BrOp's Dragonbane RPG game

Game Master Branding Opportunity

A one-shot exploration of Free League's Dragonbane RPG
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I am interested in taking Free League's Dragonbane RPG out for a spin and running a short adventure based one of the ones included in the intro box.

Basic game and character creation rules can be found in the Quickstart that is avialable for free here: DRIVETHRURPG.COM

Anyone else interested?


Mallards! It’s like original Runequest all over again!


Oceanshieldwolf wrote:
Mallards! It’s like original Runequest all over again!

Yup, ornery ducks.


Just had the chance to grab the boxed set about a month ago, so definitely interested ;)


Interested!


Ok. Interested.


Consider me up for giving a new(ish) fantasy RPG a try!


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Excellent! I'm glad there's interest. I'll wait until we have a few more interested souls then open the official recruitment thread.


I'm up for it!


I'll withdraw my interest. I love the art, but the system doesn't grab me.

GM BrOP - are you thinking of having players use the pregens in the back of the quickstart, or making new characters? I don't see *any* rules for character generation in the quickstart and on page 5 it states "A range of professions are described in the full Dragonbane core game."


Oceanshieldwolf wrote:
GM BrOP - are you thinking of having players use the pregens in the back of the quickstart, or making new characters? I don't see *any* rules for character generation in the quickstart and on page 5 it states "A range of professions are described in the full Dragonbane core game."

Ah, thanks for pointing that out.

I will guide interested players through character creation if they want, or they can pick one of the pregens. Character creation is pretty easy and will be familiar to anyone who knows d20-based systems.


I'm going to wait until we have at least one more interested person to start the formal recruitment thread. That way we can lose a few folks during character creation and still have three players. I don't like playing PbP games with less then three players, it's too easy to lose momentum, especially during the summer doldrums.


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I also want to state that for those of you not familiar with the rules (which I assume is most of you), is that this game was modeled on Runequest as it existed back in the 80s. This means that PCs are pretty squishy, and that players need to be cautious before throwing themselves into combat. This is pretty much the default design idea for OSR games, and Dragonbane generally falls into this group.


Probably not my cuppa after all then!


GM BrOp wrote:
I also want to state that for those of you not familiar with the rules (which I assume is most of you), is that this game was modeled on Runequest as it existed back in the 80s. This means that PCs are pretty squishy, and that players need to be cautious before throwing themselves into combat. This is pretty much the default design idea for OSR games, and Dragonbane generally falls into this group.

That’s what I love about OSR games!


For those of you interested in the game, I was thinking of running the first adventure in media res, meaning that you are already "in it". That way we can get right to the action.

Have you thought about what kinds of characters you would like to play?

Available kin include: human, halfling, dwarf, elf, mallard, and wolfkin.
Available profession include: artisan, bard, fighter, hunter, knight, mage, mariner, merchant, scholar, and thief.

I would recommend against mariner, as you won't be doing any sailing during the first adventure.


I’m thinking classic Halfling thief but I have a couple of other ideas if needed.


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Still reading through the rules. I may take a while, but I typically gravitate towards (arcane) magic casters.


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Hey GM BrOp, was planning on going with the Wolfkin Fighter pregen!


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So yeah, I skimmed through some parts of the rules. Hopefully I'll pick everything up on the go.

I'd go with Archmaster Aodhan, the pyromancer.


I could roll with the pregen Krisanna the bold. (if possible I’d tweak her a little bit).

These are the changes I would suggest but I could easily play her as is.
1. Make her an adult instead of young. This would give -1 to AGL & Con (17 AGL, 12 Con) this wouldn’t change any of her existing skill ranks but net 2 more trained skills. These skills would be bows 14 and healing 12.
2. Equipment; remove a melee weapon (or 2) and add a bow.


Before we start the game, I want to let you interested folks know that I will be on vacation from July 24th until August 14th. I may check my computer from time to time during that period, but I won't be able to dedicate serious time to the game. I am planning on actively contributing to this game up until the 24th and will be back in the saddle on the 14th.

I'll turn this thread into the recruitment thread for the game. Everyone can "dot" into the gameplay and OOC thread when they are ready. Any rules elements not given in the Quickstart Guide will be posted in the Campaign Info tab.

Let's move the character/game creation discussion over to the Discussion thread.


And for those who are checking in here who might be interested in joining us: we still have room, so come on down!


Hi there! I would be interested if you're still open. Definitely not familiar with the rules, but happy to read through the quickstart if you're still recruiting.

I whet my roleplaying teeth on WFRP 1E/2E, so very much familiar with incredibly squishy PCs (we had a character die and lose a Fate point to a goose that kept rolling 10s on the exploding dice after the character critically fumbled and fell prone). Also, not that anyone cares, but the name pinvendor was from my very first Warhammer PC, a halfling merchant whose family specialized in exclusively selling pins (thinks needles, not brooches).


Yes, there is definitely still room, pinvendor. Hop on over to the Discussion thread.


I completely missed this post! Alright, I will get to reading the quickstart you linked.


how about a Wolfkin Hunter?


Just discovered DriveThruRPG has a HUGE discount for the Core Set ($10.99!)...but only if you buy the Roll20 bundle. Separate it's $24.99, lol.

Here's the link if anyone wants to pick it up


CucumberTree wrote:
how about a Wolfkin Hunter?

Are you interested in joining us? If so, yes, a wolfkin hunter would fit in very well. There's already a wolfkin in the group, but there's nothing wrong with having two.

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