| Matthew_Locke |
He gets up and helps Alia to her feet. As he walks to the door he secures his greatsword into its sheath on his back. He nods to the doorman, once everyone is outside he takes the lead and heads down an alley, then another one and then to a gate. He picks up some dirt and lets it fall on the lock. It unlocks and he opens it. Beyond is a small garden with a grass lawn. He offers, "Take a vegetable and eat it."
Once everyone has done so he walks out to the alleys again. Getting to a doorway he presses three stones which each glow. He states, "Press the three stones and then pass under." +1 Wisdom.
| Zaidel |
As Aeria Gloris goes to leave, Zaidel walks over to Sir Drystan and Jeler. "Hey, you two. Come with us, please! We're exploring New Faces for ability boosts." Diplomacy: 1d20 + 20 ⇒ (14) + 20 = 34
He gets up and helps Alia to her feet. As he walks to the door he secures his greatsword into its sheath on his back. He nods to the doorman, once everyone is outside he takes the lead and heads down an alley, then another one and then to a gate. He picks up some dirt and lets it fall on the lock. It unlocks and he opens it. Beyond is a small garden with a grass lawn. He offers, "Take a vegetable and eat it."
Once everyone has done so he walks out to the alleys again. Getting to a doorway he presses three stones which each glow. He states, "Press the three stones and then pass under." +1 Wisdom.
The satyr tries to be quiet as they enter the garden, thinking this must be someone's backyard. Stealth: 1d20 + 8 ⇒ (10) + 8 = 18
The fey relies on his low-light vision, but uses dancing lights if he needs to, keeping them close to the ground. Zaidel immediately recognizes some small tomato plants in a row. Zaidel takes a small, reddish tomato and eats it as instructed.Once at the garden doorway, Zaidel presses the three stones as directed. Wisdom +1
"Cool, Matthew! Thanks!" Zaidel says in a hushed tone.
| Jeler |
"Familia? That sounds... Not that good, right? I guess I've seen too many mafia films..." He asks for a drink and the price of the rooms, since he wasn't here when they talked about it, and decides to get on with the cheaper one.
When told about ability boosts, he pays instant attention. "I'm all ears."
So if we all do as ML told, we're all getting +1 Wisdom?
Jean de Montes
|
"I would like whatever room you have. A room alone would be nice." Jean says as he keeps an eye on the god. Hearing what Zaidel says, Jean asks,"What ability boosts do you think you will find?"
| GM Wolf |
Then after activating the archway you also gain a +1 to Wisdom.
Anyone want to make a special location?!
Matthew takes the group to several more locations with other bonuses, ending with the hot springs.
Matthew drops four silver coins into a stone basin on the wall and cuts his hand with his dagger letting the blood drip on a wide leafed fern. The stone door slowly pulls back to reveal a very long cavern with many different pools and pillars.
| Zaidel |
Matthew drops four silver coins into a stone basin on the wall and cuts his hand with his dagger letting the blood drip on a wide leafed fern. The stone door slowly pulls back to reveal a very long cavern with many different pools and pillars.
"Whoa!" Zaidel watches as the caverns change. "What is this place?"
I work tomorrow, so I won't be able to come up with any additional locations until tomorrow night.| Matthew_Locke |
He offers and looks at the blue pools near him, "I call it the Pools of Power. I don't know if it actually has a name, probably. The slimes are harmless for yours and everyone's sake don't attack one. Each of you do need to give an offering. These hot springs sometimes confer magical abilities. There is one in the way back that is nearly boiling which increases your fire resistance by 5 for the week. One of these dark blue ones gives cold resistance. You can only benefit from one pool per week. Soaking time is variable, it could be 10 minutes to a couple of hours."
| GM Wolf |
There is a 75% chance that nothing happens. Roll a d100, and if you get low nothing happens 1-75.
Walking by a stable Matthew grabs a horseshoe and tosses it to catch on a nail. AC 20 to ring the horse shoe. Success gain +1 to luck and the ability to roll with advantage 1/day.
At the next intersection he stops and points out, "This area has all kinds of crafters. Spending a work day here will give you a rank in the skill." Max 5 ranks, then a trait bonus +1.
Matthew hops onto the rim of a large fountain. On the other side balancing on the wet rim, Acrobatics DC 14 He steps towards the statue. Sloshing through the water he gets to the statue and kisses the back of its right hand whispering something to himself. Once out Matthew explains, "If you can balance along the rim and then kiss a spot showing worship to the Goddess Hera you will gain charisma." The last five spots that were kissed if repeated does not work.
| Jeler |
Jeler is not really sure about worshipping Hera, so he decides to pass. However, he tries a shot at the horseshoe.
Horseshoe tossing: 1d20 + 8 ⇒ (12) + 8 = 20
Though I don't know what's "+1 to luck". Do you mean+1 to luck bonuses, as per the Fate's Favored trait? If so, I guess it won't stack, right?
He takes mental note of the crafter's corner for the future, as well as the Pools of Power. Not knowing what's ahead, though, he thinks it's wiser to wait until they have a clear need for a specific resistance in one of the missions.
"Wow, guys, so many cool things around here. And this is all free?"
| Zaidel |
The satyr marvels at the 'Pools of Power'. Zaidel finds an orange pool and dips his pinky in to test the temperature.
Later the cleric notes all the crafters at the intersection, impressed by the work being done, even at the late hour.
Zaidel claps appreciatively as the human warrior nabs the horseshoe on the nail. "Hey! Nice job, Jeler! What class are you again?"
At the large fountain, Zaidel looks on at the statue of Hera and gives the ritual a try. Acrobatics DC 14: 1d20 + 7 ⇒ (9) + 7 = 16
Despite his hooves, Zaidel is able to maintain his balance all along the rim of the fountain. Zaidel approaches the statue and kisses the left pinky knuckle of the statue. Thinking whispering was part of the ritual, Zaidel whispers to the statue, "Thank you for Cyndy. I hope I was a good husband."
| Jeler |
"Thank you! Luck did half of the work." When asked about class, Jeler appears surprised at the beginning, but then he relaxes and answers, smiling "I always forget that we're in a kind of RPG. I used to play World of Wallcraught back in... Well, you know." He picks his canteen and takes a sip of water. "Well, I think the class I got here is one called 'Slayer'" he follows on as he wipes the rests of water from his beard. "It seems to be all around sneaking and stabbing. I guess they have all kinds of classical things like Warriors, Druids,etc around, apart from some more exotic ones. Damn, I'm sure I've heard about something called 'Guest Alt Class' or something like that, but I only have a vague idea of what that could be." Of course, his idea revolves more around the concept of a free-to-play secondary character rather than the actual truth.
Jean de Montes
|
"I don't really need to worry about fire." Jean says so he walks over and slips into the blue water.
| Zaidel |
"I always forget that we're in a kind of RPG. I used to play World of Wallcraught back in... Well, you know." He picks his canteen and takes a sip of water. "Well, I think the class I got here is one called 'Slayer'" he follows on as he wipes the rests of water from his beard. "It seems to be all around sneaking and stabbing. I guess they have all kinds of classical things like Warriors, Druids,etc around, apart from some more exotic ones. Damn, I'm sure I've heard about something called 'Guest Alt Class' or something like that, but I only have a vague idea of what that could be." Of course, his idea revolves more around the concept of a free-to-play secondary character rather than the actual truth.
Zaidel sidles up next to Jeller, arms crossed. "Weeeell", the satyr began. "If you are looking to join a larger adventuring group, you could join our group, Aeria Gloris. We are in need of a stealth fighter. And one of the 'signing bonuses' of becoming a member, is that you transform into a gestalt class: one class the combines the best of two classes to make a new class. I'm a gestalt cleric-bard. Alta", Zaidel points to the elf, "is a gestalt druid-barbarian. Even Sir Dryston joined us briefly and must be under the wish's transformative power. We do ask that you keep it a secret: joining our adventuring guild has the potential to upset world powers." Zaidel nodded.
| GM Wolf |
We have a seventh ability score: Luck. Nobody has used it much its modifier is also half of normal ability scores. We had some players make some interesting abilities based on luck.
Zaidel gains the bonus from the Hera statue.
Jean soaks in the blue waters, the dye thickens the lower you go. How long do you soak?
Zaidel the orange pool is just above room temperature.
| Matthew_Locke |
As Jeler talks about his class, he offers, "Ah another sword for the path of war. I am a warder."
At the stable and throwing the horse shoe. 1d20 + 6 ⇒ (15) + 6 = 21
Success gain +1 to luck and the ability to roll with advantage 1/day.
As he already paid the price he goes and takes a soak in a yellow pool, soaking for a few hours before heading to bed.
1d100 ⇒ 21
He makes it to bed before 11 and enjoyed the walk back to the inn with Alia on his arm.
---
The next morning he wakes up and heads out with Alia. They are heading into town if anyone is around to see them about 8 in the morning after having breakfast.
=====
Bonus from Guidance from Alia
Pushup Str DC 10: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16 1 to 2
Situps Str DC 12: 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26 2 to 3
Squats Str DC 14: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20 3 to 4
Jacks Con DC 16: 1d20 + 1 + 4 ⇒ (2) + 1 + 4 = 7 4 to 5
Rest for an hour 5 to 6
Jacks Con DC 10: 1d20 + 1 + 4 ⇒ (6) + 1 + 4 = 11 6 to 7
Breakfast/Bathroom 7 to 8
5k Con DC 12: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 8 to 9
Loot Box: 5d100 ⇒ (45, 26, 9, 28, 86) = 194
1 am to 9 am then eat a large meal before running to the relic sight!
| Zaidel |
Zaidel gains the bonus from the Hera statue.
How much Charisma did Zaidel get?
| Jeler |
"Ah" Jeler says, surprised. "So Gestalt had nothing to do with what I thought." When offered to join the group, he gladly accepts. "Thank you. Honestly, I don't know anyone else around, and you've been all very kind to me. It will be a pleasure, Gestalt of not."
During the conversation, dinner or whatever they're doing, Jeler puts on the table some of his not-so-clear concepts.
"So, you've mentioned a 'daily quest'. How do I get it, or how do I know what the quest is? And beyond dailies and secret rooms, do we have a purpose here? I mean, I think the Goddess told me about it, but right now I don't see anything that leads me to a 'greater vital mission' or anything."
Also, what's my starting luck then? 10? I was planning on using next wish to acquire a template (under your approval): [url=https://www.d20pfsrd.com/bestiary/monster-listings/templates/fortune-blessed-creature-cr-1/]the Fortune-Blessed.
| Alia Silverleaf |
1st: gain a +2 to one ability. +2 to Wisdom
2nd: Gain a bonus on a skill - +2 on perception
3rd: Gain a special at level or below Looking...
1/month: Godsbrew of Bravery. Estimated cost 2,000 gp. You gain the ability: Drunk Warrior for the next 24 hours. When you drink an alcoholic beverage you gain a +1 luck bonus on all attack rolls and saves versus fear. You can stack it up to 1/2 your level. It appears in your holy symbol each month.
Since she knows she only gets it once a month she would save it and the liquid turns into a glass flask to be saved for later. She smiles at Cayden's wonderful gifts.
1/day Elixir of Strength: First use gives you a +4 enhancement bonus to strength. Every use after gives a +2 on str checks, CMB, and CMD; with a duration equal to (four + half your levels) in hours. During that time you may choose to add +10 to a single str check but then the magic is used up. When praying for spells or soon after you wake up, you choose which Elixir you want for the day.
Day 2 she picks the elixir of charisma. +4 str and +4 cha.
Also becoming a Chosen grants her a wish. She saves it for right now. She is thinking about getting a bonded mount, a strong magical item, or an awesome ability like Locke's but she still can't decide.
At the stable she tries throwing a horse shoe. ranged toss with guidance and point blank shot: 1d20 + 8 + 1 + 1 ⇒ (13) + 8 + 1 + 1 = 23
Success gain +1 to luck and the ability to roll with advantage 1/day.
At the small garden with a grass lawn. She pulls a carrot from the ground and begins to nibble on it, of course after cleaning it a bit. 1d8 ⇒ 7 She gets to choose +1 luck bonus on ranged attacks and +2 perception.
Getting to the archway she presses the same three stones in the same order as Matthew, which each glow. +1 Wisdom.
At the large fountain, Alia looks on at the statue of Hera and gives the ritual a try. Acrobatics DC 14: 1d20 + 6 ⇒ (17) + 6 = 23
Using her elven grace she is able to maintain her balance all along the rim of the fountain. Alia approaches the statue and kisses the left inside of the forearm of the statue. She whispers to the statue, "Hera bless me for this day. Bless my relationship with Matthew that it might grow." +1 Cha.
She takes her bone dagger and cuts her hand to feed the plant her sacrifice after dropping four silver into the basin as well. She tries to a soak in a red pool, hoping it won't burn her as she soaks for a few hours before heading to bed with Matthew.
1d100 ⇒ 80
Con check in case it is too hot: 1d20 + 1 ⇒ (17) + 1 = 18
She endures it. Gain Resist fire 5 for a week.
She makes it to bed before 11 and enjoyed the walk back to the inn with her arms around Matthew's one arm.
---
The next morning he wakes up and heads out with Alia. They are heading into town if anyone is around to see them about 8 in the morning after having breakfast.
=====
Bonus from Guidance
Pushup Str DC 10: 1d20 + 1 + 1 ⇒ (2) + 1 + 1 = 4 1 to 2
Rest for an hour 2 to 3
Pushup Str DC 10: 1d20 + 1 + 1 ⇒ (17) + 1 + 1 = 19 3 to 4
Situps DEX DC 12: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 4 to 5
Squats DEX DC 14: 1d20 + 5 + 1 ⇒ (1) + 5 + 1 = 7 5 to 6
Rest for an hour 6 to 7
Breakfast/Bathroom 7 to 8
5k Con DC 10: 1d20 + 1 + 1 ⇒ (10) + 1 + 1 = 12 8 to 9
9 to 10 shopping
Squats DEX DC 10: 1d20 + 5 + 1 + 2 ⇒ (17) + 5 + 1 + 2 = 25 10 to 11
Matthew Aid!
Jacks Con DC 12: 1d20 + 1 + 1 + 2 ⇒ (13) + 1 + 1 + 2 = 17 11 to 12
Matthew Aid!
Loot Box: 5d100 ⇒ (36, 18, 33, 3, 73) = 163
They get back by 10 and Alia finishes her squats and Jacks with anyone that is working out... maybe we will see, or she will just do them in the room.
-----
About noon when most people are getting lunch she tracks down the group and when she finds Mia she says, "I have become a Chosen as well. The power... how do you contain it?! Oh I have a wish to make and remember that any wish made near you will give bonuses of some kind, so here it goes." She pulls out a black orb with what appears to be stars within it, just like the one Davin gave Zaidel. Then she says, "I wish to have quintuple the amount of boost points given."
| GM Wolf |
As Alia makes the wish Mia floats up a foot and beams of light hit everyone nearby. You get a special wish bonus if you are in the presence of the wish spell being cast or apart of Aeria Gloris. +2 to a different ability score than you have gained from Mia before. Also any new boost points you gain are doubled. Whereas Alia has a x5 multiplier.
Zaidel gains a +1 bonus to Cha from the statue of Hera.
Fortune Blessed sounds great! Only a CR 1 adjustment so that is nothing compared to half dragon, half fiend, half celestial, or sublime. Though I believe there is a wish in the works to make many of us sublime even if you already have a template. Though no extra bonuses for that wish unless you don't have a template.
Jeler you should make your wish in Mia's presence too! You could also talk with the group and figure out a wish that would be best for you. Just a suggestion.
Your starting luck would likely be at least 12. Are you very lucky on Earth? That would change it depending on stuff. So I won 10K from a scratch ticket, I found a $100 bill on the ground once, I find money on the ground all the time, etc.
| Jeler |
Jeler wakes up early - everybody knows you've got to go early or the best things for breakfast would be already gone. He asks for bacon, eggs and buttered bread, making a very tasty kind of 'minipizza'.
As the rest start coming down from bed or from doing their daily work out routine, Jeler invites them to sit. "So, yesterday I went to bed with a lot of questions. What do I need to join your group, guys? And where do I find what to do for my daily quests?"
Wish? I already spent my wish. Do we have a bonus because someone used their wish? Sorry, it's all too new for me, I'll need some time to get it :)
| Zaidel |
Zaidel the orange pool is just above room temperature.
With some trepidation, Zaidel takes off his gear and lowers himself into the orange pool. 1d100 ⇒ 54
-----"Ladies, I was wondering if once we're done with the Daily Quest tomorrow, we could go sight-seeing and shopping together. I've been looking forward to getting here to New Faces, and I imagine it's much more exciting during the daytime. We could hopeful sell our unwanted magical items, sample the local cuisine, find some cool shops and just have a day to hang out together."
Then the satyr asks a more pointed question. "When we get back to the temple, how about we go find my room and we can examine my new muscles up close?"
Diplomacy (Influence Attitude) + Charming: 1d20 + 20 + 1 ⇒ (13) + 20 + 1 = 34
-----
"So, you've mentioned a 'daily quest'. How do I get it, or how do I know what the quest is? And beyond dailies and secret rooms, do we have a purpose here? I mean, I think the Goddess told me about it, but right now I don't see anything that leads me to a 'greater vital mission' or anything."
"Um. I'm not entirely sure", Zaidel ponders aloud. "I believe it was something we unlocked from doing so many Blue Screen quests. Somedays it's more of a hassle. But I'm eager to try it with my new muscles." The satyr instinctively flexes.
As the rest start coming down from bed or from doing their daily work out routine, Jeler invites them to sit. "So, yesterday I went to bed with a lot of questions. What do I need to join your group, guys? And where do I find what to do for my daily quests?"
Zaidel looks at the slayer confused. "Normally, it just pops up for Chosen asa Blue Screen around eye-level. You can interact with it. Then there's a Green Screen that pops up, which is tied to the Boost system." The cleric does his best to explain the concepts and functionality of the quest screens. Jeler, maybe when you have some time, read over the past postings to get a better idea of how the quest screens work.
-----Zaidel gets up around 7am, takes an hour to receive his cleric spells from Cayden Cailean. AS the spells enter his mind, the cleric feels a strong type of resonance, like a gentle throbbing.
Wisdom check: 1d20 + 5 ⇒ (8) + 5 = 13
Hmm. It must be from having Cayden Cailean in the temple, probably a few floors away. Wow! It's like I can feel his power radiating from him!! The cleric ponders to himself. At around 8am, Zaidel comes down to the main floor, and says his morning greetings to Spade and Aurora.
The satyr's eyes widen with amazement on how well and correctly he did his pushups.
Situps DC 12: 1d20 + 3 ⇒ (16) + 3 = 19
Zaidel smiled as his body felt amazing rather than exhausted from the situps, feeling his new 'six-pack' in appreciation.
Squats DC Str 14 (with Touch of Good): 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21
"Woo!" The jubilant cleric cheers as he completes his squats. "Thank you, Cayden!!"
Jumping Jack DC Con 16 (with Touch of Good): 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Slightly discouraged, Zaidel rests an hour, coming back to the temple to get an ale and small snack.
Jumping Jack DC Con 10: 1d20 + 2 ⇒ (4) + 2 = 6
Damn. Zaidel takes another hour rest.
Jumping Jack DC Con 10: 1d20 + 2 ⇒ (1) + 2 = 3
Zaidel gets frustrated and takes another hour rest. Jumping jacks are fun and easy! Why is this taking so long to do?!
Jumping Jack DC Con 10: 1d20 + 2 ⇒ (4) + 2 = 6
Another hour of rest.
Jumping Jack DC Con 10: 1d20 + 2 ⇒ (19) + 2 = 21
5k DC Con 12 (with Touch of Good): 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Cayden?! Why is this Daily Quest kicking my ass? Zaidel prays as he rest an hour.
5k DC Con 10 (with Touch of Good): 1d20 + 2 + 1 ⇒ (7) + 2 + 1 = 10
After 14 hours of hard work, Zaidel slowly clops back to the temple, disappointed his whole day was ruined. He wanted to take the girls shopping, but no. He failed to complete the Daily Quest in a timely manner, despite his early achievements.
Zaidel goes to both Mia and Angelica and apologizes for his absence that day. But there's still the evening to enjoy. Diplomacy: 1d20 + 20 ⇒ (16) + 20 = 36
| Jeler |
Jeler decides it's a matter of exploration, do he decides to explore. After breakfast, he picks his gear and starts moving around town, looking for clues to new quests so he can later share with his new friends. Always ready for this blue screen that he never saw before!
Jean de Montes
|
Jean will soak for like an hour and then announce, "I need to get on with my daily quests. But this place is interesting."
| Zaidel |
"You now have 6 Boost points remaining", the green screen says. Zaidel then commands "End Boost System", and the screen disappears.
| Mia Thornrose |
Her cheeks burn a bit at Zaidel's blunt request, though she seems happy about it, "Yes that sounds lovely, I believe my muscles have grown too. Angelica will you join us, no pressure, just an offer?"
At breakfast, sitting with the group, she responds to Jeler after looking at the others, "I am relatively new to being Chosen, so I am even more unsure than Zaidel. Matthew would likely be the one to talk to or Cayden, maybe Spade!"
| Matthew_Locke |
After being named he asks, "Uh what?" Once reiterated of Jeler's need of assistance he nods with understanding. His voice changes a bit to more of an intellectual air of that of a teacher, "Yes. Here let me send you a quest, that should pop up your blue screen."
He continues to explain, "There are several functions with the blue screens. Inventory, statistics, present quests, and a search engine or filter to find new quests. You can filter by distance, Reward, Difficulty, or more than one option."
Seeing the new option he offers, "I should be able to help you with the more difficult Quest to catch you up. Oh yes, any Chosen can see and read others blue screens."
To demonstrate he moves to be sitting next to Jeler and brings up his own blue screen in the filter search engine. He looks for quests within 10 feet and only one result comes up:
Quest: Aid the Chosen during his difficult Daily quest.
---
Rewards:
Restoration Elixir
Boost Points +3
Random Loot Box
Or
Hidden Reward
---
Please select your choice: Yes / No
He taps the Yes button but then it grays out and can't be selected, he scratches his chin in thought. Then he exclaims, "I can't accept it until you have accepted it!"
| GM Wolf |
As he does it, a blue screen appears before Jeler:
Welcome to the Player System!
---
Offered Quest: Daily Quest
---
Requirements:
100 pushups
100 situps
100 squats
100 jumping jacks
Run 5 K
---
Rewards:
Status Recovery (It refreshes at midnight)
Boost Points +3
Random Loot Box
---
Would you like to try a more difficult Quest to catch up to the Chosen around you?
Please select your choice: Yes / No
---
Once that is decided that you don't take the more difficult Quest, it asks:
Would you like to start the Daily Quest?
Yes / No
| Matthew_Locke |
He continues explaining, "There is a store in the blue screen but it costs twice the amount. Then for Jon it would be doubled again for large or bigger, and diminutive or smaller. There is also the green screen for the Boost system."
| Zaidel |
Diplomacy (Influence Attitude) + Charming: 1d20 + 20 + 1 ⇒ (6) + 20 + 1 = 27
| Angelica Delathor |
"Time to embrace my wild? Maybe for you I am full of the wild."
At the mention of muscles she looks apprehensive at the two of you but with Zaidel's persuasive words and force of Charisma she meekly winks and quietly follows. As you get into the room she walks in and is amazed at the size of the room, the good craftsmanship of the furniture, then the large four poster bed.
| Zaidel |
Once the door closes, Zaidel starts to put his gear on a tall comfy chair, then takes the gear from the ladies and put them next his belongings. The cleric rejoins the ladies and wraps his arm around both their waists, careful to gauge Angelica's reactions. First, Zaidel starts to kiss Mia's neck, then changes over to kiss Angelica's neck.
Diplomacy + Charming: 1d20 + 20 + 1 ⇒ (2) + 20 + 1 = 23
| Mia Thornrose |
Chosen of Cayden Cailean
1st: gain a +2 to one ability. +2 to Str
2nd: Gain a bonus on a skill - +2 on perception
3rd: Gain a special at level or below Looking...
1/month: Godsbrew of Bravery. Estimated cost 2,000 gp. You gain the ability: Drunk Warrior for the next 24 hours. When you drink an alcoholic beverage you gain a +1 luck bonus on all attack rolls and saves versus fear. You can stack it up to 1/2 your level. It appears in your holy symbol each month.
Since she knows she only gets it once a month she would save it and the liquid turns into a glass flask to be saved for later. She smiles at Cayden's wonderful gifts.
1/day Elixir of Strength: First use gives you a +4 enhancement bonus to strength. Every use after gives a +2 on str checks, CMB, and CMD; with a duration equal to (four + half your levels) in hours. During that time you may choose to add +10 to a single str check but then the magic is used up. When praying for spells or soon after you wake up, you choose which Elixir you want for the day.
Day 2 she picks the elixir of charisma. +4 str and +4 cha.
At the stable she tries throwing a horse shoe. ranged toss with guidance: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11
Success gain +1 to luck and the ability to roll with advantage 1/day. Nope!
At the small garden with a grass lawn. She pulls a bunch of grapes from the ground and plops one into her mouth, she checks for seeds and is happy it is seedless. 1d8 ⇒ 6 Zaidel did you get a +2 bonus here or +1
Getting to the archway she presses the same three stones in the same order as Matthew, which each glow. +1 Wisdom.
At the large fountain, Mia looks on at the statue of Hera and gives the ritual a try. Acrobatics DC 14: 1d20 + 5 ⇒ (18) + 5 = 23
She maintains her balance all along the rim of the fountain. Alia approaches the statue and kisses the right inside of the forearm of the statue. She whispers to the statue, "Hera thank you for giving such a wonderful example of being a woman. Please bless me in your knowledge." +1 Cha.
She takes her silver short sword and cuts her hand to feed the plant her sacrifice after dropping four silver into the basin as well. She tries to a soak in a red pool near Alia. She talks with her quietly 'girl talk'.
1d100 ⇒ 63
Con check in case it is too hot: 1d20 + 2 + 1 ⇒ (20) + 2 + 1 = 23
She endures it but doesn't gain any bonus.
| Zaidel |
Rubbing his newly-muscled abs, Zaidel comments, "I'm really proud of these. I look forward to giving them a workout tomorrow with the Daily Quest.
What do you think?" Zaidel takes Angelica's hand and brushes it over his stomach muscles, feeling her delicate, yet calloused fingers on his lower abdomen.
Diplomacy (Influence Attitude) + Charming: 1d20 + 20 + 1 ⇒ (9) + 20 + 1 = 30
Jean de Montes
|
Jean goes to exercise and decides he really has to focus on his stamina in the future.
I take breaks as necessary to keep the DCs at 10.
100 pushups Str DC 10: 1d20 + 3 ⇒ (13) + 3 = 16
100 situps Str DC 10: 1d20 + 3 ⇒ (6) + 3 = 9
100 situps Str DC 10: 1d20 + 3 ⇒ (16) + 3 = 19
100 squats Str DC 10: 1d20 + 3 ⇒ (2) + 3 = 5
100 squats Str DC 10: 1d20 + 3 ⇒ (5) + 3 = 8
100 squats Str DC 10: 1d20 + 3 ⇒ (16) + 3 = 19
100 jumping jacks Con DC 10: 1d20 + 1 ⇒ (16) + 1 = 17
Run 5 K Con DC 10: 1d20 + 1 ⇒ (14) + 1 = 15
Random Loot Box: 1d100 ⇒ 6
| Jeler |
Jeler feels quite happy for Matthew's explanation. "Thank you! Now I'm starting to get it." He moves his hand to the blue screen and presses YES, accepting both quests.
Standing up, he starts walking away. "Okay, so I'm be in my room, doing all the work out." It seems his exploration will have to wait.
100 pushups Str DC 10: 1d20 + 1 ⇒ (3) + 1 = 4
100 pushups Str DC 10: 1d20 + 1 ⇒ (3) + 1 = 4
100 pushups Str DC 10: 1d20 + 1 ⇒ (15) + 1 = 16
100 situps Str DC 10: 1d20 + 1 ⇒ (2) + 1 = 3
100 situps Str DC 10: 1d20 + 1 ⇒ (11) + 1 = 12
100 squats Str DC 10: 1d20 + 1 ⇒ (3) + 1 = 4
100 squats Str DC 10: 1d20 + 1 ⇒ (8) + 1 = 9
100 squats Str DC 10: 1d20 + 1 ⇒ (13) + 1 = 14
100 jumpin' jacks Con DC 10: 1d20 + 1 ⇒ (1) + 1 = 2
100 jumpin' jacks Con DC 10: 1d20 + 1 ⇒ (1) + 1 = 2
100 jumpin' jacks Con DC 10: 1d20 + 1 ⇒ (8) + 1 = 9
100 jumpin' jacks Con DC 10: 1d20 + 1 ⇒ (4) + 1 = 5
100 jumpin' jacks Con DC 10: 1d20 + 1 ⇒ (11) + 1 = 12
Run 5k Con DC 10: 1d20 + 1 ⇒ (6) + 1 = 7
Run 5k Con DC 10: 1d20 + 1 ⇒ (10) + 1 = 11
Okay, that's ridiculous. 55% chance of making each one, and I had to reroll all of them at least once, one of them four times. That's not gonna happen, Jeler will stop by then, frustrated, and just discard the quest, go down for food and back up to stay in bed for the rest of the day.
So a +1 Wisdom for the three stones place.
| GM Wolf |
Technically yes Jeler but I didn't see that you posted that action. Alluding to it is not the same as posting that Jeler did it. You could always go back.
If you accept the more difficult Daily quest then you can't accept the normal daily quest.
After Jeler accepts the more difficult Quest and Matthew accepts the quest to aid him, the two of them disappear leaving behind a small mound of black sand.
Difficulty C: Daily Quest
---
Objective: Survive for two hours and avoid the sun.
2nd Objective: Kill 10 gnolls
2nd Objective: Kill 10 monstrous centipedes
2nd Objective: Kill 10 monstrous spiders
2nd Objective: Kill 10 monstrous ants
2nd Objective: capture and tie up a pugwampi
2nd Objective: find a Loot Goblin
2nd Objective: Kill a Loot Goblin
2nd Objective: Kill 10 Mimics
2nd Objective: Kill a land shark
---
Reward:
Elixir of Restoration
Status Recovery
Boost Points +12 (after x2 multiplier= 24 points)
4 Random Loot Boxes
---
Good luck!
---
Countdown: 1:59:35
As the sun rises it goes behind a range of mountains. You don't see any vegetation and there are many spots that are black glass. There is a puff of sand to the East about 100 feet away.
| Zaidel |
"HEY JEAN!" Zaidel shouts from his orange pool hot tub. "HOW YA DOING, MY DUDE! HOW'S THE BIGGEST, BADDEST BRONZE DRAGON I KNOW DOING? THIS SH|T IS CRAZY, HUH!?"
| Jeler |
[spoiler=Red Quest]
Jeler is really confused by how the quests work, but happy that at least this one involves some kind of action.
Taking note of the secondary targets, he looks around in search of cover.
Perception: 1d20 + 7 ⇒ (1) + 7 = 8
The streak goes on...
He tries to keep low, but there's not much favourable terrain around.
"Do you see anything if interest?" he asks hoping someone else can manage to pass a simple skill check.
Jean de Montes
|
| Zaidel |
"Well, I guess I'm still psyched from meeting Cayden Cailean. Knowing he's real, knowing we'll be sleeping under the same roof, but since he's a god a doubt he needs to sleep. I'm part of a familia, now. And yeah, my life has gotten more dangerous since I came to Arcanium, but it's also drastically improved! I mean, I'm friends with a bronze dragon, my all-time favorite dragon type! I LOVE THE LIFE!!" The satyr exclaims.
| Matthew_Locke |
Perception DC 18: 1d20 + 6 ⇒ (17) + 6 = 23
"I see what looks like a cave opening to the West, though to the east may be our first land shark."
He picks up a rock and tosses it as far as possible to the east. He thinks to himself,'Maybe it will jump at the movement.'
1d20 + 6 ⇒ (14) + 6 = 20 It probably only goes 60 feet.
---
Seeing the massive land shark he freaks out, "I don't want to be swallowed whole!" He begins running to the cave, shouting, "Hurry we need to get in that cave before that beast is upon us." In one round he is near the cave, Double move=80 feet.
| Alia Silverleaf |
Alia pulls up her blue screen and asks, "Anyone else going to try to help Matthew and Jeler?" She easily finds the Aid Jeler quest and accepts yes. She turns to sand as well.
| Zaidel |
Is the Red Quest going on at the same time as Zaidel's Daily Quest?
| Mia Thornrose |
She looks at Zaidel and asks, "Shall we?" As she pulls up the search engine searching for quests that are close. Seeing several she touches on the one with Jeler's name and waits for Zaidel's response.
Responding to Angelica, "When I became a Chosen, I was focusing on what I really wanted. What do you want?"
She walks behind Zaidel and moves her hands across his naked body, teasing and flirting with her hands.
| Angelica Delathor |
She looks at Mia and asks, "I want to help! How do I become a Chosen?"
---
She nods to Mia's words and states, "I want to help those that I love, my companions, and to be there for when they need me!" A flash of light goes over her and then a blue screen appears in front of her. She reads it slowly being mystified. At the end she presses yes and she smiles at Mia. She exclaims, "Hurrah, I am a Chosen! Now how do I accept the quest?!" With Mia's help she gets ready to accept the quest as well.
Once they seperate she quickly disrobes and leaves them on the floor.
Touching his abs she states, [b]"You have been working hard but that isn't the only thing that is hard as she lowers her hand to your growing cock. Touching it softly and gingerly.
| Zaidel |
As Angelica strips, Zaidel appreciates the hunter's pale B breasts. As Angelica gently touches the satyr's cock, Zaidel asks coyly "Is this your first time with one of those?"
| Matthew_Locke |