[AP] Iron Gods by GM Rutseg

Game Master Balacertar

Chapter 4 - VALLEY OF THE BRAIN COLLECTORS

Current map
Treasure sheet
Old treasure sheet

Iron Gods Player's Guide
Torch's Gazetteer - Torch's map - Numeria's map

Goals:
* Learn more about Unity
✔️ Locate Casandalee's neurocam and AI core devices
✔️ Reunite with Baine and Meyanda
* Find allies to depose the rule of the Technic League
✔️ Fight the Dominion of the Black


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F Half-elf Craftsperson

Last Level: April 20, 2024

Coming up tonight — are some half-elves *too* perfect? Rhor at 11:

+1 smug-gler
+6 hp
+1 feat: Gr. Spell Penetration

+moar spells

+7 skillz, mad:
------------
+1 Know (Arcana)
+1 Perception
+1 Spellcraft
+1 Know (Nature)
+1 Know (Planes)
+2 Fly

+2 skillz, normal:
------------
+1 Know (Engineering)
+1 Know (History)

1d20 + 21 ⇒ (12) + 21 = 33 Spellcraft vs DC 21
Scribing lvl 6 spell - 360 gp

1d20 + 21 ⇒ (15) + 21 = 36 Spellcraft vs DC 21
Scribing lvl 6 spell - 360 gp

Rhoreen Calliope wrote:

..3697.0 gp to spend

.-2000.0 gp loan to the town sous chef
-------------
..1697.0 gp to spend (Yambul owes 2k)

..1697.0 gp to spend (Yambul owes 2k)

-..360.0 scribing
-..360.0 scribing
-..360.0 scribing
------------
....617.0 gp to spend


Human (Kellid) He/Him

NEXT LEVEL: 11:
Slayer
+11HP (6 class +1 favored +3 con +1 toughness) (total 125)
+1 BAB (CMD/CMB) (11/6/1)
+1 feat: Point Blank Shot
+9 skills (6 class +1 human +2 background†): Acrobatics, Bluff x2, Craft Jewelry†, Diplomacy, Intimidate x2, Profession cook†, Survival)

Swift Tracker (Ex): At 11th level, a slayer can move at his normal speed while using Survival to follow tracks without taking the normal –5 penalty. When moving at up to twice his normal speed while tracking, he takes only a –10 penalty instead of the normal –20.


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Elf Huntress 11

Elfeven Levelf:

Level 11 Ranger

+6 HP

+1 BAB

+1 Level 3 Spell

Feat- Manyshot

Adventuring Skills(9)
+1 Disable Device
+1 Knowledge(Arcana)
+1 Knowledge(Dungeoneering)
+1 Knowledge(Nature)
+1 Perception
+1 Stealth
+1 Survival
+2 Swim

Background Skills(2)
+1 Knowledge(Geography)
+1 Linguistics(Mi-Go)

+1 Hero Point


Female Kasatha Monk 12 | AC 37 T 27 FF 30 | CMD 38 | HP 93/93 | F +12 R +14 W +16 (+2 vs ench)(+2 vs robots); Immune disease, inhaled | Init +4 | Perc +22 | Advice 19/19 SF 12/12 Ki 13/13 | Active Status: MA, Bark

Ruha's 11th:
+1 level of Qinggong Sensei Monk
HP +7 (5 base +1 con +1 FCB)
+1 BAB
Skills: Acrobatics, Engineering, Perception, Sense Motive, Stealth
Background Skills: Mystery Lore, Linguistics (aklo)
Class Features: New Qinggong ki power is the dragon breath spell (reflavored as a wide area energy weapon manifesting from the future).
Feat: Robot's Bane, which gives some neat combat bonuses vs. robots.


Male Ratfolk (Ysoki) Pedigree, Laser Specialist Lvl 11 / Lvl 1 (Alchemist / Thief)

RatUpgrade ^11:

Skills - 9/lvl, +2 Background
Know Eng
Disable Dev
Craft Alchemy †
Herbalist †
Perception
Stealth
Know Arcana
Slieght of Hand
Use Magic Devcie
Fly +2

Discovery
Force Bomb

Other Features
Poison Immunity

Stats
Fort +1
Ref +1
4th Lvl Spell +2
Hits +5

Feats
Amateur Investigator

Spells
air walk, greater invisibility


Male Ratfolk (Ysoki) Pedigree, Laser Specialist Lvl 11 / Lvl 1 (Alchemist / Thief)

On travel for the next two days, bot as necessary.


Female Kasatha Monk 12 | AC 37 T 27 FF 30 | CMD 38 | HP 93/93 | F +12 R +14 W +16 (+2 vs ench)(+2 vs robots); Immune disease, inhaled | Init +4 | Perc +22 | Advice 19/19 SF 12/12 Ki 13/13 | Active Status: MA, Bark

As a heads up, I'll be traveling from this Friday through to Christmas. Some portions of the trip will be internet free, so I'll keep up now and again, but otherwise feel free to bot me (searching for traps most likely with a +31).


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Elf Huntress 12

6000… woot


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Elf Huntress 12

TwELFth Greyed:

Level 12 Ranger

+6 HP

+1 BAB

+1 Level 2 Spell

+1 Constitution

Adventuring Skills(9)
+1 Disable Device
+1 Knowledge(Arcana)
+1 Knowledge(Dungeoneering)
+2 Knowledge(Local)
+1 Knowledge(Nature)
+1 Perception
+1 Stealth
+1 Survival

Background Skills(2)
+1 Knowledge(Geography)
+1 Linguistics

+1 Hero Point


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F Half-elf Craftsperson

Last Level: Aug 28, 2024

Intellect DevouRhor 12:

+1 smug-gler
+6 hp
+1 Int, because she's ever so smart
+1 skymetal rod ability

+moar spells

+7 skillz, mad:
------------
+1 Know (Arcana)
+1 Perception
+1 Spellcraft
+1 Know (Nature)
+1 Know (Planes)
+2 Know (Dungeoneering)

+2 skillz, normal:
------------
+1 Know (Engineering)
+1 Know (History)

1d20 + 22 ⇒ (11) + 22 = 33 Spellcraft vs DC 20
Scribing lvl 5 spell - 250 gp

1d20 + 22 ⇒ (2) + 22 = 24 Spellcraft vs DC 21
Scribing lvl 6 spell - 360 gp

Components: LL*2 = 900 gp, TS*3 = 750 gp

360+360+900+750 = 2260gp For next accounting.


Female Kasatha Monk 12 | AC 37 T 27 FF 30 | CMD 38 | HP 93/93 | F +12 R +14 W +16 (+2 vs ench)(+2 vs robots); Immune disease, inhaled | Init +4 | Perc +22 | Advice 19/19 SF 12/12 Ki 13/13 | Active Status: MA, Bark

Ruha's 12th:
+1 level of Qinggong Sensei Monk
HP +7 (5 base +1 con +1 FCB)
+1 BAB
+1 All saves
+1 Wis

Skills: Acrobatics, Engineering, Perception, Sense Motive, Stealth
Background Skills: Mystery Lore, Linguistics (draconic)
Class Features: +1 bonus monk AC, 2d6 fist damage, stunning fist can now optionally make enemies staggered (a big benefit vs. stun immune enemies) and the abundant step ki power!

Time to finally actually go and spend that gold I forgot to before we entered the mi-go caves...


Human (Kellid) He/Him

NEXT LEVEL: 12:
Slayer
+11HP (6 class +1 favored +3 con +1 toughness) (total 136)
+1 Strength (23)
+1 Fort, Reflex, and Will Saves (8/8/4)
+1 BAB (CMD/CMB) (12/7/2)
+9 skills (6 class +1 human +2 background†): Acrobatics, Bluff x2, Craft Jewelry†, Diplomacy, Intimidate, Profession Cook†, Sense Motive, Survival)
-1/+2 Power Attack (-4/+8)
+1 Tracking (+6)
+1d6 sneak attack (4d6)
Rogue Talent (Ex): The slayer selects a rogue talent, Foil Scrutiny (12)
- - -


Male Ratfolk (Ysoki) Pedigree, Laser Specialist Lvl 11 / Lvl 1 (Alchemist / Thief)

Lvl 11/1:

Skills
Know Eng
Disable Dev
Herbalist
Perception
Know Arcana
Fly +2
Use Magic Devcie +2
SpellCraft +2

Other Features
Alch. Ord: 6d6 15x a day

Stats
Bab +1/+1
Int +1
4th Lvl Spell +1
Hits +5

Spells
Freedom of Movement


F Half-elf Craftsperson
Rhoreen Calliope wrote:
....617.0 gp to spend

....617.0 gp to spend

-..2260.0 gp scribing costs above
+.13478.0 gp latest share
-----------------
..11835.0 gp to spend


Female Kasatha Monk 12 | AC 37 T 27 FF 30 | CMD 38 | HP 93/93 | F +12 R +14 W +16 (+2 vs ench)(+2 vs robots); Immune disease, inhaled | Init +4 | Perc +22 | Advice 19/19 SF 12/12 Ki 13/13 | Active Status: MA, Bark

Finally doing the purchases I'd forgotten to do back prior to going into the mi-go lair, plus purchases in Starfall after we sell our non-tech gear.

Previous Cash: 29190 gp
New Cash Infusion: +13478 gp
Total Available: 42668 gp

Purchases at Hajoth Hakados and Starfall:
Filter Mask (reflavored as repairing Ruha's ever present mask that came back with her from the future): 4500 gp
Upgrade WIS headband to +4: 12000 gp
DEX/CON belt +2: 10000 gp
Upgrade resistance cloak to +3: 5000 gp
Flying Ointment x3: 6750 gp
Potion of Fly x2: 1500 gp

Remaining gold: 2918 gp


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Male Ratfolk (Ysoki) Pedigree, Laser Specialist Lvl 11 / Lvl 1 (Alchemist / Thief)

ScrollDebt:

3 second, 7 third, 10 fourth:

Scroll cost: -8675-700
Transcribe to Formulae Book: -2030-160

39009-8675-2030-700-160= 27444 (current funds.)

Spell component (quicksilver and powdered platinum worth): 2000
27444-2000= 25444 current funds


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Iron Gods: Iron maps;

Rūha, remember you can use 2 hero points to auto-stabilize!

According to my notes you have 3 unspent hero points.


Female Kasatha Monk 12 | AC 37 T 27 FF 30 | CMD 38 | HP 93/93 | F +12 R +14 W +16 (+2 vs ench)(+2 vs robots); Immune disease, inhaled | Init +4 | Perc +22 | Advice 19/19 SF 12/12 Ki 13/13 | Active Status: MA, Bark

Ah, the way that option was written, it seemed it was only for when damage would outright kill you, which wasn't the case for Ruha. If you're good with it auto-stabilizing, then I'll go with that option!


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Iron Gods: Iron maps;

Yeah, totally, I think Rhoreen's ice totally cauterized the bleeding :)

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