Dark Tower

Game Master brvheart

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Grand Lodge

Male Dwarf Cleric/6

"Not afraid, just want to be ready in case there was"


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

Looking over at Grimstone and still not sure why Jim woke him up, "Hey Grimstone, Thoron is solid as rock while you, heck you do not even know how you got here let alone where the rest of you comrades are. I would think you would be less inclined to belittle those who actually rescued you from your delima and would be more interested in understanding how we could help you to become a better you." With that seeing as there does not seem to be any issue, he waves off his valet and forgoes getting dressed, unless the princess orders it, and instead lays back down to get his beauty rest as an ugly fighter is not a good fighter.


Male Human Rogue6/Clr1 Current Map

You guys have become far too spoiled dealing with encounters forgetting how many occur during the night on watch. Sometimes you just have to get up and grab your shield and sword and salley forth w/o your heavy armor! I will let it be morning. Ciri's suggestion to trade out the amulet for a healing device sounds appealing.


Male Human Rogue6/Clr1 Current Map

The rest of the night passes. It is morning.


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

In the morning after making a cup of very strong coffee, Jim asked the others "What to do we want to do today? It seems to me that we've partially explored one tower and there's the other. Should we carry on going down the same way?"


Male Human Rogue6/Clr1 Current Map

You have yet to explore either Tower at this point. You are still in the area in between them.


male Human Void Pact Wizard 7
Spoiler:
AC 13/T12/FF12 HP 19/27 F+8 R+2 W+8 Init +7 Perception +3

After doing his daily preperations, Faffnyr looks at the others and rolls his neck."Care to tell me where we are? Being teleported makes someone wonder about ones whereabouts."


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

Rhaym looks over at Faffnyr as his Valet helps him get dressed and says, "Well, we are underground, attempting to put an end to evil, by destroying the evil that is or is within the Black Tower while reinstating or reviving the White Tower. However, we have not found either tower as of yet. We have, however, recently learned that there is an entrance to the White Tower some where up above us, provided that source can be trusted. Further, there appears to be other evil entities down here with us probably trying to tap into the power of the Black Tower in order to use it perhaps for their own nefarious purposes or maybe just to help the Black Tower with whatever purpose it hand when it first appeared. Does that help you any?"


Male Human Rogue6/Clr1 Current Map

As far as where to go? There really isn't a lot of choice but crossing the rope bridge DC 12 balance check.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Or back up to town


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

OCC: Or the first floor where the entrance to the White Tower was mentioned to be.

Also what rope bridge are you talking about? I do not recall us encountering a rope bridge?

Regardless Rhaym will follow the princess first and Thoron second. So where they go so shall he go as well.


Male Human Rogue6/Clr1 Current Map
Sir Rhaym . wrote:

OCC: Or the first floor where the entrance to the White Tower was mentioned to be.

Also what rope bridge are you talking about? I do not recall us encountering a rope bridge?

Regardless Rhaym will follow the princess first and Thoron second. So where they go so shall he go as well.

In the tomb room with the bears is a rope bridge beyond them. If you follow Ciri she will lead the party back to level one to finish clearing it. Also, Thoron mentioned yesterday that he thinks everyone has experience for level 8. He was going to check it and post it. Someone decide please. It matters little to me.

Grand Lodge

Male Dwarf Cleric/6

Yes I have experience as being 53073 after the last encounter.

Ciri and I both had the experience as being 46940 5 encounters ago, then we had 800*2+1600+533+2400. Someone check my addition if you disagree please.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

There is one room on level 2 that we open the door and didn't go in with Jackles also. I say open the door, throw some food so they leave the room, then search it. Do three dead giants count as food?

Grand Lodge

Male Dwarf Cleric/6

Also there's a door where we came in that went N with the trap. We went S and didn't look behind the door leading N.


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

OCC: Okay I looked back through the posts and we never passed the room with the bears so never encountered this rope bridge, but thanks for the glimpse into the future. ;-)

Also as stated Rhaym will follow the princess and then Thoron so if the princess decides to return to the 1st floor, Rhaym will accompany her. As for the Jackles, I am not sure where 3 dead giants would be (missed that part I guess) but we do at least have 3 dead bears and 2 dead humanoids that could feed them for quite sometime.

So it appears that we have at least 2 known paths on the 1st floor that we did not explore and do not necessarily know if there are any hidden paths that we might have missed. Of course, now we have our expert searcher so that should also help in case there are any hidden paths that the group might have missed during the first pass.

As for XP I was told by the GM that Ciri was tracking that and simply stopped doing so since, I did not wish to upset anyone with any further questions in that regards.


Male Human Rogue6/Clr1 Current Map
Sir Rhaym . wrote:

OCC: Okay I looked back through the posts and we never passed the room with the bears so never encountered this rope bridge, but thanks for the glimpse into the future. ;-)

I put you in front of the bridge. You were 10' from it fighting the bears


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

OCC: Okay but while we were 10 feet from that wooden bridge while fighting the bears and then the giant skeleton, the map at that time did not reveal this bridge nor did you describe this bridge.

As such we simply went from encountering Grimstone, to fighting the bears, to fighting the Giant Skeleton, to fighting Xor and his lackey and then retiring back within Xor's chamber.

So no mention of a wooden bridge and thus none of us being aware that there was such a bridge. That is all I am saying. Sure we could meta-game but that is something I prefer not to do. I try my best to base my character's reactions and thoughts off what my character knows and not what I the player know.


Male Human Rogue6/Clr1 Current Map

Fine, you found a rope bridge at the south end of the chamber of the Tomb of Sam.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Well, bear sound perfect, skin the bears, throw the pelts in the hole, get about 50 pounds of bear steaks and livers in the hole, wrapped up nicely in xor's cloak and head up the rope ladder in the bears chamber. Go to the jackels lair.

We can bury xor where the giant was buried.


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

"Why not just cut off their heads and bury the heads but toss their bodies in the hole? Keeps them from being effectively used as undead later on."

Grand Lodge

Male Dwarf Cleric/6

how large are these bears?


Male Human Rogue6/Clr1 Current Map

Brown Bears, so large


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

OCC: Yeah when you think Brown Bears you can think Grizzly Bear (as it is a typical sub-species of the Brown Bear). Brown Bears basically range from about 6ft to 8ft tall and can weigh anywhere from 300 to 1,600 lbs depending on the sub-species. The Kodiak being the largest sub-species.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Fralk has Survival +5

Fralk, please help me skin the bears with you knife skills so we can get moving


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6

The goblin looks at the lady somewhat screw-faced. Then he shrugs, They just... big dogs, maybe.

Survival: 1d20 + 5 ⇒ (14) + 5 = 19


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

that will work great!!! BEAR SKIN RUGS X3


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Well we finished getting our sleep, getting leveled up and spells, got the bears carved up with some meat to take with us and climb up the ladder. Go to the jackel room. When we get to the room, we will string the meat from the door to the 3 dice playing giants room, open the door, throw the rest in, the leave the door open until they clear out. Then we can search that room and head to level 1.

who did what


Male Human Rogue6/Clr1 Current Map

The ladder rungs on the north wall of 3-2 leads back up to level 2 where the giant was.


Male Human Rogue6/Clr1 Current Map

Oh the jackals will gladly eat the bear meat, but this is their lair. They are not going anywere.
All you see in the room is a pile of jackal dung.

Grand Lodge

Male Dwarf Cleric/6

"didn't think that would work, however if we head N out of this room, then W it looks like there is a door or opening to the N in the next room. That is if the party wants to check all the areas out in this level"
OOC on my map its where the puzzle with the rotating statue is


male Human Void Pact Wizard 7
Spoiler:
AC 13/T12/FF12 HP 19/27 F+8 R+2 W+8 Init +7 Perception +3

Oh gods, you bring me to the nicest places
Faffnyr looks at the Jackals and shrugs.
"They are just beasts, they should be no major challenge.


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

"Individually perhaps not, but quantity has a quality of it own." replied Jim.


Male Human Rogue6/Clr1 Current Map

It is an EL 9


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

"Look if it is needed, I can stand in each doorway and prevent anything from exiting the room, while you all either use ranged weapons or weapons that do not require close proximity to inflict harm on those within the room in order for us to bypass this evil."


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6

There jackal head god... neh?

He kisses his blade. Jackalslicer.


Male Human Rogue6/Clr1 Current Map
Sir Rhaym . wrote:
"Look if it is needed, I can stand in each doorway and prevent anything from exiting the room, while you all either use ranged weapons or weapons that do not require close proximity to inflict harm on those within the room in order for us to bypass this evil."

Sir Rhaym, you had previously detected evil in this room and found none when the other player was playing the character.


Male Human Rogue6/Clr1 Current Map
Fralk ibn Sabbah wrote:

There jackal head god... neh?

He kisses his blade. Jackalslicer.

That would be Set, the god the bad guys worship here.


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

Standing at the door of the jacket room, cast detect magic to see what's in there.


Male Human Rogue6/Clr1 Current Map

You detect magic from within a pile of dung at the north end of the room, mild intensity.


Male Human Rogue6/Clr1 Current Map

Roll init


Female Half Eldar Elf Arcanist (Black Blade Adept) 8; Atk +6; Percpn +14; AC 22 MA CL8/21 W/O, T15, FF22; hp 63; Init +4; Fort +8 Ref +7, Will +9

init: 1d20 + 4 ⇒ (19) + 4 = 23


Male Human Rogue6/Clr1 Current Map

jackals: 1d20 + 2 ⇒ (17) + 2 = 19

Grand Lodge

Male Dwarf Cleric/6

"Jeesh I was going to let them be
Init: 1d20 + 2 ⇒ (17) + 2 = 19


Human Swashbuckler 8 | HP 58 / 71 AC 25 T19 FF18 | Panache 4/4 | CMB +8 CMD 27 | F +8 R +12 W +7(10*) init +7 | Resource Tracker
Skills:
Acrobatics +16 Diplomacy +14 Escape Artist +12 Intimidate +14 Kn: Local +9 Perception +12 Ride +9

Jim shared Thoron's opinion so with a heavy sigh he prepared what he felt was an unnecessary combat.

init: 1d20 + 7 ⇒ (13) + 7 = 20


Male Human Rogue6/Clr1 Current Map

Ciri and Jim, roll a sense motive.


Male Goblin Ftr 2 Rog (Scout) 4 Wiz (Transmuter) 2 | HP 68/68 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +19/Hidden +23/Traps +25 | Init +6

Intuitive: 1d20 + 6 ⇒ (3) + 6 = 9


Male Human Paladin-8 | HP 97 / 97 AC 27+ T 11 FF 24| Lay Hands 9/9 (4d6) | Smite 3/3 | CMB +14/+9 CMD 24 | F +12 R +7 W +8 | Init +2

Intuitive: 1d20 + 2 ⇒ (9) + 2 = 11


Male Human Rogue6/Clr1 Current Map

init Faffnyr: 1d20 ⇒ 17


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Ciri
Jim
Jackals
Thoron
Faffnyr
Sir Rhaym
Fralk

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