| Durgan Far-Walker |
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Durgan half-heartedly applauds Unk's magically-enhanced efforts.
I suppose we needed magic to even have a chance. They are quite skilled here.
"Ameiko, this next step of enchanting my axe will take a couple of weeks. Do you think you can fit in the time to do it? I know you may wish to explore the city, and I will go with you if you do. But perhaps we can work on this a bit while we are here. My thanks for your time whenever you can spare it."
Durgan can provide two of the spells, leaving only one unaccounted for (Lead Blades) for a +5 DC. Impact is noted as CL9 which is DC 14. Then +5 for the missing requirement is 19. Assuming Ameiko has max ranks and a 12/13 Int, she would have a 10+3+1 = +14 Spellcraft at 10th level, which means she could do even accelerated crafting (DC 24) with Take 10, making 1,000 GP progress in only 4 hours per day.
Durgan would like to get started working on his axe with Ameiko, but there is no hurry.
"Mukluk, do you have projects that you are working on? If not, I have purchased components to craft magical talismans that protect one from being trapped, or panicked, or drained of life. May I ask you to work on these when you have time?"
The talismans of Freedom, Ankh, and Warrior's Courage are all 1-2 day things. Durgan has the components whenever Mukluk has time - don't know what else is in his queue.
| GM Euan - Jade |
Ameiko spends a part of her day shopping. She picks up a very fine light mithral buckler, and the raw components for some crafting, both by herself and for others. The rest of the day, she can be found in the Prince’s smithy, working to improve her armor.
”Anyone else need something crafted? I’m working on this buckler next, but I should have both finished for the last feast. I could start on something new after that.” When Durgan speaks up, she’s more than happy to oblige. Remember I’m shortening time to craft. And she can accelerate the crafting as you say (thanks for the math). I’ll let you know when she’s done - but keep the axe for now since she has not yet started.
She also asks for help in improving her amulet of natural armor (to +2) and crafting bracers of the glib entertainer. Any takers? Each should take a couple of days to complete. She’s fine getting in line behind Durgan. That said, Koya offers to make Durgan’s talismans. ”Feels right up my alley!” she says brightly. They’ll all be done in time for the fifth feast. You get the sense that Koya could have them done sooner, but she's having much fun sightseeing too.
| Unk the Conjurer |
Unk takes Snowball with him to ask around about the upcoming festivals to see if he can't concoct some sort of preparations that can magically enhance team caravan.
Not sure how much asking around he can do with Tongues + Extend and how much he needs to bluff about with Snowball, pretending he can throw his voice (and do a girl's voice, lol)
| Mukluk Muletender |
The talismans of Freedom, Ankh, and Warrior's Courage are all 1-2 day things. Durgan has the components whenever Mukluk has time - don't know what else is in his queue.
She also asks for help in improving her amulet of natural armor (to +2) and crafting bracers of the glib entertainer. Any takers? Each should take a couple of days to complete.
Mukluk, after some discussion with Moose, is happy to put both Durgan's craftings and Ameiko's craftings ahead of his own. He might wait until the caravan is done with the city, in case he gets murdert here and his work goes to naught, and also, the simple smaller jobs will be more easily done than what he might be thinking about.
Given free time, he will work to craft what is requested, and with the ample apples provided, Moose will be helping, so it should go quickly.
| GM Euan - Jade |
Unk - tongues will do the job, no need to blow Snowball's cover. :)
The next festival is the Feast of the Ancients and will involve a shadow puppet plan and music. Probably right up Ameiko's alley! Unless you want to do a group performance?
Mukluk, you can start with Ameiko's work, or your own, since Koya is working on Durgan's things.
| Durgan Far-Walker |
"Ameiko, could I be of any assistance in this next effort? I do not have your skill at performance, but I handle a bit of poetry and storytelling.
If this would not work with the performance you have in mind then I will watch and appreciate your work."
Durgan has a +6 Perform (Oratory) if he can use that to Aid Another on whatever Perform skills Ameiko is using, maybe as a narrator.
| GM Euan - Jade |
Durgan can totally accompany Ameiko - and she wholeheartedly encourages it. You can spend the afternoon practicing if you wish - an accompanied poetry reading or the like. Ameiko plans to play the samisen.
Let me know if you spend the afternoon in preparation and if anyone else is joining in. I'll do the next feast later today.
Also, Sandru says you should have access to the wagons tomorrow and can begin trade at that time - though he's already spent some time going through the markets and conversing with some eager merchants, so it should go quickly.
| GM Euan - Jade |
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The Feast of the Ancients takes place on the second night.
The food is, again, the centerpiece of the meal - and the kitchen spared no expense! You enjoy a repast of steamed Hongali stone frogs, goose stomach, goat’s feet tendons in wheat noodles, fish lips with celery, solidified duck blood, and drunken shrimp (a delicacy in which one dips live shrimp in alcohol before pinching off their heads and eating their flesh).
The entertainment tonight is an ancient Hongali folk tale, performed with a pi ying xi (shadow puppet theater using leather puppets). It is accompanied by by throat singing and music on the morin khuur, or horsehead fiddle, a traditional Hongali stringed instrument. Entitled ”Why the Marmot Doesn’t Have Thumbs” you find it rather marvelous. Even those of you who speak the language are sure there are nuances beyond you - cultural norms, things they would know growing up here that you do not. Yet it’s still a beautiful piece, and the music accompanies it beautifully.
You are then given the opportunity to provide a performance of your own.
Ameiko gets out her samisen and smiles at the party. After a little scritch behind the ears for Snowball (and a guidance) she strides to the center with Durgan. The pair start with an oration, where Durgan recites a bit of poetry and Ameiko plays in the background. Her music fades and swells with the text and Durgan’s oration, much to the pleasure of the crowd.
Then Ameiko slowly transitions into a brisk Varisian caravan tune - as practiced. The party, and your caravan crew, clap hands, bang on tables, and otherwise help to get the blood pumping!
Perform: 1d20 + 17 + 7 ⇒ (11) + 17 + 7 = 35 (MW, Guidance, Durgan aid, Practice)
Eventually, Ameiko settles back down and drifts back into the earlier pace and tune before bringing the entertainment to an end with a poignant note.
The Prince is amazed at the performance, and he leaps to his feet in applause. While the earlier performance was very good, it didn’t reach to heights of Durgan and Ameiko - a masterful presentation. Batsaikhar declares you the winners, and the hundreds of guests all agree, though certainly some of that may be the Princes influence. It’s hard to know for sure in this environment.
The Prince brings out a finely carved and decorated masterwork morin khuur (horse head fiddle) worth 500gp and presents it to Durgan, as the parties representative. ”You really must learn that for the next time you’re here! You can accompany your own melodic voice then.” he suggests.
As before, the feast lasts long into the evening, but eventually the Prince retires, and the guests leave. Nothing bothers you that night, and you rise early on Lamashan 8, a Sunday. Sandru wants to make headway with the selling of goods today if possible. No sense in waiting if you don’t have to.
As a reminder, Durgan and Kisaiya are traders. As we’re going one day at a time, d20+10 for each half day you spend, so x2.
Trade Ameiko: 2d20 + 30 ⇒ (10, 18) + 30 = 58
Trade Sandru: 2d20 + 30 ⇒ (15, 12) + 30 = 57
Trade Ulf: 2d20 + 30 ⇒ (9, 12) + 30 = 51
| Durgan Far-Walker |
Durgan graciously accepts the gift from the Prince.
"The craftsmanship is exquisite. Thank you, Prince Batsaikhar."
---
The next day, after preparing his spells, he begins trading.
You keep saying that nothing bother us, which raises the possibility that something will. So I will list Durgan's spell prep. He expends Bull's Strength and Righteous Might each day working with Ameiko on the waraxe.
Durgan normally casts an Extended Tongues every morning, as it will last all day. Also Magic Vestment on his armor (all day), Greater Magic Weapon (all day) on the Cold Iron Battleaxe that he is carrying around as his backup while his waraxe is worked on, Extended Barkskin (all day), and Overland Flight (all day).
1 (5+1): Divine Favor, Shield of Faith (2), Remove Sickness, Liberating Command, Shield (D)
2 (5+1): Path of Glory, Suppress Charms and Compulsions, Instant Weapon, Instant Armor,
3 (4+1): Invisibility Purge,
4 (3+1): Air Walk,
5 (1+1):
While not working with Ameiko on the waraxe, he does some trading.
Trading: 1d20 + 10 ⇒ (13) + 10 = 23
| Mukluk Muletender |
Mukluk feasts and eats and enjoys, but feels more comfortable around a small fire than he does amongst royalty, and with all the fanfare. However, he does put his best dwarven foot forward, and supports Ameiko and Durgan with their performances.
He eats and enjoys and nods and pretends like he belongs there...even when he is sure he does not.
He crafts for Durgan and others in his free time.
| Durgan Far-Walker |
Was using a level 9 spell block. He gets more slots now!
1 (5+1): Divine Favor, Shield of Faith, Remove Sickness, Liberating Command, Remove Fear, Shield (D)
2 (5+1): Path of Glory, Suppress Charms and Compulsions, Instant Weapon, Instant Armor,
3 (4+1): Invisibility Purge,
4 (4+1): Air Walk,
5 (2+1): Plane Shift,
| GM Euan - Jade |
Kisaiya finds the populous are generally happy, if yoked by laws. Perhaps much like any civilization with an autocrat. However, she also suspects she’s getting the ‘royal’ treatment as well - so it’s hard to know for sure what the people think without extraordinary effort.
Prince Batsaikhar hosts the Feast of Fire on the third night.
The food increases in oddity! Thousand-year-old eggs (duck eggs coated with lime, ashes, and mud and soaked in horse urine for 100 days), cow’s lung soaked in chili sauce, pig face (made by pouring hot tar on a pig’s head to remove the hair but leave the skin intact), snake venom soup, deep fried bee larvae, and duck’s feet marinated in blood.
For the entertainment, three large bonfires are lit before supper - as if to announce the feast. By the time the food has been served and the entertainment begins, the servants are raking the coals into three large nearly circular areas.
“The Taming of the Kirin,” is performed for your entertainment. It is a a dazzlingly dangerous display of fire breathing and swordplay while dancing on hot coals. It’s clear from the occasional smell of burning flesh, and the very thick callouses on the soles of the feet of the performers, that no magics have been used to defend against the heat. Still, despite that worry, you’re entranced by the show of skill and resolve.
Then the Prince turns to you… ”Can you amuse me with similar feats from the bountiful lands of enlightenment to the west?”
The goal here is to astound. You need a perform dance, then acrobatics, and finally an intimidate all from the same person. I think once again Ameiko has the requisite skills (I really wish they’d designed these differently). Others can aid another, for one part or more - but everyone who dances in the flames will be injured (nothing serious though it will inhibit your movement until healed).
Ameiko is not keen on the performance, but she whispers, ”There will be many things I do not with to do as empress I suppose. Might as well start somewhere. I’ll do it.” She looks pointedly at Durgan, "Have the healing ready."
Anyone joining her for a part or all of the flame-infused fun?
| Durgan Far-Walker |
"Of course, Ameiko. I could ward you against fire, but I think that might be against the spirit of the event. Show them what you are made of."
Durgan will of course heal Ameiko afterwards, but regards his ability to contribute as quite limited otherwise.
| Unk the Conjurer |
"Oho, spirits of fire. I like that. I could conjure some small fire elementals for part of the show." Unk volunteers.
Not directly helping with any rolls, but maybe fire elementals dancing too might amount to a circumstance bonus? Could they aid? XD
| Mukluk Muletender |
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Mukluk confers with Moose about how he might contribute to the performance. Both he and the mule are not built for majesty, opulence, performance, royal attendance, pretty much anything other than flatulence.
He will do what is asked from the background, but lacks any meaningful abilities, much less desire, to aid. He find royalty and civilization less civilized than living on the road, and trying to play a part in something that neither he nor Moose believe in is a stretch.
| GM Euan - Jade |
Ameiko takes advantage of the protective salve offered for her feet - though it does little save keeping them from actually catching fire. Gritting her teeth, she shows these Hongalese what she’s made of. She leaps onto the coals, and begins a complex dance and tumbling routine while facing down the audience and trying to show no pain! The fire elementals dance around her at the peak of her performance, giving her an extra boost!
Perform Dance: 1d20 + 17 + 4 ⇒ (5) + 17 + 4 = 26 (heroism, elemental)
Acrobatics: 1d20 + 17 + 4 ⇒ (7) + 17 + 4 = 28 (heroism, elemental)
Intimidate: 1d20 + 17 + 4 ⇒ (8) + 17 + 4 = 29 (heroism, elemental)
Skill carries her further than luck as she triumphantly leaps off the coals at the end of her performance to thunderous applause. It’s hard to know if she did better than the other performers, as every wince you caught made you suffer right along with her. Still, the Prince is enraptured, and applauds her tenacity and, of course, great skill.
That said, he bestows no gifts, though his praise is quite eloquent and sincere. Ameiko hobbles over to Durgan for the requisite healing. Durgan - a channel will do it, and you’ll have no further incidents today, so you’ll get it back in the morning.
| Mukluk Muletender |
Mukluk claps and cheers quietly, not wanting to draw much attention to himself. He will eat and sup, and then retire to hang with Moose and explain all the events of the evening. It might have been a wondrous evening, but it's also something that Mukluk isn't fully equipped to appreciate.
| GM Euan - Jade |
At the first flicker of dawn on Lamashan 8, a Sunday, you are awakened by the staff. They do it politely, but insistently. It is explained to you that tonight’s feast is to be selected by you, for the Feast of the Honored Visitors. That means you pick the menu and the entertainment. Chua, the princes humble advisor and your contact, is most apologetic as he bows and scrapes, but they waited as long as they could.
Tonight, you have to feed the prince’s 300 guests, but all dishes must be made from what is locally available - camel, horse, mutton, and pork being the most obvious options. And you must either yourselves entertain them, or find appropriate entertainers in the city to make it happen. Naturally the staff will do most of the work, but they do not know Avistani cuisine and may butcher it.
Councillor Chua leans in, awaiting your orders. He stands ready to escort you to the kitchens and/or arrange for passage into town to find entertainers - unless you want to do it yourselves in one form or another of course. Feel free to be creative as well. Lots of ways to go.
| Durgan Far-Walker |
"I think we will need your expertise with the cooking, Kisaiya. I will assist as I am able. Perhaps you can supervise the staff for the most challenging dishes and I can supervise them on the simpler ones."
Sounds like a job for Kisaiya's +20 Profession (Cook)! Durgan can try to Aid Another; he has a +6 to all Profession skills.
Profession (Cook) to Aid Another: 1d20 + 6 ⇒ (20) + 6 = 26
"As to entertainment, I think you are the best choice, Ameiko. Now, I do have some hesitation about this - a memorable performance is going to get your description spread far and wide. But after last night it may be too late. Well, if conspirators come for us, we will deal with them. What sort of performance is your greatest strength? I would suggest going with that style.
Or, if you'd rather not, then we can go into town and search for entertainers. I am reasonably sure that I can convince some of the best to perform for the Prince."
Perform (Oratory) to Aid Another: 1d20 + 6 ⇒ (5) + 6 = 11
| Mukluk Muletender |
Mukluk finally, is able to rise to a challenge.
"We need to make them the stew of sisters three, I tells you. It's the perfect dish! It has corn, but not just corn, but also beans...and if that's not good enough, it also has gourds! Lots of squash and butternuts and kombuchas! Ain't nothing better with a bunch of crusty bread, I tells you," Mukluk begins to explain the one thing he truly knows. He looks over at Moose. "Moose will tell you too, ain't nothing better!"
Mukluk is at a loss regarding the entertainment, but the food, the food he feels his input is perfect.
| Unk the Conjurer |
"I suppose it should be a different performance, hmmmm. There are a few songs I mostly remember..." Unk says, trailing off.
| "Snowball" |
After a beat, Snowball interjects.
"No Unk. No singing. Not your singing, anyway."
She swishes her tail thoughtfully a few times.
"I happen to know a nice Shelynite play about a cat that's actually an agent of the heavens." she adds, puffing herself up a little too much.
| Kisaiya Shiraishi |
Kisaiya places a hand on Mukluk’s shoulder. ”Mukluk, if they show up for a feast and I give them Three Sisters Soup, no matter how good it is, they will be so insulted I wouldn’t be surprised if they chop off our heads.”
Profession (cook): 1d20 + 20 ⇒ (4) + 20 = 24
Kisaiya tries her best to draw upon what she remembers reading about food from Minkai and how it was eaten amongst the high status. While she can remember some details such as that white rice is a more high status food than brown, she has always been more of a practice than theory kind of woman. Since she’s interested to try the ingredients here anyways, she has an idea: focus on a higher number of smaller dishes. People will remember the high notes and forget the low notes, and it will *feel* more extravagant, and thus please this proud prince.
| Mukluk Muletender |
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”Mukluk, if they show up for a feast and I give them Three Sisters Soup, no matter how good it is, they will be so insulted I wouldn’t be surprised if they chop off our heads.”
Mukluk visibily crestfalls and does a slow sad walk to hang with Moose. He has nothing further to offer to the fancy folk who live in cities and like being murdert.
| Mukluk Muletender |
While she can remember some details such as that white rice is a more high status food than brown, she has always been more of a practice than theory kind of woman.
"Yeah, we can't compete with white rice, can we Moose? That kind of fancy food is for the fancy people, ain't that right. Nothing but crappy brown rice for us, huh, Moose?" Mukluk grouses as Moose as he makes a shopping list to go buy his own ingredients for very nice and warming Stew of Sisters Three for he and Moose to enjoy, along with some crunchy bread, and leave the fancy food to the fancy people who get white rice.
| GM Euan - Jade |
Chua escorts Kisaiya to the kitchens, where she’ll spend the day whipping the chefs into shape for her soon to be signature dish. She’ll quickly learn the Prince wants Avistan food, not native dishes - but the chefs know nothing of your cuisine. So she has her work cut out for her. (Kisaiya, please make one more cooking check for a total of two. Also, feel free to role play what you’re serving - remembering the meat available is camel, horse, mutton, and pork. Thanks!)
Ameiko also worries that another poetry-performance will be dull considering it’s been done - and she’s not doing hot coals again no matter how entertaining that may be. She suggests the party look for talent in the community. Perhaps you’ll get lucky and find some hidden skills out there. (Gather Information anyone and everyone? You can split up into individuals or teams and see what you can find. Two checks each (morning and early afternoon) and if you’re in a team one person rolls and the others aid. If you do well on the first roll, you can do other things with your afternoon.)
| Kisaiya Shiraishi |
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Profession (cook): 1d20 + 20 ⇒ (16) + 20 = 36
Kisaiya redirects her efforts upon discovering the Prince’s particular wishes, though she is not happy about it. A locality’s cuisine is a matter of what ingredients are available, what the community does for labor, the climate, the tools, and a million other smaller variables. Simply showing up someplace and cooking in the style of another is more effort than it seems, especially when none of the support staff know what you are asking for.
So what could be recognizable Avistani, require the least amount of retraining for the staff, look appropriate for a fancy feast, and work with non-Avistani ingredients?
Pies. He’s gonna get pies. Big pies, sculpted pies, pies with crusts you eat, pies you eat of, sweat pies, meat pies, sweet meat pies. Worried the pie isn’t fancy enough? Stick some crenelations and little flags on it. Rich people also love it when you cook two animals and sew them together and pretend it’s a new one. A camel-horse and a pig-sheep should work.
None of it is particularly exciting and is, as far as she is concerned, using cheap tricks to gussy-up simple food, but she knows it will fulfill the ask and do it well. If he wants novelty, he’s gonna get novelty.
| Durgan Far-Walker |
Durgan can't hide his moderate disappointment at Ameiko's response.
"You don't think the Prince would appreciate seeing any Avistani dances? Or flute, or harp? Very well, I shall see what I can find."
Durgan goes out into the community to search for entertainers. He starts by visiting the Temple of Abadar for recommendations - perhaps they know of some notable Shelynites in the community, or followers of a local deity of music and song.
He is mostly looking for the more highbrow but if some more lowbrow performers are held in exceptionally high regard then he will go in that direction.
He has all-day Tongues and also speaks Tien, so that may help.
Diplomacy, Silver-Tongued Haggler 1 of 7: 1d20 + 16 + 4 ⇒ (11) + 16 + 4 = 31
| Mukluk Muletender |
Mukluk looks to get his good cooking dagger, and a nice stump upon which to start chopping vegetables for his stew. He'll offer Moose the butts and ends of the veggies, tossing the parts in his pot.
Gunna be a fine stew. And gunna get me some unfancy brown rice because it helps me poop proper.
| Unk the Conjurer |
Unk tries to help find fellow Shelynites that might be able to help, as Snowball tries to be friendly with those she can identify as performers by scouting ahead.
Unk aid Diplomacy morning: 1d20 - 2 ⇒ (7) - 2 = 5
Snowball aid Diplomacy morning: 1d20 + 1 ⇒ (3) + 1 = 4
Unk aid Diplomacy afternoon: 1d20 - 2 ⇒ (6) - 2 = 4
Snowball aid Diplomacy afternoon: 1d20 + 1 ⇒ (10) + 1 = 11
...though by the end of the day it's clear that Unk can't stay on task and Snowball has to spend too much energy coralling him.
@Durgan I think that's a +2 on your afternoon check xD
| GM Euan - Jade |
| 1 person marked this as a favorite. |
Kisaiya cooks up… pies! Lots and lots of pies. Pies themselves are something unusual for the locals, and the sheer diversity of pies is something to behold. The chefs really got into it once the concept of crust, instead of just stuffed noodle, was properly explained to them. That took most of the morning, and Kisaiya was worried they’d never get it. But they did. And then they had fun with it!
That afternoon, Durgan leads the hunt for talent. And he does indeed find some. There’s a juggling and tumbling troupe from Minkai traveling north early, likely to rest a bit before trade resumes and their talents can be converted to decent income. With his knowledge of languages, and tongues of course, he’s able to convince them to play for the Prince. ‘Course the harder part was finding them, for if they do well, it could lead to other gigs. And they’ll be paid well for their performance (by the Prince).
Uneasy that evening, you take your places of honor at the feast. Again, some 300 people scattered throughout the pavilion feast and are entertained. And it all comes together and works! After the feasting, and performance, Ameiko plucks a few strings as well - by way of a digestif.
As always, it doesn’t matter what the crowd thinks - they follow the Prince! Aside from a few hesitations early on in the savory pies, he dabbles in the sweet - and is sold. His smile, seemingly ever present, is unmistakably large by the end of the feast. He snaps his fingers and an attendant brings forth a scimitar, wrapped in a ceremonial scabbard decorated with opals. The scabbard itself is worth 1,000gp - and the scimitar is +1 and lights as a torch when drawn.
The Prince picks up the blade and carries it over to the party, presenting it to Durgan, as representative of the party - for it’s clear the gift is for everyone.
He then retires, and the partygoers quickly depart as well. You spend another night in the palace, wondering what tomorrow’s feast will hold. After all, tomorrow is supposed to be city wide - and you wonder how that will work. Still, you’re unbothered (except by various servants of course) overnight, and rise early, but not that early, on Lamashan 9, a Moonday.
There is still some selling to do for the caravan, two rolls for each Trader please.
Ameiko Trade: 2d20 + 20 ⇒ (16, 19) + 20 = 55
Sandru Trade: 2d20 + 20 ⇒ (13, 7) + 20 = 40
Ulf Trade: 2d20 + 20 ⇒ (1, 16) + 20 = 37
| Mukluk Muletender |
Mukluk nods his head to the faint music as the celebration is celebrated. He spoons more of his perfectly fine for non-fancy-people Stew of Sisters Three into his mouth, and eyes the crusty bread nearby. He has no regrets. They could have their lives, he could have his.
* * *
Mukluk waits to see what happens with the traders and their trading.
| Durgan Far-Walker |
Durgan would like to try all of the pies, but there are just too many. He asks Kisaiya for her recommendations and digs in.
"This is exquisite, Kisaiya. You have a real gift. Craftsmanship at its finest."
---
He watches the jugglers and tumblers. Impressive.
"You will travel north from here when the caravans venture forth? May your travels be safe and profitable."
---
He receives the sword with graciousness.
"My thanks for your gift, Prince Batsaikhar. I am glad that the feast and the entertainment were to your liking."
---
The next day, he engages in trade.
Trading: 2d20 + 20 ⇒ (5, 11) + 20 = 36
| GM Euan - Jade |
The day is peaceful, and like the earlier trade you get good money for your goods - better than expected in fact (10% boost!) due to your relationship with the Prince. Everyone is getting excited though as they prepare for the evening’s festivities. The whole city is to have a street party tonight, ostensibly in your honor - though of course most folks only know they get off early!
You return to the Princely abode to make ready for the night’s festivities and are surprised the palatial tent is not being prepared, but rather a smaller more intimate space is being set. A question to one of the many servants always at your elbow reveals the plan - Prince Batsaikhar does not leave the palace, but he encourages and expects the party to do so.
In fact, he has issued instructions for his merchants to open up their warehouses and show the finest wares of Tian Xia at a special market held on the shores of the steaming lake in the middle of the city. As it will be secured, for the first time since your arrival, you will not have a half dozen guards, and even more servants, following you about. That’ll be nice!
The city will be yours for the night. Let me know if you have any preparations for that evening before setting off into the city!
Still need two trade rolls from Kisaiya when you get a chance.
| GM Euan - Jade |
Outgoing trade is complete, and Sandru is already loading up for the trip south. ”Best to be prepared.” he suggests.
As with the sale of your personal gear, you’re able to get great deals, thanks to the Princes name. You net 10% more for a total of 939gp.
I’ll move us onto the party tomorrow.
| Mukluk Muletender |
You net 10% more for a total of 939gp.
This isn't a payout or distribution, right? Just noting the fine efforts of our hagglers?
Mukluk is ready to move out but knows they cannot do that yet. He is looking forward to getting out of dangerous civilized areas and back into the safer countyside. He will admit, that nothing too untoward seems to have happened here and puts that down in the win column. Moose had time to fatten up, and Mukluk was able to enjoy some fine stew.
"Kiss'ya, do we have any reason to expect trouble during tonight's celebration?" Mukluk worries when the run of good luck will end.
| GM Euan - Jade |
Correct no payout - the 939gp is added to the caravan fund. It’s getting quite large, but there’s little to buy until you get more wagons - which requires a feat at this point. ‘Course you could always deplete the caravan fund a bit since you put your own money in there to seed it. You are entitled to the profits of course. You seeded 3,000gp and there’s 4,762gp in the caravan fund currently. Let me know if you want to shift any back to the party.
The vast market on the lakeshore forms a central part of the evening. Market stalls stand close together, hawking every sort of ware imaginable. Almost anything you might want to purchase can likely be found at the market, and at incredible prices - just for you! Or so each merchant claims. (There is some truth however - any purchases made will be 10% cheaper!)
In addition to the normal street food found in Ordu-Aganhei, horse-hoof gruel, “household deer” (fried rats), smells like fish pork (pork cooked with wood ear mushrooms and green hot peppers), skewered roasted sparrows, snakehead soup, and live scorpions doused in potent liquor are all available during the Feast of the Dragon.
The Prince has instructed his subjects to be happy for the evening, and to arrange a dragon parade in honor of the visitors. Hundreds of brightly colored dragon costumes are parading through the streets, accompanied by the staccato explosions of paper candles. The festivities will conclude at midnight with an incredible fireworks display over the palace walls, but that is many hours away.
The fun is infectious, and everyone seems to be having a really good time. Is there anything you wish to purchase or do during the evening’s celebrations?
| Unk the Conjurer |
lol, if only Unk could have foreseen this festival, he could've saved 1100gp on his rod of extend xD
Unk makes sure to watch the dragon parade, and Snowball makes sure he doesn't get into too much trouble (as usual).