Dark Tower

Game Master brvheart

Roll20

Watch Order:
1st: Jhenn, Fralk
2nd: Ciri, Faffnyr
3rd: Thoron, Slim

Order of March:
single:
Thoron, Fralk, Slim, Ciri, Jhenn, Faffnyr
double:
Thoron and Fralk, Slim and Ciri, Jhenn and Faffnyr with bringing up the rear.


Something seemed odd about this town, Mitra’s Fist. And the tavern they were in, The Overlord’s Inn, was certainly
a bit strange as well. [Everyone in the town seemed to stare at them as they walked through, and he had heard more
than one comment about how they didn’t get any visitors here anymore. He began to wonder if they had made a
mistake coming here, but what choice did they have after their guide had died from a scorpion’s bite and a sandstorm
had driven them into this mysterious mountain pass?


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Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

Well at least Terodius isn't flanked anymore, but this is going to be a close run thing.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Ok, I am travelling from 5 Feb to 12 Feb. I hope to be able to keep up with posting, but if not, feel free to bot me...


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Ciri Princess of Cintra wrote:

Arcane Strike (+2) As a swift action, add +2 damage.

Arcane Weapon (+2)(Su) As a swift action, enhancement, the following powers: frost, icy burst, and/or keen, this bonus stacks with any existing bonus.

Spell Combat As a full-round action, she can make all of her attacks with her melee weapon at a –2 penalty and can also cast any spell from the adept's spell list with a casting time of 1 standard action.

So +4 magic (+3 +1) atk 5+4 =9
large damage + 2d6 holy + 1d6 cold + 8

Yes, this is for round 3

Sorry for the confusion on my part, I was thinking righteous might was a group spell....never mind. Will get a post up shortly


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Ciri Princess of Cintra wrote:

prayer would be nice an paladin as golem

Time to kick it

not a bad Idea, Brv, I don't remember asking, what sort of 'action' to activate the belt, is it a swift action like most worn items, or is it a standard like a spell or something else?


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Ratel Dier wrote:
Ciri Princess of Cintra wrote:
Ratel wrote:
Nodding in agreement Ratel heads north into the previously described cave room with the fire pit and moves to the eastern cave tunnel. Pausing for a moment to make sure everyone was caught up, he shifts his spear, keeping it at the ready, and slowly move into the tunnel.
[Ooc]Guys, when are we resting I am almost out of spells. Do you really want the magic users taking point??? FOLLOWING THE PALADIN OUR LEADERSHIP, LORD MARSHALL
I'll be honest Ciri, I'm very confused by this post.

Just they were debating on a direction and you already chose one. Your in front to protect us, xnomi is also half wizard


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Fralk ibn Sabbah wrote:

I was just trying to get far enough to cast Mudball w/DC 13 Reflex or be blinded... AFTER a successful (heehee) ranged touch attack.

I guess I'm RPing too much if there is such a thing.

I guess my portrayal is a success as, he's meant to be a little comedy relief.

Hope y'all are enjoying at least a little!

Always, love ❤️

To use a magic item, it must be activated, although sometimes activation simply means putting a ring on your finger. Some items, once donned, function constantly. In most cases, though, using an item requires a standard action that does not provoke attacks of opportunity. By contrast, spell completion items are treated like spells in combat and do provoke attacks of opportunity.

Activating a magic item is a standard action unless the item description indicates otherwise. However, the casting time of a spell is the time required to activate the same power in an item, regardless of the type of magic item, unless the item description specifically states otherwise.

The four ways to activate magic items are described below:

Unless stated otherwise, activating a use-activated magic item is either a standard action or not an action at all and does not provoke attacks of opportunity, unless the use involves performing an action that provokes an attack of opportunity in itself. If the use of the item takes time before a magical effect occurs, then use activation is a standard action. If the item’s activation is subsumed in its use and takes no extra time use, activation is not an action at all.

Use activation doesn’t mean that if you use an item, you automatically know what it can do. You must know (or at least guess) what the item can do and then use the item in order to activate it, unless the benefit of the item comes automatically, such as from drinking a potion or swinging a sword.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

My increases from the spell
Bastard sword med 1d10 large 2d8
gain a +4 size bonus to Strength and Constitution and take a -2 penalty to your Dexterity. You gain a +2 enhancement bonus to your natural armor. You gain DR 5/evil

I have a oil of etherealness for anyone
Ethereal
An ethereal creature is invisible, insubstantial, and capable of moving in any direction, even up or down, albeit at half normal speed. An ethereal creature can move through solid objects, including living creatures. An ethereal creature can see and hear on the Material Plane, but everything looks gray and ephemeral. Sight and hearing onto the Material Plane are limited to 60 feet.

Ps handy haversack puts everything you want on top, easy to get


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Ciri Princess of Cintra wrote:

Bastard sword med 1d10 large 2d8

gain a +4 size bonus to Strength and Constitution and take a -2 penalty to your Dexterity. You gain a +2 enhancement bonus to your natural armor. You gain DR 5/evil

?


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

See Above


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Ciri Princess of Cintra wrote:
See Above

ahhhh it wasn't finished got it.


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:
Ciri Princess of Cintra wrote:

prayer would be nice an paladin as golem

Time to kick it

not a bad Idea, Brv, I don't remember asking, what sort of 'action' to activate the belt, is it a swift action like most worn items, or is it a standard like a spell or something else?

As it does not all into the other three I lean toward calling it a standard especially considering I know what is powering the belts.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none
brvheart wrote:

1 Hit, what does the demoralize do?

Intimidate skill wrote:
Demoralize: You can use this skill to cause an opponent to become shaken for a number of rounds. The DC of this check is equal to 10 + the target’s Hit Dice + the target’s Wisdom modifier. If you are successful, the target is shaken for 1 round. This duration increases by 1 round for every 5 by which you beat the DC. You can only threaten an opponent this way if it is within 30 feet and can clearly see and hear you. Using demoralize on the same creature only extends the duration; it does not create a stronger fear condition.
Shaken condition wrote:


A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked.


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Ciri Princess of Cintra wrote:
So that list of potions, wands and scrolls are all things people can take and use to buff and help, be happy to drop any item as part of my move.

Ciri are you waiting in game to see if anyone wants anything from your haversack so you can take an action to get it out for them?

If so, Ratel is good.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

That was a question, but if no one wants a potion or wand, I will take my attacks


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

attack large holy frost bastard sword +4 w/arcane strike spell combat: 1d20 + 11 ⇒ (14) + 11 = 252d8 + 10 + 2d6 + 1d6 ⇒ (6, 5) + 10 + (5, 6) + (1) = 33

attack large holy frost bastard sword +4 w/arcane strike spell combat spellstrike: 1d20 + 11 ⇒ (12) + 11 = 232d8 + 10 + 2d6 + 5d6 + 1d6 ⇒ (5, 2) + 10 + (2, 4) + (1, 4, 2, 3, 3) + (4) = 40

concentration shocking grasp spell combat: 1d20 + 13 ⇒ (6) + 13 = 19

Attack first to fire giant and if it falls the nearest he'll hound. Dimensional step to get there.


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
brvheart wrote:

Ciri
Initiative Order Round Three
Capricia
sahuagin
Nico
Manny
Cerise
Emmy
Kaliban

Hmmmm can I be Emmy?


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Sorry folks, girlfriend got COVID... being supportive and adjusting. Delaying posting. NPC/bot as needed.


Male Goblin Ftr 2 Rog (Scout) 5 Wiz (Transmuter) 2 | HP 71/75 | AC28/T20/F21 | Saves F+7/R+10/W+5 | Perc +20/Hidden +24/Traps +26 | Init +6

Update, she's a lot better! Sorry for holding things up!

Will get back into it soon!


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Good to hear!


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Get well soon, we need to rest a regroup


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Before we go back down, is there anything we can do with our loot? I get the impression, from the "Free Pick List", all we can do (at least locally) is pile it up, and at some point we will be able to go sell it and maybe buy stuff that we actually want...


Male Human Rogue6/Clr1 Current Map

Terodius, you are in Mitra's Fist, a small sleepy village that was until recently ruled by worshippers of Set for the last 300 years. There is no place within a month's travel to sell or buy items exept the few items available at Avvakris’s Trade Monopoly.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none
brvheart wrote:
Terodius, you are in Mitra's Fist, a small sleepy village that was until recently ruled by worshippers of Set for the last 300 years. There is no place within a month's travel to sell or buy items exept the few items available at Avvakris’s Trade Monopoly.

So, yeah, up until we get some magic that gives us fast, long-distance travel, we have nothing to spend money on.

Also, I got the impression, the guy who admitted to being the high priest of set, was also the guy who runs the general store. (He was referred to in that conversation as 'Aphis'.) So, given he ran away, I'm guessing Avvakris's Trade Monopoly is out of business? Or maybe we should go take a visit before we go down...


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:
brvheart wrote:
Terodius, you are in Mitra's Fist, a small sleepy village that was until recently ruled by worshippers of Set for the last 300 years. There is no place within a month's travel to sell or buy items exept the few items available at Avvakris’s Trade Monopoly.

So, yeah, up until we get some magic that gives us fast, long-distance travel, we have nothing to spend money on.

Also, I got the impression, the guy who admitted to being the high priest of set, was also the guy who runs the general store. (He was referred to in that conversation as 'Aphis'.) So, given he ran away, I'm guessing Avvakris's Trade Monopoly is out of business? Or maybe we should go take a visit before we go down...

No, the party killed the high priest of Set, Avvakris. But the shop is still in business run by Aphis.

Grand Lodge

Male Dwarf Cleric/6

Troops, I'm not going to be able to play regularly. I've got a elderly friend I'm having to take of. I've enjoyed playing, but I won't be able to play anymore.


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

@Thoron that sounds rough, hope you find some time to look out for yourself too.

@Brv re this post on pg 76 This was Aphis right? If so I think we really ought to have a 'chat'.

Quote:


"I am high priest of Set. I must thank you all for killing my father, saved me the trouble!"

With that, his bat wings become visible and he flies out the north door.


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Thoron Palehorn wrote:
Troops, I'm not going to be able to play regularly. I've got a elderly friend I'm having to take of. I've enjoyed playing, but I won't be able to play anymore.

Dude sorry to see you go but it's very cool of you to take care of your friend.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none
"Slim" Jim wrote:

...

@Brv re this post on pg 76 This was Aphis right? If so I think we really ought to have a 'chat'.

Quote:


"I am high priest of Set. I must thank you all for killing my father, saved me the trouble!"

With that, his bat wings become visible and he flies out the north door.

That's the bit that I was referring to.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none
Thoron Palehorn wrote:
Troops, I'm not going to be able to play regularly. I've got a elderly friend I'm having to take of. I've enjoyed playing, but I won't be able to play anymore.

That's too bad, you will be missed. But good on you for stepping up to the responsibility.


Male Human Rogue6/Clr1 Current Map

Yeah sorry, it has been awhile since page 76. That would mean the shops is pretty well abandoned.

Grand Lodge

Male Dwarf Cleric/6

per Brvheart you all need to roll on my artifacts, but only 1 per person. The artifacts are::

(The Lion Ring) A lion headed, gold ring with topaz eyes.

It radiates a continuous protection from evil spell as if cast by a 20th level
Cleric. At the beginning of the game it is in the possession of old Cornelius the
Cleric of Mitra.

The Girding of Mitra( The Lion Belt)

An actual relic, this is the belt worn by Mitra when
he walked the earth as a man. It radiates a powerful Magic Circle against Evil and
if combined with the ring (Mitra’s favor), the magic circle against evil spell will
become awidened magic circle against evil. Any Evil creature(s) within that radius
will suffer 1d8 points smite evil damage per round. If combined also with the amulet
it will have additional powers.

Mitra’s Eye
(The Lion Amulet) A lion headed amulet with a large topaz
in its mouth; it is an Amulet of Amplification. It places the
bearer under a continuous prayer spell that will add +1 luck
bonus to attack, damage, AC, saves and skill checks.
Enemies will take -1 on all abilities against you. When
combined with the ring (see above), it will cause any
Undead of 5 HD or less on a successful melee touch attack
to be affected as if by a greater turning against undead by a
20th level cleric (see Sun domain), destroying them. If
combined with the belt, the bearer gains a globe of
invulnerability (see above).
Joined with this amulet is the spirit of a Lion of Mitra (see
The Lions of Mitra). He will appear when summoned by
name or when the bearer of the Amulet is in danger of
death. The Lion’s name is Charlamack the Just


Male Human Rogue6/Clr1 Current Map

Note: the xp for the trap by the fire giants was 1600 each. Story Award 6000
That makes everyone level 9. Level up!!!


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Thoron Palehorn wrote:
per Brvheart you all need to roll on my artifacts, but only 1 per person. The artifacts are:

Is there a particular way were to do that?


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none
Ratel Dier wrote:
Thoron Palehorn wrote:
per Brvheart you all need to roll on my artifacts, but only 1 per person. The artifacts are:
Is there a particular way were to do that?

Not sure what's being implied here, maybe something like this:

1 Jim
2 Fralk
3 Ciri
4 Ratel
5 Terodius

Artifact X: 1d5 ⇒ 4

Revise the numbers to drop whomever got Artifact X

Artifact Y: 1d4 ⇒ 2

Revise the numbers to drop whomever got Artifact Y

Artifact Z: 1d3 ⇒ 3

First though, should we be splitting those up? I think they're intended to be a set.

Second, if we do this, perhaps @Brvheart could do the rolls...


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

HP, lvl 9: 1d8 ⇒ 7


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Also, @Brvheart, is the spell
Shared Training in your acceptable sources?


Male Human Rogue6/Clr1 Current Map
Ratel Dier wrote:
Thoron Palehorn wrote:
per Brvheart you all need to roll on my artifacts, but only 1 per person. The artifacts are:
Is there a particular way were to do that?

We traditionally roll a d20 on the item of interest


Male Human Rogue6/Clr1 Current Map
Terodius Mitrakin wrote:

Also, @Brvheart, is the spell

Shared Training in your acceptable sources?

I neither own the source nor do I have Hero Lab support for it which I have for about 2/3rds of the Paizo materials. It is generally the later ones I do not have.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
"Slim" Jim wrote:

@Thoron that sounds rough, hope you find some time to look out for yourself too.

@Brv re this post on pg 76 This was Aphis right? If so I think we really ought to have a 'chat'.

Quote:


"I am high priest of Set. I must thank you all for killing my father, saved me the trouble!"

With that, his bat wings become visible and he flies out the north door.

Exactly, so we should give him a visit, he annoyed me with that dragon. He also has bat wings (demon)


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Ratel Dier wrote:
Thoron Palehorn wrote:
per Brvheart you all need to roll on my artifacts, but only 1 per person. The artifacts are:
Is there a particular way were to do that?

My primary pick is the amulet

amulet: 1d20 ⇒ 15

level 9 hit dice: 1d6 ⇒ 3


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10
Terodius Mitrakin wrote:
Ratel Dier wrote:
Thoron Palehorn wrote:
per Brvheart you all need to roll on my artifacts, but only 1 per person. The artifacts are:
Is there a particular way were to do that?

Not sure what's being implied here, maybe something like this:

1 Jim
2 Fralk
3 Ciri
4 Ratel
5 Terodius

[dice=Artifact X]1d5

Revise the numbers to drop whomever got Artifact X

[dice=Artifact Y]1d4

Revise the numbers to drop whomever got Artifact Y

[dice=Artifact Z]1d3

First though, should we be splitting those up? I think they're intended to be a set.

Second, if we do this, perhaps @Brvheart could do the rolls...

Just roll the dice if you want something, hi roll wins. If only 1 person wants it or the party agrees its best to give to a particular person, then that's what we do, it's like voting with dice


Male Human Paladin 9 | HP 72/99 |AC 27/T12/FF26 | F+11/R+9/W+12 | CMB +13/CMD 24 | init + 2 | Perc + 9 | Diplomacy + 15 | LoH 9/9 | Smite 3/3 | Divine Bond 9/9 min. 2/2 per day
Thoron Palehorn wrote:
Mitra’s Eye: (The Lion Amulet) When combined with the ring (see above), it will cause any Undead of 5 HD or less on a successful melee touch attack to be affected as if by a greater turning against undead by a 20th level cleric (see Sun domain), destroying them. If combined with the belt, the bearer gains a globe of invulnerability (see above).

seems like we should keep them all together, just my two-cents worth.

Ratel isn't interested in any of them. happy with the gear he has.


Female Half Eldar Elf Arcanist (Black Blade Adept) 9; Atk +8/+10; Percpn +17; AC 21 (-2 enemy atk), T15, FF18; hp 79; Init +4; Fort +11 Ref +10 Will +10

Terodius seems like they might like you

With all 3. The antimagic shell presents problems for anyone who is a caster. 2 together is useful in many combinations

I have no desire for the belt, the ring is OK, but the amulet is great for me, +2 prayer spell continuous for me.

I will be transferring scrolls into my spellbook all day and tomorrow will be doing a ritual to merge my black blade bond into the holy sword, along with zireals consciousness.

Zireael is getting some upgrades automatically at 9th with teleport and higher intelligence

So, +3 glass steel intelligent spell storing holy black blade bastard sword

When activated
+5 atk dam (but could be +6)
+3 black blade strike
+2 arcane strike
+3/4 arcane blade to spend on any special abilities


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map

level up everyone


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Ok, I want the amulet too; Prayer is very nice for those of us with the Fate's Favored trait...

Amulet: 1d20 ⇒ 10


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9

HP: 1d10 + 2 ⇒ (5) + 2 = 7
FCB -> skill point
+1 skill point on: Acrobatics, Diplomacy, Intimidate, Kn: Local, Perception.
+1 fort save, +1 will save
+1 BAB
+1 Swashbuckler weapon training (now +2)
Feat: Assuming the Advanced Race Guide is in the allowed list: Surge of Success.


Male Human Rogue6/Clr1 Current Map
"Slim" Jim wrote:

[dice=HP]1d10+2

FCB -> skill point
+1 skill point on: Acrobatics, Diplomacy, Intimidate, Kn: Local, Perception.
+1 fort save, +1 will save
+1 BAB
+1 Swashbuckler weapon training (now +2)
Feat: Assuming the Advanced Race Guide is in the allowed list: Surge of Success.

I would have been fine with Surge of Success, but you are only in line for a bonus feat and Surge of Success is not on that list.


M Half-Orc Inquisitor(Sanctified Slayer) 9 HP: 63/63||AC 28, Touch 15, FF 26 | Init: +5 | F: +10, R: +7, W: +11, +1 vs Set| CMB: +11, CMD: 23| Speed 30ft| Perc: +15, SM: + 19 | Active conditions: none

Also, @Brvheart, is the spell

Inheritor's Smite

in your acceptable sources?


Human Swashbuckler 9 | HP 57 / 78 AC 26 T17 FF21 | Panache 3/4 | CMB +9 CMD 28 | F +9 R +12 W +8(11*) init +7 | Resource Tracker
Skills:
Acrobatics +14 Diplomacy +15 Escape Artist +9 Intimidate +15 Kn: Local +1 Perception +13 Ride +9
Brv wrote:
I would have been fine with Surge of Success, but you are only in line for a bonus feat and Surge of Success is not on that list.

Perhaps you're thinking of lvl 8 where Swashbucklers get a bonus feat from a restricted list, but I thought we're going up to level 9 where everyone gets a regular feat? :)


Male Human Rogue6/Clr1 Current Map
"Slim" Jim wrote:
Brv wrote:
I would have been fine with Surge of Success, but you are only in line for a bonus feat and Surge of Success is not on that list.
Perhaps you're thinking of lvl 8 where Swashbucklers get a bonus feat from a restricted list, but I thought we're going up to level 9 where everyone gets a regular feat? :)

seems I never put level 8 into hl before, sorry

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