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Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. This applies to Scenarios only. Quests and bounties do not receive provisions.
Credits:
Macros/Slides/Spell Templates: Frozen Frost

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All players:
Please roll a d20. A 19 or 20 means you win a $15 Paizo voucher. Please provide a valid email address so that it can be emailed to you.
Thanks.

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Question, I am new to doing PBP in this forum, how do I roll?
[dice=Door prize]d20[/dice]
The formatting guide is below the text box ("how to format your text") Dice is fairly similar to discord.

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Door Prize: 1d20 ⇒ 7
Looks like nobody's winning a door this year :)

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Looks like I rolled twice by mistake... though I still didn't win! :)

GMSubterranDan |

Not usually one to complain, but making a crit fail knowledge check say, essentially, "You don't trust the primary NPC for this scenario" at the start is a strange choice. I was fully prepared to roleplay one way, and now idk, guess I have to rethink. Shift-tide doesn't have any experience on the surface world so I didn't give him Society, but because of the crit fail rules, instead of not knowing anything he instead has strong opinions that the NPC we are here to meet is a fraud who is secretly weakening her own nation? Again, strange choice.

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The secret RK is just an early gauge of what you might know/remember. It can lead to some hilarious RP but doesn't really affect the outcome (though in some cases it does give penalties) :)

GMSubterranDan |

I was planning on playing Shift-tide as being extremely verbose and respectful when talking to Anastasia, but even distrusting her he is still trained in Diplomacy and on a mission, so he's still gonna be diplomatic. Just probably going to be less overtly, dramatically respectful than he would've been. Hopefully what I mean came through in my first question lol

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Hi folks. I'm doing better, but my posting will be way slower. GM Tiger if this is a problem for you feel free to drop me from the game, otherwise I should be able to post later today or tomorrow.

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Hi folks. I'm doing better, but my posting will be way slower. GM Tiger if this is a problem for you feel free to drop me from the game, otherwise I should be able to post later today or tomorrow.
Go ahead and catch up. We haven't really done anything yet (other than the initial RP) :)

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no worries, GMSubterran. We all start somewhere.
btw, does anyone have glyphs to share?

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before I forget, Everyone gets one hero point for your amazing performance during the chase!

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Shift-Tide is after Damatros per Initiative so there should be +1 attack & +1 Damage on Shift Tide's rolls due to Courageous Anthem
Yes. the +1 for CA was applied.

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What would the knowledge check be to see if I have heard of King Rimesnap
King Rimesnap is a self-proclaimed king. But you did an RK at the start of combat HERE.

GMSubterranDan |

Dont think Shift-tide's HP is accurate? It would be 5/19 after the hit if he didn't have the 1 Cold Resistance and didn't heal. If my math is right he should have 10 HP (19 start - 6 Piercing - 7 Cold + 4 healed). Unless Rimesnap was below half HP before that hit, in which case Shift-tide did 2 more damage and thus healed 1 more, which would put him at 11/19 HP. Unless I'm missing something, in which case my bad.

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oops. Forgot to apply the cold resistance. your math is probably right. I'll fix it in the next update.

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What is the DC for Lingering Composition? I want to see if I just used my 3rd focus point or I still have some as failed casts does not use point in exchange for only 1 round of Courageous Anthem.
Highest target level - 18 (Lvl 3).
The focus point is not used in the event of a failure (for lingering composition).

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I'm assuming you all got the healing potion as your provision
I hoping I don't get a TPK here!

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Shift-Tide -- I just looked up the Exemplar. Looks cool, actually. Building one to test-drive! :)

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I just realized I never got around to select which of my spells would be signature spells as I became level 3 just before this game started. Can I select and use spells as signature spells now game (acting as though they were already signature when I became level 3) or only during down time. I have not used my 2 level 2 spell slots and I think heightened sooth may be useful.

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GM breathes a sigh of relief...
I was afraid I'd lose one of you because of the persistent damage...

GMSubterranDan |

Out of combat, Shift-tide can heal himself 1d8 per turn and has the cold resistance 1, so I think he'll be alright until I eventually succeed on the recovery check, but if you want me to keep rolling until I actually do so, let me know lol He also has diehard as long as his spark is in his scar
Edit: Saw your gameplay post after hitting send, have no problem staying in rounds until everyone's ok. Is there any action I can take to aid himself and/or the others with persistent damage?

GMSubterranDan |

Some ways Shift-tide could help Spurtz at the GM's discretion: Wiping frost off, taking off his cold weather gear and putting it on Spurtz, shaking Spurtz to warm him up and shake frost off, etc. Let me know if you want me to roll a skill check for it or if he can't help Spurtz. If he can't help, Shift-tide will just watch and hope for the best for his ally.
This is to try and give Spurtz an extra recovery flat check immediately, per https://2e.aonprd.com/Conditions.aspx?ID=86