Ciri Princess of Cintra |
Swift Arcane Strike
Energy Attunment, Arcane Weapon, Blackblade Strike still active
Taking attacks 1 primary, 1 haste and 1 free with spell combat/spell Strike.
Haste for +1 AC/Atk and 1 extra attack
AC 25 TOTAL.
Atk +13 - 1 for strength
-2 Spell Combat, casting defensively Shocking Grasp
Concentration Shocking grasp: 1d20 + 14 ⇒ (4) + 14 = 18
Attack Zireal keen flame blade bastard sword: 1d20 + 10 ⇒ (18) + 10 = 281d10 + 11 - 1 ⇒ (9) + 11 - 1 = 19
Attack Zireal keen flame blade bastard sword; Haste: 1d20 + 10 ⇒ (19) + 10 = 291d10 + 11 - 1 ⇒ (10) + 11 - 1 = 20
Attack Zireal spell combat and spellstrike: 1d20 + 10 ⇒ (19) + 10 = 291d10 + 11 - 1 + 5d6 ⇒ (3) + 11 - 1 + (2, 4, 2, 5, 6) = 32
if the first falls next attack goes to the next in line
Attack Zireal keen flame blade bastard sword confirm critical: 1d20 + 10 ⇒ (13) + 10 = 231d10 + 11 - 1 ⇒ (10) + 11 - 1 = 20
Attack Zireal keen flame blade bastard sword confirm critical: 1d20 + 10 ⇒ (16) + 10 = 261d10 + 11 - 1 ⇒ (9) + 11 - 1 = 19
Attack Zireal spell combat and spellstrike confirm critical: 1d20 + 10 ⇒ (18) + 10 = 281d10 + 11 - 1 + 5d6 ⇒ (2) + 11 - 1 + (3, 3, 5, 3, 5) = 31
brvheart |
** spoiler omitted **
[dice=Concentration Shocking grasp]1d20 + 14
[dice=Attack Zireal keen flame blade bastard sword]1d20 + 10; 1d10 + 11 - 1
[dice=Attack Zireal keen flame blade bastard sword; Haste]1d20 + 10; 1d10 + 11 - 1
[dice=Attack Zireal spell combat and spellstrike]1d20 + 10; 1d10 + 11 - 1 + 5d6
if the first falls next attack goes to the next in line
[dice=Attack Zireal keen flame blade bastard sword confirm critical]1d20 + 10; 1d10 + 11 - 1
[dice=Attack Zireal keen flame blade bastard sword confirm critical]1d20 + 10; 1d10 + 11 - 1
[dice=Attack Zireal spell combat and spellstrike confirm critical]1d20 + 10; 1d10 + 11 - 1 + 5d6
Ciri drops two even with DR
brvheart |
Faffner
Initiative Order Round Three
Jim
Ciri gone
Skeletons
Sir Rhaym
Thoron
Fralk
Faffnyr
brvheart |
[botting Faffner]
casts fireball in the center of the rear wall
fireball: 8d6 ⇒ (2, 1, 1, 4, 2, 5, 4, 1) = 20
DC 19 reflex
reflex: 1d20 + 6 ⇒ (15) + 6 = 21
reflex: 1d20 + 6 ⇒ (18) + 6 = 24
"Slim" Jim |
Jim focuses on the black skeleton he and Sir Rhaym where flanking, aiming a flurry of cuts its way!
Hasted attack, hasted with flank and Blessing of Fervor bonus: 1d20 + 16 + 1 + 2 + 2 ⇒ (13) + 16 + 1 + 2 + 2 = 34Damage: 1d6 + 8 + 9 ⇒ (5) + 8 + 9 = 22
Primary attack, hasted with flank and Blessing of Fervor bonus: 1d20 + 16 + 1 + 2 + 2 ⇒ (13) + 16 + 1 + 2 + 2 = 34Damage: 1d6 + 8 + 9 ⇒ (6) + 8 + 9 = 23
Iterative attack, hasted with flank and Blessing of Fervor bonus: 1d20 + 16 + 1 + 2 + 2 ⇒ (7) + 16 + 1 + 2 + 2 = 28Damage: 1d6 + 8 + 9 ⇒ (4) + 8 + 9 = 21
Parry?: 1d20 + 16 + 1 + 2 ⇒ (14) + 16 + 1 + 2 = 33
Riposte!: 1d20 + 16 + 1 + 2 ⇒ (6) + 16 + 1 + 2 = 25Damage: 1d6 + 8 + 9 ⇒ (1) + 8 + 9 = 18
Parry #2: 1d20 + 16 + 1 + 2 ⇒ (7) + 16 + 1 + 2 = 26
Parry #3: 1d20 + 16 + 1 + 2 ⇒ (8) + 16 + 1 + 2 = 27
If it should fall on his 1st or 2nd attack, he'll switch to the one east of him with +2 less to hit due to no flank.
brvheart |
Jim focuses on the black skeleton he and Sir Rhaym where flanking, aiming a flurry of cuts its way!
[dice=Hasted attack, hasted with flank and Blessing of Fervor bonus]1d20 + 16 + 1 + 2 + 2[dice=Damage] 1d6 + 8 + 9
[dice=Primary attack, hasted with flank and Blessing of Fervor bonus]1d20 + 16 + 1 + 2 + 2[dice=Damage] 1d6 + 8 + 9
[dice=Iterative attack, hasted with flank and Blessing of Fervor bonus]1d20 + 16 + 1 + 2 + 2[dice=Damage] 1d6 + 8 + 9** spoiler omitted **
If it should fall on his 1st or 2nd attack, he'll switch to the one east of him with +2 less to hit due to no flank.
Neither of the first two attacks bypass DR, but the third does some damage.
brvheart |
"Slim" Jim wrote:Jim focuses on the black skeleton he and Sir Rhaym where flanking, aiming a flurry of cuts its way!
[dice=Hasted attack, hasted with flank and Blessing of Fervor bonus]1d20 + 16 + 1 + 2 + 2[dice=Damage] 1d6 + 8 + 9
[dice=Primary attack, hasted with flank and Blessing of Fervor bonus]1d20 + 16 + 1 + 2 + 2[dice=Damage] 1d6 + 8 + 9
[dice=Iterative attack, hasted with flank and Blessing of Fervor bonus]1d20 + 16 + 1 + 2 + 2[dice=Damage] 1d6 + 8 + 9** spoiler omitted **
If it should fall on his 1st or 2nd attack, he'll switch to the one east of him with +2 less to hit due to no flank.
Neither of the first two attacks bypass DR, but the third does some damage.
brvheart |
Dunno if they are still in range. If they are the skeletons get another d8 of damage.
I also use another channel to harm undead I think it should effect all of them.
dc 17 will save.Pbbbt not much damage.
Please start rolling your D8 damage on your turn.
will save: 1d20 + 5 + 4 ⇒ (18) + 5 + 4 = 27will save: 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12
will save: 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12
will save: 1d20 + 5 + 4 ⇒ (3) + 5 + 4 = 12
will save: 1d20 + 5 + 4 ⇒ (8) + 5 + 4 = 17
will save: 1d20 + 5 + 4 ⇒ (10) + 5 + 4 = 19
will save: 1d20 + 5 + 4 ⇒ (12) + 5 + 4 = 21
will save: 1d20 + 5 + 4 ⇒ (2) + 5 + 4 = 11
will save: 1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24
brvheart |
before Thoron's channel
two black skeletons attack Ciri
short sword: 1d20 + 10 ⇒ (13) + 10 = 23 damage: 1d6 ⇒ 6 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 ⇒ (1) + 10 = 11 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 3
short sword: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 1d6 ⇒ 4 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 ⇒ (13) + 10 = 23 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 1
two attack Jim (One moved up)
short sword: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 1d6 ⇒ 3 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 3
short sword: 1d20 + 10 ⇒ (16) + 10 = 26 damage: 1d6 ⇒ 6 and STR: 1d3 ⇒ 1
two attack George
short sword: 1d20 + 10 ⇒ (18) + 10 = 28 damage: 1d6 ⇒ 6 and STR: 1d3 ⇒ 3
short sword: 1d20 + 10 ⇒ (18) + 10 = 28 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 2
short sword: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d6 ⇒ 3 and STR: 1d3 ⇒ 3
two attack Sir Rhaym (One moved up)
short sword: 1d20 + 10 ⇒ (7) + 10 = 17 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 ⇒ (17) + 10 = 27 damage: 1d6 ⇒ 4 and STR: 1d3 ⇒ 2
short sword: 1d20 + 10 ⇒ (19) + 10 = 29 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 2
brvheart |
Ciri is missed due to haste and blessing of fervor
Jim parrys all his attacks
George takes 5 pt of STR
Sir takes another 2 pts of STR
Sir Rhaym
Fralk
Faffnyr
Sir Rhaym . |
OCC:All 3 Black Skeletons actually miss as Sir Rhaym currently has an AC of 31, 31, 32
Sir Rhaym shifting from total defense to fighting defensively launches a full attack upon the black skeleton to his right, should it go down he will apply his attacks in a counter clockwise manner.
First Attack: 1d20 + 12 ⇒ (14) + 12 = 26 if skely to right +3 To Hit
Secnd Attack: 1d20 + 7 ⇒ (14) + 7 = 21 if skely to right +3 To Hit
Haste Attack: 1d20 + 12 ⇒ (19) + 12 = 31 if skely to right +3 To Hit
First Damage: 1d10 + 5 ⇒ (8) + 5 = 13 if skely to right Dmg +8 Bypass All DR
Secnd Damage: 1d10 + 5 ⇒ (6) + 5 = 11 if skely to right Dmg +8 Bypass All DR
Haste Damage: 1d10 + 5 ⇒ (3) + 5 = 8 if skely to right Dmg +8 Bypass All DR
Fralk ibn Sabbah |
The goblin tumbles his way past Jim and several skeletons, coming up opposite Ciri.
Acrobatics, tumble, boots CMD +5 for 1 skel (moved through): 1d20 + 21 + 5 ⇒ (10) + 21 + 5 = 36
atk, blk skel, dogslicer, flank w/Ciri, Fervor: 1d20 + 15 + 2 + 2 ⇒ (14) + 15 + 2 + 2 = 33
atk, blk skel, dogslicer, sneak: 1d4 + 7 + 2d6 ⇒ (2) + 7 + (4, 6) = 19
AC 32 for AoOs, +4 from Mobility, +2 Blessing of Fervor.
brvheart |
The goblin tumbles his way past Jim and several skeletons, coming up opposite Ciri.
[dice=Acrobatics, tumble, boots CMD +5 for 1 skel (moved through)]1d20+21+5
[dice=atk, blk skel, dogslicer, flank w/Ciri, Fervor]1d20+15+2+2
[dice=atk, blk skel, dogslicer, sneak]1d4+7+2d6AC 32 for AoOs, +4 from Mobility, +2 Blessing of Fervor.
Despite being nasty Skeletons, their CMD is only 19 so even with a couple of extra threat zones, the DC would only be 24
brvheart |
Faffner
Initiative Order Round Four
Jim
Ciri
Skeletons
Sir Rhaym
Thoron
Fralk
Faffnyr
Ciri Princess of Cintra |
Blessings of Fervor +2 AC and Attack (which should have been the first round but missed that he cast haste also).
Swift Arcane Strike
Energy Attunment, Arcane Weapon, Blackblade Strike still active
(note: not able to bypass Damage Reduction using energy attunment for alignment due to weapon being currently a +4 enhancement weapon and running as +3 due to keen... It takes +5 or greater per srd for unaligned weapon to bypass alignment DR for an unaligned weapon. however, if a weapon is intelligent, is it aligned?)
Taking attacks 1 primary, 1 haste and 1 free with spell combat/spell Strike.
Haste for +1 AC/Atk and 1 extra attack
AC 25 TOTAL.
Atk +13 - 1 for strength
-2 Spell Combat, casting defensively Shocking Grasp
Attack Zireal keen flame blade bastard sword flank: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28
Attack Zireal keen flame blade bastard sword; Haste: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Concentration Shocking grasp: 1d20 + 14 ⇒ (3) + 14 = 17
Attack Zireal spell combat and spellstrike: 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26
Damage Zireal keen flame blade bastard sword flank: 1d10 + 11 - 1 ⇒ (5) + 11 - 1 = 15
Damage Zireal keen flame blade bastard sword; Haste: 1d10 + 11 - 1 ⇒ (3) + 11 - 1 = 13
Damage Zireal spell combat and spellstrike: 1d10 + 11 - 1 + 5d6 ⇒ (3) + 11 - 1 + (5, 5, 5, 5, 4) = 37
brvheart |
George attacks the skeleton in the center
greatsword: 1d20 + 17 ⇒ (13) + 17 = 30 damage: 2d6 + 11 ⇒ (3, 2) + 11 = 16 plus damage: 2d6 ⇒ (4, 4) = 8 vs evil
greatsword: 1d20 + 12 ⇒ (3) + 12 = 15 damage: 2d6 + 11 ⇒ (6, 2) + 11 = 19 plus damage: 2d6 ⇒ (4, 6) = 10 vs evil
"Slim" Jim |
Jim's sabre wasn't very effective versus these skeletons, but you had to make do with what you've got so he went all in going for the closest skeleton to him!
Hasted attack, hasted with Blessing of Fervor bonus: 1d20 + 16 + 1 + 2 ⇒ (20) + 16 + 1 + 2 = 39Damage: 1d6 + 8 + 9 ⇒ (6) + 8 + 9 = 23
Crit?: 1d20 + 16 + 1 + 2 ⇒ (11) + 16 + 1 + 2 = 30Crit Damage: 1d6 + 8 ⇒ (1) + 8 = 9
Primary attack, hasted with Blessing of Fervor bonus: 1d20 + 16 + 1 + 2 ⇒ (10) + 16 + 1 + 2 = 29Damage: 1d6 + 8 + 9 ⇒ (5) + 8 + 9 = 22
Iterative attack, hasted with Blessing of Fervor bonus: 1d20 + 16 + 1 + 2 - 5 ⇒ (16) + 16 + 1 + 2 - 5 = 30Damage: 1d6 + 8 + 9 ⇒ (4) + 8 + 9 = 21
Crit?: 1d20 + 16 + 1 + 2 - 5 ⇒ (3) + 16 + 1 + 2 - 5 = 17Crit Damage: 1d6 + 8 ⇒ (1) + 8 = 9
Parry?: 1d20 + 16 + 2 ⇒ (9) + 16 + 2 = 27
Riposte!: 1d20 + 16 + 2 ⇒ (16) + 16 + 2 = 34Damage: 1d6 + 8 + 9 ⇒ (4) + 8 + 9 = 21
Parry #2: 1d20 + 16 + 2 ⇒ (2) + 16 + 2 = 20
Parry #3: 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37
brvheart |
One Skeleton attacks Ciri
short sword: 1d20 + 10 ⇒ (6) + 10 = 16 damage: 1d6 ⇒ 3 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 ⇒ (13) + 10 = 23 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 3
Two move to attack Fralk
short sword: 1d20 + 10 ⇒ (13) + 10 = 23 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 ⇒ (20) + 10 = 30 damage: 1d6 ⇒ 3 and STR: 1d3 ⇒ 1
Two attack George
short sword: 1d20 + 10 ⇒ (4) + 10 = 14 damage: 1d6 ⇒ 4 and STR: 1d3 ⇒ 1
short sword: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 3
Sir Rhaym . |
OCC: Interesting plan but not seeing how Rhaym could implement it and further I think Thoron took a very nasty hit which is why he retreated and why Rhaym moved to cover him and the exit.
Rhaym marks the black skeleton closest to him {Swift Action} with his smite and takes a quick step {5 ft Step} to his right and unleashes an attack {full defensive attack} upon it in an effort to bring it down quickly.
Defensive Attack 1: 1d20 + 13 ⇒ (8) + 13 = 21
Defensive Attack 2: 1d20 + 8 ⇒ (15) + 8 = 23
Defensive Haste Attack: 1d20 + 13 ⇒ (3) + 13 = 16
Damage Attck 1: 1d10 + 13 ⇒ (3) + 13 = 16 Ignores All DR
Damage Attck 1: 1d10 + 13 ⇒ (4) + 13 = 17 Ignores All DR
Damage Haste Attck: 1d10 + 13 ⇒ (1) + 13 = 14 Ignores All DR
brvheart |
5' Step into room
Then I use one more channel to harm undead.Will save is 16 not 17 sorry
will save: 1d20 + 6 + 4 ⇒ (7) + 6 + 4 = 17
will save: 1d20 + 6 + 4 ⇒ (13) + 6 + 4 = 23will save: 1d20 + 6 + 4 ⇒ (4) + 6 + 4 = 14
will save: 1d20 + 6 + 4 ⇒ (9) + 6 + 4 = 19
brvheart |
George moves to flank with Fralk
AOO
short sword: 1d20 + 10 ⇒ (2) + 10 = 12 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 1
He attacks
greatsword: 1d20 + 14 ⇒ (16) + 14 = 30 damage: 2d6 + 11 ⇒ (3, 6) + 11 = 20 plus damage: 2d6 ⇒ (4, 1) = 5 vs evil
brvheart |
AOO on Ciri
short sword: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 1d6 ⇒ 4 and STR: 1d3 ⇒ 3
Ciri Princess of Cintra |
Blessings of Fervor +2 AC and Attack.
Swift Arcane Strike
Energy Attunment, Arcane Weapon, Blackblade Strike still active
Haste for +1 AC/Atk and 1 extra attack
AC 25 TOTAL.
Atk +15 - 1 for strength
Attack Zireal keen flame blade bastard sword flank: 1d20 + 15 - 1 ⇒ (11) + 15 - 1 = 25
Damage Zireal keen flame blade bastard sword flank: 1d10 + 11 - 1 ⇒ (7) + 11 - 1 = 17
Fralk ibn Sabbah |
Not pleased with all these skells appearing, the goblin tries to do his best to rid the room of one. The one between himself and Ciri.
'old on Lady, maybe this one gone soon... He slices twice!
atk, blk skel, dogslicer, flank w/Ciri, Fervor: 1d20 + 15 + 2 + 2 ⇒ (3) + 15 + 2 + 2 = 22
atk, blk skel, dogslicer, sneak: 1d4 + 7 + 2d6 ⇒ (1) + 7 + (4, 2) = 14
atk, blk skel, dogslicer, flank w/Ciri, Fervor: 1d20 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20
atk, blk skel, dogslicer, sneak: 1d4 + 7 + 2d6 ⇒ (3) + 7 + (4, 2) = 16
"Slim" Jim |
With Jim's target destroyed, he lightly moved to help Ciri deal with another.
Hasted attack, hasted with Blessing of Fervor bonus and flank: 1d20 + 16 + 1 + 2 + 2 ⇒ (3) + 16 + 1 + 2 + 2 = 24Damage: 1d6 + 8 + 9 ⇒ (5) + 8 + 9 = 22
Parry?: 1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28
Riposte!: 1d20 + 16 + 2 ⇒ (9) + 16 + 2 = 27Damage: 1d6 + 8 + 9 ⇒ (4) + 8 + 9 = 21
Parry #2: 1d20 + 16 + 2 ⇒ (2) + 16 + 2 = 20
Parry #3: 1d20 + 16 + 2 ⇒ (3) + 16 + 2 = 21
brvheart |
One skeleton moves 5' and attacks Jim
short sword: 1d20 + 10 ⇒ (9) + 10 = 19 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 3
short sword: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 3
Another George
short sword: 1d20 + 10 ⇒ (3) + 10 = 13 damage: 1d6 ⇒ 1 and STR: 1d3 ⇒ 2
short sword: 1d20 + 10 ⇒ (3) + 10 = 13 damage: 1d6 ⇒ 4 and STR: 1d3 ⇒ 3
the last Sir Rayhm
short sword: 1d20 + 10 ⇒ (15) + 10 = 25 damage: 1d6 ⇒ 5 and STR: 1d3 ⇒ 3
short sword: 1d20 + 10 ⇒ (7) + 10 = 17 damage: 1d6 ⇒ 6 and STR: 1d3 ⇒ 3
Sir Rhaym . |
Continuing to fight defensively against these black skeletons, Rhaym unleashes another full attack in hopes to bring down another of these evil entities.
Defensive Attack 1: 1d20 + 13 ⇒ (17) + 13 = 30
Defensive Attack 2: 1d20 + 8 ⇒ (8) + 8 = 16
Defensive Haste Attack: 1d20 + 13 ⇒ (19) + 13 = 32
Damage Attck 1: 1d10 + 13 ⇒ (1) + 13 = 14
Damage Attck 2: 1d10 + 13 ⇒ (10) + 13 = 23
Damage Haste Attck: 1d10 + 13 ⇒ (1) + 13 = 14
"Slim" Jim |
Some of them have been destroyed, but they seem pretty tough.
brvheart |
Sir Rhaym let's confirm that Haste attack 19 crit threat?
Does not matter as he killed it. 12 of 14 are gone now. Only 2 remain
brvheart |
Thoron
Initiative Order Round Five
Jim
Ciri
Skeletons
Sir Rhaym
Thoron
Fralk
Faffnyr
brvheart |
No need to roll Will save. That does it for the last of the Black Skellies
XP=3733 each.