GM Harrow’s Curse of the Crimson Throne - AE

Game Master GM Harrow

Map of Korvosa
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Male human ranger (ilsurian archer, sable company marine) 6| HP 62/62 | AC 18/12/16, CMD 21 | F +8, R +8, W +6 | Init +2*, Perc. +11* (* +2 in urban terrain) | Ammo: regular arrows (40), blunt (20), silver blanched (32)| Harrow Points: 3 |Status: N/A

Good luck on tracking down the cause of your sleep disturbance, Abella. Our youngest has another of his waking episodes, which means I’m sitting on the couch at 4:30 am with a cranky autistic 5-year old. So, I can sympathize on the importance of healthy, uninterrupted sleep.

I’m fine with Shrike taking the ring until Galewing is strong enough to carry Elric in flight (which won’t be until level 8).


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

Works for me. :)


Nonbinary (They/them) Shoanti Rogue (Unchained, Scout, Thug)/Brawler (Snakebite Striker) 3/3 | HP 47/54 | AC 20, T 14, FF 16 CMD 17 | F +6, R +10, W +4 | Init +6 | Perc +7 | SM +6 | Long-term buffs:

So sorry to hear that Abella


Roll20 Map | Loot inventory

Good luck with your health issues, Abella. I hope they manage to find something actionable soon.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Same, Abella. I hope there is something they can do for you soon.

@Elric, I was thinking you would want the ring more over time, so you should take it. I'll buy a talisman for Shrike instead.


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

Apologies for slow post today. Got a bit swamped.


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CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

GM, does Barvasi's outfit for shiver and etc. have an official name? If not, are you okay with naming it the Dream Spiders? I made that name up, but I was kind of thinking it would fit with him being the King of Spiders and running a lot of shiver, but I forgot to ask about this earlier. Now it makes even more sense with his whole spider theme.


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The outfit as in the gang? It does not have a name, and I think that would be intentional as Barvasi wouldn't want a group identity to potentially supersede their loyalty to him.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Yes, I meant the gang. Okay, got it.


Nonbinary (They/them) Shoanti Rogue (Unchained, Scout, Thug)/Brawler (Snakebite Striker) 3/3 | HP 47/54 | AC 20, T 14, FF 16 CMD 17 | F +6, R +10, W +4 | Init +6 | Perc +7 | SM +6 | Long-term buffs:

(Just since they're not there. Pava would be getting slyly rowdy at Elric's lil striptease)


Male human ranger (ilsurian archer, sable company marine) 6| HP 62/62 | AC 18/12/16, CMD 21 | F +8, R +8, W +6 | Init +2*, Perc. +11* (* +2 in urban terrain) | Ammo: regular arrows (40), blunt (20), silver blanched (32)| Harrow Points: 3 |Status: N/A

What, you’ve never seen a muscular, tattooed marine strip down to the waist and then rub his upper body with soap and hot water?


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

Hey, sorry for going radio silent this weekend. I've been dealing with a recruitment (trying to narrow down 32 submissions to 6 and there are a lot of really, really good ones in there) and a bout of depression-induced apathy. I'll try catching up tomorrow.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

No worries Audria. Good to hear from you. I hope you're pulling through and that your recruitment and new RotRL campaign goes great!


Roll20 Map | Loot inventory

I've been a little absent as well, apologies for that. I fell into the Pit of Despair™ for a bit and also been busy looking for work so I can feed my cats.

I will move us on and people can tie up any loose threads in the watchtower later.


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

Hope you get a good cat feeding money making opportunity soon, GM Harrow.

I did post a summary of Shane settling in, but while folks are free to add to it, it's not meant to be a major RP thing so much as documenting that Shane didn't just go in there, use the chamberpot, and flip the ghost off ;)


Nonbinary (They/them) Shoanti Rogue (Unchained, Scout, Thug)/Brawler (Snakebite Striker) 3/3 | HP 47/54 | AC 20, T 14, FF 16 CMD 17 | F +6, R +10, W +4 | Init +6 | Perc +7 | SM +6 | Long-term buffs:

Quick note Elric, Pava's planning on meeting up with y'all after this, so they're not here with you at this time.


Male human ranger (ilsurian archer, sable company marine) 6| HP 62/62 | AC 18/12/16, CMD 21 | F +8, R +8, W +6 | Init +2*, Perc. +11* (* +2 in urban terrain) | Ammo: regular arrows (40), blunt (20), silver blanched (32)| Harrow Points: 3 |Status: N/A
Pava / Nips at Heels wrote:
Quick note Elric, Pava's planning on meeting up with y'all after this, so they're not here with you at this time.

Noted. In that case, Elric just looks around and wonders where Pava is.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Any answer from Majenko about the healing, GM? If he says yes, she'll lead him there (a townhouse in the University district) before taking Shane to Zellara's house. I'll try to get a moving-on post up by tomorrow morning, regardless.


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Sorry, it slipped my mind! Majenko absolutely agrees to it, he's happy to help and express his gratitude.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

No worries, thanks GM. Cool, so I'll assume that happened in my next post, or maybe write up a little paragraph for it if I feel up to it.


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

Speaking of healing, did Majenko allow Audria to do a LoH on him?


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Yup. He's starting to enjoy the attention, I think. :)


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

Hope the 1 HP of healing was of some help to the poor guy.


Nonbinary (They/them) Shoanti Rogue (Unchained, Scout, Thug)/Brawler (Snakebite Striker) 3/3 | HP 47/54 | AC 20, T 14, FF 16 CMD 17 | F +6, R +10, W +4 | Init +6 | Perc +7 | SM +6 | Long-term buffs:

It's the miraculous divine mending of flesh thought that counts!


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

And the fact that it was such a bad roll is just going to add to Audria's anxiety about being a chosen one. Gotta love it when the dice decide that they really want to bring out a particular trait.


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Female

Well i finally got a letter from my doctor to get me out of having to commute for the next month while we figure out my pain issues, so the problem is not resolved but I should not be stretched as thin on my energy for a bit.


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

Well, it sounds like things are at least going in the right direction, if slowly.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Sounds like we know we're going to be facing undead and some kind of magic user in Rolth. If we have a consumables budget (250 gp total?), I'd go for a couple of holy weapon balms (30 gp) first, and then maybe oil of bless weapon (30 gp) as well as the holy water (25 gp), perhaps a smog pellet (40 gp), a few scrolls of protection from evil (25 gp), maybe a soothe syrup (25 gp) or stillgut (50 gp).


Male human ranger (ilsurian archer, sable company marine) 6| HP 62/62 | AC 18/12/16, CMD 21 | F +8, R +8, W +6 | Init +2*, Perc. +11* (* +2 in urban terrain) | Ammo: regular arrows (40), blunt (20), silver blanched (32)| Harrow Points: 3 |Status: N/A

Good shopping list. Elric already has some oil of bless weapon and a potion of protection against evil, but more can’t hurt.


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

I'll pitch in whatever I have left after picking up something that can smash skeletons. Audria's going to tell Brother Theolan and Sister Jenelyn why they need to holy water, and I'm sure they are both knowledgeable enough to know that she'll need something besides her Halberd. Besides, she's got to go back there to pick up her gear anyway.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Oh, good call about bludgeoning weapons. I'll look for some blunt arrows (2 gp) and a cestus (5 gp), since the cestus is a light (finessable) weapon that doesn't appreciably add to weight, and you can wield another weapon while wearing it (so no need to spend actions switching between weapons.)


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

I've got gauntlets, but I'd like to get something that hits harder than a 1d3.

And if I'm being honest, I've been running Crypt of the Everflame and throwing a lot of skeletons at my party. That's probably why it was top of mind for me.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Definitely good to go for the bigger damage if you reasonably can. I'm a bit limited by the limited choices for finessable bludgeoning weapons. I guess you can also finesse-wield a light mace, but the difference between 1d4 and 1d6 doesn't feel worth the extra weight and having to switch between weapons.

It also occurs to me that zombified creatures are DR/slashing instead of bludgeoning. This isn't a problem for Audria or Abella, but it might be for Shrike, Elric and Pava. The difference between a 1d4 dagger and the best slashing weapon Shrike can finesse-wield (the 1d10 elven curve blade) is big enough that it might be worth buying one if she can do so at 80 gp. A big expense for a foe we might not face, but it might come up later too.


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Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)
Quote:
Loot: 1500 gp party reward for the letters and Barvasi's death. Note that this is in addition to the 1000 gp bribe money, which you may also keep.

"And that's how I was able to afford this new bed." ;)


Male human ranger (ilsurian archer, sable company marine) 6| HP 62/62 | AC 18/12/16, CMD 21 | F +8, R +8, W +6 | Init +2*, Perc. +11* (* +2 in urban terrain) | Ammo: regular arrows (40), blunt (20), silver blanched (32)| Harrow Points: 3 |Status: N/A

Elric's Lucerne hammer can deal both bludgeoning and piercing dmg and he has a longsword for slashing. And the raw damage output to punch through DR/-


Nonbinary (They/them) Shoanti Rogue (Unchained, Scout, Thug)/Brawler (Snakebite Striker) 3/3 | HP 47/54 | AC 20, T 14, FF 16 CMD 17 | F +6, R +10, W +4 | Init +6 | Perc +7 | SM +6 | Long-term buffs:

Pava basically gets by at this level on Sneak Attack and +4 damage mod, so for them it's really just a cestus or dagger question, and they've got both.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

I've added 1000 gp from the initial bribe-money, an advance of 250 for purchasing equipment for the upcoming mission, and a 1500 gp promissory note to the loot inventory sheet. Are we selling and shopping, or just splitting cash and shopping? Just splitting cash and the note would be around 570 gp per character. A full sell of everything I suspect we won't want (including that dust of appearance, but keeping most of the consumables and the ring of feather fall) would result in around 1200 gp per character.


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

I'm okay with selling the dust of appearance. I think a wand of glitterdust would be far more cost effective for what it does, but that's just me. I'm not seeing anything that I want on the list.

We may want to see if the guard has a bounty up for poisons. Unless I'm mistaken, I don't think any of us can use them safely.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Trying to turn in the poisons is a good idea. We currently don't know what they are or how much they're worth. I think only Abella has both the detect poison cantrip and the Craft (Alchemy) skill necessary to find out, as far as I can tell. It should be a DC 20 Wisdom check or Craft (Alchemy) check.

A wand of glitterdust would be 4500 gp, as a second-level spell, and so perhaps a bit too expensive for now. But a wand of faerie fire should be only 750. It's a first-level druid spell, however, and we don't have anyone for whom it's already on their spell list. I wouldn't mind investing in a faerie fire wand as a party, but Pava is really the only one who can use it, with Use Magic Device, and will make that DC 20 roll a little less than half the time. The 40 gp smog smoke pellet is a stopgap counter for invisibility that anyone can use.

Any other votes for whether to do the quicker split-and-shop (571.5 gp each) or the full sell-split-and-shop (1256.58 gp each plus any poison reward)? Vote on a wand of faerie fire?

Math for simple split:
Bribe money 1000 gp
Barvasi cash 679 gp
Kroft's Advance for Dead Warrens 250 gp
Kroft's Reward for Barvasi 1500gp
Total: 3,429 gp / 6 = 571.5 gp each

Full list of saleables and math for full sell-and-split:
Bribe money 1000 gp
+1 leather armor (50%) 580 gp
Masterwork hand crossbow (50%) 200 gp
10 hand crossbow bolts (50%) 0.5 gp
Masterwork spiked gauntlets x2 (50%) 305 gp
Mystery poison x4 ?? gp
Barvasi cash 679 gp
Jasper studded amulet (100%) 500 gp
Gold necklace with emeralds (100%) 600 gp
Mother-of-pearl horn (100%) 50 gp
Elixir of love (50%) 75 gp
Dust of appearance x2 (50%) 1800 gp
Kroft's Advance for Dead Warrens 250 gp
Kroft's Reward for Barvasi 1500gp
Total: 7,539.5gp / 6 = 1,256.58 gp each (plus any poison reward / 6)


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

I vote full sell and no on the wand, mainly because I think we could find better uses for 750 gp, though having access to spells that make invisible creatures visible would definitely be helpful if we run into imps again.


Mummy's Mask Campaign slides | Storyteller extraordinaire

Another vote for full sell and no wand. No personal purchases for Elric, he's saving up for an adamantium lucerne hammer (aka heavy armor can opener).


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

Well, like i said, Shane is holding onto that Blur scroll, but as I dont see it mentioned, looks fine by me. :)

I'm not for or against the wand purchase so whatever others decide


Nonbinary (They/them) Shoanti Rogue (Unchained, Scout, Thug)/Brawler (Snakebite Striker) 3/3 | HP 47/54 | AC 20, T 14, FF 16 CMD 17 | F +6, R +10, W +4 | Init +6 | Perc +7 | SM +6 | Long-term buffs:

We can split the difference and pick up a scroll of glitterdust maybe?

Otherwise full sell


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

Still need UMD or a Caster Level check (Can't remember which) to use it until Shane and Maybe Abella can cast 2nd level spells. I think we'll be alright without it.


Female

Oh we are both level 3 so we can both cast 2nd level spells.

Regarding the faerie fire wand, I’m actually a big fan of faerie fire, as it also works to cancel out blur and displacement. My Rise of the Runelords character got impressive use from it for the latter purpose. We would have to UMD it though


Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)

If Shane can get a scroll of Glitterdust to put in his spellbook, he could add it to his arsenal. Alas, it's not currently in there.


Female Human Paladin (Chosen One) 3/Fighter (Mobile Fighter) 3 HP: 53/53 NL: 0 | AC: 19/13/16 CMD: 22/19| F: +7 R: +6 W: +4 (+1 vs. paralysis, slow, or entangle) | Init: +3, Per: +8 | Smite: 1/1, LoH (1d6): 0/2 Arrows: 19 Holy Water: 2 Holy Weapon Balm: 2, Harrow Points: 8
Talanaliel:
HP: 26/26| AC: 18/16/16 CMD: 9/7 SR: 10| F: +4 R: +4 W: +8 | Init: +2, Per: +14 (Lowlight) | ToG: 1/1

I'm down for getting a glitterdust scroll.

And yeah, I don't know why I thought y'all couldn't yet. Chalk it up to being a bit dumb.


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CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Okay, that sounds like agreement on the full sell and buying one scroll of glitterdust as a party purchase to have in reserve. Shane, as far as I'm concerned, claiming the scroll of blur is fine, to use however you want. If you want to add spells to your spellbook by buying scrolls at full price, though, I think that should be a personal and not a party expense, just like other PCs updating their weapons and armor is a personal and not a party expense.

In places like Korvosa where there are plenty of other wizards around, often a GM will let you use the rules about simply paying to copy spells from another wizard's spellbook, rather than buying a scroll and copying it. Worth asking GM Harrow about this, because it could save you a lot of money over time. Even for a second-level spell, the difference in total cost is 60 gp to copy and write the new spell (20 + 40), vs. 190 gp to buy a scroll of it and write the new spell (150 + 40.)

The new number, not counting anything from the poison, will be 1,231.58 gp per person. In the loot inventory, I'm marking everything from the full list above as sold or split, adding an entry of 1231.58 gp for the cash each PC can add to their personal totals, and adding one scroll of glitterdust, held by Shane. I'd slightly prefer to handwave the selling and buying and move on to the next exciting bit, even if it means skipping to tomorrow in-game, but however you want to handle it is good, GM.


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Male Tiefling Wizard (Illusionist)-6/HP: 35/35; AC: 13(t12ff11); F: +4,R: +5,W:+7; Init +2, Perc: +2/( 3 Str dmg)
Lania 'Shrike' Fordyce wrote:
Okay, that sounds like agreement on the full sell and buying one scroll of glitterdust as a party purchase to have in reserve. Shane, as far as I'm concerned, claiming the scroll of blur is fine, to use however you want. If you want to add spells to your spellbook by buying scrolls at full price, though, I think that should be a personal and not a party expense, just like other PCs updating their weapons and armor is a personal and not a party expense.

Oh, that's totally fair. Moochomancy is not supposed to be his specialty ;) But as others were requesting that spell rather than Shane seeking it out himself, I did think it worth mentioning as an option.

He might get it when he hits 4th level and gets his two free spells anyway if folks like, but not sure when that will be.


CG F Half-Elf Vigilante (Double Scion) 6 | HP 47/47 | AC 18 (T 14 FF 14) | CMD 19 | Fort +5 Ref +9 Will +8 (+10 v. enchantment, +9 v. compulsions) | Init +10 | Perc. +9/+11 (dim light or darkness) | Conditions: - | Harrow Points: 9

Good to hear from you, and I hope you feel back to 100% soon, GM. Good luck with the job hunt!

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