GM Mahuffma |
@ GM Mahuffma would the in place of a melee attack you may make a combat maneuver check to trip against that opponent combine with a regular Spell Combat/Spell Strike retinue?
It looks like on the first round, you make an attack to entangle your opponent. I could be convinced spell combat/spell strike.
The following round you can cmb instead of attacking, so no spell combat/spell strike on that one.
I'll keep digging into it if you feel differently, though.
GM Mahuffma |
Should I go ahead with the Hobgoblin, or stick to the Ratfolk?
I wouldn't want to dissuade you from playing something your passionate about, so you can offer either one you want. The hobgoblin option will provide rich role-playing opportunities, but it will also be very difficult to work with the surviving population, so he would need to take a back seat for some of the adventure.
Anansi the Spider |
Hmmm....both for flavor and Ranged Spellstrike, he will be also a Card Caster.
Unfortunately, believe it may not mesh with Sorrowblade?
Either way, I really like the flavor of all 3, so will still be drawing from them in that way.
"Chicken Monster" |
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Allow me to introduce Chicken Monster, as he's often-referred to by the denizens of the Nesmian Plains.
Chezzik Doktokerai is a tiefling Nirmathi birdkeeper and travelling egg vendor. A veteran of the front-lines, Chezzik saw one-too-many horrors of war and was left with more broken than his jaw upon return to his homelands for recuperation. The outlandish scars left from his injuries sicken and frighten many, and his predisposition for avian creatures and his work have led some less-charitable in the community to gift him his moniker.
None have tried to test his martial skills more than once though, as his natural fighting skills have - if anything - grown since his time away from the rank-and-file lines of military grunt. Not many call him friend apart from his constant turkey-like avian companion Grout (and Grout doesn't call him anything). Still, his arrival in your hamlet means eggs are on the menu, so he is an oft-welcome sight in and around Phaendar.
Dorian 'Grey' |
I am stuck on making the Net viable for main weapon. My head hurts!
Card Caster will allow it as is from 10' range. Spellstrike and Spell Combat seem to both work there.
If he hits, then he would need to retrieve another Net to continue attacks? Or can he "draw" it back and Throw again?
Net Adept (eliminate penalties and allow for Melee too) and Quick Draw Feats seem a must, although Net Adept requires BaB+1.
I suppose he can get Scrolls of Unseen Servant to carry and hand him Nets?
I like the idea of laying down debuffs with the Nte, but not certain how it works with multiple attacks....
I read many Board Threads, but still not getting it there exactly.
Vienna Porke |
I am stuck on making the Net viable for main weapon. My head hurts!
Card Caster will allow it as is from 10' range. Spellstrike and Spell Combat seem to both work there.
If he hits, then he would need to retrieve another Net to continue attacks? Or can he "draw" it back and Throw again?
Net Adept (eliminate penalties and allow for Melee too) and Quick Draw Feats seem a must, although Net Adept requires BaB+1.
I suppose he can get Scrolls of Unseen Servant to carry and hand him Nets?
I like the idea of laying down debuffs with the Nte, but not certain how it works with multiple attacks....
I read many Board Threads, but still not getting it there exactly.
GM Mahuffma |
I am stuck on making the Net viable for main weapon. My head hurts!
Card Caster will allow it as is from 10' range. Spellstrike and Spell Combat seem to both work there.
If he hits, then he would need to retrieve another Net to continue attacks? Or can he "draw" it back and Throw again?
Net Adept (eliminate penalties and allow for Melee too) and Quick Draw Feats seem a must, although Net Adept requires BaB+1.
I suppose he can get Scrolls of Unseen Servant to carry and hand him Nets?
I like the idea of laying down debuffs with the Nte, but not certain how it works with multiple attacks....
I read many Board Threads, but still not getting it there exactly.
The way I see it working is that on your first round, you throw the net to entangle an opponent. Your second attack (at this lvl, that would be the next round) you may trip them instead of attacking. (This is assuming that they have not already escaped). Then, the third round, You would likely need to drop the net and pull your secondary weapon. Then you could use your spell strike actions. Not the best of scenario's for you, individually, finishing an opponent, but it could tie someone up for a bit.
GM Mahuffma |
Extremely interested! I have been wanting to play this AP for a long time and very much, there are excellent reviews for it from friends. I'm going to think about the character.
So far we have a couple of healers, a few support characters, a couple nature characters, but no true tanks. There's interest for one or two paladins but I haven't seen a submission yet. Just food for thought. I put together the ful list when I get home.
KoolKobold |
‘Eκάτη wrote:Extremely interested! I have been wanting to play this AP for a long time and very much, there are excellent reviews for it from friends. I'm going to think about the character.So far we have a couple of healers, a few support characters, a couple nature characters, but no true tanks. There's interest for one or two paladins but I haven't seen a submission yet. Just food for thought. I put together the ful list when I get home.
My dwarf character who I submitted (Torsuuk Sandhammer) is absolutely a tank. reading more into stonelord archetype he’ll get the defensive stance as the ability of the stalwart defender prestige class. I don’t plan on multiclassing.
Dorian 'Grey' |
Dorian 'Grey' wrote:I saw a Reddit Article that could help on that probably.I am stuck on making the Net viable for main weapon. My head hurts!
Card Caster will allow it as is from 10' range. Spellstrike and Spell Combat seem to both work there.
If he hits, then he would need to retrieve another Net to continue attacks? Or can he "draw" it back and Throw again?
Net Adept (eliminate penalties and allow for Melee too) and Quick Draw Feats seem a must, although Net Adept requires BaB+1.
I suppose he can get Scrolls of Unseen Servant to carry and hand him Nets?
I like the idea of laying down debuffs with the Nte, but not certain how it works with multiple attacks....
I read many Board Threads, but still not getting it there exactly.
Much appreciated! I have come to the same conclusions.
Too Feat intensive without EitR rules.
I shall keep him Hex crafter/Sorrowblade for a sad grippli who shares his misery with others....lol.
As for Tanking, his AC 18 is not yet modified by magicks!
Zergrur Spellbane |
Have a ranged bomber! Zergrur Spellbane is mostly done, I plan on touching up the background and so on later, but he's a hobgoblin with no qualms about murdering some Ironfang members. High Stealth so as to not associate with the party for their benefit.
Don't know why this was my second idea after the Kitsune, but here it is.
GM Mahuffma |
GM Mahuffma wrote:My dwarf character who I submitted (Torsuuk Sandhammer) is absolutely a tank. reading more into stonelord archetype he’ll get the defensive stance as the ability of the stalwart defender prestige class. I don’t plan on multiclassing.‘Eκάτη wrote:Extremely interested! I have been wanting to play this AP for a long time and very much, there are excellent reviews for it from friends. I'm going to think about the character.So far we have a couple of healers, a few support characters, a couple nature characters, but no true tanks. There's interest for one or two paladins but I haven't seen a submission yet. Just food for thought. I put together the ful list when I get home.
Very true. I spoke out of turn. See, I should have put the list together first.
Dorian, I did see that you're gripli had a nice high ac. Maybe a dodge tank.
GM Mahuffma |
Shadow Dragon dotted with a martial thought
Violant Zergrur Spellbane hobgoblin gunchemist/mindchemist
Chyronedotted
dinketry Chicken Monster tiefling Brawler (wild child)
Phlynn Kraeldoth Rumbleshard's Dwarf cleric of Torag
Keroro04 Viena Porke Halfling Bard
Calabanian dotted
Wyshart Isabelle Stolojan human sorcerer (Sylvan) + Big Cat
LemmingMarcus DePawlo 1/2 orc Inquisitor/Sanctified Slayer
Sir Longears dotted
Mokshai Gotrex Rockbreaker dwarven warpriest
Dorian 'Grey' Anansi Grippli Magus
Ollie-Twist dotted
Ythiel Selkyon elf ranger
Mark Thomas 66 Saelihn human hunter + wolf
Critzible dotted
Koolkobold Torsuuk Sandhammer dwarf paladin (Stonelord)
Ouchitoniandotted with a martial elf
Ekatn dotted
This is what I see so far. Please let me know if I've missed anything. Also, be sure to include in your backgrounds if you plan on being a local or are traveling through. I'll put some NPC's on the boards for you to see, and maybe include, as well.
Keroro04 |
Shadow Dragon dotted with a martial thought
Violant Zergrur Spellbane hobgoblin gunchemist/mindchemist
Chyronedotted
dinketry Chicken Monster tiefling Brawler (wild child)
Phlynn Kraeldoth Rumbleshard's Dwarf cleric of Torag
Keroro04 Viena Porke Halfling Bard
Calabanian dotted
Wyshart Isabelle Stolojan human sorcerer (Sylvan) + Big Cat
LemmingMarcus DePawlo 1/2 orc Inquisitor/Sanctified Slayer
Sir Longears dotted
Mokshai Gotrex Rockbreaker dwarven warpriest
Dorian 'Grey' Anansi Grippli Magus
Ollie-Twist dotted
Ythiel Selkyon elf ranger
Mark Thomas 66 Saelihn human hunter + wolf
Critzible dotted
Koolkobold Torsuuk Sandhammer dwarf paladin (Stonelord)
Ouchitoniandotted with a martial elf
Ekatn dottedThis is what I see so far. Please let me know if I've missed anything. Also, be sure to include in your backgrounds if you plan on being a local or are traveling through. I'll put some NPC's on the boards for you to see, and maybe include, as well.
Will be moving Vienna's backstory to her post then and indicate her status, thank you.
Edit: Done
Iosef Vulcar |
3 people marked this as a favorite. |
I've fixed up Iosef.
Crunch is in the alias, but he's basically a NG Human Conjuration wizard with a pig familiar. He's local, a semi-retired farmer, and some of his kids still live in the area.
Iosef was born to poor pig farmers and had a hard childhood. Although he loved hearing about tales of wizards and longed to be one himself, there was not enough money and always more work to do, so his dream had to remain just that. As he grew he scrounged what education he could, borrowing books and pestering visitors who stopped in the local town.
As the years went on, he married a local girl, Florina, and took over running his parents farm after they passed away. Together they had four children - Jaela, Petro, Eduard, and Sanda. As the children grew up, Iosef could see that Petro had the same yearnings that he had, and as Iosef was better off than his own parents had been, scraped together enough to be able to send Petro to apprentice to a wizard in Tamran.
More years passed and the children all grew up. Jaela , Eduard and Sanda left home too, although remained in the area (Jaela married a cattle farmer, Eduard works with crops and Sanda is a barmaid at the tavern) Petro, now a proper wizard, went further afield, but he knew of his father's childhood dream and decided to try to teach Iosef magic remotely. This was not without difficulties, as communication was done via an unreliable post (and on occasion a more reliable but less wordy Sending spell). But Iosef worked hard and eventually learned basic magic.
A few winters ago, Florina took ill and died. Since then Iosef has become a little less outgoing and a little more irritable at the world. He loves his children, and keeps a collection of their gifts and momentos with him at all times.
Iosef is a late middle-aged human, and stands at 5ft 8. His once-strong frame show the sign of years toiling on the farm, with muscles now softened by time. His face is lined and his eyes, though weary, glimmer with intelligence. His hair and beard, grey now, are worn short and neat.
He dresses simply and practically, in oft-patched trousers and a rough shirt. A wide-brimmed hat shields his face from the sun, and his boots are well worn, but sturdy. When the weather is poor he has a thick brown cloak to protect him from the elements, and he always carries a rough walking stick that has proven useful on a few occasions for defending himself against wild animals.
Nowadays he is accompanied by his familiar, Grizzle. Grizzle has a coat of dark grey bristles and snuffles along besides Iosef on his travels.
Vienna Porke |
I've fixed up Iosef.
Crunch is in the alias, but he's basically a NG Human Conjuration wizard with a pig familiar. He's local, a semi-retired farmer, and some of his kids still live in the area.
** spoiler omitted **
** spoiler omitted **...
OMG I love that backstory! I think if we've both been chosen I'd say Vienna would definitely loved to help him move on after his wife's death, considering she's been through similar things herself.
KoolKobold |
I've fixed up Iosef.
Crunch is in the alias, but he's basically a NG Human Conjuration wizard with a pig familiar. He's local, a semi-retired farmer, and some of his kids still live in the area.
** spoiler omitted **
** spoiler omitted **...
Ooh this is an amazing backstory! I should probably add a description for Torsuuk.
Amice Grandmesnil |
I'd like to apply using a character I made as a replacement recruit for another Ironfang Invasion campaign.
Amice is a Kayal/Fetchling Shadow Mystery Oracle refugee from Nidal presently, but if that's not okay I could switch to Human or Halfling. She'll need to be leveled down, currently at 5th) as well.
I came into the other game at the beginning of book 2. But, within a couple of of months the game folded so nothing really happened during my time in it.
EDIT: I'll also need to alter her backstory a bit since it assumes a later meeting with the party. I think it'll change to Amice being a beekeeper who lives a ways outside of town and only comes in to sell honey occasionally.
GM Mahuffma |
I'd like to apply using a character I made as a replacement recruit for another Ironfang Invasion campaign.
Amice is a Kayal/Fetchling Shadow Mystery Oracle refugee from Nidal presently, but if that's not okay I could switch to Human or Halfling. She'll need to be leveled down, currently at 5th) as well.
I came into the other game at the beginning of book 2. But, within a couple of of months the game folded so nothing really happened during my time in it.
EDIT: I'll also need to alter her backstory a bit since it assumes a later meeting with the party. I think it'll change to Amice being a beekeeper who lives a ways outside of town and only comes in to sell honey occasionally.
Added to the list. Reminder, I'll be closing the recruitment window at the end of tomorrow. I'll then try my hardest to make a decision by Saturday. This is my first go around of choosing who will go forward and be a part of the story. This part sucks! These characters are so good.
Marcus DePawlo |
1 person marked this as a favorite. |
Added to the list. Reminder, I'll be closing the recruitment window at the end of tomorrow. I'll then try my hardest to make a decision by Saturday. This is my first go around of choosing who will go forward and be a part of the story. This part sucks! These characters are so good.
I totally agree, and you have a long list! Best of luck to everyone!
AdamWarnock |
This is my first go around of choosing who will go forward and be a part of the story. This part sucks! These characters are so good.
Yeah. That's always the problem. So many good characters and not enough slots for them, especially for APs
By the way, I think my question may have gotten missed (because I'm a doofus and thought I was being clever). Are you okay with a PC that's from House Thrune? I don't think it'll really impact anything in the AP besides being an interesting secret for the party to uncover and possibly a hook to get us into trouble.
As I said, it's no biggie if the answer is no.
GM Mahuffma |
GM Mahuffma wrote:This is my first go around of choosing who will go forward and be a part of the story. This part sucks! These characters are so good.Yeah. That's always the problem. So many good characters and not enough slots for them, especially for APs
By the way, I think my question may have gotten missed (because I'm a doofus and thought I was being clever). Are you okay with a PC that's from House Thrune? I don't think it'll really impact anything in the AP besides being an interesting secret for the party to uncover and possibly a hook to get us into trouble.
As I said, it's no biggie if the answer is no.
Sorry about that. I saw your edit following that post and then forgot what the post was. That's fine to have in your background.