023

Mika Kitsune
Female kitsune paladin (sacred servant) 5
LG Medium humanoid (kitsune, shapechanger)
Init 8; Senses low-light vision; Perception +0
Aura courage (10 ft.)
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Defense
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AC 18, touch 15, flat-footed 14 (+3 armor, +1 deflection, +4 Dex)
hp 46 (5d10+12)
Fort 10, Ref 9, Will 8
Immune disease, fear
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Offense
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Speed 30 ft.
Melee +1 scimitar +10 (1d6+5 P & S/18+) or
. . bite +9 (1d4-1 B & P & S)
Ranged mwk longbow +10 (1d8-1 P/×3)
Spell-Like Abilities (CL 5th; concentration +8)
. . 3/day—dancing lights
Domain Spell-Like Abilities (CL 5th; concentration +8)
. . 3/day—fire bolt (1d6+1 fire)
Paladin Spell-Like Abilities (CL 5th; concentration +8)
. . At will—detect evil
Paladin (Sacred Servant) Spells Prepared (CL 2nd; concentration +5)
. . 1st—burning hands[D] (DC 14), hero's defiance[APG], protection from evil
. . D Domain spell; Domain Fire
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Statistics
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Str 8, Dex 18, Con 14, Int 12, Wis 10, Cha 16
Base Atk +5; CMB 4; CMD 19
Feats Dervish Dance[ISWG], Improved Initiative, Weapon Finesse
Traits force for good, illuminator
Skills Acrobatics +6, Diplomacy +11, Heal +6, Knowledge (religion) +9, Perform (dance) +6, Sense Motive +4, Spellcraft +7; Racial Modifiers +2 Acrobatics
Languages Common, Elven, Sylvan
Combat Gear wand of cure light wounds; Other Gear +2 silken ceremonial armor[UC], +1 scimitar, mwk longbow, arrows (20), cloak of resistance +1, ring of protection +1, masterwork backpack[APG], silver holy symbol, waterskin, 1,875 gp, 2 sp
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Special Abilities
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Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Change Shape (Su) Assume a single human form.
Dervish Dance Use Dex modifier instead of Str modifier with scimitar
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Divine Symbol +1 (5 minutes, 1/day) (Su) You can enhance your holy symbol for 1 minute per level one or more times per day.
Fire Bolt 1d6+1 fire (3/day) (Sp) As a standard action, ranged touch attack deals fire dam to foe in 30 ft.
Immunity to Disease
Immunity to Fear (Ex)
Kitsune Magic
Lay on Hands (2d6 hit points, 5/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mercy (Fatigued) (Su)
Paladin (Sacred Servant) Domain (Fire)
Paladin Channel Positive Energy 3d6 (2/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Smite Evil (1/day) (Su) +3 to hit, +5 to damage, +3 deflection bonus to AC when used.