Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none
DM Kludde wrote:
Envar's Expeditions:
Welcome everybody! Let me know if you are ok with the table assignments, or if you prefer something different. As long as we end up with two viable tables any combination work for me.
Warah here. Twila-5 is 5th level and is happy to play at whichever table works best for you. I already posted in the table you initially assigned to her.
One thing to note on the space battle map is that the map is facing sideways, which means it's not possible to move directly to the right (only in a zig-zag fashion). It confused me a bit at the start. As long as you make sure the ship's outline is aligned with the grid, you should be fine.
glancing at the 'Starship Mods' slide, bemused that this is the 2nd mission in a row in this sci-fi world where Atu's hireling is possibly the major tech force.
Thanks for this comment! It made me go back and look at Ears skills. I hadn't updated them in his profile since third level!
NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft
NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft
I can aid only with the same skill, not with a different skill for the check?
NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft
Hi, discovered by mistake that when I do preview the site is suddenly more mobile friendly, there are more tricks that I don't know?
There's not a lot to make the site mobile friendly, I'm afraid. I know in the past I've set some shortcuts on the keyboard on my phone, like tapping 'b' twice -> [b] [/b ]. etc.
LN Medium Non-binary Android Ace Pilot Precog 3 | SP 15/15, HP 19/19, RP 5/5 | EAC 15, KAC 16, Fort +1, Ref +7, Will +1 | Init +4, Perc +6, Senses Darkvision (60 ft), Lowlight vision | Speed 30 ft | Active conditions Paradox 20, 17, 14 for S07-01
[SFS] 6-01 Intro: Year of Fortune's Fall (Nov)
I will be unavailable from December 19 to December 26. If needed, please bot my character, or delay their actions in combat. Thank you for your understanding.
Aware of that, but having strong doubts that the DC for our level is that low. Assuming average/expected-value on a roll from George ({10 or 11}+13+6), we can very easily do better than the nat-1 result. He has to roll <5 to do worse.
Are the spells in the race section of the COM usable by all races?
I have never looked at this myself. They weren't usable by other races in pathfinder see clarification here. Unless you can find me a specific statement that they would be usable in the Starfinder case, I'm tempted to apply the same ruling.
NG Medium Non-binary Android Law Officer Solarian 1 | SP 7/7, HP 11/11, | RP 4/4, EAC 15, KAC 16, Fort +2, Ref +3, Will +2 | Init +3, Perc +7 | Speed 30ft
Halfling Solider(sniper)-8; full sheet SP 104/104; HP 58/58; RP 9/9; reroll(@+2) 1/1; ; KAC 27 (DR 2/-; DR 9/Bl); EAC 23; ; F +12; R+910 W+10; Per +11; Active conditions:
I'm going to be on the road for a few days. Please bot as required.
CN novian enhanced witchwarper 4 | SP 24/24 HP 24/24 | RP 7/7 | EAC 16; KAC 16 | Fort +2; Ref +6; Will +2 | Init: +2 | Perc: +0, SM: +0 | Speed 5 ft., fly 30 ft. (average) | Spells 1st-4/5, 2nd-3/3 | Infinite Worlds 1st-5/5, 2nd-2/3 (Seek the Breach 3/3) | Micronova 1/1 | 1 Reroll | Active conditions: None
SOLAR SORTIE
Kapteyn will be a better distraction than a player. Intimidate is good, but Profession (Video Personality) would be great if They can make it seem like a stream about the enemy's EPIC FAILS.
Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.
Navigate the haunted house (Perception +10, or Survival +10)
Evade the mechanical drake (Acrobatics +1,or Stealth +1)
Solve the puzzles (Mysticism +11, or Perception +10)
Speak with the spooky holographic ghosts (-1)
Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.
Good idea to post this Jekcedo.
Haunted house Perception: +2 Piloting +9 Survival +lol no.
Drake: Acrobatics +3 Stealth +4
Puzzles: Mysticism +10 Perception +2 Physical science +12
Spookky ghosts: All at +0.
Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1
What Bodie could do.
Navigate the haunted house (Perception +1, or Survival +11)
Evade the mechanical drake (Acrobatics +7, or Athletics +10)
Solve the puzzles (Mysticism +1 (+9 Hireling), Physical Science +0 (+9 Hireling), or Perception +1)
Speak with the spooky holographic ghosts (Bluff +1, Diplomacy +1, Intimidate +11)
I'm not really sure if having Brother Tim whispering in Bodie's ear would count as a valid test of the games.
F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3
Navigate the haunted house (Piloting +11)
Evade the mechanical drake (Stealth +3, invisibility spell?)
Solve the puzzles (physical science +12)
Speak with the spooky holographic ghosts (diplomacy +10)
NB Hobgoblin Stormrunner Precog 6 | SP 42/42 HP 36/36 | RP 8/8 | EAC 21, KAC 23 | Fort +6; Ref +10; Will +5 | Init: +4 | Perc: +10, SM: +10 | Speed 30ft | Reroll: 1/1 (3 novas) | Active conditions: None.
Best options for Ainsley -
• Navigate the haunted house +14 piloting
• Evade the mechanical drake +16 Stealth
• Solve the puzzles +10 Mysticism/Perc
• Speak with the spooky holographic ghosts +8 diplomacy
Ainsley Torar NB Hobgoblin Stormrunner Precog 6 | SP 42/42 HP 36/36 | RP 8/8 | EAC 21, KAC 23 | Fort +6; Ref +10; Will +5 | Init: +4 | Perc: +10, SM: +10 | Speed 30ft | Reroll: 1/1 (3 novas) | Active conditions: None. played by
Half the Sky
(46
posts)
Aluradux Hass
F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3
played by
Halgur
(285
posts)
Bodie 705
Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1
played by
Omega Man
(31
posts)
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 32/48 HP 32/32 RP 7/7 EAC 22 KAC 23 // F +5 R +5 W +5 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3
played by
therealthom
(786
posts)
Elwin the Technomancer Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None. played by
Joseph Martin 681
(561
posts)
Jekcedo
Host NG Shirren Healer Mystic 6 EAC 20, KAC 21|SP 34/42 ♥️ 42/42|RP 7/7|Fort +3, Ref +4, Will +9|Init: +2 | Perc: +13| Speed 30 ft |Spells: 1st 4/5, 2nd 4/4| Active conditions: None.
played by
Ashbourne
(825
posts)