Brvheart's Skull&Shackles

Game Master brvheart

Become a pirate and plunder the Shackles and maybe one day challenge the Pirate King himself for leadership!


The Shackles


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Female Human Swashbuckler (Rondelero) 4 | hp 31 29/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

I forgot to add Capricia's grapple hook throw.

Capricia the Pirate Grapple Hook Throw (range penalty): 1d20 + 6 - 6 ⇒ (2) + 6 - 6 = 2

Re-try the following round. I'm assuming the two ships have been pulled closer by then.

Capricia the Pirate Grapple Hook Throw (range penalty): 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

I forgot to add Capricia's grapple hook throw.

[dice=Capricia the Pirate Grapple Hook Throw (range penalty)]1d20+6-6

Re-try the following round. I'm assuming the two ships have been pulled closer by then.

[dice=Capricia the Pirate Grapple Hook Throw (range penalty)]1d20+6-4

Actually the ships are only 15' apart by the time the party does their grappling. (The reason for the training at 60')

So you manage to hit on the first try as it is only a -2.


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Initiative: 1d20 + 2 ⇒ (13) + 2 = 15

Grapple Hook: 1d20 + 2 - 2 ⇒ (1) + 2 - 2 = 1

the first nat 1 of the game


Male Human Rogue6/Clr1 Current Map

init Rahadoumi: 1d20 + 1 ⇒ (6) + 1 = 7


Male Human Rogue6/Clr1 Current Map

Two Rahadoumi Fire cbs at Emerald

heavycb: 1d20 + 2 ⇒ (14) + 2 = 16 damage: 1d10 ⇒ 9
heavycb: 1d20 + 2 ⇒ (7) + 2 = 9 damage: 1d10 ⇒ 3

Two at Vilka

heavycb: 1d20 + 2 ⇒ (13) + 2 = 15 damage: 1d10 ⇒ 10
heavycb: 1d20 + 2 ⇒ (11) + 2 = 13 damage: 1d10 ⇒ 1

Two pull short swords and attack Nuts

short sword: 1d20 + 2 ⇒ (8) + 2 = 10 damage: 1d6 + 1 ⇒ (5) + 1 = 6
short sword: 1d20 + 2 ⇒ (15) + 2 = 17 damage: 1d6 + 1 ⇒ (6) + 1 = 7

You are FF this round due to the rail


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Two
Capricia
Laroisel
Manny
Nuts
Emmy
Rahadoumi
Vilka


M Goblin Rogue4HP -2/28,Init+4,F3R8W3Per9AC17T15FF13

climb: 1d20 + 4 ⇒ (5) + 4 = 9
climb: 1d20 + 4 ⇒ (20) + 4 = 24
climb: 1d20 + 4 ⇒ (7) + 4 = 11


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Grappling Hook: 1d20 + 2 - 2 ⇒ (12) + 2 - 2 = 12

Laroisael finally manages to get the grappling hook after her first embarrassing fail.


Male Human Rogue6/Clr1 Current Map
Laroisael wrote:

[dice=Grappling Hook]1d20 + 2 - 2

Laroisael finally manages to get the grappling hook after her first embarrassing fail.

That is your standard, you can climb over as your standard or jump


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

I forgot to add Capricia's grapple hook throw.

[dice=Capricia the Pirate Grapple Hook Throw (range penalty)]1d20+6-6

Re-try the following round. I'm assuming the two ships have been pulled closer by then.

[dice=Capricia the Pirate Grapple Hook Throw (range penalty)]1d20+6-4

Will take the second roll as your climb over last round.


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Climb: 1d20 + 5 ⇒ (12) + 5 = 17

Laroisael manages to scramble up to the ship.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

You only need 1 climb check half move 15ft and 1 throw touch AC 5.
Btw we are hurt bad

Facing a lot of resistance after making my climb & regaining by balance from the crossbow attack, sword in hand, I feel the surge of power flow through me as my hands erupt in electric mayhem, on the infidel non believer in front of me!!

casting defensively electric hands angled towards the enemy, spent point for caster level 4 DC 15 reflex: 4d4 + 1 ⇒ (1, 3, 2, 3) + 1 = 10


Male Human Rogue6/Clr1 Current Map
Emerald Delta Waters wrote:

You only need 1 climb check half move 15ft and 1 throw touch AC 5.

Btw we are hurt bad

Facing a lot of resistance after making my climb & regaining by balance from the crossbow attack, sword in hand, I feel the surge of power flow through me as my hands erupt in electric mayhem, on the infidel non believer in front of me!!

reflex Rahadoumi sailor: 1d20 + 1 ⇒ (11) + 1 = 12

reflex Rahadoumi sailor: 1d20 + 1 + 2 ⇒ (16) + 1 + 2 = 19
reflex Rahadoumi sailor: 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
reflex Rahadoumi sailor: 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Round 1 action
Vikla has a crossbow bolt beneath her ribs and channels healing energy

channel: 1d6 ⇒ 2
Alas the healing output is subpar.

Everyone heals 2 (this happens before Emerals who I think is on her second turn) but after the Rahadoumi crossbows

-----------------------------
HP loss tracker including channels and heals
Vikla -8
Emerlad -7
Nuts -5
-----------------------------


Male Human Rogue6/Clr1 Current Map

Capricia
Nuts


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) | Ship Name Poll

"Alright, people! Cooperate and we'll play nice." and he is immediately slashed. "That is NOT cooperating!"

After boarding and receiving a slash across the forearm, Nuts retaliates with a kick to the knee and an elbow to the chest.

Targeting whoever is most hurt within reach. Can't tell from the map, so I will leave that to you. Defensive fighting

Flurry 1: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20 Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Flurry 2: 1d20 + 5 - 4 ⇒ (9) + 5 - 4 = 10 Damage: 1d4 + 1 ⇒ (4) + 1 = 5

9/14 HP, AC 20


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

concentration: 1d20 + 7 ⇒ (17) + 7 = 24


Male Human Rogue6/Clr1 Current Map
Nutѕ wrote:

"Alright, people! Cooperate and we'll play nice." and he is immediately slashed. "That is NOT cooperating!"

After boarding and receiving a slash across the forearm, Nuts retaliates with a kick to the knee and an elbow to the chest.

Targeting whoever is most hurt within reach. Can't tell from the map, so I will leave that to you. Defensive fighting

[dice=Flurry 1]1d20 + 5 - 4 [dice=Damage]1d4 + 1
[dice=Flurry 2]1d20 + 5 - 4 [dice=Damage]1d4 + 1

9/14 HP, AC 20

You actually go before Emerald in the initiave and there is no way for you to know which one missed their save so I did an odd/even in Roll20.

It is actually better to get them all down to low hp as they fail their morale checks.


Female Human Swashbuckler (Rondelero) 4 | hp 31 29/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia stands on the other ship's deck and, with a bloody warcry, starts hacking away at the defender directly north of her.

Assuming that 20 points of damage will drop her foe, she'll take a 5-ft. step forward into the fallen sailor's square.

Capricia the Pirate falcata: 1d20 + 7 ⇒ (20) + 7 = 27 for slashing damage: 1d8 + 1 ⇒ (6) + 1 = 7 (19-20/x3)

Capricia the Pirate falcata (Confirm?): 1d20 + 7 ⇒ (15) + 7 = 22 for additional slashing damage: 2d8 + 2 ⇒ (5, 6) + 2 = 13

Also, I'll (finally) get around to updating Capricia's character sheet for 2nd level.


Male Human Rogue6/Clr1 Current Map

Capricia kills the sailor in front of her. On their init, three of the Rahadoumi sailors surrender. The other two load their heavy crossbows.
Vilka does her healing.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Three
Capricia
Laroisel
Manny
Nuts
Emmy
Rahadoumi
Vilka


Male Human Rogue6/Clr1 Current Map

The Fog is lifting. Everyone can make a DC 10 perception check.
You can see Captain Harrigan and two officers rushing madly for the doors to the captain’s cabin below the aft deck, slashing and hacking as they move.


Female Human Swashbuckler (Rondelero) 4 | hp 31 29/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

"Lay down your arms and your lives will be spared!" Capricia shouts at the Rahadoumi sailors. Then she scampers up the stairs, past the ship's wheel, and engages with the crossbowman on that level.

Capricia the Pirate falcata: 1d20 + 7 ⇒ (4) + 7 = 11 for slashing damage: 1d8 + 1 ⇒ (2) + 1 = 3 (19-20/x3)

Capricia the Pirate Perception Check: 1d20 + 6 ⇒ (5) + 6 = 11


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

"Lay down your arms and your lives will be spared!" Capricia shouts at the Rahadoumi sailors. Then she scampers up the stairs, past the ship's wheel, and engages with the crossbowman on that level.

[dice=Capricia the Pirate falcata]1d20+7 for [dice=slashing damage]1d8+1 (19-20/x3)

[dice=Capricia the Pirate Perception Check]1d20+6

You see a Rahadoumi sailor sneaking up behind Captain Harrigan.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Perception (to notice the crossbowman and the sneak attack on harrigan: 1d20 + 1 ⇒ (14) + 1 = 15

Magic Missile at the sneak attacker 50 ft away: 2d4 + 3 ⇒ (4, 2) + 3 = 9

Then I help bind the hands of the one next to me.


Male Human Rogue6/Clr1 Current Map
Emerald Delta Waters wrote:

[dice=Perception (to notice the crossbowman and the sneak attack on harrigan]1d20 + 1

[dice=Magic Missile at the sneak attacker 50 ft away]2d4 + 3

Capt Harrigan nods to you and in a slice finishes off the sailor.


Male Human Rogue6/Clr1 Current Map

Rosie will move to watch the prisoners. Sandara will channel where it will only heal Emerald, Nuts and Vilka and not the prisoners.

channel: 2d6 ⇒ (2, 2) = 4


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael keeps her hands on the bow but doesn’t make any threats; she does keep an eye on things at least.

Perception: 1d20 + 9 ⇒ (11) + 9 = 20


M Goblin Rogue4HP -2/28,Init+4,F3R8W3Per9AC17T15FF13

Manny has missed all the action!


Male Human Rogue6/Clr1 Current Map

Not all of it. There are still two Sailors armed with heavy crossbows.


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Not my turn yet, Rahadoumi and Manny gets theres first? Right?


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) | Ship Name Poll

Nuts moves to portside to help Capricia with the crossbow-wielding sailors. "Drop the bolt-throwers, folks. We don't need anyone dead here, but it can happen."

Moving with both actions.


Male Human Rogue6/Clr1 Current Map

Capricia and Nuts, take your AOOs as they are drawing their short swords. They can see their officers.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Roll 20 Token codes
X=Dead/Dying
Red Dot = Injured prisoner
Yellow dot = Injured combatant
No symbol is uninjured combatant
For ours is red bar hit points, blue bar is arcane pool/Channels or primary class features with uses per day, green bar is any other ability to track uses. For me it's arcane reservoir (2/5) blue and Thunderstaff 0/5 green

I say and you hear per message, "manny and nuts have two targets up on the deck, because capricia is at the wheel handling the boat."


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) | Ship Name Poll

AoO, Unarmed Strike: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d4 + 1 ⇒ (3) + 1 = 4


Female Human Swashbuckler (Rondelero) 4 | hp 31 29/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Maybe Capricia's wrongly expecting the Rahadoumi sailors to comply, because her hack when they draw their short swords is wild and innacurate.

Capricia the Pirate falcata (AoO): 1d20 + 7 ⇒ (2) + 7 = 9 for slashing damage: 1d8 + 1 ⇒ (6) + 1 = 7 (19-20/x3)


Male Human Rogue6/Clr1 Current Map

One of the Rahadoumi sailors attacks Nuts

short sword: 1d20 + 2 ⇒ (14) + 2 = 16 damage: 1d6 + 1 ⇒ (2) + 1 = 3

The other attacks Capricia

short sword: 1d20 + 2 ⇒ (20) + 2 = 22 damage: 1d6 + 1 ⇒ (6) + 1 = 7
confirm crit: 1d20 + 2 ⇒ (12) + 2 = 14 extra damage: 1d6 + 1 ⇒ (1) + 1 = 2


Male Human Rogue6/Clr1 Current Map

Vilka


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Move action to move, is there a map I dont see one and the game link seems to go somewhere else
Seeing Capricia suffer a sizeable but not critical hit, Vikla moves next to her and strikes at the attacker
Rapier: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d6 + 1 ⇒ (2) + 1 = 3
Rapier: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d6 + 1 ⇒ (5) + 1 = 6

Scoring a pretty nifty blow

If we take them down quickly, they hit us less yes?


Female Human Swashbuckler (Rondelero) 4 | hp 31 29/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Caprica grunts as her foe stabs her before giving Vilka a grim but thankful nod as the priestess joins the fight. "Aye, that's the plan...and I'm trying!"


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Brvheart skull n shackles map

I will be there to help soon.


Male Human Rogue6/Clr1 Current Map
Vikla Ragnardottir wrote:

Move action to move, is there a map I dont see one and the game link seems to go somewhere else

Seeing Capricia suffer a sizeable but not critical hit, Vikla moves next to her and strikes at the attacker
[dice=Rapier]d20+5
[dice=damage]d6+1
[dice=Rapier]d20+5
[dice=damage]d6+1

Scoring a pretty nifty blow

If we take them down quickly, they hit us less yes?

Roll20

Try the Roll20 link above.

That is generally how it works!


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Four
Capricia
Laroisel
Manny
Nuts
Emmy
Rahadoumi
Vilka


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

I get a you are not authorized


M Goblin Rogue4HP -2/28,Init+4,F3R8W3Per9AC17T15FF13

Scuse me! Manny stands on one of the surrender sailors and flanks with Nuts to stab the one still fighting

Dagger,Flank,Sneak attack: 1d20 + 7 ⇒ (14) + 7 = 211d3 - 1 ⇒ (3) - 1 = 2
Sneak attack: 1d6 ⇒ 4

Me need to eat more meat, me got skinny arms.


Male Human Rogue6/Clr1 Current Map

https://app.roll20.net/join/16327546/NW3KlQ

Try the one above. Says it can change when the player list changes. Let me know if I have to contact them. If not pm me your email so I can email you a link.


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

I am in now it works.


Male Human Rogue6/Clr1 Current Map
MannyGoblin wrote:

Scuse me! Manny stands on one of the surrender sailors and flanks with Nuts to stab the one still fighting

[dice=Dagger,Flank,Sneak attack]1d20+7;1d3-1
[dice=Sneak attack]1d6

Me need to eat more meat, me got skinny arms.

More rats for Manny!!!

Well, you managed to kill off that sailor.


Male Human Rogue6/Clr1 Current Map
Vikla Ragnardottir wrote:
I am in now it works.

Great!!! Had the issue from time to time. Usually by posting a new link it works.


Male Human Rogue6/Clr1 Current Map

Rosie leads the surrendered sailors to the Wormwood (err Bounty hehe)

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