
Ohrmizd |

Ohrmizd muses thoughtful while observing the display " Good, good. Seems nothing for us here. Where to next?"

Omari the Landless |

Ohrmizd muses thoughtful while observing the display " Good, good. Seems nothing for us here. Where to next?"
"Unless you have spotted a secret door, there's only one way forward."
On to D14, I guess, unless we want to back-track for some reason?

Hazreem Al'Shakar_1 |

Looks like there is a passage branching off to D5. We could head off that way too, but I say we press on.

Ohrmizd |

Ohrmizd considers both directions for a while "We can go with Omari's suggestion first, if we do not find anything there, then we try the other one"
With a swift command, the Kheleshite orders the flying carpet to go on.

Foxy Quickpaw |

The hellish light of a huge lake of lava lights this immense cavern. To the west, a wide ledge of stone rises out of the lava, creating a ten-foot-high cliff above the molten rock. Sprawling atop this ledge, half embedded in the rock wall and looming over the molten lake below, is a colossal skeleton, fossilized by time, of a vast snake-like monster. A deep thrumming noise, like a colossal heartbeat, reverberates through the rock, the skeleton’s ribs forming a cathedral-like dome while its skull hangs over the surface of the lake below.
In there you find a 22-foot-tall muscular efreeti with crimson skin, smoldering eyes, huge black horns, and a fierce and arrogant expression. He wears an elaborate bronze breastplate that is scorched by flame and still seems to be on fire in places. He wears elaborate gold and brass
jewelry and wields a huge, burning scimitar. You finally found Jhavhul.

Omari the Landless |

Don't forget to put him on the map...
Init: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
+5 Dex +1 ioun stone

Hazreem Al'Shakar_1 |

Initiative: 1d20 + 0 ⇒ (9) + 0 = 9

Foxy Quickpaw |

Heshan: 1d20 + 4 ⇒ (8) + 4 = 12
Omari: 1d20 + 4 ⇒ (14) + 4 = 18
Hazreem: 1d20 + 0 ⇒ (9) + 0 = 9
Jhavhul: 1d20 + 6 ⇒ (15) + 6 = 21
IS: 1d20 + 8 ⇒ (14) + 8 = 22
IS: 1d20 + 8 ⇒ (17) + 8 = 25
IS: 1d20 + 8 ⇒ (12) + 8 = 20
IS: 1d20 + 8 ⇒ (12) + 8 = 20
Ohrmizd <--

Foxy Quickpaw |

While Ohrmizd ponders what to do, something punches him in the face. Though no one is seen. After a short moment of shock, the others also get this treatment. Also, you find youself separated from Jhavhul by a wall of fire. The curtain of flames isn't high enough to cut you off completely, so there is a large gap at the bottom over the lava.
@Ohrmizd
Punch: 1d20 + 12 ⇒ (17) + 12 = 292d6 + 4 ⇒ (3, 2) + 4 = 9
@Heshan
Punch: 1d20 + 12 ⇒ (3) + 12 = 152d6 + 4 ⇒ (5, 4) + 4 = 13
@Omari
Punch: 1d20 + 12 ⇒ (14) + 12 = 262d6 + 4 ⇒ (4, 3) + 4 = 11
@Hazreem
Punch: 1d20 + 12 ⇒ (14) + 12 = 262d6 + 4 ⇒ (5, 3) + 4 = 12
Enemies
Ohrmizd, Omari, Heshan, Hazreem, Marid <--

Omari the Landless |

Realizing that there's an invisible threat, Omari tries to cast Invisibility Purge...
standard action - cast defensively, Invisibility Purge
Concentration: 1d20 + 15 + 5 ⇒ (10) + 15 + 5 = 30 vs DC 21 = 15 +2*3
15 cl +5 wis

Hazreem Al'Shakar_1 |

Seriyle studies the punching phenomenon closely, "This sounds like a spell to me!"
Free action: Spellcraft take 10, total 36.

Omari the Landless |

As a player, I know the answer to what's invisible, but not affected by invisibility purge. However, Omari as a character has K Planes 4; I would suggest a K Planes check... and perhaps spellcraft so as to be aware that I cast Invisibility purge.
Khedron, meanwhile, has a fully functioning sense of smell, and can thus locate what is punching Omari; he attempts to return the favor.
Full attack, Khedron
... When the creature is within 5 feet of the source, it pinpoints the source’s location...
If it's punching Omari in the face, it has to be within 5' of Khedron, so he knows which square he's attacking.
Khedron Horns, To Hit: 1d20 + 9 + 10 + 1 + 1 - 1 - 3 ⇒ (2) + 9 + 10 + 1 + 1 - 1 - 3 = 19
+9 bab +10 str +1 enhancement (AoMF) +1 Heroes Feast + 1 Weapon Focus (Gore) -1 size -3 PA
Khedron Horns, Miss Chance: 1d100 ⇒ 83 > 50 is good
Khedron Horns, Damage: 2d6 + 10 + 6 + 1 ⇒ (4, 2) + 10 + 6 + 1 = 23
+10 str +6 PA +1 enhancement (AoMF)
Khedron Hoof A, To Hit: 1d20 + 9 + 10 + 1 + 1 - 1 - 3 - 2 ⇒ (16) + 9 + 10 + 1 + 1 - 1 - 3 - 2 = 31
+9 bab +10 str +1 enhancement (AoMF) +1 Heroes Feast-1 size -3 PA -2 secondary natural attack
Khedron Hoof A, Miss Chance: 1d100 ⇒ 99 > 50 is good
Khedron Hoof A, Damage: 1d4 + 5 + 3 + 1 ⇒ (4) + 5 + 3 + 1 = 13
+5 0.5*str +3 0.5*PA +1 enhancement (AoMF) +2 competence (bard performance)
Khedron Hoof B, To Hit: 1d20 + 9 + 10 + 1 + 1 - 1 - 3 - 2 ⇒ (15) + 9 + 10 + 1 + 1 - 1 - 3 - 2 = 30
Khedron Hoof B, Miss Chance: 1d100 ⇒ 66 > 50 is good
Khedron Hoof B, Damage: 1d4 + 5 + 3 + 1 ⇒ (1) + 5 + 3 + 1 = 10

Hazreem Al'Shakar_1 |

As a player, I know the answer to what's invisible, but not affected by invisibility purge. However, Omari as a character has K Planes 4; I would suggest a K Planes check... and perhaps spellcraft so as to be aware that I cast Invisibility purge.
Seriyle has Knowledeg Planes +35 so she can take 10 for total 45.