| Race |
spells etc |
| Classes/Levels |
| Active Conditions: 3 HeroPoints, Detect Scrying (Scrying Adept (Su)), Endure Elements, Fastidiousness, Overland Flight, Phantom Steed |
| Gender |
NG Human Wizard (Diviner) 10 | AC 12 T 12 FF 10 | max HP 69 | F +5 R +5 W +5 | Init +13 | Perc +6 | |
About Unk the Conjurer
Visual description: Unk is 6' tall and has a long 3' beard. He is wearing brown mud stained boots, beige wool breeches, a sturdy black leather belt, a white shirt, and an ample brown cloak with a hood.
He is fairly sturdy of body, especially considering that he's a wizard. His brown eyes have a mischievous glint to them, and he generally has a mildly confused expression.
Unk the "Conjurer"
NG Medium Human Wizard (Diviner) (Opposed schools: Illusion and Enchantment) 10
Initiative +13; Perception +6
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DEFENSE
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 69
Fort +5, Ref +5, Will +5
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OFFENSE
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Speed 30 ft., Fly 40 ft. (good)
Melee Dagger +5 (1d4, 19-20/x2)
Ranged Acid Splash +7 ranged touch (1d3 [acid]; 50’ range)
Spell-like Abilities
. 11/day Diviner's Fortune
. 1/day Time Stutter
. 1/day Stabilize
Spells Prepared
. 5th 3+1/day {S} Quickened True Strike, Overland Flight, Summon Monster V, (unprepped slot)
. 4th 5+1/day {S} Arcane Eye, Dimension Door, Resilient Sphere (DC 22), Summon Monster IV, Wall of Ice (DC 22),(unprepped slot)
. 3rd 5+1/day {S} Tongues, Fly, Haste, Phantom Steed, Summon Monster III, Tiny Hut
. 2nd 6+1/day {S} See Invisibility, Flaming Sphere (DC 20), Glitterdust (DC 21), Glitterdust (DC 21), Levitate, Levitate, Summon Monster II
. 1st 6+1/day {S} True Strike, Celestial Healing, Endure Elements, Enlarge Person, Fastidiousness, Grease (DC 20), Magic Missile
. 0 (at will) Acid Splash, Detect Magic, Message, Open/Close
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STATISTICS
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Str 11, Dex 14, Con 14, int 26, Wis 7, Cha 7.
Base Atk +5; CMB +5; CMD 17.
.
languages: Common, Goblin, Draconic, Terran, Aquan, Auran, Ignan, Celestial, Infernal, Abyssal.
.
.
Traits:.
Foster Child (Arcana).
Green Blooded (Stabilize).
Oblivious (drawback)
Reactionary
Feats:
Scribe Scroll (1st level wizard bonus)
Spell Focus (Conjuration) (1st level human bonus)
Improved Initiative (1st level)
Augment Summoning (3rd level)
Craft Wand (5th level wizard bonus)
Summon Good Monster (5th level)
Improved Familiar (Shilvanshee Agathion) (7th level)
Quicken Spell (9th level)
Time Stutter (Sp) (10th level wizard bonus)
Skills
2 Acrobatics (2 Dex)
13 Appraise (8 Int, +2 ranks, +3 class skill)
8 Bluff (-2 Cha, +10 ranks)
0 Climb (0 Str)
12 Craft (Armor) (8 Int, +1 ranks, +3 class skill)
12 Craft (Bows) (8 Int, +1 ranks, +3 class skill)
12 Craft (Weapons) (8 Int, +1 ranks, +3 class skill)
8 Craft (other) (8 Int)
-2 Diplomacy (-2 Cha)
-2 Disguise (-2 Cha)
2 Escape Artist (2 Dex)
7 Fly (2 Dex, +2 ranks, +3 class skill)
-2 Heal (-2 Wis)
-2 Intimidate (-2 Cha)
23 Knowledge (Arcana) (8 Int, +10 ranks, +3 class skill, +2 trait)
21 Knowledge (Dungeoneering) (8 Int, +10 ranks, +3 class skill)
13 Knowledge (Engineering) (8 Int, +2 ranks, +3 class skill)
19 Knowledge (Geography) (8 Int, +8 ranks, +3 class skill)
14 Knowledge (History) (8 Int, +3 ranks, +3 class skill)
21 Knowledge (Local) (8 Int, +10 ranks, +3 class skill)
21 Knowledge (Nature) (8 Int, +10 ranks, +3 class skill)
13 Knowledge (Nobility) (8 Int, +2 ranks, +3 class skill)
21 Knowledge (Planes) (8 Int, +10 ranks, +3 class skill)
21 Knowledge (Religion) (8 Int, +10 ranks, +3 class skill)
15 Linguistics (8 Int, +4 ranks, +3 class skill)
6 Perception (-2 Wis, +10 ranks, -2 trait (to visual only))
-1 Perform (Sing) (-2 Cha, +1 ranks)
4 Ride (2 Dex, +2 ranks)
-4 Sense Motive (-2 Wis, -2 trait)
21 Spellcraft (8 Int, +10 ranks, +3 class skill)
12 Stealth (2 Dex, +10 ranks)
-2 Survival (-2 Wis)
1 Swim (0 Str, +1 ranks)
Spells in spellbooks:(106/1000 pages in book A)
23 cantrips:
Acid Splash: Orb deals 1d3 acid damage.
Arcane Mark: Inscribes a personal rune on an object or creature (visible or invisible).
Bleed: Cause a stabilized creature to resume dying.
Chameleon Scales: Change the color of your skin to something else.
Dancing Lights: Creates torches or other lights.
Detect Fiendish Presence: As detect evil, except this specifically detects outsiders with the evil subtype and their servants.
Detect Magic: Detects spells and magic items within 60 ft.
Detect Poison: Detects poison in one creature or object.
Disrupt Undead: Deals 1d6 damage to one undead.
Flare: Dazzles one creature (–1 on attack rolls).
Grasp: Retry a Climb check as an immediate action
Light: Object shines like a torch.
Mage Hand: 5-pound telekinesis.
Mending: Makes minor repairs on an object.
Message: Whisper conversation at distance.
Open/Close: Opens or closes small or light things.
Prestidigitation: Performs minor tricks.
Ray of Frost: Ray deals 1d3 cold damage.
Resistance: Subject gains +1 on saving throws.
Scrivener's Chant: Imbue a quill to rapidly transcribe words from one page to another.
Sotto Voce: Use your dry, rasping whisper to fill a creature with dread.
Spark: Ignites flammable objects.
Touch of Fatigue: Touch attack fatigues target.
11 1st level spells
Celestial Healing
Endure Elements
Enlarge Person
Expeditious Retreat
Fastidiousness
Feather Fall
Grease (DC 20)
Magic Missile
Protection from Evil
Summon Monster I
True Strike
5 2nd level spells
Flaming Sphere (DC 20)
Glitterdust (DC 21)
Levitate
See Invisibility
Summon Monster II
6 3rd level spells
Fly
Haste
Phantom Steed
Summon Monster III
Tiny Hut
Tongues
6 4th level spells
Arcane Eye
Communal Phantom Steed
Dimension Door
Resilient Sphere (DC 22)
Summon Monster IV
Wall of Ice (DC 22)
4 5th level spells
Overland Flight
Passwall
Summon Monster V
Wall of Sound
Equipment
Weight: 15/38.33 lbs (light encumberance)
Headband of Vast Intelligence +4 (Stealth & Bluff)
Robe of Infinite Twine
Ring of Sustenance
Outfit, Traveler's
Dagger
Spell Component Pouch
Leather quiver decorated with winter wolf fur and tooled with Snowcaster elf designs (efficient quiver)
wands (4/60)
. wand of Ray of Enfeeblement (30 charges)
. wand of Cure Light Wounds (50 charges)
. wand of Endure Elements (50 charges)
. wand of Silent Image (49 charges)
rods (0/18)
staves (1/6)
. (Durgan's) Staff of Journeys
Handy Haversack
Left Pocket (17.34/20 lbs):
. Traveler’s Any-Tool
. flint and steel
. sack of coins
. . 552gp
. . 190pp
Right Pocket (11/20 lbs):
. hempen rope 50ft
. Blessed Book
. scroll of Lesser Restoration (x3)
. scroll of Restoration (100gp of DD)
Main Pocket (15.5/80 lbs):
. trail rations (2 lbs)
. waterskin
. bedroll
. blanket
. sack (x3)