Rybar Gannon
|
Rybar tries to determine the weakness of the two creatures before him ((black and white)). He tries ro demoralize the white one.
◆Exploit vulnerability: 1d20 + 11 ⇒ (7) + 11 = 18
◆intimidating glare: 1d20 + 11 ⇒ (20) + 11 = 31
| GM Frost |
Moist creates an illusion that will confuse anyone that attacks the tripkee. He also raises shield.
Hanu blasts Yellow Dog with his element, cracking its bones that are hit before planting a tree of protection.
Rybar knows the Black and White ones are pusks, among the lowest and least powerful of all demons, just as vicious and cruel as their more powerful brethren. They happily vent their frustrations on anything weaker than themselves. He knows that he can exploit their weakness with weapon made of cold iron, or something imbued with holy sanctification. He easily scares the White one by just looking at it. White becomes Frightened 2
The Yellow Dog breathes flames at them (Rybar, Olegaro, Otani, Hanu) for 4d6 ⇒ (1, 4, 5, 5) = 15 fire damage vs DC 19 basic Reflex save, and can't do so for the next 1d4 ⇒ 1 rounds. It then leisurely walks toward the stage.
⬤ FIENDISH ATTACK! Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s): OG means Off-Guard.
BEFORE YOUR TURN
❗ Hanu, Friend of the Wood: DC 19 basic Reflex save vs 15 fire damage ❗
❗ Rybar Ganon: DC 19 basic Reflex save vs 15 fire damage ❗
❗ Otani: DC 19 basic Reflex save vs 15 fire damage ❗
❗ Olegaro: DC 19 basic Reflex save vs 15 fire damage ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Moist Definitely (AC 18+1 w Shield cantrip) (HP 24/24, +1 tHP) | Mirror Image | 2☘️ |
Hanu, Friend of the Wood (AC 19) (HP 42/42, +1 tHP) | 2☘️ | Protector Tree (AC 10, HP 20/20)
Rybar Ganon (AC 19) (HP 35/35, +1 tHP) | 0☘️ |
Yellow Dog (HP -16) | Hellfire Breath CD: 1 rd
➤ Otani (AC 20) (HP 33/33) | Cursebound 1 | 2☘️ |
White Enemy (HP -) | Frightened 2 |
Black Enemy (HP -) |
Red Attacker (Tiny) (HP -) |
Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Zepth (AC 20) (HP 33/33, +1 tHP) | 1☘️ | w Keen Eyes
EFFECTS & CONDITIONS REFERENCE
Hanu, Friend of the Wood
|
Basic Reflex (DC 19) vs 15 fire: 1d20 + 9 ⇒ (12) + 9 = 21 @ 7 damage
Hanu cartwheels in a circle, but some of his fur singes...
Olegaro
|
Basic Reflex (DC 19) vs 15 fire: 1d20 + 8 ⇒ (20) + 8 = 28 @ 0 damage
Olegaro swings around the protector tree to avoid the blast of fire.
Rybar Gannon
|
reflex save: 1d20 + 8 ⇒ (17) + 8 = 25
◆move
◆strike strike: 1d20 + 9 ⇒ (9) + 9 = 18piercing: 2d6 + 3 + 4 ⇒ (5, 5) + 3 + 4 = 17
◆strike strike: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21piercing: 2d6 + 3 + 4 ⇒ (4, 5) + 3 + 4 = 16
@GM Frost both attacks do not include the weakness value, which was not specified. +3 is for Strength, +4 is for Implement Empowerment, 2d6 for Weapon Striking Rune
Ōtani Yoshitsugu.
|
Otani stares apparently mesmerized by the pure hot fire being sent his way!
Ref(T) DC 19: 1d20 + 7 ⇒ (4) + 7 = 1115 = 15
The Tengu's black-blue feathers seem to be more black now!
The Oracle Glares Intimidatingly at the fire breathing Yellow dog!
Intimidation(E) to Demoralize: 1d20 + 11 ⇒ (2) + 11 = 13
He then sends Needle Darts at it!
Spell Attack: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 264d4 + 1 ⇒ (3, 3, 2, 3) + 1 = 12
| GM Frost |
Rybar, not your turn yet but we can keep your actions. As for Weakness, it is 3.
The Yellow Dog is unmoved by what Otani is trying to glare. A chicken that the dog will roast and eat, it might think. The darts penetrate its fiery skin and the dog howls in pain. 12 P damage
White, though Frightened, advances toward Olegaro and lashes at him with claws.
Claw Attack, Frightened 2: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 14
It then makes itself as small as possible. (Cower)
Black goes for Rybar and bites him.
Jaw Attack: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 4 ⇒ (5) + 4 = 9 P damage
It bends inward to protect itself. (Cower)
Meanwhile, Red Attack becomes invisible, flies above them, and pokes Otani with stingers, revealing itself in the process.
Singer Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d4 - 1 ⇒ (3) - 1 = 2 piercing plus venom (DC 16 Fortitude)
| GM Frost |
⬤ FIENDISH ATTACK! Round 1 and 2 ⬤
Map Link: ENCOUNTER MAP
Note(s): OG means Off-Guard.
🚩 BEFORE YOUR TURN 🚩
❗ Otani: DC 16 Fortitude vs Venom ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Moist Definitely (AC 18) (HP 24/24, +1 tHP) | Mirror Image | 2☘️ |
➤ Hanu, Friend of the Wood (AC 19) (HP 36/42) | 2☘️ | Protector Tree (AC 10, HP 20/20)
➤ Rybar Ganon (AC 19) (HP 20/35) | 0☘️ |
Yellow Dog (HP -28) | Hellfire Breath CD: 1 rd
Otani (AC 20) (HP 16/33) | Cursebound 1 | 2☘️ |
White Enemy (HP -) | Frightened 1 |
Black Enemy (HP -) |
Red Attacker (Tiny) (HP -) | Flying
➤ Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
➤ Zepth (AC 20) (HP 33/33, +1 tHP) | 1☘️ | w Keen Eyes
EFFECTS & CONDITIONS REFERENCE
Rybar, do you wish to use your actions from your previous post or you want to redo it?
Moist Definitely
|
All the Moists slide out to the right approaching the nearest demon-pig.
◆ Stride 15ft
He imagines a flurry of sickles that speed from each of his images - only one of them is real. Will the creature choose correctly?
◆◆ Cast a spell: Imaginary Weapon
Spell attack, slashing damage: 1d20 + 9 ⇒ (17) + 9 = 263d8 ⇒ (4, 5, 2) = 11
On a critical success, you deal double damage and can choose to detonate your weapon to push the target 10 feet away from you (yes!)
Olegaro
|
Olegaro will wait for Zepth to act first, just in case there is a jaunty tune
Olegaro looks straight past the cowering enemy beside him. He'll charge around to the back of the fire breathing dog looking to provide a flank if need be. ((25'+25' movement)) "Burning folks isn't nice, especially when it is my friends! Go back to whatever hell you came from." he growls, making some assumptions.
◆◆ Sudden Charge melee to hit: 1d20 + 12 ⇒ (11) + 12 = 23 with his +1 longsword for 1d8 + 4 ⇒ (8) + 4 = 12 slashing damage
◆ Raise shield
--
↺ Shield Block with the steel shield to reduce damage by 5 and then Olegaro and the shield both take the remaining damage.
Zepth.
|
Zepth will inmediately start bolstering his allies with his performance as he cracks his whip at White's legs trying to trip the creature.
He then raises his shield to protect himself from the flying creature currently next to Olegaro.
◆Corageous Anthem
◇Lingering Performance DC 18: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30
◆whip, Trip White: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
◆Raise Shield (↺ Shield Block)
Ōtani Yoshitsugu.
|
Hey! Who bite me! Oh, it's you! Wait your turn!
Fort(T)DC 16: 1d20 + 7 ⇒ (3) + 7 = 101d6 ⇒ 3
Stage 1 Clumsy 1
The Tengu looks drunk! The Oracle get revenge!
He gives Red a drunken dirty look!
Intimidation(E) to Demoralize: 1d20 + 11 ⇒ (17) + 11 = 28
He then sends Needle Darts at it!
Spell Attack: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 184d4 + 1 ⇒ (2, 2, 3, 2) + 1 = 10
Hanu, Friend of the Wood
|
Hanu makes his move vs Yellow Dog!
◆) Stride
◆◆) Blast
Wood Melee Blast (B, 60-ft) w/ Anthem (+1/+1) vs Yellow Dog (Flanked w/ Olegaro): 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 291d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9
| GM Frost |
Zepth call on to encourage allies that lingers longer that usual. CA for 4 rounds The White enemy is too close to the ground to bring the enemy down. Fail to trip
Moist moves and makes a confusing attack against White. 11 S damage
Olegaro moves around Yellow and brings a decisive fatal strike against the fiery dog. Yellow dog out He then raises shield.
Rybar focuses on Black but the first Strike misses. The second one makes it through despite the enemy is in cowering position. 16 P plus weakness 3
Otani, not your turn yet too. But we can use those actions when you get the chance.
Hanu redirecting blasts Red solidly in the face when it tries to have a look at what is happening. The blunt is too much that it cracks its skull. I don't want to waste that 19 die roll to just a Hit, so I went to the target that will be Crit, 18 B damage, Red Attacker out. Its death creates a streak of smoke through the sky. The Pathfinder can see that something has already begun. has already begun. They also see that somebody collapses in the center of the bailey, and hear the shrieks of panic rise in tenor.
With Yellow Dog out, Otani scares Black that it becomes too shaken by his presence. Frightened 2 But the needle darts get past the enemy.
White: Random: 1d4 ⇒ 1
White bites Moist and that's it. It bites to one of his imaginary self.
Jaw Attack, Cowered, Frightened 1: 1d20 + 10 - 2 - 1 ⇒ (15) + 10 - 2 - 1 = 22
Mirror Image: 1d4 ⇒ 3
Black: Random: 1d4 ⇒ 4
Black is more active than White, randomly lashes out at 1 Hanu, 2 Olegaro: 3d2 ⇒ (1, 1, 1) = 3 Hanu at all.
Jaw Attack, Cowered, Frightened 2: 1d20 + 10 - 2 - 2 ⇒ (15) + 10 - 2 - 2 = 21
Damage: 1d8 + 4 ⇒ (1) + 4 = 5 P damage redirected to Tree, Crit, 10 P damage
Jaw Attack, Cowered, Frightened 2, MAP: 1d20 + 10 - 2 - 2 - 5 ⇒ (18) + 10 - 2 - 2 - 5 = 19
Damage: 1d8 + 4 ⇒ (7) + 4 = 11 P damage redirected to Tree, Hit, 11 P damage
Jaw Attack, Cowered, Frightened 2, MAP: 1d20 + 10 - 2 - 2 - 10 ⇒ (4) + 10 - 2 - 2 - 10 = 0
If not for the protective tree, those bites might have hurt Hanu. The tree becomes ordinary tree.
| GM Frost |
⬤ FIENDISH ATTACK! Round 2 and 3 ⬤
Party Condition(s): COURAGEOUS ANTHEM (4 rd): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Map Link: ENCOUNTER MAP
Note(s): OG means Off-Guard.
BEFORE YOUR TURN
❗ Otani: (Round 3) DC 16 Fortitude vs Venom ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Moist Definitely (AC 18) (HP 24/24, +1 tHP) | Mirror Image (2 left) | 2☘️ |
➤ Hanu, Friend of the Wood (AC 19) (HP 36/42) | 2☘️ |
➤ Rybar Ganon (AC 19) (HP 20/35) | 0☘️ |
Yellow Dog (HP -40) | Hellfire Breath CD: 1 rd
➤ Otani (AC 20) (HP 13/33) | Cursebound 1; Clumsy 1; Venom Stage 1 | 2☘️ |
White Enemy (HP -12) |
Black Enemy (HP -19) | Frightened 1 |
Red Attacker (Tiny) (HP -18) | Flying
➤ Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
➤ Zepth (AC 20) (HP 33/33, +1 tHP) | 1☘️ | w Keen Eyes
EFFECTS & CONDITIONS REFERENCE
Hanu, Friend of the Wood
|
Hanu makes his move vs Black Enemy - then encircles himself with a ring of bananas!
◆◆) Blast
◆) Shield
Wood Melee Blast (B, 60-ft) w/ Anthem (+1/+1) vs Black: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 291d8 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Zepth.
|
Zepth tries to trip both foes hoping to give his party an opportunity to get a big hit in.
◆Step 5ft north
◆Whip, trip black: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
◆Whip, trip white(MAP): 1d20 + 9 + 1 - 5 ⇒ (15) + 9 + 1 - 5 = 20
| GM Frost |
Hanu also blasts something solid at Black before protecting himself with bananas. 13 B damage
Zepth successfully trips both White and Black, their face flat on the solid ground.
⬤ FIENDISH ATTACK! Round 2 and 3 ⬤
Party Condition(s): COURAGEOUS ANTHEM (4 rd): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Map Link: ENCOUNTER MAP
Note(s): OG means Off-Guard.
BEFORE YOUR TURN
❗ Otani: (Round 3) DC 16 Fortitude vs Venom ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Moist Definitely (AC 18) (HP 24/24, +1 tHP) | Mirror Image (2 left) | 2☘️ |
Hanu, Friend of the Wood (AC 19+1 w Shield cantrip) (HP 36/42) | 2☘️ |
➤ Rybar Ganon (AC 19) (HP 20/35) | 0☘️ |
Yellow Dog (HP -40) | Hellfire Breath CD: 1 rd
➤ Otani (AC 20) (HP 13/33) | Cursebound 1; Clumsy 1; Venom Stage 1 | 2☘️ |
White Enemy (HP -12) | Prone |
Black Enemy (HP -32) | Frightened 1; Prone |
Red Attacker (Tiny) (HP -18) | Flying
➤ Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Zepth (AC 20) (HP 33/33, +1 tHP) | 1☘️ | w Keen Eyes
EFFECTS & CONDITIONS REFERENCE
Olegaro
|
Olegaro moves in to white, which Zepth has helpfully tripped and swings his longsword twice at it, or maybe above it, but definitely not into it!
◆ Stride
◆ Strike melee to hit prone white,CA: 1d20 + 12 + 1 ⇒ (2) + 12 + 1 = 15 with his longsword for 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12 slashing damage
◆ Strike melee to hit prone white,CA: 1d20 + 12 + 1 - 5 ⇒ (9) + 12 + 1 - 5 = 17 with his longsword for 1d8 + 4 + 1 ⇒ (5) + 4 + 1 = 10 slashing damage
| GM Frost |
Olegaro takes the chance while White enemy is on th ground, slicing in both chances. The enemy is still moving. 12+10 S damage
⬤ FIENDISH ATTACK! Round 3 ⬤
Party Condition(s): COURAGEOUS ANTHEM (4 rd): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Map Link: ENCOUNTER MAP
Note(s): OG means Off-Guard.
BEFORE YOUR TURN
❗ Otani: (Round 3) DC 16 Fortitude vs Venom ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Moist Definitely (AC 18) (HP 24/24, +1 tHP) | Mirror Image (2 left) | 2☘️ |
Hanu, Friend of the Wood (AC 19+1 w Shield cantrip) (HP 36/42) | 2☘️ |
➤ Rybar Ganon (AC 19) (HP 20/35) | 0☘️ |
Yellow Dog (HP -40) | Hellfire Breath CD: 1 rd
➤ Otani (AC 20) (HP 13/33) | Cursebound 1; Clumsy 1; Venom Stage 1 | 2☘️ |
White Enemy (HP -34) | Prone |
Black Enemy (HP -32) | Frightened 1; Prone |
Red Attacker (Tiny) (HP -18) | Flying
Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Zepth (AC 20) (HP 33/33, +1 tHP) | 1☘️ | w Keen Eyes
EFFECTS & CONDITIONS REFERENCE
Moist Definitely
|
These pigs are tough, but there are still a few of me left! Moist taunts while he lashes out again with weapons from his imagination.
◆◆ Cast a spell: Imaginary Weapon
Spell attack WHITE, slashing damage: 1d20 + 9 ⇒ (20) + 9 = 293d8 ⇒ (1, 5, 3) = 9
On a critical success, you deal double damage and can choose to detonate your weapon to push the target 10 feet away from you (yes!)
IF that takes out WHITE...
Moist circles around the crowd, settling behind Hanu.
◆ Stride 25ft
It's not easy being green, but it's easy hiding behind the monkey.
| GM Frost |
Moist easily slices White into half, a bit gory but somewhat necessary. He then moves behind Hanu. White out
Rybar and Otani are left to act against Black that has just a few HP left.
Ōtani Yoshitsugu.
|
He sends Needle Darts at it!
Spell Attack: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 284d4 + 1 ⇒ (1, 1, 1, 1) + 1 = 5
The Oracle casts Shield.
I feel like I may be taking it too easy on it ..
Rybar Gannon
|
Rybar swings his weapon implement twice against Black, hoping to connect. He then steps away.
◆strike vs prone: 1d20 + 9 ⇒ (9) + 9 = 18piercing: 2d6 + 3 + 4 + 3 ⇒ (5, 6) + 3 + 4 + 3 = 21
◆strikemap vs prone: 1d20 + 9 - 4 ⇒ (6) + 9 - 4 = 11piercing: 2d6 + 3 + 4 + 3 ⇒ (4, 6) + 3 + 4 + 3 = 20
◆step
| GM Frost |
With Otani's darts, he takes down the last enemy.
Poison Damage: 1d6 ⇒ 4, Otani's Fortitude Save (T): 1d20 + 6 ⇒ (3) + 6 = 9
Poison Damage: 1d6 ⇒ 5, Otani's Fortitude Save (T): 1d20 + 6 ⇒ (17) + 6 = 23
ENCOUNTER OVER! WELL DONE!
Hanu, Friend of the Wood (36/42 HP) [2☘️]
Rybar Ganon (20/35 HP) [0☘️]
Otani (4/33 HP) [2☘️] | Cursebound 1; Clumsy 1; Venom Stage 1
Olegaro (44/44 HP) [2☘️]
Zepth (33/33 HP) [1☘️]
From their vantage point, the fallen person seems to need medical attention! On the other hand, they can also see the smoke that streaks through the sky and converges into a closed room where something might already be happening.
What will you do? You are here on the Map. The fallen person is the icon with red border while the closed room is the one with orange border.
Rybar Gannon
|
Rybar ◆retrieves and ◆drinks his Lesser Healing Potion. healing: 2d8 + 5 ⇒ (2, 3) + 5 = 10. Being unable to heal the fallen person, he then he ◆heads for the closed room.
Olegaro
|
"Otani you are looking rough there my friend. Here's a quick boost." and Olegaro will attend to Otani using ◆ Battle Medicine 2d8 ⇒ (2, 5) = 7 healing.
and then sprint to the fallen guest and quickly check on their state. Medicine 17 w/assurance
Hanu, Friend of the Wood
|
Hanu provides.
Banana of Mending vs Hanu: 2d4 + 4 ⇒ (1, 3) + 4 = 8
Banana of Mending vs Otani: 2d4 + 4 ⇒ (1, 1) + 4 = 6
Banana of Mending vs Rybar: 2d4 + 4 ⇒ (2, 2) + 4 = 8
Ōtani Yoshitsugu.
|
The Tengu looking like he just left Walmart after a Black Friday sale stands still as Olegaro tends to his wounds. He gratefully grabs a banana from Hanu, chewing on it in gratitude.
That was extremely exhausting.
Otani then takes out his Society lesser, healing potion to wash down the delicious banana.
Healing potion, lesser: 2d8 + 5 ⇒ (4, 6) + 5 = 15
| GM Frost |
Rybar goes for the door after healing with a potion. Olegaro quickly stabilizes the dying person which they easily recognize: it is Danbry. The victim is temporarily stabilized. Hanu gives bananas to allies. Otani drinks potion for more healing.
Hanu, Friend of the Wood (42/42 HP) [2☘️]
Rybar Ganon (35/35 HP) [0☘️]
Otani (25/33 HP) [2☘️] | Cursebound 1
Olegaro (44/44 HP) [2☘️]
Zepth (33/33 HP) [1☘️]
The scenario states that stabilizing Danbry is by Treating his Wounds which takes ten minutes. Meanwhile, opening the door leads to, spoiler alert, combat. As a group, I would like you to choose which will you do first, healing the victim, or facing what is behind the door? So that we can resolve it accordingly. Time spent is somewhat important in this part of the scenario.
Olegaro
|
If battle medicine isn't an option then I guess we'd best all deal with the combat and come back to Danbry - that will be quickest
Rybar Gannon
|
Rybar has no healing skills at the moment. Will rebuild him after this game to fix that issue. But if you guys want to stay and heal, he will of course stay with the group
Zepth.
|
I guess we better open the door first and then come back to treat him now that he's at least stable.
Hanu, Friend of the Wood
|
Hanu provides.
Banana of Mending vs Victime: 2d4 + 4 ⇒ (2, 4) + 4 = 10
Ōtani Yoshitsugu.
|
Otani Yoshitsugu beseeched the Spirits to Heal Danbury.
Heal(2): 2d8 + 16 ⇒ (5, 8) + 16 = 29
The Samurai takes out his trusty katana.
Who wants to get that door then.
Moist Definitely
|
Moist shrugs
I'll open it.
He licks his fingers and does so.
Zepth.
|
Zepth puts his anthem up as he follows a rythm he knows by heart, his whip in hand and shield at the ready.
"Let's go."
| GM Frost |
I am not sure if the banana can help Danry because he needs to Interact with that, but he is dying so I will count Otani's healing instead.
Thanks to Otani, his healing temporarily stabilizes Danbry. The group then heads toward the closed room and Moist takes the opportunity to open it.
Hanu, Friend of the Wood's Initiative using Search: 1d20 + 8 ⇒ (17) + 8 = 25 (Otani's Oracular Warning)
Olegaro's Initiative using Defend: 1d20 + 10 ⇒ (11) + 10 = 21 (Otani's Oracular Warning)
Rybar Ganon's Initiative using Search: 1d20 + 11 ⇒ (5) + 11 = 16 (Incredible Initiative, Otani's Oracular Warning)
Zepth's Initiative using Search: 1d20 + 11 ⇒ (12) + 11 = 23 (Otani's Oracular Warning)
Otani's Initiative using Defend: 1d20 + 6 ⇒ (1) + 6 = 7
But before he can open the door, Hanu and Zepth easily spots two blades, each hidden in a 15-foot-long ceiling groove, that are both connected to a trip wire, possibly activated once the door is opened.
DC 21 Thievery (trained) to disable each blade.
Hanu, Friend of the Wood
|
Hanu stuffs banana into Danbry's mouth, then holds his chin and "chews" it for him, to no avail...
...scratches his head...
...and steps aside to let Moist do the work...
...pats the tripkee on the shoulder - WAIT - pulls his hand back just before touching his poisonous slime skin...
...smiles toothily...
Ōtani Yoshitsugu.
|
Otani begins counting his fingers.
Hanu! Almost got a haircut!
The Oracle shrugs at his Thievery skill, or lack there of....
Moist Definitely
|
...and steps aside to let Moist do the work...
Oh! I'm not good with locks and traps. untrained in thievery
He steps away to make room. He notices Hanu just pull his hand away, smirking.
Smart
| GM Frost |
It looks like Zepth is the only one Trained in Thievery.
Zepth.
|
Oh... I never updated the macros. Zepth is no longer trained in thievery ... It's fixed now to reflect his remaster from halfling to human.