Protecting the Firelight from the Cataclysm of Oracles (Inactive)

Game Master Michael Hallet

RPG Chronicles | Macros | Firelight Map


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Grand Archive

Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

Brekovi has his orb move into the space that Wannikawa is standing.

He then tries to shoot blue with an acid arrow.
Acid Arrow: 1d20 + 15 ⇒ (5) + 15 = 20
Acid damage: 3d8 ⇒ (1, 2, 3) = 6 Plus d6 persistent on hit. Double initial damage on crit.

◆ Sustain Aqueaous Orb
◆◆ Cast Acid Arrow

Dark Archive

Reflex: 1d20 ⇒ 1
Critical Failure

Wanikkawi is trapped by the orb!

Perhaps he is so elated, the Brekovi's concentration is missing and so goes the acid bolt. Miss

Wanikkawi tries to tear its way out of the orb.

Escape: 1d20 + 21 ⇒ (5) + 21 = 26

He barely manages to claw his way out.

He then calls out to the Ysoki. "Come into the darkness with me. Share my power."

◆ Escape
◆ Demand Pact

With a hindered target nearby, the excorion starts to pummel BakBat

◆ Strike Fist OG: 1d20 + 18 ⇒ (16) + 18 = 34
Bludgeoning: 2d8 + 8 ⇒ (6, 6) + 8 = 20 Doubled to 40.

Kidron reacts to prevent some of the damage.

◆ Strike Fist OG: 1d20 + 18 - 4 ⇒ (18) + 18 - 4 = 32 Crit due to being off guard
Bludgeoning: 2d8 + 8 ⇒ (1, 3) + 8 = 12 Doubled to 24.

BakBat goes limp in the excorion's grasp. Dying 2

Finally it tries to spit at Tess.

◆ Strike Bloody Spew: 1d20 + 18 - 10 - 1 ⇒ (8) + 18 - 10 - 1 = 15

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

BEFORE YOUR TURN
❗ Brekovi: Will Save DC 28 vs auditory, linguistic, mental, occult ability ❗

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | sickened 1, reaction used
Green corpse (-15 HP) | clumsy 1, Grabbing BakBat
Brekovi (AC 25, +1 w Shield cantrip) (39/69 HP)
Wanikkawi (-62 HP) | clumsy 1
BakBat (AC 24) (0/62 HP) | Grabbed by Green (Escape DC 25), Dying 2
Blue corpse (-3 HP) | clumsy 1
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-18 HP) | clumsy 1
Xun Saburo (AC 25) (78/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

Brekovi's Will Save (E): 1d20 + 13 ⇒ (11) + 13 = 24 Normal failure

I’ve been mostly useless here anyways. Guess I will try something different.

Horizon Hunters

"I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

What do the Ancestors Want?:

Ancestral Influence: 1d4 ⇒ 1

1=Martial (if moderate curse, your Strikes gain a +1 status bonus to attack rolls and a +2 status bonus to damage.)
2=Skillful (if moderate curse, +1 status bonus to skill checks and perception.)
3=Spellcasting (if moderate curse, non-cantrip spells without a duration gain a status bonus to their damage and healing equal to the spell's level.)
4=Tess’s Choice

Flat Check to Defy Ancestors: 1d20 ⇒ 10

◈◈ Tess defies the ancestors and heals BakBat.

Heal: 4d8 + 32 ⇒ (2, 8, 8, 4) + 32 = 54

Then she knocks an arrow at Wanikkawi.

"It's time to die, Wanikkawi."

Short bow+Striking (Deadly, Ghost touch): 1d20 + 13 + 1 ⇒ (20) + 13 + 1 = 34
Piercing: 2d6 ⇒ (5, 5) = 10
Deadly: 1d10 ⇒ 5

Dark Archive

Tess's shot wounds The Wanikkawi.

The excorion closest to him spits blood at Brekovi

◆ Strike
Bloody Spew: 1d20 + 16 - 1 ⇒ (13) + 16 - 1 = 28
bludgeoning: 3d6 + 2 ⇒ (4, 2, 1) + 2 = 9
Dazzled 1 round.

It's master injured, the undead flesh gives up its spirit.

◆◆ Vital Transfusion - The excorion dies, healing Wanikkawi for half of its remeaning hit points. Wanikkawi heals 61 damage!

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀➤ Flutterbat (AC 21) (35/35 HP)
➤ Kidron Quintus (AC 25) (76/92 HP) | sickened 1, reaction used
Green corpse (-15 HP) | clumsy 1, Grabbing BakBat
Brekovi (AC 25, +1 w Shield cantrip) (30/69 HP) | dazzled 1 round (yellow), sickened 1 at start of next turn.
Wanikkawi (-26 HP) | clumsy 1
BakBat (AC 24) (54/62 HP) | Grabbed by Green (Escape DC 25), Wounded 1
Blue corpse (-3 HP) | clumsy 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
➤ Xun Saburo (AC 25) (78/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

Xun hits the drums, feeling and looking a bit more green than usual

Lingering composition, drums of war, sickened, DC23: 1d20 + 15 + 1 - 1 ⇒ (17) + 15 + 1 - 1 = 32

The haunting hymn feels the air, terrifying his foes in 30 ft

Then he sends a shard rock at another corpse

Telekinetic projectile@blue, sickened: 1d20 + 15 - 1 ⇒ (9) + 15 - 1 = 23
Daamage, slashing: 5d6 ⇒ (1, 3, 4, 6, 3) = 17

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:16/57 | HP:2/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

You are a nightmare that needs to be vanquished Luna exclaims as she hurls more force bolts at Wanikkawi.
fb: 3d4 + 3 ⇒ (2, 3, 2) + 3 = 10

Dark Archive

Kidron steps up and slashes twice at the excorion.

Attack: 1d20 + 15 ⇒ (5) + 15 = 202d8 + 4 ⇒ (8, 7) + 4 = 19
Attack: 1d20 + 15 - 5 ⇒ (16) + 15 - 5 = 262d8 + 4 ⇒ (7, 1) + 4 = 12

Dark Archive

BakBat wakes up only to have the excorion grabbing him punch him some more.

◆ Strike
Attack: 1d20 + 16 - 1 ⇒ (5) + 16 - 1 = 20

◆ Strike
Attack: 1d20 + 16 - 4 - 1 ⇒ (20) + 16 - 4 - 1 = 31
Bludgeoning: 2d8 + 6 ⇒ (7, 2) + 6 = 15 doubled to 30
Kidron reduces the damage by 8

◆ Strike
Attack: 1d20 + 16 - 8 - 1 ⇒ (13) + 16 - 8 - 1 = 20

BakBat is released.

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | sickened 1, reaction used
Green corpse (-15 HP) | clumsy 1, frightened 1
➤ Brekovi (AC 25, +1 w Shield cantrip) (30/69 HP) | dazzled 1 round (yellow), sickened 1 at start of next turn.
Wanikkawi (-36 HP) | clumsy 1
BakBat (AC 24) (32/62 HP) | Wounded 1
Blue corpse (-32 HP) | clumsy 1, frightened 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
Xun Saburo (AC 25) (78/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

Guess we have to destroy the corpses before we can take care of the coward offering false power.

Brekovi continues to maintain the orb, seeing if he can push Wanikkawi further away from him.

He then causes sparks of electricity to attack the two corpses.
◆ Sustain
◆◆ Cast Electric Arc on Blue and Green

Electric Arc DC 24 after sickened: 5d4 ⇒ (4, 3, 4, 1, 3) = 15
Concealment, Blue: 1d20 ⇒ 20
Concealment, Green: 1d20 ⇒ 5

Dark Archive

Reflex: 1d20 ⇒ 7 success
Reflex(blue, green): 1d20 ⇒ 161d20 ⇒ 11 Success, Success

Being slightly distracted by the pact allows Wannikawi to escape the orb.

Wanikkawi, annoyed with the orb tries to gore Brekovi[/ooc]

◆ Strike
Attack: 1d20 + 21 ⇒ (17) + 21 = 38
piercing: 3d10 + 8 ⇒ (3, 6, 2) + 8 = 19 doubled to 38.

Brekovi hits the ground, mortally wounded.

Wanikkawi moves through the light and then on the other side tries to gore Luna.

◆ Stride

◆ Strike
Attack: 1d20 + 21 - 5 ⇒ (8) + 21 - 5 = 24
piercing: 3d10 + 8 ⇒ (4, 4, 9) + 8 = 25

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (32/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | sickened 1, reaction used
Green corpse (-22 HP) | clumsy 1, frightened 1
Brekovi (AC 25, +1 w Shield cantrip) (0/69 HP) | sickened 1, dying 2
Wanikkawi (-36 HP) | clumsy 1
➤ BakBat (AC 24) (4/62 HP) | Wounded 1
Blue corpse (-39 HP) | clumsy 1, frightened 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
Xun Saburo (AC 25) (78/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Vigilant Seal

Goblin Sorcerer 9 | ♥️ 78 | AC 26 | F +15, R +17, W +14 | Perc/Init +12 | Diplo +20 | Thiev +17 | Acro/Intim +16 | Arcana +15 | Nature / U-world Lore +12 | Decept/Perf/Stealth +13 | Athl Craft Med Occult Reli Soc Surv +10 | ◆ | 1=4, 2=4, 3=4, 4=4, 5=1

◆ BakBat scurries away.

"Ex Cat Baalee Perno!"

◆◆ BakBat then casts (a 4th Rank) Blazing Bolt at the two corpses.
Green: 1d20 + 15 ⇒ (16) + 15 = 31
Blue: 1d20 + 15 ⇒ (18) + 15 = 33
Fire damage, with Burn It!: 8d6 + 2 ⇒ (2, 1, 5, 5, 1, 2, 6, 4) + 2 = 28 to each (doubled on a crit)

Dark Archive

BakBat strikes both Excorion with flame.

With Kidron nearby, the excorion within reach attacks.

◆ Strike
Attack: 1d20 + 18 - 1 ⇒ (3) + 18 - 1 = 20

◆ Strike
Attack: 1d20 + 18 - 1 - 4 ⇒ (9) + 18 - 1 - 4 = 22

Unable to land a blow he moves to hide behind one of the tents.

◆ Stride

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Luna (AC 21, +1 w Shield Cantrip) (32/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
➤ Kidron Quintus (AC 25) (76/92 HP) | sickened 1, reaction used
Green corpse (-50 HP) | clumsy 1, frightened 1
Brekovi (AC 25, +1 w Shield cantrip) (0/69 HP) | sickened 1, dying 2
Wanikkawi (-36 HP) | clumsy 1
BakBat (AC 24) (32/62 HP) | Wounded 1
Blue corpse (-67 HP) | clumsy 1, frightened 1
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
➤ Xun Saburo (AC 25) (78/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

Xun heals Brekovi

Soothe@Brekovi, lvl4: 4d10 + 16 ⇒ (1, 4, 6, 7) + 16 = 34 +2 status bonus vs mental effects

"Get up! Brekovi, it is not your time yet!"

Than he moves closer to the flames

Another round of Haunting Hymn

Horizon Hunters

"I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

What do the Ancestors Want?:

Ancestral Influence: 1d4 ⇒ 4

1=Martial (if moderate curse, your Strikes gain a +1 status bonus to attack rolls and a +2 status bonus to damage.)
2=Skillful (if moderate curse, +1 status bonus to skill checks and perception.)
3=Spellcasting (if moderate curse, non-cantrip spells without a duration gain a status bonus to their damage and healing equal to the spell's level.)
4=Tess’s Choice

Tess looks in Wanikkawi's direction and says "Let's get rid of your little batteries, shall we?" She then points her bow at Green and shoots a fiery ray of light at it.
Cast Searing Light
Searing Light attack: 1d20 + 15 ⇒ (14) + 15 = 29
Fire damage: 5d6 ⇒ (1, 5, 1, 3, 6) = 16
Holy damage: 5d6 ⇒ (2, 6, 6, 4, 1) = 19

She follows that up with an arrow. The arrow is way off target.
Short bow+Striking (Deadly, Ghost touch): 1d20 + 13 + 1 - 5 ⇒ (2) + 13 + 1 - 5 = 11
Piercing: 2d6 ⇒ (3, 6) = 9
Deadly: 1d10 ⇒ 9

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:16/57 | HP:2/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

Batteries? Luna remarks. Still ... if that's the case.

She fires another volley of missiles at Blue.
fb: 3d4 + 3 ⇒ (3, 2, 1) + 3 = 9

Ugh! Pitiful

Dark Archive

Luna, I had to adjust Wanikkawi's position. He's currently next to you. He hasn't used any reactions while he's been within reach of others before, but I want to make sure you are still ok with your actions with the adjusted positions on the map.

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:16/57 | HP:2/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

In that case, it's Step,to avoid any reactions, Stride, to move further away and Cast Shield.

Dark Archive

Tessa's ray burns the undead badly.

Kidron steps up to the nearest corpse and slashes at it.

◆ Step

◆ Strike
Attack: 1d20 + 15 - 1 ⇒ (17) + 15 - 1 = 31
Slashing/vitality: 2d8 + 4 + 1d6 ⇒ (7, 6) + 4 + (3) = 20

Critical Hit deals 40 damage + weakness 10 vitality + weakness 5 slashing = 55 damage.

The excorion does not get a chance to retaliate as the strike cuts it down. It had exactly 55 hp left!

Kidron then raises his shield.

◆ Raise Shield

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (32/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | sickened 1
Green corpse (-140 HP) | clumsy 1, frightened 1
➤ Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | sickened 1, wounded 1, prone
Wanikkawi (-36 HP) | clumsy 2, frightened 1
BakBat (AC 24) (32/62 HP) | Wounded 1
Blue corpse (-67 HP) | clumsy 1, frightened 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
Xun Saburo (AC 25) (78/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

Brekovi stands up, casts shield, and then moves just outside the firelight.

Can I see Blue from the position I moved to?

Dark Archive

Yes, but he'd be concealed by the tent as you can just barely make him out.

The Wanikkawi pushes deeper into the firelight and tries to take a bite out of Xun.

◆ Stride
◆ Strike Jaws: 1d20 + 21 - 1 ⇒ (5) + 21 - 1 = 25
Piercing: 3d8 + 8 ⇒ (2, 7, 3) + 8 = 20

Then tries to grab him.
◆ Strike Athletics: 1d20 + 20 - 1 ⇒ (15) + 20 - 1 = 34

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (32/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | sickened 1
Green corpse (-140 HP) | clumsy 1, frightened 1
Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | sickened 1 (1 round), wounded 1, shield up
Wanikkawi (-36 HP) | clumsy 2, frightened 1, grabbing Xun (jaws)
➤ BakBat (AC 24) (32/62 HP) | Wounded 1
Blue corpse (-67 HP) | clumsy 1, frightened 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
Xun Saburo (AC 26) (58/78 HP) | sickened 1, restrained (Escape DC 29)

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

Concealment is acceptable as long as it isn’t full concealment.

Vigilant Seal

Goblin Sorcerer 9 | ♥️ 78 | AC 26 | F +15, R +17, W +14 | Perc/Init +12 | Diplo +20 | Thiev +17 | Acro/Intim +16 | Arcana +15 | Nature / U-world Lore +12 | Decept/Perf/Stealth +13 | Athl Craft Med Occult Reli Soc Surv +10 | ◆ | 1=4, 2=4, 3=4, 4=4, 5=1

BakBat will cast Needle Darts at Wannikawi.
Cast: 1d20 + 15 ⇒ (19) + 15 = 34for: 6d4 ⇒ (3, 3, 4, 1, 4, 1) = 16

Then, he will move away.

Dark Archive

Wanikkawi is pierced by the needles.

The remaining exorcion moves to attack Luna.

◆ Stride
◆ Strike
Fist: 1d20 + 18 - 1 ⇒ (14) + 18 - 1 = 31
Bludgeoning: 2d8 + 8 ⇒ (7, 6) + 8 = 21 crit for 42

One punch and Luna crumples to the ground. Kidron's reaction won't save her, so I won't have him use it.

It then spits at Tessa.

◆ Strike
Bloody Spew: 1d20 + 18 - 1 - 5 ⇒ (8) + 18 - 1 - 5 = 20

But misses.

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Kidron Quintus (AC 25) (76/92 HP) | sickened 1
Green corpse (-140 HP) | clumsy 1, frightened 1
➤ Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | sickened 1 (1 round), wounded 1, shield up
Wanikkawi (-55 HP) | clumsy 2, frightened 1, grabbing Xun (jaws)
BakBat (AC 24) (32/62 HP) | Wounded 1
Luna (AC 21, +1 w Shield Cantrip) (0/57 HP) | dying 2, prone
⠀⠀Flutterbat (AC 21) (35/35 HP)
Blue corpse (-67 HP) | clumsy 1, frightened 1
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
➤ Xun Saburo (AC 26) (58/78 HP) | sickened 1, restrained (Escape DC 29)

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

Acrobatics to escape: 1d20 + 13 ⇒ (16) + 13 = 29 Yes!

Xun wiggles out of the hold and he give a look to Luna he does not like his odds here, but Luna needs his help

Soothe, lvl 3: 3d10 + 12 ⇒ (10, 9, 8) + 12 = 39

Dark Archive

As Xun tries to bring Luna into the fight, Wanikkawi tries to take a bite.

↺ Reactive Strike jaws only
Attack: 1d20 + 21 ⇒ (1) + 21 = 22

Fortune smiles upon Xun as the clumsy spirit stumbles.

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Kidron Quintus (AC 25) (76/92 HP) | sickened 1
Green corpse (-140 HP) | clumsy 1, frightened 1
➤ Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | sickened 1 (1 round), wounded 1, shield up
Wanikkawi (-55 HP) | clumsy 2
BakBat (AC 24) (32/62 HP) | 1ounded 1
Luna (AC 21, +1 w Shield Cantrip) (39/57 HP) | wounded 1, prone
⠀⠀Flutterbat (AC 21) (35/35 HP)
Blue corpse (-67 HP) | clumsy 1
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
Xun Saburo (AC 26) (58/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

Brekovi drains his bonded staff in order to recover his Acid Arrow spell, casts a divination and then the spell he just recovered at Wanikkawi.

[free action] Drain Bonded Item
◆ Cast Sure Strike
◆◆ Cast Acid Arrow

Spell Attack vs Wanikkawi, sickened: 1d20 + 15 - 1 ⇒ (8) + 15 - 1 = 22 Will take other roll
Spell Attack vs Wanikkawi, sickened: 1d20 + 15 - 1 ⇒ (19) + 15 - 1 = 33
Acid damage: 3d8 ⇒ (5, 8, 2) = 15 Plus d6 persistent damage

Horizon Hunters

Female Tiefling Witch (Night)-7 | hp:16/57 | HP:2/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

*bump*

Dark Archive

Wanikkawi is struck by the acid. Kidron moves, interposing his shield before striking the excorion.

◆ Raise Shield
◆ Stride
◆ Strike Sword: 1d20 + 15 ⇒ (12) + 15 = 27
Slashing/vitality: 2d8 + 4 + 1d6 ⇒ (3, 8) + 4 + (4) = 19 34 damage total with weaknesses

PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Kidron Quintus (AC 25) (76/92 HP) | sickened 1
Green corpse (-140 HP) | clumsy 1, frightened 1
Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | sickened 1 (1 round), wounded 1, shield up
Wanikkawi (-70 HP) | clumsy 2, d6 acid
BakBat (AC 24) (32/62 HP) | 1ounded 1
Luna (AC 21, +1 w Shield Cantrip) (39/57 HP) | wounded 1, prone
⠀⠀Flutterbat (AC 21) (35/35 HP)
Blue corpse (-101 HP) | clumsy 1
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
Yellow Corpse (-140 HP) | clumsy 1
Xun Saburo (AC 26) (58/78 HP) | sickened 1

EFFECTS & CONDITIONS REFERENCE

Child's Play :
You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

Building the Bonfire :
The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

Spring Renewal :
You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

Grand Archive

Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

I don’t have shield active. I’m surprised that with the clumsy 2 a 33 failed to crit.
Am I still sickened?

Dark Archive

Yeah, it's higher level than you, so higher AC. Statuses fixed in the next update. Are we able to get a post for Tess or should someone bot her?

Horizon Hunters

"I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

What do the Ancestors Want?:

Ancestral Influence: 1d4 ⇒ 3
  • 1=Martial (if moderate curse, your Strikes gain a +1 status bonus to attack rolls and a +2 status bonus to damage.)
  • 2=Skillful (if moderate curse, +1 status bonus to skill checks and perception.)
  • 3=Spellcasting (if moderate curse, non-cantrip spells without a duration gain a status bonus to their damage and healing equal to the spell's level.)
  • 4=Tess’s Choice
  • The ancestors called out, "Spells, spells! We want spells!"

    Tess uses an Electric Arc to strike at both Wannikawi and the blue corpse battery, and then reaches out to heal Luna and remove her wounded state.

    ◈◈ Electric Arc (DC 25 Reflex) Electric Damage: 5d4 ⇒ (1, 4, 3, 4, 2) = 14

    Heal on Luna: 4d8 ⇒ (6, 2, 4, 7) = 19

    Dark Archive

    Reflex (WB): 1d20 ⇒ 91d20 ⇒ 4
    Success (yes, even with clumsy 2), failure

    Restoring someone to full hp only removes wounded after resting for 10 minutes

    Wanikkawi decides it is best to try to take down the champion with the shiny sword.

    ◆ Strike
    Horns: 1d20 + 21 ⇒ (20) + 21 = 41
    Piercing: 3d10 + 8 ⇒ (6, 2, 6) + 8 = 22 -> 44

    ◆ Strike
    Horns: 1d20 + 21 - 5 ⇒ (2) + 21 - 5 = 18

    ◆ Strike
    Horns: 1d20 + 21 - 10 ⇒ (17) + 21 - 10 = 28
    Piercing: 3d10 + 8 ⇒ (9, 8, 1) + 8 = 26

    Kidron tries to interpose his shield, but Wanikkawi punches through it and gores him viciously. He is able to dodge a follow-up, but not another that leaves him on the verge of a mortal wound.

    Acid: 1d6 ⇒ 6
    Flat Check: 1d20 ⇒ 14

    PARTY CONDITIONS: ---
    TERRAIN FEATURES: Green spaces are difficult terrain
    MAP LINK: ENCOUNTER MAP
    OTHER NOTES: ---

    CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
    Kidron Quintus (AC 25) (11/92 HP) | sickened 1, shield broken, reaction used
    Green corpse (-140 HP) | clumsy 1, frightened 1
    Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | wounded 1
    Wanikkawi (-83 HP) | clumsy 2, d6 acid
    ➤ BakBat (AC 24) (32/62 HP) | wounded 1
    ➤ Luna (AC 21, +1 w Shield Cantrip) (57/57 HP) | wounded 1, prone
    ⠀⠀Flutterbat (AC 21) (35/35 HP)
    Blue corpse (-115 HP) | clumsy 1
    Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
    ⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
    Yellow Corpse (-140 HP) | clumsy 1
    Xun Saburo (AC 26) (58/78 HP) | sickened 1

    EFFECTS & CONDITIONS REFERENCE

    Child's Play :
    You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

    Building the Bonfire :
    The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

    Spring Renewal :
    You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

    Horizon Hunters

    Female Tiefling Witch (Night)-7 | hp:16/57 | HP:2/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

    Pronk. I'm outta force barrages and those pronking things are STILL up. We need to finish this quick.

    She takes a guarded crawl back and casts Haste on Kidron before praying to the Black Butterfly to help her comrades end this quick.

    Vigilant Seal

    Goblin Sorcerer 9 | ♥️ 78 | AC 26 | F +15, R +17, W +14 | Perc/Init +12 | Diplo +20 | Thiev +17 | Acro/Intim +16 | Arcana +15 | Nature / U-world Lore +12 | Decept/Perf/Stealth +13 | Athl Craft Med Occult Reli Soc Surv +10 | ◆ | 1=4, 2=4, 3=4, 4=4, 5=1

    BakBat will cast a two-action Blazing Bolt

    Corpse: 1d20 + 15 ⇒ (2) + 15 = 17

    Wanikkawi: 1d20 + 15 ⇒ (17) + 15 = 32

    Fire damage: 8d6 + 4 + 2 ⇒ (2, 6, 1, 2, 5, 6, 5, 5) + 4 + 2 = 38

    Then BakBat will move next to Luna.

    Dark Archive

    Kidron moves quickly thanks to Luna and BakBat burn Wanikkawi. The last excorion tries to down the champion.

    ◆ Strike
    Fist; OG: 1d20 + 18 ⇒ (5) + 18 = 23
    Bludgeoning: 2d8 + 8 ⇒ (3, 8) + 8 = 19

    Kidron, broken shield, battered body, drops to the ground.

    The creature then steps into the light and pummels Xun
    ◆ Step

    ◆ Strike
    Fist: 1d20 + 18 - 4 ⇒ (5) + 18 - 4 = 19

    PARTY CONDITIONS: ---
    TERRAIN FEATURES: Green spaces are difficult terrain
    MAP LINK: ENCOUNTER MAP
    OTHER NOTES: ---

    CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
    Green corpse (-140 HP) | clumsy 1, frightened 1
    ➤ Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | wounded 1
    Wanikkawi (-121 HP) | clumsy 2, d6 acid
    BakBat (AC 24) (32/62 HP) | wounded 1
    Luna (AC 21, +1 w Shield Cantrip) (57/57 HP) | wounded 1, prone
    ⠀⠀Flutterbat (AC 21) (35/35 HP)
    Kidron Quintus (AC 25) (0/92 HP) | sickened 1, shield broken, reaction used, quickened (stride or strike), dying 1, prone, weapon dropped.
    Blue corpse (-115 HP) | clumsy 2
    ➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
    ⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
    Yellow Corpse (-140 HP) | clumsy 1
    ➤ Xun Saburo (AC 26) (58/78 HP) | sickened 1

    EFFECTS & CONDITIONS REFERENCE

    Child's Play :
    You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

    Building the Bonfire :
    The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

    Spring Renewal :
    You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

    Grand Archive

    NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

    Xun takes a step back and heals Kidron

    Soothe, lvl 3: 3d10 + 12 ⇒ (9, 7, 3) + 12 = 31

    I am out of lvl 3 and 4 spells

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    Brekovi tries arcing electricity between Wanikkawi and the remaining corpse.
    Electric Arc: 5d4 ⇒ (1, 1, 4, 4, 2) = 12 DC 25 basic reflex

    Then he tries throwing his dagger at Blue. The dagger returns to his hand.
    Hand of the Apprentice: 1d20 + 15 ⇒ (8) + 15 = 23
    Slashing: 1d4 + 4 ⇒ (4) + 4 = 8

    Vigilant Seal

    Goblin Sorcerer 9 | ♥️ 78 | AC 26 | F +15, R +17, W +14 | Perc/Init +12 | Diplo +20 | Thiev +17 | Acro/Intim +16 | Arcana +15 | Nature / U-world Lore +12 | Decept/Perf/Stealth +13 | Athl Craft Med Occult Reli Soc Surv +10 | ◆ | 1=4, 2=4, 3=4, 4=4, 5=1

    Spells remaining Focus 1/2, 4 0/3, 3 4/4, 2 4/4, 1 4/4

    Dark Archive

    Reflex (WB): 1d20 ⇒ 161d20 ⇒ 3
    Success, Failure

    The dagger and lightning strike leaving both gravely injured, but still fighting.

    PARTY CONDITIONS: ---
    TERRAIN FEATURES: Green spaces are difficult terrain
    MAP LINK: ENCOUNTER MAP
    OTHER NOTES: ---

    CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
    Green corpse (-140 HP) | clumsy 1, frightened 1
    Brekovi (AC 25, +1 w Shield cantrip) (34/69 HP) | wounded 1
    Wanikkawi (-127 HP) | clumsy 2, d6 acid
    BakBat (AC 24) (32/62 HP) | wounded 1
    Luna (AC 21, +1 w Shield Cantrip) (57/57 HP) | wounded 1, prone
    ⠀⠀Flutterbat (AC 21) (35/35 HP)
    Kidron Quintus (AC 25) (31/92 HP) | sickened 1, shield broken, reaction used, quickened (stride or strike), wounded 1, prone, weapon dropped.
    Blue corpse (-135 HP) | clumsy 2
    ➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
    ⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
    Yellow Corpse (-140 HP) | clumsy 1
    Xun Saburo (AC 26) (58/78 HP) | sickened 1

    EFFECTS & CONDITIONS REFERENCE

    Child's Play :
    You gain a +2 circumstance bonus to recall knowledge checks regarding spirits and the DC increase for rarity is lowered by 2.

    Building the Bonfire :
    The noise from burning thunderbrush startles spirits, causing those in the ceremonial fire’s light to become clumsy (2 in the bright light, 1 in the dim light).

    Spring Renewal :
    You gain a +1 status bonus to checks to Aid each other for the next 24 hours.

    Horizon Hunters

    "I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

    What do the Ancestors Want?:

    Ancestral Influence: 1d4 ⇒ 1
  • 1=Martial (if moderate curse, your Strikes gain a +1 status bonus to attack rolls and a +2 status bonus to damage.)
  • 2=Skillful (if moderate curse, +1 status bonus to skill checks and perception.)
  • 3=Spellcasting (if moderate curse, non-cantrip spells without a duration gain a status bonus to their damage and healing equal to the spell's level.)
  • 4=Tess’s Choice
  • Flat Check to Defy Ancestors: 1d20 ⇒ 7

    Tess says to her ancestors, "No, I feel like lighting up Wannikawi's presence. Burn, you fiend."

    ◈◈ Searing Light attack: 1d20 + 15 ⇒ (17) + 15 = 32
    Fire damage: 5d6 ⇒ (4, 2, 3, 4, 6) = 19
    Holy damage: 5d6 ⇒ (4, 3, 1, 1, 2) = 11

    She then follows up with a shot at the last corpse battery, but it likely goes wide.

    Short bow+Striking (Deadly, Ghost touch): 1d20 + 13 + 1 - 5 ⇒ (11) + 13 + 1 - 5 = 20
    Piercing: 2d6 ⇒ (1, 6) = 7

    Dark Archive

    The ray strikes Wanikkaw and he burns to ash. The remaining excorion, freed from the power of the malevolent spirit gives up his hold onto undeath.

    About an hour after the fight with Wanikkawi, the sun rises and the citizens of Niishan come out to greet the PCs and congratulate them on making it through the night. Mayor Deyahi asks the PCs how the Fire Watch went.

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    Seeing the battle is done, Brekovi waits a few minutes before tentatively coming back into the firelight, checking if it still sickens him. He then offers the healing potions he got for provisioning to Kidron and and BakBak.

    He then helps put things back in order as his wounds slowly heal.

    When the mayor asks about the watch, Brekovi admits “We met Wanikkawi. We are fortunate that we survived the encounter.

    Horizon Hunters

    Female Tiefling Witch (Night)-7 | hp:16/57 | HP:2/3 | F12 R10 W12 | AC21 | P9 I9 | DV | EA | 124312-2005

    That reminds me. One group of spirits said that there were five around the bonfire and Wannikkawi was the fifth who abandoned his colleagues and fled into the night

    Horizon Hunters

    "I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

    Tess smiles at the citizens of Niishan. "It was our honor to Protect the Firelight last night."

    Grand Archive

    NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---

    Xun breathes out and when the sun rises he goes and pukes in the bushes "Sorry about that, I must have caught something ..."

    The bard jokes

    "I was expecting dull and boring night, but it was entertaining that's for sure ..."

    Horizon Hunters

    "I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

    Tess feels something settle within her as she is surrounded by the happy people of Niishan. "It's odd, but I think that my ancestors feel more settled now. Perhaps we can find a more harmonious path going forward."

    Tess is retraining into a Warpriest Cleric of Pharasma. I've finally decided the path forward!

    Dark Archive

    Mayor Deyahi solemnly accepts the information and says they will tell the proper version of the story at future festivals. She is grateful to the Pathfinder Society for handling the unexpected attack and welcomes the PCs to stay for the entirety of the Festival of Fire.

    END

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    Dark Archive

    I will get RPG Chronicles and other things set up by the weekend.

    Dark Archive

    Atae's PC options:

    I have a few characters that can do, depending on need
    5th level champon,
    5th level ranger/acrobat
    7th level wizard/magabayyan cascade bearer
    8th level cleric, her :)

    Dark Archive

    RPG Chronicles is ready.

    Horizon Hunters

    "I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

    Let's do the discussion of what everyone is bringing here, and keep Gameplay for our adventure. I am bringing Tess, a 7th level Ancestor Oracle. Though she is an elf, she is a duskwalker, created roughly 7 months ago, so she is a 'new' soul, fascinated by everything the mortal world has to offer.

    I have 4 Glyphs as does Bret, so everyone starts with 2 Hero Points.

    Bret and I will be gone during GenCon, but may be able to update once a day... Still, we will be distracted as we are both on the GM Indentured Servitude Plan.

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    I think my best option is Brekovi, my 7th level ysoki wizard from Pashow, Thuvia. They have previously worked with Tess.

    I would need to level the character.

    I do have other options. None of them are martial characters.


    I have glyphs, but they do not matter now ;)

    THanks @Mike for running this table and having me, Hey @Hmm and Bretl, great to be playing with you again. Hey all!

    For the PCs I have:
    Bard lvl 7 or 8 (need to count chronicles) that I would like to play this scenario with ;)
    Flames Oracle lvl 7 (but I think we have Oracle already)
    Wizard lvl 8 (Ysoki ;) but we have this one as well)
    Magus lvl 5 (frontline) - I will play him if we have no other front folks, but since we seem to be heading into high tier I would try to avoid playing lvl 5 PC ;)


    Players are:

    Hmm
    Bret
    Atae
    BakBat
    Farol
    phaeton_nz

    phaeton_nz wrote as Luna Moon

    Luna Moon wrote:

    I've got the following:

    7th level healer/cleric
    7th level Witch of the Night - this one which needs levelling.
    7th level elementalist
    6th level Angelic sorceress
    6th level fey sorceress
    5th level cosmic oracle
    5th level Baba Yaga witch
    5th level Magus
    5th level winter witch
    5th level poppet wizard

    Do we want to go high or low? Also offering 3 glyphs

    Atae wrote:

    I have a few characters that can do, depending on need

    5th level champon,
    5th level ranger/acrobat
    7th level wizard/magabayyan cascade bearer
    8th level cleric, her :)

    Copied from Gameplay.

    One of my other options would be to bring two dragons.

    Dragon-Scaled Kobold Summoner 7 with Dragon Eidolon

    I may have missed it, has BakBat said what they have for characters?


    Bakbat wrote:
    'I have a 7th level Sorcerer who can play 5-08' which makes sense:
    Bakbat profile

    Horizon Hunters

    Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search

    So we have a dedicated healer and blasty casters?


    So of the options mentioned, I think we are looking at:

    Hmm
    Tess, ancestry oracle 7

    Bret
    Tarcog, summoner 7 with dragon eidolon that can melee
    or
    Brekovi, wizard 7

    Ira Kroll
    BakBat, 7th level sorcerer

    Farol
    Xun Saburo, Bard 7 or 8

    Jason R
    Atea, cloistered Cleric 8, versatile font (harm or heal)

    phaeton_nz
    Luna Moon, witch 7

    I can not see the Pathbuilder character sheet for BakBat so I don’t know what they bring to the table.

    Atea and Tess both have Battle Medicine.
    Atea and Tess have Heal while Xun Saburo has Soothe.

    It looks like the group has fairly broad skill coverage although there are a few holes.

    Although Brekovi fills in the group skills better, I think we probably need someone to support Tess in melee.

    Shall I bring Tarcog?

    Horizon Hunters

    Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search

    She also has soothe from Captivator but if ee have a healing oracle is a cleric needed?


    If Tess is going to be our front line, that doesn’t leave a lot of time for healing in combat.

    Why, what character were you considering playing instead of Atea?

    Horizon Hunters

    Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search

    I would prefer Atae

    Horizon Hunters

    Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search

    She is actually 9th level!

    Horizon Hunters

    Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search

    Let me level my champion, he will be 6th level.

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    With Champion in the mix, I will bring my Wizard.

    I will get my profile updated tonight.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    Here he is. 6th level paladin chamption/knight of last wall

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    Is there anything else that I should buy? I wasn't sure if I should have gone knight vigilant or knight reclaimant. I like the whole crimson theme for Ragathiel. I am looking forward to the new champion codes. I am looking at making him a Grandeur champion,

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield
    Kidron Quintus wrote:
    Is there anything else that I should buy? I wasn't sure if I should have gone knight vigilant or knight reclaimant. I like the whole crimson theme for Ragathiel. I am looking forward to the new champion codes. I am looking at making him a Grandeur champion,

    I think you have an invalid piece of equipment.

    +1 disrupting striking ghost touch bastard sword

    You have put two property runes (disrupting and ghost touch) on a weapon with only a +1 potency rune.

    Runes are limited.
    “The number of property runes a weapon or armor can have is equal to the value of its potency rune. A +1 weapon can have one property rune, but it could hold another if the +1 weapon potency rune were upgraded to a +2 weapon potency rune. Since the striking and resilient runes are fundamental runes, they don't count against this limit.”

    ——

    As for missing equipment, I can suggest a few things.

    A composite shortbow or composite longbow along with some arrows would be useful for when the foe is outside javelin range.

    You should have a free wayfinder by now. Go into the boons tab of Organized Play, it will allow you to get one for free. While there, you might as well pick up a Mentor boon in case you ever play at a table where someone is getting a level bump.

    A magical item that gives an item bonus to a skill you use such as Athletics, Medicine or Religion. This page lists equipment that give Item bonuses to skills.

    If you own the Lost Omens Pathfinder Society Guide, a Pearly White Spindle Aeon Stone will allow you to slowly heal while you are refocusing or doing other things.

    If you aren’t going to put runes on all your weapons, carry an Oil of Potency or something like it so you can make other weapons magical. A scroll of Runic Weapon is another way since most groups would have someone who could use it for you.

    Dark Archive

    Brekovi wrote:

    I think you have an invalid piece of equipment.

    +1 disrupting striking ghost touch bastard sword

    Disrupting probably comes from the Blade Ally ability.

    "In your hands, the item gains the effect of a property rune and you also gain the weapon's critical specialization effect."

    It only gains the effects of the rune. It isn't inscribed with the rune and doesn't count against the property rune limit.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    That is the weapon ally rune that he gets as a champion.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    I got a short compoiste bow with striking and a +1, Are these runes required for his other weapons? Those runes do end up being less expensive than scrolls and oils in the long run, don't they?

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    Sorry, it wasn’t obvious to me that you were using Blade Ally to put one of the runes on the weapon.

    Kidron Quintus wrote:
    I got a short compoiste bow with striking and a +1, Are these runes required for his other weapons? Those runes do end up being less expensive than scrolls and oils in the long run, don't they?

    It isn’t difficult to support two weapons with runes if you keep to just the fundamental runes on the secondary weapon. I have done it on a couple of characters. It does take a little bit of care as you could run into a situation where a rune for your primary equipment could get delayed if you don’t plan your purchases.

    The damage from just the fundamental runes are sort of needed in order for the weapons to be worthwhile. Without them, you will likely run into situations where you can not get past resistances.

    Horizon Hunters

    "I am number four" | 820-2004 | Female Duskwalker Elf Warpriest Cleric 8 with Witch Dedication | HP 70/70 | AC 26 | F +13 R +14 W +16 | Perc +16 | 35/45) Speed | Focus 2/2 | Healing Font 5/5 Spells 1st 2/2 2nd 2/2 3rd 2/2 | Hero Points 2/3 | Campaign Coin 1/1 | Active Conditions: Darkvision; Resist Cold & Mental 2; Negative 1 ---

    Mike, can we use Doug Hahn's Macro sheet to make secret rolls easier?

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    That does make a lot of sense.

    Grand Archive

    NG Male Half-Orc Bard 7 | HP 75/75 | AC 26 | F +10 R +15 W +13 (+1 vs magic) | Perc +13 (low-light vision, +2 init) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 3/3 3rd: 0/3 4th: 0/2 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---
    Tess of Tosof wrote:
    Mike, can we use Doug Hahn's Macro sheet to make secret rolls easier?

    To chime in, Personally I stopped using it. Even if I get all of the players to fill it in (and usually I get 4 out of 6, and then I have to chase the two players to do it), I feel like it discourages people from posting. To give an example:

    - GM posts intro to a mission with RK at the end (story old as time)
    - Gm goes to macro sheet rolls it, provides responses
    - GM moves the party forwards as effectively all of the thing is done, maybe beyond the questions.

    I felt that it times it takes away incentive from players to post, and despite that post: 'Society +8' is not really a post, some players use it as an excuse to RP along.

    So all in all, I felt like I prefer to not use that sheet - however I do love his sheet for initiative tracking ;)

    p.s. i have almost update Xun to lvl 7, I still need to update his items.

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    I tend to use the spreadsheet as it makes it much easier for the GM to do secret rolls, other players to bot a player that hasn’t responded in a while, keeps the game moving, and makes it easier to see what skills various characters have.

    If we are not going to use the spreadsheet, I will need to expand my botting profile more. I already need to make updated botting, but for saves and skills the spreadsheet is easier than creating it for a botting spoiler.

    Dark Archive

    I will provide something a bit later when I have some time tonight.

    Dark Archive

    Here is a sheet to fill out so that I can do you secret rolls.

    Macros

    Wayfinders Contributor

    Can you grant me editing priveleges?

    Dark Archive

    done

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    Macros filled in.

    Let me know if you want every feat related to a skill or save listed. I didn’t list things like Experienced Tracker, Forager.

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    GenCon will be interfering with my posting schedule for the next week. Feel free to bot if I don’t respond quickly enough.

    Wayfinders Contributor

    Brekovi wrote:
    GenCon will be interfering with my posting schedule for the next week. Feel free to bot if I don’t respond quickly enough.

    Same.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    He is updated and filled out the Google Sheets under Player 3

    Dark Archive

    Looks like bonfire and children were the top 2. I'll move us on in the morning.

    Horizon Hunters

    Whisper Elf, Cloistered Cleric 9/Captivator 97HP/AC 25; Fort +16; Ref +15; Will +19/Perception +18(+20 to Seek a unseen creature that you hear within 30 ft.) 1 Hero Point/Conditions/Search

    GM, can you make Atae inactive please?

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    I had to say good-bye to my 17 year old tabby this morning.

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield
    Kidron Quintus wrote:
    I had to say good-bye to my 17 year old tabby this morning.

    Sorry to hear that.

    Dark Archive

    Kidron Quintus wrote:
    I had to say good-bye to my 17 year old tabby this morning.

    Hopefully many fond memories remain.

    Sorry for the delay. I had to take my son to the doctor's office this morning.

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield
    GM Mike Hallet wrote:
    Sorry for the delay. I had to take my son to the doctor's office this morning.

    Hope it was nothing serious and that he is alright.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    I had him since he was 2 months old. He was such a good boy. I keep expecting to hear him call because he wants water from the sink spicket or to cry for treats or to call him to give him his medicine.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    Is it too late to remaster him?

    Dark Archive

    It is. The purpose of starting this now was to lock characters into their pre-remaster versions before the updates become mandatory on the 12th.

    Dark Archive

    Looks like a roll is needed from Tess since their result could change the outcome. Given that Gen Con is happening now and I am going camping for a week starting tomorrow, I am not in a rush to push this game forward.

    Dark Archive

    If you haven't already done so, please fill out RPGChronicles and the Macros, linked at the top.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    How long do we have to revise characters?

    Dark Archive

    You can use your free rebuild until the end of the year.

    Radiant Oath

    LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

    Thank you!

    Grand Archive

    Male ysoki wizard 7| 35’ | Perc +11 Low-Light, Scent (imprecise, 30') | HP: 69/69 | AC: 25 (26 with Shield) | F: +11 R: +15 W: +13, Resist Neg 1| Focus: 0 | Exploration: Detect Magic | Drain Bonded: 4 3 1 | Hero Points: 0 | Status: Tailwind, Alarm, Wounded 1, Shield

    I don’t think there is any reason you couldn’t create the rebuild and apply it at the end of this session, thereby not having to worry about getting another game in before the end of the year. You just would play the current version and use the rebuild at the end.

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