HP: 8/8; AC 11 (touch 11, FF 10); CMD 16; F/R/W: +1/+1/+2 (+1 vs fear); Init: +5; Perc: +0;
Apologies, I kept putting this off because the game hadn't started, only it has! Getting caught up now.
Important Colonists:
Ramona: Rock is a dutiful and respectful young man, who would be nothing but polite and obedient to the leader of the colony. He also envies her strong will and the control of her emotions she demonstrates.
Lyra: Rock really has little in common with the map-maker, but he loves geography and maps. He has spent several hours pouring over her maps of the islands, trying to memorize the details of every one.
Perrel: Rock really has nothing in common with the historian. He's a smart young man, but his book knowledge is limited to arcane mysteries and an academic knowledge of plants and animals, not history.
Eamon: Rock respects Erastil and by extension his representative on the voyage, but he hasn't revered the god of the hearth and home since he lost his. Father Caranth has been working with him to get past his anger and loss, to find for himself a new home and family with the colonists.
Kurvis: Rock is polite to the Abadaran, because that's his nature, but otherwise uninterested in any sort of relationship with the man or his god.
Rock's Personal Colonists:
Anya: Rock is happy to discuss times of home with the Shoanti, and agrees that these southlanders are soft, but depending on her Quah, he won't get too friendly. Rock's home village was fairly conservative, and although his mind was opened during his time at the Koradan monastery, the old grudges are buried deeply.
Carver: Initially, Rock finds this stranger's interest in his story impertinent, but over several weeks, the old soldier wears him down, and Rock realizes that the man is just curious. When he seems to sincerely empathize with the young man, he tells more of his story, admitting first to being a wizard, so he tells the story of the Koradan monastery and the wizard he met there, and during the last two nights of their voyage, finally opens up about his loss and the cave of Azlanti artifacts. At Carver's presumed sudden interest in that detail, Rock shuts down again. He probably would have opened up and told him more, but they arrived at the colony.
HP 14/14 | AC 19 | SAVES Dex +1 Con +1 Wis +1 | Initiative +1 | SKILLS Athletics + 4 Intimidation +3 Survival +3 Perception +2 |
Apologies on delay. My wife and I have caught covid, not horrible enough to be hospitalized or anything, but have been getting our kids tested and generally just sleeping and feeling crappy. No unnecessary drama, just sick. Will try to post later today.
To answer your question, Kriznox, you can see three buildings through gaps in the palisade, and a cluster of tents outside it to the south and west. From the ship it looked like there were more buildings to the south of the palisade.
Whoops. Forgot to add an explaination for Countersong, just so we're all on the same page.
At 1st level, a bard learns to counter magic effects that depend on sound (but not spells that have verbal components.) Each round of the countersong he makes a Perform (keyboard, percussion, wind, string, or sing) skill check. Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a non-instantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard’s Perform skill check result for the save. Countersong does not work on effects that don’t allow saves. Countersong relies on audible components.
...So, if the 'Sleep' was a spell, this won't matter, but since neither Kriz nor I know...figured it couldn't hurt. :D
An awful lot of my games have fallen along the wayside in recent months. With corona still going crazy in our world, I always fear for the worst when people disappear nowadays.