Overlord Re-make... This is our story! (Inactive)

Game Master BloodWolven

You asked for it and I have developed the map!


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Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

Ginza nods having left men whose minds were near shattered after he had unleashed his aura.

"We can either take and hold the eye directly or go through unseen and ensure that they are unable to close the eye as they wish on their side."


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Invisible infiltration seems like our best bet. I suggest we come in mostly fully buffed. I shall focus on dominating or disabling key personell Ekaterina offers.

I am reviewing my buff options. If we could surprise drop a number of summons, my spirit totem can make these hit fairly hard.


Ekaterina, Ginza, and Domayoku continue talking amongst them away from the prisoners in the hallway.

How long do you interrogate? What information were you trying to collect?


Male
Skills:
Acro +15|Diplo +24|Escape +15|Fly +15|Intim +20|Percept +17|SM +15|Stealth +15
Half-Fiend Tiefling|HP: 82/82|DR 5/Magic|AC: 22 (15 Tch, 17 Fl)|SR 18|CMB: +16, CMD: 31|F: +13, R: +13, W: +15|Init: +5|Resist 10 acid, cold, electricity and fire| Gestalt Antipaladin (Tyrant)/Godling (mighty)/7th|Speed 60ft (Fly, 120ft good)|Retribution (Su) 10/10x/day

Domayoku is ready to destroy the enemies of the dwarves.


Through Ekaterina, would you like to find out where Dominique and Amadea are located? Assuming yes...

Lady Ekaterina would relay, "Dominique and Amadea can teleport back whenever we are ready. He is getting a few more key locations under her belt."

With an affirmative, she relays, "They will be ready to pick us up in teleportation Room 7B in under an hour." Any last shopping or requests before?


Male
Skills:
Acro +15|Diplo +24|Escape +15|Fly +15|Intim +20|Percept +17|SM +15|Stealth +15
Half-Fiend Tiefling|HP: 82/82|DR 5/Magic|AC: 22 (15 Tch, 17 Fl)|SR 18|CMB: +16, CMD: 31|F: +13, R: +13, W: +15|Init: +5|Resist 10 acid, cold, electricity and fire| Gestalt Antipaladin (Tyrant)/Godling (mighty)/7th|Speed 60ft (Fly, 120ft good)|Retribution (Su) 10/10x/day

"Ready when you are, Guildmaster", Domayoku nodded.


As the group has no more needs to shop you get to teleportation room 7B with ease as you ask for directions. About ten minutes later they arrive in a shower of magical sparks.


Male
Skills:
Acro +15|Diplo +24|Escape +15|Fly +15|Intim +20|Percept +17|SM +15|Stealth +15
Half-Fiend Tiefling|HP: 82/82|DR 5/Magic|AC: 22 (15 Tch, 17 Fl)|SR 18|CMB: +16, CMD: 31|F: +13, R: +13, W: +15|Init: +5|Resist 10 acid, cold, electricity and fire| Gestalt Antipaladin (Tyrant)/Godling (mighty)/7th|Speed 60ft (Fly, 120ft good)|Retribution (Su) 10/10x/day

Domayoku assumes a fighting stance as they arrive. The self-professed Demon King surveys his surroundings. Perception: 1d20 + 17 ⇒ (14) + 17 = 31


HP: 196/186 |FH: 13|AC: 46_ T: 32_ FF: 38|Perc: +12, Init: +7 | Fort: +12|Ref: +12|Will: +18|CMB: +14, CMD: 31, Speed 70 ft., 140 ft. fly

With his oozing Charisma he asks, "What is your destination?"


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

Ginza does nothing, waiting for something to happen instead.


HP: 196/186 |FH: 13|AC: 46_ T: 32_ FF: 38|Perc: +12, Init: +7 | Fort: +12|Ref: +12|Will: +18|CMB: +14, CMD: 31, Speed 70 ft., 140 ft. fly

He looks a bit confused and asks, "That was not rhetorical, where are we heading? The front lines, the eye of the world, or somewhere else?"


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Lets share some mind enchancing booze! Ekaterina doles out some pretty nice stuff, giving a +2 bonus to all wisdom and int skills
And whats better then me? Oh, yes, more then one of me! As she multiplies into mirror image: 1d4 + 3 ⇒ (3) + 3 = 6 6 mirror images before saying Lets head to the frontlines and make an impression yes? as she casts haste on the party and starts performing for +2 to dexterity.

FROM THE ABYSS DEPTHS IN SILENCE
CAST THEIR SPELLS EXPLOSIVE VIOLENCE
LADIES NIGHTTIME STRIKE PERFECTED
FLAWLESS VISION UNDETECTED!


HP: 196/186 |FH: 13|AC: 46_ T: 32_ FF: 38|Perc: +12, Init: +7 | Fort: +12|Ref: +12|Will: +18|CMB: +14, CMD: 31, Speed 70 ft., 140 ft. fly

"Front lines it is! Pile on the buffs! Thank you Lady Ekaterina!" He quickly states and gets everyone onto the teleportation circle, then letting Lady Ekaterina do her buffs and waits for Amadea to whisk the group away.


Once everyone is in place she teleports the group into a room. She quickly relays, "We are in a tower of the closest city to the front lines." She leads the group up to a door and pushes it open. Down below you can see the no man's land between two massive armies. Armor and weapons glinting from the high noon sun.


HP: 196/186 |FH: 13|AC: 46_ T: 32_ FF: 38|Perc: +12, Init: +7 | Fort: +12|Ref: +12|Will: +18|CMB: +14, CMD: 31, Speed 70 ft., 140 ft. fly

Still in his Dark Dragon attire, he lifts his wings to extend them out getting ready for flight and asks, "Anyone need a lift? I can carry Amadea and another." Once he has his two riders he jumps from the tower that is hundreds of feet in the air. Amadea has wrapped her tail around his waist and holds onto his neck with her arms.

With haste he swiftly flies down and aims towards the army to the East.

Near the front lines about 300 feet away, he pulls out two wands and casts several spells, shield and enlarge person.
---

After dropping off Amedea and his other rider, he zips off as his wings fold down like a cloak. He smashes straight into the leader who was ready to fight, but surprised by his speed.

Claw charge: 1d20 + 15 + 1 + 2 ⇒ (6) + 15 + 1 + 2 = 24
damage: 1d8 + 10 + 10 + 2 + 5d6 ⇒ (1) + 10 + 10 + 2 + (3, 1, 3, 2, 5) = 37 d6 is cold, with Elemental Fist

Ice froms on his claw as he charges the leader. 1 equals hit target: 1d4 ⇒ 1

From the strike the leader spurts blood, steps back as his doubles move with him and move amongst each other. Taking a step back and casting invisibility.


The army on the West begin their charge seeing the flying figures! Though you will have minutes before they catch up to the enemy's front line.

You can see the army to the East uses shield and spear men at the front of their group, about 30 of them. Then they have archers behind, another 20 to 30. Though their leaders remain in front of them, a group of four of them. There are easily 30 of these platoons. With the leaders in the back with a tent and binoculars.

Bob and Amedea will hold back with anyone else that wishes to remain back for now. As the rest of you likely pair off with a platoon of soldiers to deal with.

Here is the leader

Shield and spear weilders

Archers!

Have fun and be brutal!


Male
Skills:
Acro +15|Diplo +24|Escape +15|Fly +15|Intim +20|Percept +17|SM +15|Stealth +15
Half-Fiend Tiefling|HP: 82/82|DR 5/Magic|AC: 22 (15 Tch, 17 Fl)|SR 18|CMB: +16, CMD: 31|F: +13, R: +13, W: +15|Init: +5|Resist 10 acid, cold, electricity and fire| Gestalt Antipaladin (Tyrant)/Godling (mighty)/7th|Speed 60ft (Fly, 120ft good)|Retribution (Su) 10/10x/day
Dominique Silverstone wrote:
Still in his Dark Dragon attire, he lifts his wings to extend them out getting ready for flight and asks, "Anyone need a lift? I can carry Amadea and another."

Looking over at the potential carnage, The Demon King smiles saying, "No need, Guildmaster." Domayoku points his fist near the ground, summoning Smiley from his ring. The dire hyena quickly looks around as well and begins to chuckle. "Smiley and I will ride to meet the army!"

"Good luck to you!" Domayoku shouts as Dominque and the others fly off.


Male Elf Graveknight Gesalt AntiPaladin(Fearmonger) / Magus (Armored Battlemage) 7 | HP: 113 (+7)/113 (+7) | SR 20| AC: 31/17/26| DR 10/Magic |Init: +11| Perc: +22| Fort: +8| Ref: +15| Will: +18| CMB: +16| CMD: 31| ECB: +23/+18;1d10+13| TE:+25/+20;1d10+16 | AL.Bow: +13/+8;1d8+9|
Skills:
Acro:+3|App:+6|Bluff:+6|Clim:+8|Diplo:+6|Disg:+10|E.A:+0|Fly:+4|H.A:+10|Hea l:+5|Inti:+24|K.Dun:+11|K.Eng:+8|K.Pla/Arc/Reli:+17|Ling:+8|Ride:+12|SM:+9| Sleight:+6|Spell:+17|Steal:+10|Sur:+5|UMD:+10|Pro(Chef):+15|L.(Reci):+13|

Ginza bows to the rest and then does what they knew he would do.

He first releases his terrifying aura and then descends with a spell of flight.
Once he hits the ground, he calls forth a magical shield and announces his presence with a terrifying roar!
Intimidate 1d20 + 24 ⇒ (4) + 24 = 28
With his visage, aura and now that roar of bloodlust, only the strongest of wills dares stands in his presence and any display of bravado is shattered as his blade sweeps out once and bodies are split where they are.

Think of the scene where Guts takes on armies with that Dragonslayer swword of his minus the clang

Shields are shattered and spears find no purchase on this warrior.


SR:18 Stats HP 75/75 Fort:8 Ref:9 Will:6/15 AC 28/29, FF 21, Touch 26/27 CMD34/35 Init+6/+8(underground) Current eff MoG, Heroism, TtW, See invis, performance[/ooc] Resources L1 spells 6/7 L2 spells 2/5 L3 spells 3/4 SLAs: Charm Mon. 2/3, Detect thoughts 0/1, Darkness 3/3 Spell Kenning 0/1 Lore Master 1/1 Half Succubus Gestalt Urban Skald Gunslinger

Most of them are gruns, hmm, perhaps I can show some mercy.

This brings me no joy, alas

You are too many to make this pleseant, but I can make this quick
Ekaterina flies at one platoon, singling out the leader and directing leftover shots unto the seagreants.

Investing swift action cha to dex, using deadly aim, probably also point blank shot

pewpewpew main: 1d20 + 8 + 7 + 1 - 4 + 1 - 3 + 2 ⇒ (13) + 8 + 7 + 1 - 4 + 1 - 3 + 2 = 25
damage: 1d8 + 9 + 1 + 6 ⇒ (7) + 9 + 1 + 6 = 23
pewpewpew rapid: 1d20 + 8 + 7 + 1 - 4 + 1 - 3 + 2 ⇒ (20) + 8 + 7 + 1 - 4 + 1 - 3 + 2 = 32
damage: 1d8 + 9 + 1 + 6 ⇒ (6) + 9 + 1 + 6 = 22
pewpewpew crit confirm: 1d20 + 8 + 7 + 1 - 4 + 1 - 3 + 2 ⇒ (16) + 8 + 7 + 1 - 4 + 1 - 3 + 2 = 28
damage: 1d8 + 9 + 1 + 6 ⇒ (1) + 9 + 1 + 6 = 17
pewpewpew haste: 1d20 + 8 + 7 + 1 - 4 + 1 - 3 + 2 ⇒ (12) + 8 + 7 + 1 - 4 + 1 - 3 + 2 = 24
damage: 1d8 + 9 + 1 + 6 ⇒ (1) + 9 + 1 + 6 = 17
pewpewpew off hand: 1d20 + 8 + 7 + 1 - 4 + 1 - 3 + 2 ⇒ (2) + 8 + 7 + 1 - 4 + 1 - 3 + 2 = 14
damage: 1d8 + 9 + 1 + 6 ⇒ (6) + 9 + 1 + 6 = 22

pewpewpew main iterative: 1d20 + 8 + 7 + 1 - 4 + 1 - 5 - 3 + 2 ⇒ (17) + 8 + 7 + 1 - 4 + 1 - 5 - 3 + 2 = 24
damage: 1d8 + 9 + 1 + 6 ⇒ (7) + 9 + 1 + 6 = 23
pewpewpew off hand iterative: 1d20 + 8 + 7 + 1 - 4 + 1 - 5 - 3 + 2 ⇒ (20) + 8 + 7 + 1 - 4 + 1 - 5 - 3 + 2 = 27
damage: 1d8 + 9 + 1 + 6 ⇒ (3) + 9 + 1 + 6 = 19
pewpewpew off hand iterative crit confirm: 1d20 + 8 + 7 + 1 - 4 + 1 - 5 - 3 + 2 ⇒ (8) + 8 + 7 + 1 - 4 + 1 - 5 - 3 + 2 = 15
damage: 1d8 + 9 + 1 + 6 ⇒ (4) + 9 + 1 + 6 = 20

It is not too late to surrender She addresses the survivors of her onslaught.


The platoon shot upon by Ekaterina either flee or drop prone after their leaders are peppered with holes.

Ginza cuts down the poor fools that didn't run from his aura. He recognizes that those that didn't flee were frozen in place by fear.

The platoons near Ginza and Ekaterina quickly begin to disperse as well.

As you can tell this rank and file legion is well in hand. What orders do you give them? They will likely follow them.


HP: 196/186 |FH: 13|AC: 46_ T: 32_ FF: 38|Perc: +12, Init: +7 | Fort: +12|Ref: +12|Will: +18|CMB: +14, CMD: 31, Speed 70 ft., 140 ft. fly

With a flurry of blows the images disappear and the leader drops as a beaten pulp of flesh. He steps forward and flares his wings up behind him. He just says one word, "RUN!"

intimidate: 1d20 + 31 ⇒ (15) + 31 = 46

He quickly jogs over to another platoon over beyond the one that easily saw his display. Then repeats on the leader and the intimidation tactics. He does listen and changes tactics if the others are working to capture soldiers instead of them just running.


Within rounds of breaching the vanguard, nearly all of the enemy forces are in full retreat. By the end of the 10th round, many of them are dead punctured with bullets wounds, fleeing in fear or knocked out.

Any other actions you want to do for the next few rounds/minutes.

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