Wizard

Archmaster Aodhan's page

20 posts. Organized Play character for Veniir.


Full Name

Archmaster Aodhan

Race

Human

Classes/Levels

Mage-elementalist

Gender

M

Age

Old

Strength 8
Dexterity 9
Constitution 11
Intelligence 16
Wisdom 18
Charisma 14

About Archmaster Aodhan

Fainthearted. You always stay at the back of the group.

Movement 8
Weapon
Staff - 2h - 2 - d8 - 9 - Bludgeoning

Defense
HP 11
WP 18

Spells
Adaptive
Fireball
Pillar
Gust of Wind
Heat/Chill
Puff of Smoke
Ignite

Skills
5 Acrobatics (AGL)
WEAPON SKILLS
14 Awareness (INT)
4 Axes (STR)
5 Bows (AGL)
6 Bartering (CHA)
14 Beast Lore (INT)
4 Brawling (STR)
6 Bluffing (CHA)
5 Crossbows (AGL)
14 Bushcraft (INT)
4 Hammers (STR)
4 Crafting (STR)
5 Knives (AGL)
10 Evade (AGL)
5 Slings (AGL)
14 Healing (INT)
4 Spears (STR)
5 Hunting & Fishing (AGL) 10 Staves (AGL)
4 Swords (STR)
14 Languages (INT)
14 Myt hs & Legends (INT)
6 Performance (CHA)
SECONDARY SKILLS
12 Persuasion (CHA)
14 Elementalism (INT)
5 Riding (AGL)
7 Seamanship (INT)
5 Sleight of Hand (AGL)
10 Sneaking (AGL)
14 Spot Hidden (INT)
5 Swimming (AGL)

Other
ADAPTIVE
✦ Willpower Points: 3
When rolling for a skill, you can choose to
make the roll using another skill of your choice.
You must be able to justify how you use the
selected skill instead of the normal one. The GM has
the final word, but should be lenient.
MAGIC
✦ Willpower Points: Varies
As a wizard you can use magic. Read more about
magic on page 23 in the Quickstart PDF.

Inventory (limit 5)
Spellbook
Torch

Tiny items
Flint & Tinder

Memento
Worn diary full of your experiences and discoveries.

Money
Gold: 0
Silver: 7
Copper: 0