Droogami

"Snowball"'s page

37 posts. Alias of ScegfOd.


Race

Share Will; Spectral Mist 4/5; Cat's Luck; Lay on Hands; Dimension Door; Bit of Luck; Heroic Strength

Classes/Levels

| Conditions: 2 negative levels (temp?)

Gender

NG Male | Shilvanshee | HP 26/36-10 | AC 19, TCH 14, FF 17 | CMB 1, CMD 13 | Fort +8 Ref +6 Will +9 | Init +6, Perc +17; Darkvision 60' | Speed 30' |

About "Snowball"

Palla di Neve (aka Snowball) the Emissary Familiar (of Shelyn)
NG Tiny outsider (agathion, extraplanar, good)

Initiative +6; Perception +17; Darkvision 60'; Low-light Vision
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DEFENSE
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AC 19, touch 14 flat-footed 17 (+2 dex +5 natural armor +2 size)
hp 36
Fort +8, Ref +6, Will +9; +4 vs poison
DR 5/evil or silver; Immune electricity, petrification; Resist cold 10, sonic 10; SR 13
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OFFENSE
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Speed 30 ft., fly 90 ft. (good)
Melee bite +6 (1d3–4), 2 claws +6 (1d2–4)
Special Attacks Heroic Strength, Pounce

Supernatural Abilities
. 1/day Share Will (when familiar or master fails a save vs mind-affecting effect, the other can attempt the save. If the non-target succeeds then the target is treated as if they had succeeded, but if both fail they're both affected --even if one of them would normally not be a valid target)
. 5mins/day Spectral Mist (like Gaseous Form except keeping Speed, DR, and (Su) abilities)
. 1/day Heroic Strength (+8 enhancement to strength for 1 minute)
. 1/day Cat's Luck (Snowball's Cha as a luck bonus to someone else's saves too; 30' range; 10 min duration)
. 1/day Lay on Hands (1d6, 1/day, always as a 2nd-level paladin)
. (2 uses of master's Lay on Hands) Lay on Paws (3d6 hp + mercies)
. (4 uses of master's Lay on Hands) Lay on Paws (Channel Energy) (4d6 hp)
. (at will) Change Shape (Cat)

Spell-like Abilities (CL 7th; concentration +8)
Constant—know direction, speak with animals
At will—dancing lights, guidance, prestidigitation, stabilize
1/day—dimension door (self plus 5 lbs. of objects only), Bit of Luck (The emissary can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result.)
1/week—commune (6 questions, CL 12th)
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STATISTICS
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Str 3, Dex 15, Con 12, int 10, Wis 12, Cha 13
Base Atk +7; CMB +1; CMD 13; +4 vs trip
languages: Celestial, Draconic, Infernal; speak with animals, truespeech

Other Familiar Things:
Improved Evasion (Ex)
Empathic Link (Su)
Speak with Master (Ex)

Feats:
Improved Initiative
Weapon Finesse

Skills (background skills have an asterisk after the name)
11 Acrobatics (2 Dex, +2 ranks, +3 class skill, +4 racial)
9 Appraise* (0 Int, +9 ranks)
1 Bluff (1 Cha)
9 Climb (2 Dex, +4 ranks, +3 class skill)
4 Craft (Carpentry)* (0 Int, +1 ranks, +3 class skill)
10 Diplomacy (1 Cha, +9 ranks)

1 Disguise (1 Cha)
2 Escape Artist (2 Dex)
10 Fly (2 Dex, +4 good maneuverability, +4 size)
2 Handle Animal* (1 Cha, +1 ranks)
1 Heal (1 Wis)
1 Intimidate (1 Cha)
5 Knowledge (Arcana) (0 Int, +2 ranks, +3 class skill)

1 Knowledge (Nobility)* (0 Int, +1 ranks)
5 Knowledge (Planes) (0 Int, +2 ranks, +3 class skill)
10 Knowledge (Religion) (0 Int, +7 ranks, +3 class skill)

17 Perception (1 Wis, +9 ranks, +3 class skill, +4 racial)
6 Perform (Stringed instruments)* (1 Cha, +5 ranks)
2 Profession (Soldier)* (1 Wis, +1 ranks)
3 Ride (2 Dex, +1 ranks)
1 Sense Motive (1 Wis)

19 Stealth (2 Dex, +2 ranks, +3 class skill, +4 racial, +8 size)
1 Survival (1 Wis)
9 Swim (2 Dex, +4 ranks, +3 class skill)
3 Use Magic Device (1 Cha, +2 ranks)