Brvheart's Skull&Shackles

Game Master brvheart

Become a pirate and plunder the Shackles and maybe one day challenge the Pirate King himself for leadership!


The Shackles


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Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Oh no, I will miss you. Your energy and wit are too fun.


Male Human Rogue6/Clr1 Current Map

We all will miss you:)


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

*Skyward scream*


Well, crap. Sorry to see that. Good luck!


Female Human Swashbuckler (Rondelero) 4 | hp 29 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Sorry to see you and Vikla go. Best wishes going forward.


Male Human Rogue6/Clr1 Current Map

Guess we need to recruit another cleric. Someone want to bot Vilka in the mean time?


HP 32/35 | AC 15 (t 12, ff 15) | CMD 17 | Fort +6, Ref +3, Will +4/7* (+4 vs fear) | perception +0, sense motive +13; +2 initiative | raging song 9/12 | active effects: rage song

Hey folks,
So, clearly once or twice a week hasn't panned out... Sorry. RL continues to be too demanding. Thanks for all your patience but at this point I'm going to have to bow out. Happy gaming.
GH


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Arrrr! Scurvy knaves be abandoning ship!


Male Human Rogue6/Clr1 Current Map

Lief, thank you for your time with us and think of us if things settle down.


Male Human Freebooter 3 / Pirate 1 [HP 37/37 || AC 17, T 12, FF 14 || F +4, R +7, W +2]

Sorry about the delay. I'd thought I'd posted that I was going to be away for a week but I apparently did not.


Male Human Rogue6/Clr1 Current Map

That's fine. As long as it is not a prolonged absense we can work around. My wife had been working a lot of overtime until last Friday so the game got slowed guys, sorry. She is back now.


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 15 T 12 FF 13 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

Ahoy shipmates! I'm looking forward to joining your crew on this adventure.


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Hey there, sailor. Welcome to Nuts' fever dream.


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M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Welcome, my minion!


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Female Human Swashbuckler (Rondelero) 4 | hp 29 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

"Permission to come aboard granted!" Welcome to the game!


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Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17
Cerise "Ci Ci" Barchetta wrote:

Ahoy shipmates! I'm looking forward to joining your crew on this adventure.

hello gypsy, welcome aboard!!

can you tell my fortune?


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 15 T 12 FF 13 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets
Emerald Delta Waters wrote:


can you tell my fortune?

Funny you should ask, I'll actually get the ability to perform a harrowing at 8th level.

Until then, I can make up some BS and see if sounds plausible!


Female Native American/Scotts_Irish Nostic Christian Mystic

Romani folklore encompasses the folktales, myths, oral traditions, and legends of the Romani people. The Romani were nomadic when they departed India during the Middle Ages. They migrated widely, particularly to Europe, while other groups stayed and became sedentary. Some legends (often from non-Romani peoples) say that certain Romani have passive psychic powers such as empathy, precognition, retrocognition, or psychometry. Other legends include the ability to levitate, travel through astral projection by way of meditation, invoke curses or blessings, conjure or channel spirits, and skill with illusion-casting. The Roma from Slavic countries believe in werewolves.[1] Romani chovihanis often use a variety of herbs and amulets for protection. Garlic is a popular herb used by the Roma.

Gypsy mysticism includes a variety of customs, ceremonies, and beliefs related to fortune-telling, sorcery, and witch-doctoring. Some of these beliefs include:

Psychic powers: Some legends say that Romani people have psychic powers, such as empathy, precognition, and the ability to levitate.

Amulets and herbs: Romani people often use amulets and herbs for protection, with garlic being a popular choice.

Werewolves: Roma people from Slavic countries believe in werewolves.

Divination: Gypsy mysticism includes divination under the moonlit sky.

Charms: Gypsy mysticism includes the art of crafting powerful charms.

Some say that Gypsy magic may have originated in India or the East.

Here are some books that explore Gypsy mysticism:

Dictionary of Gypsy Mythology
By Claude Lecouteux, this book is described as a great starting point for learning about Gypsy culture.

Mystical Gypsy Magic
This book explores the rich tapestry of Gypsy mysticism, including the art of fortune-telling and crafting charms.

Feud
The blood revenge, blood feud or vendetta is an old form of private vengeance, which is usually intended to restore Romani family honor by killing an opponent. It only occurs after serious damage to honor, such as the killing itself, which no other damage compensation within the feud can do justice to.

Purity and death
See also: Marime
Clothes for the lower body, as well as the clothes of menstruating women, are washed separately. Items used for eating are washed in a different place.

Childbirth is considered "impure" and must occur outside the dwelling place; the mother is considered "impure" for 40 days.

The Muslim Roma (Horahane) in the Balkans adopted the Islamic culture during the Ottoman Empire period, and so did the Ritual purity in Islam.

Gypsy Folklore

Gypsy Society

Gypsy Society:
The Romani people are a distinct ethnic and cultural group of peoples living all across the globe, who share a family of languages and sometimes a traditional nomadic mode of life.[1] Though their exact origins were unclear,[2] recent studies show Kashmir in Northwest India is the most probable point of origin.[3] Their language shares a common origin with, and is similar to, modern-day Gujarati and Rajasthani, borrowing loanwords from languages they encountered as they migrated from India. In Europe, even though their culture has been victimized by other cultures, they have still found a way to maintain their heritage and society.[4][5] Indian elements in Romani culture are limited, with the exception of the language.[6][7] Romani culture focuses heavily on family. The Roma traditionally live according to relatively strict moral codes.[8] The ethnic culture of the Romani people who live in central, eastern and southeastern European countries developed through a long, complex process of continuous active interaction with the culture of their surrounding European population.

Linguistic and phonological research has traced the Roma people's origin to places in the Indian subcontinent. Many report in extracts from popular literature that Romani emerged from the North-west regions of India, rather than from Central India.[10] Features of phonological developments which emerged during the early transition stage from Old to Middle Indic prove that the history of Romani began in Central India.[11] The Romani language shares many features with the Central Indo-Aryan languages such as Hindi, Urdu, Punjabi and Rajasthani; it also shares connections with Northern Indo-Aryan languages like Kashmiri, and the language itself contains Persian, Arabic, Greek and Armenian words.[12] Linguists use these phonological similarities as well as features of phonological developments which emerged during the early transition stage from Old Sanskrit to Middle Indic Prakrit to conclude that the history of Romani began in Central India.

Another legend described the Persian king Bahram V, who took musicians from India to Iran at A.D. 420–438, then wandered over the Silk Road to Europe. Some believe the Roma are their descendants.

In Balkan Romani an Orthodox Christian Roma is named Dasikane or Daskane or Das, the meaning is sometimes given as a slave or servant.

Deities and saints
Ritual bath during the Romani pilgrimage of Saintes-Maries-de-la-Mer
Blessed Ceferino Giménez Malla is considered a patron saint of the Romani people in Roman Catholicism.[45] Virgin of Hope of Macarena is considered a patron saint of the Spanish Gypsies.[46]

Saint Sarah, or Kali Sara, has been revered as a patron saint in the same manner as the Blessed Ceferino Giménez Malla, but a transition occurred in the 21st century, whereby Kali Sara is understood as an Indian deity brought by the refugee ancestors of the Romani people, thereby removing any Christian association. Saint Sarah is progressively being considered as "a Romani goddess, the Protectress of the Roma" and an "indisputable link with Mother India".[47] The Roma pilgrimage for the dark-skinned Saint Sara in Saintes-Maries-de-la-Mer is said to have possibly been the Egyptian servant of the three Marys.[48][49] The day of the pilgrimage honouring Sarah is May 24; her statue is carried down to the sea on this day to re-enact her arrival in France.

Christian Roma ceremonies and practices
Roma often adopt the dominant religion of their host country if a ceremony associated with a formal religious institution is necessary, such as a baptism or funeral (their particular belief systems and indigenous religion and worship remain preserved regardless of such adoption processes). Some Roma continue to practice "Shaktism", a practice with origins in India, whereby a female consort is required for the worship of a god. Adherence to this practice means that for the Romani who worship a Christian God, prayer is conducted through the Virgin Mary, or her mother, Saint Anne. Shaktism continues over 1,000 years after the people's separation from India.

Romani elders serve as spiritual leaders; there are no specific Christian Roma priests, churches, or Christian Roma scriptures, the exception being the Pentecostal Roma, most in Western society.

Within the United Kingdom, a large proportion of British Roma (40% by some estimates) are members of Light and Life, a Charismatic Pentecostal Christian movement.

Gypsy Lore:

Romani folktales
edit
Bald Pate[3]
"The Captive's Tale and Circumcision"[4]
"The Creation of the Violin"[5]
"Fedor and the Fairy"
The Foam Maiden
"Jack and His Golden Snuff-Box"
"The King of England and his Three Sons"
"The Little Bull-Calf"
"Mossycoat"
"The Red King and the Witch"[6]
"The Yellow Dragon"[7][8]

Motifs in Romani folklore
See also: Motif (folkloristics)
Bababiljos (male love deity)
Baba Fingo (the Saviour)
Baro kar ("big human penis"; see also lingam)
Bear worship
Beng (the Devil)
Bibi (Romani cult)[9]
Bona ("baptism")
Biboldo ("unbaptized")
Crystal ball
Crystal gazing
Curse
Chindo ("circumcised")
Devla (God)
Devleski Day (Mother Goddess)
Dhampir (half-vampire)
Dispater (god of death)
Divination
Dragon
Fairy[10]
Fire worship[11]
Fortune-telling
Gana (Queen of Witches)[12]
Gemstone
George's Day in Spring
I Gudli Saybiya (female guardian angel)
Gypsycraft (Romani magic or witchcraft)
Hamsa (amulet)
Horse worship
Household deity
Incantation
Kakava (Turkish spring festival)
Moon worship[13]
Mullo (vampire)
Palmistry
Phallus worship[14]
Pharaun[15]
Psychic
Rat-catcher
Saintes-Maries-de-la-Mer
Saint Sarah
Shaktism
Sunet bijav ("circumcision ceremony")
Tarot card reading
Tasseography
Trishul ("cross"; see also trishula)
Ursitory
Vampire pumpkins and watermelons
Werewolves
See also
edit
Gypsy Lore Society
The Red King and the Witch: Gypsy Folk and Fairy Tales
Romani society and culture


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

The Oracle with either psychic discovery, Time or ancestral might give you some ideas and below is some other sources.

Mind Power bloodlines:

Psychic Bloodline
Source Occult Adventures pg. 125
Psychic power runs thorough your blood, whether it be from a familial predisposition to psychic power or exposure to a powerful psychic phenomenon. Whatever the source of this power, your mind is a dangerous weapon.

Harrow Bloodline
Source The Harrow Handbook pg. 28
Just as knowledge of the harrow has passed from generation to generation since time immemorial, so too has a deep spiritual connection to the otherworldly forces bound by the harrow passed through the ages. Your family line might trace back to a branch of the ancient Imlios clan (see History of the Harrow on pages 6–7), or one of your ancestors might have once escaped the Harrowed Realm, carrying its inf luence back in his blood.

Chronomancer
Source Legacy of the First World pg. 30
Time is not an immutable force but an inscrutable phenomenon. Rare arcane scholars known as chronomancers demonstrate the ability to shift themselves in short bursts between the past, future, and alternate presents.

Impossible Bloodline
Source Champions of Balance pg. 21
You can see beyond the mundane, and are capable of visualizing the improbable, and even the impossible. This ability derives from an equally unlikely source, such as the godmind of the axiomites or the monad of aeons. If this expanded perception doesn’t drive you mad, you may learn to make the impossible into reality.

Vestige Bloodline
Source Blood of the Ancients pg. 4
You trace your ancestry to a bygone civilization and can call upon its forgotten people or places for power.

Protean Bloodline
Source Advanced Player's Guide pg. 138
You have in your veins the ever-changing wildness of primal chaos, the raw essence of unbound creation. Your mind and spirit burst with the constant inspiration of consummate freedom, though you have difficulty following through on a task when another, new and exciting, catches your interest.


brvheart wrote:

Nuts

Capricia

Is this a new round already?


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Maybe, but waiting on Cap


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Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17
Cerise "Ci Ci" Barchetta wrote:
Emerald Delta Waters wrote:


can you tell my fortune?

Funny you should ask, I'll actually get the ability to perform a harrowing at 8th level.

Until then, I can make up some BS and see if sounds plausible!

I hope the information above helps with content and rituals for role-playing the mystical nature of your character, not just a cleric, as well as the reason the village might have you tied up, you probably hosted a confidence game on them to acquire some of their gold.

Maybe your mother was a shavani with a reputation for readings and medium so you know how it goes and haven't got your powers yet, but still hold rituals for people to con them into donating funds to a temple you have a deal with for a cut of the spoils.


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 15 T 12 FF 13 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

Actually, the information is both interesting and useful.

I think I may make some adjustments to my character (specifically, skills and traits) to make Ci Ci more of a Varisian who became a pirate, rather than a pirate who happens to be Varisian.


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 15 T 12 FF 13 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

GM brvheart:

I made some tweaks to Ci Ci (since she hasn't made her appearance yet) based on the prior conversation here with Emerald.

Let me know if these changes are acceptable. At her core, Ci Ci hasn't changed, she is still a human cleric of Besmara with the Varisian Pilgrim archetype.

I changed out her traits, dropping Chosen of Besmara and replacing it with Harrow Chosen, and replacing Touched by the Sea with Barroom Talespinner.

I changed out her Skill ranks in Healing and Swim for Diplomacy and Perform, Harrow Reading.


Guys, GM, if I were to look at the map, where are we hunting, exactly?


Hey all, I am leaving for the weekend. I probably won't be available until late Sunday, potentially Monday. Just a heads up.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

We will certainly try to not get you killed.


Alright, everyone. I'm down with a case of the man flu. I will be slow for a few days. Updates to threads tomorrow. Ty for your patience.


Cerise "Ci Ci" Barchetta wrote:

Are you all interested in being granted use of one of my Level 1 Domain powers? I can grant everyone the ability to either throw a storm burst at range, or use a melee touch attack to force an opponent to re-roll their first attack and use the less favorable result. The catch is, I can't mix and match. Everyone gets a storm burst or everyone gets the forced re-roll. Anyway, I'm still offering, if y'all want it.

I don't believe it was discussed in character. But sure, I'll take either of those. Do what the character does.

But to be fair, the reroll option seems more in tune with the fate/luck theme you hinted at.


Female Human Swashbuckler (Rondelero) 4 | hp 29 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Yeah--what Nuts said. Personally, I'd prefer the storm burst option at range (as it might help as we're preparing to board, but the choice is yours.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Bueller?


I'm here.

¯\_(ツ)_/¯


Female Human Swashbuckler (Rondelero) 4 | hp 29 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Hey--I'm not "Bueller" this time! Woo-hoo!


Alright, everyone. I suppose it's time to say this.

I will be opting out of this game. I have been considering this for a while now, and I was hoping to help you with this combat, and then try to retire Nuts in the first port we find, but it seems that will not happen anytime soon either.

There are a few reasons behind this decision, but the glaring one is the pace/post rate. The initiative for this encounter was rolled on September 17th. Following that, we skipped through the ship-to-ship combat mechanics after it took the crew 38 days to do 2 rounds of whatever that was. In a naval-focused campaign. 12 days later, we are still on round 1 of the boarding encounter.

Real life happens, I get that. But if a table can not get through 4 rounds of combat in 2 months, something is not working. It seems to me that the commitment is simply not there.

That said, I hope you have fun raiding the high seas and making a name for the ship and crew.

Have fun, enjoy, goodbye.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Thanks for playing. Manny and Nuts should team up again.


Male Human Rogue6/Clr1 Current Map

As Nuts said, this is a naval campaign. I can't hold the captain and the crews hands when no one wants to close on the other ship. I finally gave up on that and hand waved it but Emma has been busy at work. She had to return to work for the first time in four years. On top of that my health has been giving me problems. I would like to get it going again, but that takes the rest of the crew wanting to move forward.


Male Human Rogue6/Clr1 Current Map

Bosun's mate call the rolls.


Female Human Swashbuckler (Rondelero) 4 | hp 29 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Sorry to see you go, Nuts. I hope to see you in another game.


Male Human Rogue6/Clr1 Current Map

So am I, sorry I have gotten slow in my old age.


X Halfling Martial Artist 4

Argh mates, I volunteer to walk the plank!!


Male Human Rogue6/Clr1 Current Map

Any thoughts on the submissions?


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Grenadier for some long range boom


Female Human Swashbuckler (Rondelero) 4 | hp 29 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

I second the grenadier. I've been in a few games over the years with that character's player and know him to be engaged and reliable.


Male Human Rogue6/Clr1 Current Map

My issue is with the class. i don,t need him blowing all the ships up

I have a player in my other game that is looking to possibly come over, Fralk as a replacement monk.


Female Human Female Bolt Ace 4 | HP: 39/39 | AC: 19 (T: 15, F: 14) | CMB: +4, CMD: 18 | F: +7, R: +9, W: +4 | Init: +6 | Perc: +8, SM: +7 | Speed 30' | Grit: 2/2

Thanks for bringing Nico in brvheart!

Hi everyone, Nico is pleased to be joining the crew! I'm finishing up her character information today, but most everything is in her profile now.


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 15 T 12 FF 13 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

@GM Brvheart:

should I make one roll, or one for each potential port?

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