PFS2e 4-02 - Return to the Grave (KS) (Inactive)

Game Master phaeton_nz

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Tier 1-4
20 Challenge Points
Subtier 3-4 - Level bumps for Level 1 PC's apply
Tags: Horizon Hunters, Radiant Oath
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Everyone starts with 2 Hero Points


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Radiant Oath

Male Orc champ 1 | Per +4| AC 17| hp 23/23 | Saves F+7, R+5, W+6 | Focus 2/2 | Hero Pts 1

Studley remembers bleeding on the ground after his last reckless charge. This time he is much more cautious. He strides into ten feet of the creature with the polearm, and he had studied polearm tactics for years as his preferred weapon. Then he steps carefully to avoid any counterstike shenanigans to within punching range with a graceful twirling step (at least it seemed graceful to the brutish orc).

Then he hauls off and decks the orc with his fist.
mailed fist B: 1d20 + 7 ⇒ (18) + 7 = 251d4 + 5 ⇒ (4) + 5 = 9

"Who's your daddy??" he says to the front undead warrior.
Sometimes in orcish tribes it was a completely honest question, but among civilized folks, Studley knew this was an insult.

Stride, step, strike

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: Bosun| Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.

Assuming we didn't have weapons drawn when this started.

Deerslicer eyes the leader, trying to size him up.

◆ Hunt Prey on Seldrick
Recall Knowledge (Religion) from Monster Hunter, with Outwit bonus: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18

Deerslicer advances up to take cover behind the building, squeezing against it so that he makes himself invisible against the side of the building.

◆ Stride
◆ Hide

Hide (Stealth) w/ Outwit bonus: 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Red gets punched out by Studley and collapses in a pile of bones.

Deerstriker recognises Seldrick as a Deathless Acolyte.

Green, being a Buffalo Girl, comes round the outside, round the outside, and stabs at Studly with her glaive - twice

* Stride
* Stab
* Stab

glaive: 1d20 + 9 ⇒ (4) + 9 = 13 slashing: 1d8 + 2 ⇒ (2) + 2 = 4
glaive: 1d20 + 4 ⇒ (7) + 4 = 11 slashing: 1d8 + 2 ⇒ (2) + 2 = 4

Seldrick surrounds himself in a 20ft burst of Darkness. Kidron, Studley and Green are inside it. He then Raises Shield.

Axel, Maximus and Luca are up, and with Red down, followed by Kidron, Deerstalker and Studley before Green and Seldrick.

Envoy's Alliance

CN Great Kholo Vanguard Gunslinger / Dread Marshal 4 | ◆◇↺ | Explore: Avoid Notice w/ Incredible Initiative
Stats:
AC 21 or 22 initiative | ♥️ 50 | Fortitude (+9), Reflex (+11), Will (+8 or +9 vs fear w/ Stubborn) | Perception (+8) w/ Lowlight and Scent | Speed 25
☘️ □ | ✋✋ none | ⚕ none | Munitions @ (???) | Life Shot Stash (□□□□)

Drawing his longarm, Axel moves to get a clear shot on Seldrick, and fires off!

Potent Harmona (Blunt): 1d20 + 11 ⇒ (2) + 11 = 131d10 + 2 ⇒ (1) + 2 = 3

◆) Draw
◆) Stride
◆) Strike

”Meh” his gun jams, and he pulls out a rag to clean the barrel...

Grand Archive

Male Human Wizard 1

Sparks fly from Luca's hands as he speaks an incantation. I bolt of electricity streaks out at the foes.

◆◆ Electric Arc: Reflex save DC: 18 (half damage on Success, no damage on Critical Success)
Damage to Seldrick: 1d4 + 5 ⇒ (3) + 5 = 8
Damage to skeleton: 1d4 + 5 ⇒ (1) + 5 = 6

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

ref(Seldrick): 1d20 + 9 ⇒ (2) + 9 = 11
ref(Green): 1d20 + 7 ⇒ (2) + 7 = 9

((Green: -1, Seldrick: -13))

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

So if we are in the darkness can only those with darkvision see where everyone in the darkness is?

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: Bosun| Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.

Not sure if this acolyte thing has any resistances or weaknesses, Deerslicer pulls out his hunter's bow and, leaning from hiding around the corner of the building, rapidly fires two arrows at Seldrick, then ducks back to hide behind the wall.

◆ Interact: Draw weapon
◆ Hunter's Shot
Strike 1 attack vs Sedrick's flat-footed AC: 1d20 + 10 ⇒ (11) + 10 = 21
Strike 1 damage (piercing): 1d6 ⇒ 4
Strike 2 attack vs Sedrick's flat-footed AC: 1d20 + 10 - 5 ⇒ (17) + 10 - 5 = 22
Strike 2 damage (piercing): 1d6 ⇒ 2
Damaged combined to overcome any resistances

◆ Hide
Stealth: 1d20 + 9 ⇒ (20) + 9 = 29
Oh, sure ... *now* I get a crit.

Radiant Oath

Male Orc champ 1 | Per +4| AC 17| hp 23/23 | Saves F+7, R+5, W+6 | Focus 2/2 | Hero Pts 1

Studley directs Kidron. "Sedrick 15 feet and straight ahead. Way is clear."

Studley moves up and punches Sedrick.
punch: 1d20 + 9 ⇒ (6) + 9 = 151d4 + 5 ⇒ (4) + 5 = 9
Then he lays on hands himself.
31/35 hp

Envoy's Alliance

Male Suli Human Fighter 2: Spd:20 AC:19(21), 1 Fire Resistance, HP:30/30, Fort:7, Ref:8, Will:4, Per:6, Lowlight

Move and shoot at green twice hit: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13 dmg: 1d8 ⇒ 7 hit: 1d20 + 7 + 1 - 5 ⇒ (7) + 7 + 1 - 5 = 10 dmg: 1d8 ⇒ 2

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: Bosun| Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.
Kidron Quintus wrote:
So if we are in the darkness can only those with darkvision see where everyone in the darkness is?

I think the effect of darkness without darkvision is concealment, if you know what square the person is in. I think that's a DC 5 flat check to see if the attack hits. It looks like he didn't move after casting it, so I think you can still attack the square where he was and just make the flat check. Maximus, as a human, probably also needs to make a flat check.

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP
Deerslicer wrote:
Kidron Quintus wrote:
So if we are in the darkness can only those with darkvision see where everyone in the darkness is?
I think the effect of darkness without darkvision is concealment, if you know what square the person is in. I think that's a DC 5 flat check to see if the attack hits. It looks like he didn't move after casting it, so I think you can still attack the square where he was and just make the flat check. Maximus, as a human, probably also needs to make a flat check.

Gracias!

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

flat check Maximus: 1d20 ⇒ 20

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Studley misses, so does Maximus
Deerslicer hits twice (Seldrick :-19)

Kidron still to act.

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

Hearing that the approximate location of the undead caster was and that he has not moved since the darkness enveloped the group, Kidron moves up and attempts to strike

1d20 ⇒ 17 flat check

1d20 + 10 ⇒ (3) + 10 = 13 +1 faucahrd with disrupting rune
1d20 ⇒ 3 flat check

but misses and cannot seem to locate him for the 2nd attack

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Some fast healing happens
((Seldrick -16, Green: 0))

Green steps and slashes at Studley twice.
glave: 1d20 + 9 - 0 ⇒ (8) + 9 - 0 = 17 slashing: 1d8 + 2 ⇒ (7) + 2 = 9
glave: 1d20 + 9 - 5 ⇒ (14) + 9 - 5 = 18 slashing: 1d8 + 2 ⇒ (4) + 2 = 6

Seldrick casts a three action Harm

negative: 2d8 ⇒ (2, 4) = 6 30ft emanation - DC 20 basic fort. This gets Studley, Kidron, Axel and Deerslicer
((Seldrick: -10))

The darkness is still there.

Everyone is up.

Envoy's Alliance

CN Great Kholo Vanguard Gunslinger / Dread Marshal 4 | ◆◇↺ | Explore: Avoid Notice w/ Incredible Initiative
Stats:
AC 21 or 22 initiative | ♥️ 50 | Fortitude (+9), Reflex (+11), Will (+8 or +9 vs fear w/ Stubborn) | Perception (+8) w/ Lowlight and Scent | Speed 25
☘️ □ | ✋✋ none | ⚕ none | Munitions @ (???) | Life Shot Stash (□□□□)

Basic Fortitude vs 6 Negative (DC 20): 1d20 + 8 ⇒ (18) + 8 = 26 (3 damage)

”See if he burns”

As waves of energy wash over our Kholo hero, he reaches into his utility belt, draws forth a black sphere with a wick, lights it, and lobs it underhanded at the skeletal minion.

◇) Release one hand from Harmona Gun
◆) Draw Lesser Alchemists Fire
◆) Hunt Prey vs Green Skeleton
◆) Strike

Alchemist Fire Bomb vs Green (1d8 fire + 1 splash + 1 persistent): 1d20 + 8 ⇒ (7) + 8 = 151d8 + 1 ⇒ (7) + 1 = 8
Hero Point!
1d20 + 8 ⇒ (10) + 8 = 18

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

Fort 1d20 + 9 ⇒ (3) + 9 = 12

DM, did the Big Bad move? If so, how did he cast a 3 action heal?

If he moved is someone going to communicate that?

Radiant Oath

Male Orc champ 1 | Per +4| AC 17| hp 23/23 | Saves F+7, R+5, W+6 | Focus 2/2 | Hero Pts 1

Studley dodges the first glaive attack with the training from his mentor Deerslayer +1 Defense DC , but the second hits him squarely. Then his mentor Deerslayer helps him resist the harm a bit.

-6 hp total 25/35hp currently

Fort: 1d20 + 8 ⇒ (12) + 8 = 20

"Kidron, 15 feet ahead and five feet right now."

Studley steps next to Sedrick and punches twice.
mailed fist: 1d20 + 8 ⇒ (17) + 8 = 251d4 + 5 ⇒ (2) + 5 = 7
mailed fist: 1d20 + 8 - 4 ⇒ (5) + 8 - 4 = 91d4 + 5 ⇒ (3) + 5 = 8

step strike strike

Grand Archive

Male Human Wizard 1

Luca quickly picks up a stone and hurls it at Seldrick.

◆◆ Telekinetic Projectile
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Bludgeoning Damage: 1d6 + 5 ⇒ (4) + 5 = 9

Envoy's Alliance

Male Suli Human Fighter 2: Spd:20 AC:19(21), 1 Fire Resistance, HP:30/30, Fort:7, Ref:8, Will:4, Per:6, Lowlight

Fire at green again hit: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11 dmg: 1d8 ⇒ 3 flat check: 1d20 ⇒ 6
hit: 1d20 + 7 + 1 - 5 ⇒ (14) + 7 + 1 - 5 = 17 dmg: 1d8 ⇒ 6 flat check: 1d20 ⇒ 14
hit: 1d20 + 7 + 1 - 10 ⇒ (15) + 7 + 1 - 10 = 13 dmg: 1d8 ⇒ 6 flat check: 1d20 ⇒ 3

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

The firebomb hits Green but it seems to have resistance to burning. ((-3))

The Big Bad should not have moved

Studley's first punch hits ((Seldrick: -17))

flat check(Luca): 1d20 ⇒ 8 ((Seldrick: -26))

Maximus hits once ((Green:-4)) It a;so has resistance to piercing.

Kidron and Deerslicer left to go.

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

The paladin will attempt to strike the Big Bad again
1d20 ⇒ 16 flat
1d20 + 10 ⇒ (12) + 10 = 22 +1 fauchard with disrupting rune
1d8 + 4 ⇒ (2) + 4 = 6 slashing
1d6 ⇒ 6 positive

Hopefully striking he tries to locate again
1d20 ⇒ 19 flat
1d20 + 10 - 5 ⇒ (9) + 10 - 5 = 14

and one more time
1d20 ⇒ 2 flat

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: Bosun| Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.

Fortitude: 1d20 + 10 ⇒ (19) + 10 = 29

Deerslicer feels the touch of death creeping through his limbs, but does his best to fight it off. He then leans out again, shooting at Seldrick again with his hunter's bow.

◆ Hunted Shot
Strike 1 attack vs Seldrick's flat-footed AC: 1d20 + 10 ⇒ (11) + 10 = 21
Strike 1 damage (piercing): 1d6 ⇒ 6
Strike 2 attack vs Seldrick's flat-footed AC: 1d20 + 10 - 5 ⇒ (19) + 10 - 5 = 24
Strike 2 damage (piercing): 1d6 ⇒ 3

He whistles and Gracie begins lumbering forward toward the undead, moving around and positioning so that she can help, sniffing unpleasantly at the stench of death.

◆ Command an Animal: Stride, Stride. If Seldrick has a reaction triggered by moving through threatened squares, Gracie is positioning for flanking.

◆ Hide
Stealth: 1d20 + 9 ⇒ (16) + 9 = 25 Extra +2 vs Seldrick

He ducks back behind the building.

Envoy's Alliance

CN Great Kholo Vanguard Gunslinger / Dread Marshal 4 | ◆◇↺ | Explore: Avoid Notice w/ Incredible Initiative
Stats:
AC 21 or 22 initiative | ♥️ 50 | Fortitude (+9), Reflex (+11), Will (+8 or +9 vs fear w/ Stubborn) | Perception (+8) w/ Lowlight and Scent | Speed 25
☘️ □ | ✋✋ none | ⚕ none | Munitions @ (???) | Life Shot Stash (□□□□)

"Loyal Dog"

Noticing Gracie for the first time, our kholo hero remarks at having such a well-trained companion.

With a shoulder motion, he whips his Harmona Gun back around his shoulder, and drawing a fresh shell, proceeds to load it into the chamber, cocking with a trained motion, and taking aim at Seldrick.

◆) Regrip
◆) Reload
◆) Strike

"You then"

On Axel's Turn:

At Seldrick first, else the remaining skeleton, even if point blank!

Potent Harmona Gun (Blunt): 1d20 + 11 ⇒ (18) + 11 = 291d10 + 2 ⇒ (5) + 2 = 7

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Kidron hits once, Deerrslicer hits twice which is just enough to take Seldrick down. Green steps back and lashes out at Studley twice.
glave: 1d20 + 9 - 0 ⇒ (4) + 9 - 0 = 13 slashing: 1d8 + 2 ⇒ (5) + 2 = 7
glave: 1d20 + 9 - 5 ⇒ (14) + 9 - 5 = 18 slashing: 1d8 + 2 ⇒ (8) + 2 = 10

Axel crit shots Green, shattering her into pieces.

With Seldrick destroyed, the rest of his forces scatter. Seldrick carries a bag of holding type I bearing a stylized monogram of his and Claudiette’s initials intertwined, and inside there are mapmaking tools, a volume detailing the legends of the forests surrounding something called “The Dark Watchtower,” a sullied copy of The Bones Land in a Spiral, and the former Pathfinder’s remaining wealth (worth 50 sp) along with his wayfinder. Folded in a pocket of his robes is a small parchment that is a portion of the map of enclaves and towns hidden away in the Gravelands. (This parchment can be used to help fulfill the Horizon Hunters faction mission). However, Seldrick’s portion of the maps has been marked to represent the towns he has destroyed to add to his forces while searching for his wife to return to him in death. He also carries a broken holy symbol of Pharasma.

In the aftermath of the battle, Sir Cray tends to the wounds on a villager who got a spear in her hip while trying to fend off a pair of skeletons that attacked Tomas, the skeletal mason. Tomas, however, didn’t survive. Sir Cray stares quietly over the dead and grows steadily angrier.

That Ivory Reaper wasn’t the only threat in the area. If he won’t be back, the knights of the Dark Watchtower will be. We should bring the battle to them! I plan to attack the tower. With you at our side, the dozen or so of us that can fight might have a chance. The other refugees can follow your directions back to Ustalav. This town isn’t safe.

It doesn't take long, with the information you have, to remind him that, doing that would be suicidal and a really bad idea. Instead you convince him to retun with yot to Caliphas and report.

With the way back and dangers involved fresh in the Pathfinders’ minds, the remaining refugees are able to make it across the old stone bridge into Ustalav. Venture-Captain Evni Zongnoss vows to reach out to the contacts she’s forged over the years in Ustalav to help each one find a new home and job, and to provide those who have expressed interest in joining the Pathfinder Society a path to membership. She asks you if you could assist in this much less dangerous task while you wait for your next mission. Claudiette, meanwhile, dedicates herself to training new recruits from among Steadfast’s population under Evni’s watchful eye, lauding you as heroes in her eyes and the eyes of every refugee of Steadfast.

Congratulations. We finished this before the end of Outpost so I will report this as part of the convention. You gained four Reputation with your Faction as well as two with the Horizon Hunters and two with the Radiant Oath.

Could I have your Downtime rolls please

Envoy's Alliance

Male Suli Human Fighter 2: Spd:20 AC:19(21), 1 Fire Resistance, HP:30/30, Fort:7, Ref:8, Will:4, Per:6, Lowlight

mercantile lore: 1d20 + 4 ⇒ (9) + 4 = 13
and the last 4 days as I'm fielded agent mercantile lore: 1d20 + 4 ⇒ (9) + 4 = 13

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

Kidron will spend time in the town healing people and trying to bolster spirits. When they get back to Caliphas he will also try to bolster support for Sir Cray and for the town, reminding him that vengeance can wait but suicide will help no one.

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 92HP AC: 25 Fort +13;Ref +8; Will +13 +15 iniative 2 FP

undead lore 1d20 + 7 ⇒ (17) + 7 = 24
He will share what he knows about gravewights with the relevant personages.

Radiant Oath

Male Orc champ 1 | Per +4| AC 17| hp 23/23 | Saves F+7, R+5, W+6 | Focus 2/2 | Hero Pts 1

dtime lore: 1d20 + 4 ⇒ (10) + 4 = 14

Envoy's Alliance

CN Great Kholo Vanguard Gunslinger / Dread Marshal 4 | ◆◇↺ | Explore: Avoid Notice w/ Incredible Initiative
Stats:
AC 21 or 22 initiative | ♥️ 50 | Fortitude (+9), Reflex (+11), Will (+8 or +9 vs fear w/ Stubborn) | Perception (+8) w/ Lowlight and Scent | Speed 25
☘️ □ | ✋✋ none | ⚕ none | Munitions @ (???) | Life Shot Stash (□□□□)

Before leaving the Gravelands, Axel sets out on his own and discovers different ways to and fro the encampment and the tower, helping those who are militarily engaged in the area to map out the shifting terrain, and collecting a decent penny at it himself.

8 days Downtime to Earn Income (Scouting Lore) vs Task One (DC 15) @ 2 silver per day: 1d20 + 5 ⇒ (13) + 5 = 18

Horizon Hunters

male goblin ranger 4 | HP 58/58, Hero Points: 1 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: Bosun| Active Conditions: None
Gracie:
HP 40/40 | AC 19 | Fort +8; Ref +8; Will +7 | Perc: +7, low-light vision, scent (imprecise) 30 ft.

Scouting Lore: 1d20 + 6 ⇒ (15) + 6 = 21

Radiant Oath

Male Orc champ 1 | Per +4| AC 17| hp 23/23 | Saves F+7, R+5, W+6 | Focus 2/2 | Hero Pts 1

do i get mentored by deerslayer during downtime?
that would help

Grand Archive

Male Human Wizard 1

Academia Lore: 1d20 + 9 ⇒ (4) + 9 = 13

Silver Crusade

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Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 7-10 | PFS1e 6-19 | PFS1e 1-46

Chronicles are HERE

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