HP 102/102 AC 25 T 18 FF 17 Init +7 F+10 R+11 W+9 Perc +17 low-l, darkvision 60' male Kuwa-Oni Sublime Human Gestalt (Hidden Blade Rogue/Bushi Warder) 4 Sens M +12, Stealth +16 Str 22, Dex 24, Con 22, Int 24, Wis 20, Cha 30 Luck 16
Last night's numbers were 76, 27, 62, 79, and 35. This morning's were 22, 32, 31, 39, and 99.
Zaidel got 6, 9, 71, 40, and 37 for his Loot Box.
He gains a key! Where did you open the loot box?
Alexandr gains a iron key with emeralds that seem to grow out of it. Same question as Zaidel, Where did you open the loot box?
Perception DC 20:
You see a green sparkle from the bushes near you.
Stratton:
A bag of 500 gp drops from the sky... watch out below!!!
a lizard is in the top of the bag with a thick golden ring with a emerald set into it. Ring of protection +1.
Then in the morning: a duck appears from the random loot box.
HP 102/102 AC 25 T 18 FF 17 Init +7 F+10 R+11 W+9 Perc +17 low-l, darkvision 60' male Kuwa-Oni Sublime Human Gestalt (Hidden Blade Rogue/Bushi Warder) 4 Sens M +12, Stealth +16 Str 22, Dex 24, Con 22, Int 24, Wis 20, Cha 30 Luck 16
GM Wolf wrote:
a lizard is in the top of the bag
Then in the morning: a duck appears from the random loot box.
"How about one of these bodies, Lady Black?" Stratton chuckles
Zaidel finds a small 'Chest', he slips the key in and as he turns it there is a *Click*. He opens up the chest and sees that it holds several precious gem stones on some nice quality fabric.
---
If you can't tell I am trying to stretch out how long it takes for Zaidel and Cayden to get to the spire. As I am in the past with Jean and his actions will determine what you find...
Large Sublime Young Bronze Dragon Arcanist 6; Init +2; HP 256/256; AC 27, T 10, FF 27; CMD 28 (32 vs. trip); Fort +21, Ref +13, Will +12 (+2 vs Fear); Arcane Reservoir: 5/8
I am around, I am just waiting to see where people want to head.
Yes, I believe so. I can continue to RP Hechburg if you'd like.
I'm still a little uncomfortable completely taking over the narrative in another GM's campaign. I'll work on retraining my brain that it's ok here.
Alexandr did it so well, lol.
EDIT: If you'd like, I can take over for the period of this quest, allowing you to work on/prep other things coming up. I'm not sure what I can do for maps, but I could develop up the museum and its wonders. I could probably run it theater of the mind since we won't be tackling dozens of monsters at once and there's just the three of us.
You do realize for this game to continue the DM has to make the same amount of posts as the players to keep things moving. We have slowed down a bit but hopefully we can change that! I hope to see more refular posting on the week days!
Wow I never thought I would have to make this post for this game. Let alone my other games. I am surprised by the lack of involvement, this game is a sandbox where you the players are suppose to drive the story, I should be throwing things at you in reaction to your actions.
Large Sublime Young Bronze Dragon Arcanist 6; Init +2; HP 256/256; AC 27, T 10, FF 27; CMD 28 (32 vs. trip); Fort +21, Ref +13, Will +12 (+2 vs Fear); Arcane Reservoir: 5/8
Large Sublime Young Bronze Dragon Arcanist 6; Init +2; HP 256/256; AC 27, T 10, FF 27; CMD 28 (32 vs. trip); Fort +21, Ref +13, Will +12 (+2 vs Fear); Arcane Reservoir: 5/8
Yeah, my summers are weird. My schedules change pretty drastically from week to week and I do not always handle it well.
My mother in law is hospitalized and we are working on setting up hospice and setting things up at her home so I can be her health aide/companion. I may be posting spottily.
Sorry folks as I have been MIA. Thankfully nothing serious, just a lot of time with family and vacations and such. From the 1st to the 9th I likely will not be posting much as we are going to the beach and won't have wifi at the beachhouse. Service is also spotty but I will see what I can do.
In my head cannon of this campaign, the summer night of Zaidel's debut will go down in New Faces and Arcanium history. Much like the debut of the Sex Pistols in 1975 inspired the punk and new wave movements, those in attendance at Old Reunion at Zaidel's musical debut will inspire other attendants to start their own Zaidel-inspired bands.
Large Sublime Young Bronze Dragon Arcanist 6; Init +2; HP 256/256; AC 27, T 10, FF 27; CMD 28 (32 vs. trip); Fort +21, Ref +13, Will +12 (+2 vs Fear); Arcane Reservoir: 5/8
I think I rolled for the chests. Is there something else?
I know we got the Owl Port quests to do, but I also like where the Dragon Quest is going. If the party choose to start Lady Black on her journey to dragondom, Zaidel will assist as he can.
Magical shield
1d12 ⇒ 1 Spellcraft dc 19: +2 Heavy Wooden shield with a raven stylized on its front.
Spellcraft DC 25:
It is a Cursed shield.
Intermittent Functioning
The three varieties of intermittent functioning items all function perfectly as intended—at least some of the time. The three varieties are unreliable, dependent, and uncontrolled items.
Uncontrolled: An uncontrolled item occasionally activates at random times. Roll d% every day. On a result of 01–05 the item activates at some random point during that day.
Also when it is struck Will Save DC 15 or be confused for 1d4 rounds.
Stratton 5d100 ⇒ (45, 11, 28, 1, 20) = 105
2d12 ⇒ (9, 10) = 19 Spellcraft DC 19: Cloak of resistance +2
Spellcraft DC 25:
Delusion
The user believes the item is what it appears to be, yet it actually has no magical power other than to deceive. The user is mentally fooled into thinking the item is functioning and cannot be convinced otherwise without the casting of remove curse.
Don't forget you get a x2 modifier on Boost points from Alia! So from the Daily Quest you would gain 6 points, this even applies to Boost cards, once you consume the card you gain double the amount of Boost points.
HP 102/102 AC 25 T 18 FF 17 Init +7 F+10 R+11 W+9 Perc +17 low-l, darkvision 60' male Kuwa-Oni Sublime Human Gestalt (Hidden Blade Rogue/Bushi Warder) 4 Sens M +12, Stealth +16 Str 22, Dex 24, Con 22, Int 24, Wis 20, Cha 30 Luck 16
Oh, yeah, updated and spent my boost points for some more luck, a bit of skill, and a feat.