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“You wish for our friendship, but will you stand by your friends? Or will you betray them, so your own light can shine all the brighter?”
The creatures come closer, you see two forms roughly human in size and shape, slightly hunched with green skin and beard like a tangle of vines.
Again, each PC can attempt a DC 22 Arcadia Lore or Plains Lorecheck or a DC 25 Diplomacy, Nature, or Society check to soothe the spirits. This a group check to earn Friendship Points.
You can attempt to identify the creatures. Applicable skills are Nature, Fey Lore, and Plant Lore.

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“A united group is much stronger. As Pathfinder agents we are taught the power of cooperation.”
Brekovi's Society (T): 1d20 + 13 ⇒ (2) + 13 = 15 Hero point
Brekovi's Nature (T) to identify creatures: 1d20 + 11 ⇒ (5) + 11 = 16
Brekovi's Society (T), vestments: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15 Stll a crit fail

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Nature +11 RK to identify
Diplomacy, DC25: 1d20 + 13 ⇒ (4) + 13 = 17
"Would we betray to shine brighter? Are you offering something"
Xun's eyes burn brighter as he says it, but then he shakes his head
Diplomacy, DC25, hero point: 1d20 + 13 ⇒ (12) + 13 = 25
"No, we came as a team and we will deal with it as a team, there will be no betrayals"
As you might have noticed Xun is actually not excelling at diplo ;)

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Nature to ID: 1d20 + 10 ⇒ (12) + 10 = 22
Diplomacy to soothe: 1d20 + 16 ⇒ (1) + 16 = 17
Hero Point Diplomacy to soothe: 1d20 + 16 ⇒ (16) + 16 = 32

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Some of you recognize these creatures as blodeuwedds, guardians of the pathways between this world and the First World Never truly a part of either reality yet forced to keep watch over both, blodeuwedds tend to grow cynical and sharp-tongued toward any who would seek travel from one realm to the other, regardless of their actual goals.
“Are you resolute in the face of failure? Or will you also flee into the night when the ground crumbles beneath you and your dreams turn to ash?”
One final set of checks: DC 22 Arcadia Lore or Plains Lore check or a DC 25 Diplomacy, Nature, or Society check to soothe the spirits. This a group check to earn Friendship Points.

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“History has shown what happens when people give up. I am not one to abandon all hope, there is more to life than just survival.”
Brekovi's Society (T): 1d20 + 13 ⇒ (12) + 13 = 25

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Diplomacy, DC25: 1d20 + 13 ⇒ (9) + 13 = 22
"Even after the darkest night the sun will raise ..."

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Diplomacy: 1d20 + 16 ⇒ (4) + 16 = 20
Hero Point Diplomacy: 1d20 + 16 ⇒ (9) + 16 = 25

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“Unlike visitors of the past, you have all shown your words to be true, not full of lies. Despite our fears, you are no new Wanikkawi. He was a fifth explorer who betrayed the other four. When he failed he fled into the forest where his lust for power consumed him.”
The spirits leave and save for the crackling fire, the night is quiet again.
Four hours later, as the moon creeps toward the horizon and the sky lightens just enough that it can be distinguished from the land beyond the fire’s light, but with the stars still visible, yet another voice calls from out of the darkness. “So, strangers have come again to Niishan’s fire. Did they tell you the sad story of Wanikkawi? Was it their usual calumnies and lies? Did they send you out here, alone, easy prey for me?”
The deep rumbling voice is from a large horned giant of a creature. Smaller creatures like humans who have lost their skin lurk in the woods with him.
"By their death I rule over three, when I take one of you to be my fourth, I shall finally have the power that belongs to me."
Xun Saburo's Initiative using Search: 1d20 + 15 ⇒ (3) + 15 = 18 (Incredible Initiative)
Kidron Quintus's Initiative using Scout: 1d20 + 15 ⇒ (15) + 15 = 30
Tess of Tosof's Initiative using Search: 1d20 + 12 ⇒ (9) + 12 = 21
BakBat's Initiative using Search: 1d20 + 11 ⇒ (9) + 11 = 20
Luna's Initiative using Detect Magic: 1d20 + 16 ⇒ (20) + 16 = 36
Wanikkawi,blue, green, yellow: 1d20 + 18 ⇒ (5) + 18 = 231d20 + 18 ⇒ (4) + 18 = 221d20 + 16 ⇒ (12) + 16 = 281d20 + 16 ⇒ (2) + 16 = 18
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
➤ Kidron Quintus (AC 25) (92/92 HP)
Green corpse (- HP)
Brekovi (AC 25, +1 w Shield cantrip) (69/69 HP)
Wanikkawi (- HP)
Blue corpse (- HP)
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
BakBat (AC 24) (62/62 HP)
Yellow Corpse (- HP)
Xun Saburo (AC 25) (78/78 HP)
EFFECTS & CONDITIONS REFERENCE

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Over my dead body you will Luna retorts. No wait .. that's what it wants .... Gonna have to come up with a better line than that
She steps up next to the fire and tries Void Warp on the big guy.
void: 5d4 ⇒ (1, 1, 1, 4, 4) = 11 fort DC 25
I'm going to have to get Vitality Lash somehow.

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Who is still waiting on a response from the party
The scenario name is Protecting the Firelight. We have things that give us bonuses within the range of the firelight. Yes, in general it is better to stay in the area of the firelight that we are supposed to protect. That said, if your character has something that only works outside that area you know your capabilities better than I.
Next time please give us something in character so we can respond in character.

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One of the corpses moves through the trees and spits blood at Xun.
◆ Stride
◆ Stride
◆ Strike Bloody Spew: 1d20 + 16 ⇒ (8) + 16 = 24
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (92/92 HP)
Green corpse (- HP)
➤ Brekovi (AC 25, +1 w Shield cantrip) (69/69 HP)
Wanikkawi (- HP)
Blue corpse (- HP)
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
BakBat (AC 24) (62/62 HP)
Yellow Corpse (- HP)
Xun Saburo (AC 25) (78/78 HP)
EFFECTS & CONDITIONS REFERENCE

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Brekovi moves to in front of the fire and casts a spell causing a torrent of water to shoot forth through the space that the corpse and Wanikkawi are in.
◆ Stride
◆ ◆ Cast hydraulic torrent
Bludgeoning damage, DC 23 basic Fort save: 8d6 ⇒ (2, 5, 4, 3, 5, 6, 6, 5) = 36 Knocked back 5’ on failure, 10’ on critical failure.
“Forget it, you and your crew are all washed up.”
Wish the spell just allowed drawing a line so I could get dark blue as well.

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Fort (corpse, Wani): 1d20 ⇒ 191d20 ⇒ 13
Critical Success, Critical Success
They get a little bit wet, but seem entirely unharmed!
Wanikkawi stays outside the light as he advances. He tries to impale Brekovi with his horns.
◆ Stride
◆ Strike
Attack: 1d20 + 21 ⇒ (7) + 21 = 28
Piercing: 3d10 + 8 ⇒ (6, 3, 3) + 8 = 20
He then looks at Xun.
"I could make you a spirit like me, join me and gain immeasurable power!"
◆ Demand Pact (auditory, linguistic, mental, occult) Frequency once per turn; Effect Wanikkawi attempts to force a creature within 30 feet that he is aware of to agree to a pact with him. The creature must attempt a DC 28 Will save. Its effects depend on the variation; see below. Afterward, the creature gains temporary immunity for 1 day.
Pact of Power
Wanikkawi promises power by transforming them into a spirit, like he was. Demand Pact gains the following results.
Critical Success Wanikkawi becomes sickened 1 at the thought of his own transformation.
Success The creature is unaffected.
Failure The creature takes on aspects of Wanikkawi’s form for 1 minute. Because of this, if they enter or begin their turn in bright light caused by the fire they become sickened 1 for 1 round.
Critical Failure As above, except the creature becomes sickened 1 if they enter or begin their turn in any light by the fire and sickened 2 in bright light caused by the fire. This condition lasts for 1 minute.
The other corpse rushes up to attack Xun with a fist. He moves through the foliage with ease.
Forgot their immunity to difficult terrain previously.
◆ Stride
◆ Stride
◆ Strike
Attack: 1d20 + 18 ⇒ (11) + 18 = 29
Bludgeoning: 2d8 + 8 ⇒ (2, 4) + 8 = 14
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
BEFORE YOUR TURN
❗ Xun Saburo: DC 28 Will (auditory, linguistic, mental, occult) ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (92/92 HP)
Green corpse (- HP) | clumsy 1
Brekovi (AC 25, +1 w Shield cantrip) (49/69 HP)
Wanikkawi (- HP) | clumsy 1
Blue corpse (- HP) | clumsy 1
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
➤ BakBat (AC 24) (62/62 HP)
Yellow Corpse (- HP)
Xun Saburo (AC 25) (64/78 HP)
EFFECTS & CONDITIONS REFERENCE

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If Xun can, he would use reaction: Counter Performance as this is auditory effect, if not, here comes 2 will saves
Counter performance, DC28: 1d20 + 15 ⇒ (4) + 15 = 19
Will save, DC28: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15 Well, that's one way to play this game
"Yes! Make me a powerful spirit!" yells Xun being thrilled about this, he feels his amulet buzzing with power as he tries to fortify his mind
Will save, hero point, DC28: 1d20 + 13 + 1 ⇒ (12) + 13 + 1 = 26
"I will be the most powerful spirit in this forest! Yes, yes! Give me that horns!"

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BakBat will attempt a Recall Knowledge on Wanikkawi, to find out if it has any resistances or weaknesses. Skill modifiers are in BakBat's description
Then, BakBat shouts, "Bola Re'Exam!" as he points and a Fireball explodes getting all of the adversaries and missing all the allies.
Heightened Fireball
Reflex DC 25
Fire damage w/Burn it and Blood Magic: 8d6 + 4 + 4 ⇒ (5, 1, 4, 1, 2, 5, 3, 1) + 4 + 4 = 30

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BakBat is uncertain what can harm this Wanikkawi.
Reflex (Wani, blue, green, yellow): 1d20 ⇒ 171d20 ⇒ 201d20 ⇒ 141d20 ⇒ 13
Success, Critical Success, Success, Success
The flames cause only minor damage.
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (92/92 HP)
Green corpse (-15 HP) | clumsy 1
Brekovi (AC 25, +1 w Shield cantrip) (49/69 HP)
Wanikkawi (-15 HP) | clumsy 1
Blue corpse (- HP) | clumsy 1
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
BakBat (AC 24) (62/62 HP)
Yellow Corpse (-15 HP)
Xun Saburo (AC 25) (64/78 HP) | Pact of Power - sickened 1 for 1 round (at start of turn)
EFFECTS & CONDITIONS REFERENCE

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Seeing Xun looking sick, Brekovi says “So your version of immense power is to make someone want to throw up? What are you trying to share your misery Wanikkawi?”

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Ancestral Influence: 1d4 ⇒ 3
"Okay... you want a spell... But I'm going to need to know what I am fighting first."
Tess tries to resist the ancestors just long enough to get a Recall Knowledge in...
Flat Check to Defy Ancestors: 1d20 ⇒ 3
...and the ancestors shut it down.
"Fine. It likes darkness. Let's give it light."
Heightened Holy Light: 1d20 + 15 ⇒ (9) + 15 = 24
Hero Point if that missed: 1d20 + 15 ⇒ (11) + 15 = 26
Fire Damage: 7d6 ⇒ (4, 3, 5, 5, 3, 1, 4) = 25
Additional Spirit Damage if Wanikkawi is unholy: 7d6 ⇒ (3, 3, 1, 4, 3, 2, 1) = 17

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Tess fires the ray of sacred flame, but despite her best efforts, it narrowly misses.
The last corpse moves through the trees. It spits at Kidron and then Xun
◆ Stride
◆ Strike (Kidron)
Bloody Spew: 1d20 + 16 - 1 ⇒ (15) + 16 - 1 = 30
Bludgeoning: 3d6 + 2 ⇒ (6, 5, 3) + 2 = 16 and dazzled for 1 round.
◆ Strike (Xun)
Bloody Spew: 1d20 + 16 - 1 - 5 ⇒ (7) + 16 - 1 - 5 = 17
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
➤ Kidron Quintus (AC 25) (76/92 HP) | dazzled 1 round
Green corpse (-15 HP) | clumsy 1
Brekovi (AC 25, +1 w Shield cantrip) (49/69 HP)
Wanikkawi (-15 HP) | clumsy 1
Blue corpse (- HP) | clumsy 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
BakBat (AC 24) (62/62 HP)
Yellow Corpse (-15 HP) | clumsy 1
➤ Xun Saburo (AC 25) (64/78 HP) | Pact of Power - sickened 1 for 1 round
EFFECTS & CONDITIONS REFERENCE

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Xun can't stop feeling that odd feeling that makes him sick . He hits the drums in a aggresive manner causing a music that hurts his foes flowing from him and making his foes suffer.
Haunting hymn, fort save DC 24 (due to sickened), sonic damage vs blue, yellow, red : 2d8 ⇒ (2, 5) = 7
Than he steps away and moves outside of the light

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Action 1
Identify biggy 1d20 + 13 ⇒ (20) + 13 = 33
Action 2
Identify Corpse 1d20 + 13 ⇒ (7) + 13 = 20
Action 3
Attempt to Intimidate Biggy
1d20 + 10 ⇒ (11) + 10 = 21
Not sure if the +2 from Child's Play comes into play.

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Fort (blue, yellow, Wani): 1d20 ⇒ 91d20 ⇒ 101d20 ⇒ 7
Success, Success, Success
Force missiles slam into Wanikkawi, but the song has only minimal effect.
Secret checks are rolled by me using physical dice, so I will ignore the posted rolls and make those recall knowledge checks myself.
Kidron believes that the Wanikkawi is compelled to offer power to others, but doing so actually weakens him. The more of you that are affected by this pact, the easier he will be to defeat.
The lesser creatures are known as Excorion, undead corpses that have been flayed, exposing muscle and veins. They are loosely related to zombies and share the same weaknesses (vitality and slashing) but are not as slow as them.
Wanikkawi laughs at the attempt to rattle him.
Seeing Xun leave the bright light, one excorion pursues him. A loud ringing alerts the camp.
◆ Stride
◆ Stride
◆ Strike fist: 1d20 + 16 ⇒ (1) + 16 = 17
But it cannot catch him.
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | dazzled 1 round (yellow)
Green corpse (-15 HP) | clumsy 1
➤ Brekovi (AC 25, +1 w Shield cantrip) (49/69 HP)
Wanikkawi (-38 HP) | clumsy 1
Blue corpse (-3 HP) | clumsy 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
BakBat (AC 24) (62/62 HP)
Yellow Corpse (-18 HP) | clumsy 1
Xun Saburo (AC 25) (64/78 HP) | sickened 1 round (Xun)
EFFECTS & CONDITIONS REFERENCE

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Brekovi takes a step back and then summons a large orb of water. It then rolls to the right. If it manages to engulf Wanikkawi it then rolls completely over him, otherwise it goes for engulfing blue and blocking the space between him and Wanikkawi.
◆ Step
◆◆ Cast Aqueous Orb, aka the swimming test.
Try to engulf first Wanikkawi. If that fails go for Blue.

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Reflex: 1d20 ⇒ 161d20 ⇒ 20
Brekovi's orb is unable to grab either of the evil spirits.
Wannikawi moves around the light and tries to impale Brekovi.
◆ Stride
◆ Strike Horn: 1d20 + 21 ⇒ (5) + 21 = 26
Piercing: 3d10 + 8 ⇒ (1, 2, 7) + 8 = 18
Is Kidron reacting?
He then tries to coax the armored warrior out of the light.
◆ Demand Pact
One of the flayed creatures rushes through the light and flanks Xun
◆ Stride
◆ Strike Fist: 1d20 + 18 ⇒ (8) + 18 = 26
Bludgeoning: 2d8 + 8 ⇒ (5, 6) + 8 = 19
◆ Grab Athletics: 1d20 + 17 ⇒ (16) + 17 = 33
Xun is held fast by an undead hand!
Kidron could react to this one instead.
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
BEFORE YOUR TURN
❗ Kidron Quintus: DC 28 Will vs auditory, linguistic, mental, occult effect ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | dazzled 1 round (yellow)
Green corpse (-15 HP) | clumsy 1
Brekovi (AC 25, +1 w Shield cantrip) (31/69 HP)
Wanikkawi (-38 HP) | clumsy 1
Blue corpse (-3 HP) | clumsy 1, grabbing Xun
➤ Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
➤ BakBat (AC 24) (62/62 HP)
Yellow Corpse (-18 HP) | clumsy 1
Xun Saburo (AC 25) (45/78 HP) | sickened 1 round (Xun), restrained (Escape DC 27)
EFFECTS & CONDITIONS REFERENCE

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"Katbill Bats Unk"
BakBat casts Ignition and touches the blue thing: 1d20 + 15 ⇒ (10) + 15 = 25for: 5d6 + 2 + 4 ⇒ (4, 2, 6, 1, 5) + 2 + 4 = 24 fire damage
BakBat will make an Elemental Toss at the blue thing: 1d20 + 15 - 5 ⇒ (9) + 15 - 5 = 19for: 4d8 + 2 ⇒ (5, 4, 5, 7) + 2 = 23 fire damage.

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Ancestral Influence: 1d4 ⇒ 4
It is Tess's choice! She looks at where she is, and wonders, How did I get over here?
Seriously, I have no idea how I teleported away from everyone. I was near the thick of things before?
So she moves to get back near the action and casts a two action heal on Xun.
Heal: 3d8 + 24 ⇒ (8, 7, 4) + 24 = 43

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Bakbat touches the undead and it's flesh burns.
Tess heals Xun.
The third corpse steps up and spits blood at Brekovi.
◆ Stride
◆ Strike
Bloody Spew: 1d20 + 16 - 1 ⇒ (7) + 16 - 1 = 22
◆ Strike
Bloody Spew: 1d20 + 16 - 1 - 5 ⇒ (12) + 16 - 1 - 5 = 22
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
BEFORE YOUR TURN
❗ Kidron Quintus: DC 28 Will vs auditory, linguistic, mental, occult effect ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀➤ Flutterbat (AC 21) (0/35 HP)
➤ Kidron Quintus (AC 25) (76/92 HP)
Green corpse (-15 HP) | clumsy 1
Brekovi (AC 25, +1 w Shield cantrip) (39/69 HP)
Wanikkawi (-38 HP) | clumsy 1
Blue corpse (-3 HP) | clumsy 1, grabbing Xun
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
BakBat (AC 24) (62/62 HP)
Yellow Corpse (-18 HP) | clumsy 1
➤ Xun Saburo (AC 25) (78/78 HP) | sickened 1 round (Xun), restrained (Escape DC 27)
EFFECTS & CONDITIONS REFERENCE

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Is Xun still sickened? He stays outside of light to his own doom apparently
Despite being held Xun tries to cast a spell
Flat check DC5: 1d20 ⇒ 10
Than he speaks some words and tries to push away the monster holding him to set himsefl free
Telekinetic maneuver@holding baddy vs fort dc: 1d20 + 15 ⇒ (3) + 15 = 18
Telekinetic maneuver@holding baddy vs fort dc, hero point: 1d20 + 15 ⇒ (13) + 15 = 28
If set free than moving away (provokes), if not, he would shield
I copied his avatar to where he would go

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I forgot to remove the sickened condition from Xun, however, as the excorion critically succeeded on the grapple check, Xun is restrained, so cannot cast telekinetic manuever. (You have the off-guard and immobilized conditions, and you can't use any attack or manipulate actions except to attempt to Escape or Force Open your bonds.)

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Darn it, sorry busy few weeks. I would then escape (as this is the only thing that he can do), so in that case, I would go with escape, hero point escape if it did not work, Shield (concentrate only), escape again if did not worked (or move away if it did). If you want we can use the above rolls => 3 hp into 13 => still fail, If you prefer new rolls, I put them in the spoiler below
Acrobatics, escape, DC27: 1d20 + 13 ⇒ (9) + 13 = 22
Acrobatics, hero point, escape, DC27: 1d20 + 13 ⇒ (18) + 13 = 31

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Escape with the hero point works. Where would Xun like to move to?
Moved, into the fire and behind my allies

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Luna continues to batter Wannikawi with force while Xun retreats and Kidron tries to slash at it ineffectively.
Kidron Will: 1d20 + 13 ⇒ (10) + 13 = 23
One of the excorion moves and attacks BakBat.
◆ Stride
◆ Strike Attack: 1d20 + 16 ⇒ (17) + 16 = 33
Bludgeoning: 2d8 + 6 ⇒ (5, 6) + 6 = 17
◆ Grab Athletics: 1d20 + 15 ⇒ (15) + 15 = 30
It grabs hold of BakBat.
PARTY CONDITIONS: ---
TERRAIN FEATURES: Green spaces are difficult terrain
MAP LINK: ENCOUNTER MAP
OTHER NOTES: ---
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Luna (AC 21, +1 w Shield Cantrip) (57/57 HP)
⠀⠀Flutterbat (AC 21) (35/35 HP)
Kidron Quintus (AC 25) (76/92 HP) | sickened 1
Green corpse (-15 HP) | clumsy 1, Grabbing BakBat
➤ Brekovi (AC 25, +1 w Shield cantrip) (39/69 HP)
Wanikkawi (-62 HP) | clumsy 1
Blue corpse (-3 HP) | clumsy 1
Tess of Tosof (AC 25, +1 w Shield cantrip) (62/62 HP)
⠀⠀Humphrey (Spider Familiar) (AC 25) (35/35 HP)
BakBat (AC 24) (45/62 HP) | Grabbed by Green (Escape DC 25)
Yellow Corpse (-18 HP) | clumsy 1
Xun Saburo (AC 25) (78/78 HP) | sickened 1
EFFECTS & CONDITIONS REFERENCE