Female Human (Taldan) Bard (Archaeologist) 4 Portrait
Player Name Ansha
Character Name Lara Evangeline
Faction Grand Lodge
Level 4
PFS Number 16188-4
Day JobEmilio's Family Treasure
Emilio's Family Treasure:
[ ] [ ] [ ] Emilio’s Family Treasure (Grand Lodge Faction): As thanks for rescuing him, Emilio Bucsa has gifted you with a vial containing a drop of his blood and copies of Amynta’s notes on the location of his ancestral treasure. Since Emilio has well-founded concerns that Amynta could have spies watching for him at the site, he has left the recovery of this treasure to you. You may spend your downtime to check one of the boxes that precedes this boon. Upon checking the third box, you uncover the ancient Varisian cache, earning you a number of gold pieces equal to 100 × your current character level and restoring up to 2 expended Prestige Points as your archaeological findings are reported to the Society.
Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None
Player Name: Ryan
Character Name: Radiarch Eklesya
Faction: Silver Crusade
Level: 4
PFS Number: 14196-4
Day Job: Tower Guard
Boons: Hoo boy... boons for days. Find them all here amongst my chronicles.
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)
Player Name Balacertar
Character Name Eldon García
Faction Grand Lodge
Level 5
PFS Number 134452-1
Day JobCraft weapons:1d20 + 9 ⇒ (3) + 9 = 12 Any boons All are in Eldon's "PFS Chronicles" spoiler.
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Male Elf Magus 2/Rogue (Unchained) 3 | - (Inactive)
DoubleGold wrote:
This is terrible, as a group, you failed all 2 out of 3 checks, and mostly cause you are in high tier. But I wonder if Brian is still playing, I messaged him. That bad thing is, he could fail first check and cause all three failures. Even taking into account the secret bonus you got from the passed survival check.
1st check: Pass, Pass, Failure, Failure Radiarch and Eldon steer the horses the right way nice and easy, the others steer them the wrong way or too aggressively.
2nd check: Pass, Failure, Failure, Failure Radiarch says easy boy, the others push them too hard or whip them too hard.
3rd check: Failure, Failure, Failure and all of you are too panicked to see what you need to see
And there is why I think skill challenges are such a flaw on adventures that PFS regretfully include in so many of the late seasons.
If you reduce them to rolling and you fail the checks, you are faced with the group and GM having to come up with an alternative creative solution to keep going with the adventure. And creating alternatives/new content does not work well with PFS rules.
If on the other hand the checks are so easy or the effects of failing them so negligible, then why at all to bother with them?
Plus where is the fun to just make a few go/no go rolls? The skill checks should only give a frame for roleplaying and change the tactical approach and opportunities of where the adventure goes. But if only thing you do is to throw your die on the table, shouldn't we just play a gambling game?
That's just my rant on how some scenarios are designed, nothing against you GM :D
Now, to the practicality of this situation. I am ok to spend a few Prestige Points to keep us moving. According to the PFS guide, you can spend 1 PP to get "+4 on any one skill check" except the Day Job roll.
I am also ok, to spend my Character Portfolio scenario reroll on a check.
Also, Eldon has a +1 on Perception if that is a trap.
Pregen, no, you have 4 of you, I'm just doublechecking to see if Brian is in this, he is listed under characters. It is like he dotted in, but hasn't made a post. If he is, he has to roll, otherwise we continue without him.
Gotcha, failing the skill checks on this one doesn't slow you (the party) down, but you (the party) will take 2d4 nonlethal damage per fail. Still waiting for Brian, cause you could take 6d4 or 4d4 nonlethal depending upon his rolls.
Personally I think it should be the individual that takes damage, cause it penalizes the group for having some diversity, but it says party and I have to follow the scenario exactly as written. Even in a party of 6, likely only 2 to 3 of you would have ride or handle animal as a skill, it is not a skill people take.
And the perception roll is to locate the Chelish Camp, you will just get there late is all.
Alternatively spending a spell slot can give you a huge bonus or a pass, but very few spells affect the calming on animals, increasing their speed can give everyone a bonus such as longstrider spell, but you still have to steer them and that is the hard part, so at best I would give a +1 bonus, cause I think of it as an obstacle course. And I don't know of any spell besides fly that can help you find the camp.
Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None
I wasn't aware either. And is that based on Brian's dotting in? Any idea what level his character even is? His Alias page has it blank, but he could have played it previously in in-person games.
Does party damage mean the d4's are spread over the whole group evenly? Even if so, it seems we'd be hurting pretty bad. I'm happy to burn some PP's if needed, I just haven't dealt with that particular currency in literally years so I'm open to suggestions on the best use for our survival.
I can channel positive energy two times a day, but that'd only give us 6d6 HP back.
Without Brian, we have a 5, 4, 4 and a 2 looking at profiles. so level 3.75 average with 4 player adjustment, going to roll damage now that Brian hasn't posted. Yesterday we had Paizo goblins, but he's had Wednesday and some of today, so I'm continuing without him.
Male Mendevian Aasimar | LG Follower of Erastil | Silver Crusade | Divine Hunter Paladin 5 | AC 16 | HP 39/39 | INIT 3 | PER 6 (Darkvision) | SPD [60]ft | CMB 7 | CMD 18 | Lay on Hands: 4/4 | Active Conditions: None
Sorry for the absence all. One of my kids birthday is Sun so been prepping for that plus house projects past few days. Well do all I can to post my move by end of day Sun night.
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Game has been reported, I just need discord ids or emails from everyone to get them to you.
You have completed this dungeon. You still have one more small dungeon however, but I treated the game as if you'd all lived. And yes you have time to rest and heal up if you wish.
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
Actually, I will use RPG chronicles therefore your chronicle will look neater. I was nervous about using this new application, but it looks like it is time to learn.
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+
HP 41/41 AC 23 TAC 17 FF 17 (+1 vs traps) | CMD 21 | F +6 R +10 W +4 (evasion,inmune sleep,+2 vs enchantments,+1 vs traps) | Init +7 | Senses Low-light +9 (+10 vs traps) | AP: 3/5 Dare: 9/10 L1: 3/3+