GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

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HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 5/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd muses thoughtful while observing the display " Good, good. Seems nothing for us here. Where to next?"


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none
Ohrmizd wrote:
Ohrmizd muses thoughtful while observing the display " Good, good. Seems nothing for us here. Where to next?"

"Unless you have spotted a secret door, there's only one way forward."

On to D14, I guess, unless we want to back-track for some reason?


Current form: Huge Air Elemental; +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects Male Human (Desert) Druid 15 HP 160/160 + 1d8+7 temp hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 6/7 |Rod x2 6/6

Looks like there is a passage branching off to D5. We could head off that way too, but I say we press on.


HP 153/153 AC 36 32 TAC 17 13 FF 33 29 | CMD 33 29 | F +16 R +14 W +17 (Stalward) Resist: fire 30 | HL: 15/15 B: 15/15 BSP: 10/10 Ju: 5/5 ST: 4/4 L1: 6/6 L2: 6/6 L3: 5/5 L4: 5/5 L5: 3/3 | Ini: +6 | Senses: +22 |
Skills:
Acrob+11,Bluff+16,Climb+11,Diplo+22,Disguis+3,Fly+9/+14,Heal+8,Intimidate+2 9,K.arcana+5/+9,K.planes+18/+22,K.religion+9/+13,K.history+13,Linguis+11,Se nsM+22,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 15 | GMW 12h, MV 12h

Ohrmizd considers both directions for a while "We can go with Omari's suggestion first, if we do not find anything there, then we try the other one"

With a swift command, the Kheleshite orders the flying carpet to go on.


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 101/103 F +11 R +12 W +14

"That sounds like sound advice to me." Nodding to Ohrmizd, Heshan followed the inquisitor into the next room.


Kitsune Game Master

The hellish light of a huge lake of lava lights this immense cavern. To the west, a wide ledge of stone rises out of the lava, creating a ten-foot-high cliff above the molten rock. Sprawling atop this ledge, half embedded in the rock wall and looming over the molten lake below, is a colossal skeleton, fossilized by time, of a vast snake-like monster. A deep thrumming noise, like a colossal heartbeat, reverberates through the rock, the skeleton’s ribs forming a cathedral-like dome while its skull hangs over the surface of the lake below.

In there you find a 22-foot-tall muscular efreeti with crimson skin, smoldering eyes, huge black horns, and a fierce and arrogant expression. He wears an elaborate bronze breastplate that is scorched by flame and still seems to be on fire in places. He wears elaborate gold and brass
jewelry and wields a huge, burning scimitar. You finally found Jhavhul.

Read:
Didn't have the time to properly read up Jhavhul's abilities so I can properly take you apart. Therefore no initiative yet.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Don't forget to put him on the map...

Once you're done reading...:

Init: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
+5 Dex +1 ioun stone


Current form: Huge Air Elemental; +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects Male Human (Desert) Druid 15 HP 160/160 + 1d8+7 temp hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 6/7 |Rod x2 6/6

Initiative: 1d20 + 0 ⇒ (9) + 0 = 9


Kitsune Game Master

Init:
Ohrmizd: 1d20 + 5 ⇒ (20) + 5 = 25
Heshan: 1d20 + 4 ⇒ (8) + 4 = 12
Omari: 1d20 + 4 ⇒ (14) + 4 = 18
Hazreem: 1d20 + 0 ⇒ (9) + 0 = 9

Jhavhul: 1d20 + 6 ⇒ (15) + 6 = 21
IS: 1d20 + 8 ⇒ (14) + 8 = 22
IS: 1d20 + 8 ⇒ (17) + 8 = 25
IS: 1d20 + 8 ⇒ (12) + 8 = 20
IS: 1d20 + 8 ⇒ (12) + 8 = 20

Ohrmizd <--


Kitsune Game Master

While Ohrmizd ponders what to do, something punches him in the face. Though no one is seen. After a short moment of shock, the others also get this treatment. Also, you find youself separated from Jhavhul by a wall of fire. The curtain of flames isn't high enough to cut you off completely, so there is a large gap at the bottom over the lava.

@Ohrmizd
Punch: 1d20 + 12 ⇒ (17) + 12 = 292d6 + 4 ⇒ (3, 2) + 4 = 9

@Heshan
Punch: 1d20 + 12 ⇒ (3) + 12 = 152d6 + 4 ⇒ (5, 4) + 4 = 13

@Omari
Punch: 1d20 + 12 ⇒ (14) + 12 = 262d6 + 4 ⇒ (4, 3) + 4 = 11

@Hazreem
Punch: 1d20 + 12 ⇒ (14) + 12 = 262d6 + 4 ⇒ (5, 3) + 4 = 12

Enemies
Ohrmizd, Omari, Heshan, Hazreem, Marid <--


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Realizing that there's an invisible threat, Omari tries to cast Invisibility Purge...

standard action - cast defensively, Invisibility Purge

Concentration: 1d20 + 15 + 5 ⇒ (10) + 15 + 5 = 30 vs DC 21 = 15 +2*3
15 cl +5 wis


Kitsune Game Master

There is no punch in the face for the casting, but nothing changes. Whatever is there invisibly still doesn't show their face.


Current form: Huge Air Elemental; +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects Male Human (Desert) Druid 15 HP 160/160 + 1d8+7 temp hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 6/7 |Rod x2 6/6

Seriyle studies the punching phenomenon closely, "This sounds like a spell to me!"

Free action: Spellcraft take 10, total 36.


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Kitsune Game Master

Hazreem finds no magic in that, but his knowledge of bodily harm and causes of it (Heal) tells him, that he was punched by a big strong fist in the face.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

As a player, I know the answer to what's invisible, but not affected by invisibility purge. However, Omari as a character has K Planes 4; I would suggest a K Planes check... and perhaps spellcraft so as to be aware that I cast Invisibility purge.

Khedron, meanwhile, has a fully functioning sense of smell, and can thus locate what is punching Omari; he attempts to return the favor.


Full attack, Khedron

Scent wrote:
... When the creature is within 5 feet of the source, it pinpoints the source’s location...

If it's punching Omari in the face, it has to be within 5' of Khedron, so he knows which square he's attacking.

Khedron Horns, To Hit: 1d20 + 9 + 10 + 1 + 1 - 1 - 3 ⇒ (2) + 9 + 10 + 1 + 1 - 1 - 3 = 19
+9 bab +10 str +1 enhancement (AoMF) +1 Heroes Feast + 1 Weapon Focus (Gore) -1 size -3 PA
Khedron Horns, Miss Chance: 1d100 ⇒ 83 > 50 is good
Khedron Horns, Damage: 2d6 + 10 + 6 + 1 ⇒ (4, 2) + 10 + 6 + 1 = 23
+10 str +6 PA +1 enhancement (AoMF)

Khedron Hoof A, To Hit: 1d20 + 9 + 10 + 1 + 1 - 1 - 3 - 2 ⇒ (16) + 9 + 10 + 1 + 1 - 1 - 3 - 2 = 31
+9 bab +10 str +1 enhancement (AoMF) +1 Heroes Feast-1 size -3 PA -2 secondary natural attack
Khedron Hoof A, Miss Chance: 1d100 ⇒ 99 > 50 is good
Khedron Hoof A, Damage: 1d4 + 5 + 3 + 1 ⇒ (4) + 5 + 3 + 1 = 13
+5 0.5*str +3 0.5*PA +1 enhancement (AoMF) +2 competence (bard performance)

Khedron Hoof B, To Hit: 1d20 + 9 + 10 + 1 + 1 - 1 - 3 - 2 ⇒ (15) + 9 + 10 + 1 + 1 - 1 - 3 - 2 = 30
Khedron Hoof B, Miss Chance: 1d100 ⇒ 66 > 50 is good
Khedron Hoof B, Damage: 1d4 + 5 + 3 + 1 ⇒ (1) + 5 + 3 + 1 = 10


Current form: Huge Air Elemental; +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects Male Human (Desert) Druid 15 HP 160/160 + 1d8+7 temp hp | AC 23 , T 13, FF 20 | F: +13, R: +9, W: +18 | CMD 21 | Perc. +23 | Init. +0 | Stealth +4
Resources:
Heat Shimmer 10/10 | Wild Shape 6/7 |Rod x2 6/6
Omari the Landless wrote:
As a player, I know the answer to what's invisible, but not affected by invisibility purge. However, Omari as a character has K Planes 4; I would suggest a K Planes check... and perhaps spellcraft so as to be aware that I cast Invisibility purge.

Seriyle has Knowledeg Planes +35 so she can take 10 for total 45.

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