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Recruitment Thread
Please add your details in the following format
1) Player name:
2) Character name:
3) PFS#-Character#:
4) Character Class & Level:
5) Faction:
6) Regular or slow speed for chronicle?
7) Ancestry and Background:
8) Using a Replay Point?:
9) Initiative and Perception?:
10) Anything else I should know?:
Also, please fill out Slide #2

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1) Player name: Doublegold
2) Character name: Maximas Power
3) PFS#-Character#: 135676-2020
4) Character Class & Level: Level 1 Fighter
5) Faction: EA
6) Regular or slow speed for chronicle? Regular
7) Ancestry and Background: Human, Savior of Air
8) Using a Replay Point?: NO
9) Initiative and Perception?: Search Perception 5
10) Anything else I should know?:

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1) Player name: MoFiddy
2) Character name: Luca Gilroy
3) PFS#-Character#: 11277-2002
4) Character Class & Level: Wizard 1
5) Faction: Grand Archive
6) Regular or slow speed for chronicle? Regular
7) Ancestry and Background: Human (Ancient Scholar)
8) Using a Replay Point?: No
9) Initiative and Perception?: +4
10) Anything else I should know?: Thanks for running!

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44914-2001
1) Player name: Greg Meyer
2) Character name: Studley Brightblade
3) PFS#-Character#: 44914-2001
4) Character Class & Level: Level 1 Champion
5) Faction: EA
6) Regular or slow speed for chronicle? Regular
7) Ancestry and Background: Orc
8) Using a Replay Point?: NO
9) Initiative and Perception?: Perception 4 Darkvision
10) Anything else I should know?:

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1) Player name: Andrew
2) Character name: Deerslicer
3) PFS#-Character#: 108452-2002
4) Character Class & Level: Ranger 4
5) Faction: Verdant Wheel
6) Regular or slow speed for chronicle? Regular
7) Ancestry and Background: Goblin (unbreakable) Nomad
8) Using a Replay Point?: No (I didn't know about these!)
9) Initiative and Perception?: +10 Perception, usually Scouting so +11 Initiative
10) Anything else I should know?: Not that I can think of.

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1) Player name: rainzax
2) Character name: Axel Zeldo
3) PFS#-Character#: #2366390-#2017
4) Character Class & Level: Gunslinger (Vanguard) / Ranger 3
5) Faction: Envoy's Alliance
6) Regular or slow speed for chronicle: Regular
7) Ancestry: Gnoll (Great)
8) Initiative: Perception
9) Perception: (Expert) +8
10) Anything else I should know: =)
Axel has Envoy’s Alliance mentor boon (Skills) for our level ones if we level bump!

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Yes you do Axel - just keep track of it.
Level bumps - from the Organised Play Guide.
Mentorship and PC Level Bumps
To provide low level players a more fun and fair experience, PCs whose level equals the adventure’s base level (such as a 3rd-level PC playing in a Level 3–6 scenario) gain a temporary boost when playing in the higher level range called a level bump to represent the higher-level PCs’ mentorship and support.
Increase every DC the PC has by 1.
Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
Increase the Hit Point totals of the PC by 10 or by 10%, whichever is higher.
These adjustments are less beneficial than gaining a level, yet they provide the PC more survivability and opportunity to contribute to the adventure experience, reducing the degree to which higher-level PCs might overshadow these less experienced Pathfinders.
You should also remind higher-level PCs to apply any mentor boons they might have purchased.
Apply the relevant adjustments to the PC's animal companions, eidolons, and familiars as well. If a value is already increased by applying the adjustment to a PC (such as a familiar's save modifiers and AC), do not increase the value a second time.

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Yes you do Axel - just keep track of it.
Level bumps - from the Organised Play Guide.
Mentorship and PC Level Bumps
To provide low level players a more fun and fair experience, PCs whose level equals the adventure’s base level (such as a 3rd-level PC playing in a Level 3–6 scenario) gain a temporary boost when playing in the higher level range called a level bump to represent the higher-level PCs’ mentorship and support.Increase every DC the PC has by 1.
Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
Increase the Hit Point totals of the PC by 10 or by 10%, whichever is higher.
These adjustments are less beneficial than gaining a level, yet they provide the PC more survivability and opportunity to contribute to the adventure experience, reducing the degree to which higher-level PCs might overshadow these less experienced Pathfinders.You should also remind higher-level PCs to apply any mentor boons they might have purchased.
Apply the relevant adjustments to the PC's animal companions, eidolons, and familiars as well. If a value is already increased by applying the adjustment to a PC (such as a familiar's save modifiers and AC), do not increase the value a second time.
Thanks for sharing this info. I've played a lot of PFS 1e, but this is my first PFS 2e scenario.
I believe this is the PFS 2e guide, right?
Link to guide
One thing I'm not clear on is the schools associated with additional character options. Do PCs pick one of the schools or are these boons?
Link to schools

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So, to summarize:
Our Level One characters enjoy the following "Level Bump" bonuses:
+1 to offense checks
+1 to defense DCs / checks
+1 to perception DC / checks
+1 to skill checks
+10 hit points
Then, they may choose up to two Mentors to improve these bonuses further, from:
1) Axel @ instead +2 to skill checks
3) Deerslicer @ instead +2 to saving throws
3) ??? @ Is there another higher level Mentor in the group?

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Kidron, are you purchasing the 0 AcP Protective Mentor Boon?
Studley, Maximus, Luca, are you guys Level Bumped and chosen of your Mentors?
=)

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Kidron, are you purchasing the 0 AcP Protective Mentor Boon?
Studley, Maximus, Luca, are you guys Level Bumped and chosen of your Mentors?
=)
Can I still purchase that?

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So, to summarize once more:
Our Level One characters enjoy the following "Level Bump" bonuses:
+1 to offense checks
+1 to defense DCs / checks
+1 to perception DC / checks
+1 to skill checks
+10 hit points
Then, they may choose up to two Mentors to improve these bonuses further, from:
1) Axel @ instead +2 to skill checks
3) Deerslicer @ instead +2 to saving throws
3) Kidron @ instead +13 to hit points
Can we both pick the same mentors? If so, then I'll go with what Studley picked.
Yes. Mentor Boons from Mentors can benefit multiple lower level characters.
The only limit is two Mentor Boon benefits per lower level character.