Ironperenti's Dread Forces

Game Master Ironperenti

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Map of Tattoo Island

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Yacht:

Large ship
Squares 1 (10 ft. by 20 ft.)
DEFENSE
AC 9; Hardness 5
hp 120 (sails 40)
Base Save +2
OFFENSE
Maximum Speed 120 ft. (wind); Acceleration 60 ft.
CMB +1; CMD 11
Ramming Damage 2d8
STATISTICS
Propulsion wind or current
Sailing Check Profession (sailor) (when using wind or current)
Means of Propulsion 10 squares of sails (one mast)
Crew 2 minimum to sail
Decks 2
Cargo/Passengers 2 tons/up to 12 passengers (depending on size)

Cookie:

Cookie: Human Expert 3, NG medium humanoid, CR 1
Defense: AC 11 (+1 Dex); HPs 15 (3D8); FOR 1 REF 2 WIL 5
Offense: Speed 30'; Init +1; Dagger +2 (1d4)
Ability Scores: Str +0 Dex +1 Con 0 Int +1 Wis +2 Cha 0
Skills: Acrobatics +7, Climb +8, Know: Geography +7, Know: Local +7, Prof: Sailor +11,
Perception +8, Survival +8, Swim +8
Feats: Skill focus: Prof Sailor; athletic Language: Marolingian Common (Greek)


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Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Gheorix continues his battle chant, stabbing with the spear continually forward while the spirts of his ancestors continue their own assault. How many of them can we make die?...

Attack, rage: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 7 ⇒ (5) + 7 = 12

spirit slam: 1d20 + 6 ⇒ (16) + 6 = 22
Neg energy damage: 1d4 + 3 ⇒ (3) + 3 = 6


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

Sigrid steps back 5 feet and opens on the Kobold leader from her rifle.

pew pew pew divine favor: 1d20 + 3 + 3 + 3 ⇒ (11) + 3 + 3 + 3 = 20
damage: 1d10 + 3 ⇒ (3) + 3 = 6

Maybe the yield once their leaders are taken out, Ran does not favor mass murder


DM / GM / The man behind the curtain

The kobold is not before Agripos, he withdrew.

Agripos leaps down easily and finishes off the kobold in the corner just after it rises from where it was cowering. Gheorix's ancestral attacks levels yet another kobold and Sigrid tags the chief with a shot from her gun. The Shaman bangs on something like a tambourine and points his staff at Agripos. In broken common he says, "Our chief has ordered retreat. You wish us to flee, let us. We go guard our females and whelps."

If the Shaman's words are accepted:

The Shaman cries out in kobold and opens a stone door hidden in the wall behind him. The other kobolds file up the east stairwell. They cautiously run past Alejandro and through the door.

Round 7
Agripos 72/73 atk
Alejandro 23/55 <<<
Sigrid 47/57 atk
Gheorix 51/62 atk
Kobolds blessed


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

Sigrid nods and not longer aims at a Kobold.

You have fought bravely and may retreat She says with some visible relief.


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

Will: 1d20 + 3 ⇒ (6) + 3 = 9 :(

Alejandro winces as the stones rain over him, but his attention is wrenched towards the shaman, and his assault halts.


Male Human Brawler (Battle Dancer) 2 / Paladin (Holy Guide) 3 | HP 61/73 | AC: 24 Touch: 13 FF: 21 | CMB: 10 CMD: 23 | Fort: 13 Ref: 10 Will: 6 | Init: 6 (8 urban) | Perc: +9 (11 urban) SM: +0 | Speed 35ft | Active Conditions: None

"Go!" calls out Agripos. "No more fighting."

He's not sure how much the shaman understood, but he holds back on further attacks to make it clear that he was accepting the offer of retreat.


DM / GM / The man behind the curtain

All of the kobolds follow their chief's directions and hustle up the steps, past Alejandro and through the revealed door. After a couple of minutes, the team is left alone in the large room.


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Gheorix, breathing hard, looks around at the slain kobolds on the ground. Senseless, they should have just let us pass. Let's hope they don't come back with larger numbers against us again. he says with a sadness in his voice.


DM / GM / The man behind the curtain

I added a door showing where they went through.


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

Praise Ran they saw reason, I hate slaughter.


Ran, vergib mir für die Leben die ich nahm,
vergib mir für die Türen die ich schloss,
und die Möglichkeiten die unmöglich geworden sind.

Ich bitte dich, gewähre denen deren Leben durch meine Hand genommen wurde Einlass in deine Hallen, so sie dies wünschen,
oder schmuggele Sie dorthin wohin sie wollen.

She kneels in prayer, saying something in Germanic.


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

channel energy: 2d6 ⇒ (6, 3) = 9
Sigrid channels to heal the party. Should any Kobolds rise she motions them to the door through which their comrades retreated.

She then casts protection from evil communual on the party and makes ready to open the ddoor unless stopped.
You can almost sense that she takes the front as penance, in a way.


DM / GM / The man behind the curtain

Amazingly, two kobolds recover enough to come to consciousness. They stand and run when directed. They leave the door open.

Condition
Agripos 73/73
Alejandro 32/55
Sigrid 56/57
Gheorix 60/62


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

Alejandro shakes his head to clear it, then returns down the stairs to join the others.

"We should press on. The dragon probably already knows we're coming, but if we hang around the kobolds may decide they want to fighting."


DM / GM / The man behind the curtain

Beyond the door you can only hear the wailing and yipping of the kobolds.


Male Human Brawler (Battle Dancer) 2 / Paladin (Holy Guide) 3 | HP 61/73 | AC: 24 Touch: 13 FF: 21 | CMB: 10 CMD: 23 | Fort: 13 Ref: 10 Will: 6 | Init: 6 (8 urban) | Perc: +9 (11 urban) SM: +0 | Speed 35ft | Active Conditions: None

"We need to get you healed up, Alejandro." He prays to Athena to deliver healing.

LOH: 1d6 + 3 ⇒ (6) + 3 = 9
LOH: 1d6 + 3 ⇒ (1) + 3 = 4
LOH: 1d6 + 3 ⇒ (4) + 3 = 7

"The key is to make sure the dragon can't get airborne. Let's go!"


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

"Thanks" Alejandro says to Agripos, as his wounds heal.

"If we catch any more kobolds, someone ask them which way to go."


DM / GM / The man behind the curtain

After the healing the team moves in past the secret door. Straight ahead they see a pair of kobold guards across a 'T' intersection in the hall. They are guarding what appears to be a very crowded room. One of them merely points down the perpendicular hall.

Will update the map tomorrow.


DM / GM / The man behind the curtain

Updated the map


Male Human Brawler (Battle Dancer) 2 / Paladin (Holy Guide) 3 | HP 61/73 | AC: 24 Touch: 13 FF: 21 | CMB: 10 CMD: 23 | Fort: 13 Ref: 10 Will: 6 | Init: 6 (8 urban) | Perc: +9 (11 urban) SM: +0 | Speed 35ft | Active Conditions: None

Agripos nods in acknowledgement of the kobolds and their guidance. Not entirely trusting them, he remains wary of possible traps along their path as he turns the corner. Giving myself an "urban" favored terrain bonus because we seem to be in a building.

Perception, urban: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26


DM / GM / The man behind the curtain

Agripos turns the corner and finds himself at the end of a thirty foot hall with four doors equidistant from one another. The hall ends in a room with what looks like a hole in the floor with a raised lip.


Male Human Brawler (Battle Dancer) 2 / Paladin (Holy Guide) 3 | HP 61/73 | AC: 24 Touch: 13 FF: 21 | CMB: 10 CMD: 23 | Fort: 13 Ref: 10 Will: 6 | Init: 6 (8 urban) | Perc: +9 (11 urban) SM: +0 | Speed 35ft | Active Conditions: None

Agripos waves the party forward to indicate the path is clear. Continuing onward, he decides to bypass the doors for now and see what's going on with the hole in the floor.

Perception, urban: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

Alejandro follows, watching the kobolds warily. He also cautiously peers down the hole in the floor.

Perception: 1d20 + 14 ⇒ (3) + 14 = 17 (+2 more vs traps)


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Gheorix scans the perimeter while the others look at the hole in the floor. Half expecting things to jump out of the doors, but then he relaxes when he remembers they are hunting a dragon, who isn't likely to pop out of a door...


DM / GM / The man behind the curtain

Condensation hangs on the walls of this room. Mold grows unfettered so that it covers most surfaces. A large well sits in the middle of the room but no means of drawing water is visible. Agripos and Lejandro can see another room below this one about twenty feet down. It has a pool of water centered below well opening. It's obvious they cannot see the whole room as the north and south parts of the lower room are lost to angles.

(map updated. South of your location I have opened the map to reveal a blue pool.


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

"Looks like we're going down." Alejandro says. He grabs a rope from his pack and looks around for something to fasten it to.


DM / GM / The man behind the curtain

Alejandro looks around and he sees a few options; if he can find a grappling hook he could secure it to the lip of the hole, with a piton he could hammer it in between a couple of flagstones and secure it there, or he could run it down the hall and secure the rope to one of the doors.


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

Bit of luck for you! (roll twice within the next round)

Sigrid gently touches Alejandros shoulder.


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Gheorix fishes around in his pack, withdrawing a piton and offering it to Alejandro. Might help us get down there.


DM / GM / The man behind the curtain

Alejandro gets the piton anchored and ties off the rope. He then drops an end down to the pool below. The drop is about 20' and the rope hangs at the edge of the lower pool.


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

Perception: 1d20 + 14 ⇒ (8) + 14 = 22

After testing the rope, Alejandro climbs down just below the lip of the room and looks around to check that the coast is clear.

He then skilfully shimmies further down the rope to the floor beneath.


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Gheorix motions for Sigrid and Agripos to head down before him, knowing he's the loudest member of the party, he waits patiently, and once they have descended, he'll take his turn.


DM / GM / The man behind the curtain

Alejandro determines the coast is clear. the four corners of the room are piled with treasure but no dragon. As soon as he steps foot on the floor, a black dragon the size of a pony comes surging up out of the water to bite Alejandro but it catches its back leg on the edge of the pool throwing its bite off.

DM ROLLS:

1d20 + 17 ⇒ (12) + 17 = 29

bite: 1d20 + 13 ⇒ (1) + 13 = 141d8 + 6 ⇒ (1) + 6 = 7


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

"Ahhh!" Alejandro cries out as the dragon's teeth narrowly miss his leg. He hurriedly draws his sword and stabs wildly at the dragon.

Shortsword Attack: 1d20 + 11 ⇒ (18) + 11 = 29
Shortsword Damage: 1d6 + 7 ⇒ (6) + 7 = 13


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

init: 1d20 + 8 ⇒ (13) + 8 = 21

Alejandro, Ar do ordú beidh mé soinneáin do sheasamh le pléasctha de radiance

She speaks in the language of the Kelts, and hopes to give her ally room to close his eyes before her blast strikes

kelt:

On your command I will blast your position with a burst of radiance


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Initiative: 1d20 + 5 ⇒ (7) + 5 = 12
Gheorix hears Sigrid's instructions, and instead of launching himself over the barrier and down, he yells For Atlantis! drawing his doru, and taking his position to jump down and beginning his warchant!

Battle Cry: +1 Morale bonus on attack rolls, +4 morale bonus on svae vs fear. Inspired Rage, +2 str/con, +2 will, -1 AC


Male Human Brawler (Battle Dancer) 2 / Paladin (Holy Guide) 3 | HP 61/73 | AC: 24 Touch: 13 FF: 21 | CMB: 10 CMD: 23 | Fort: 13 Ref: 10 Will: 6 | Init: 6 (8 urban) | Perc: +9 (11 urban) SM: +0 | Speed 35ft | Active Conditions: None

Initiative: 1d20 + 6 ⇒ (10) + 6 = 16.
Agripos finds it hard to believe this rather small dragon is their true foe. Regardless, he heads down and attempts to dropkick the beast!

Move, attack!
Unarmed Strike, Battle Cry, Rage: 1d20 + 10 + 1 + 1 ⇒ (15) + 10 + 1 + 1 = 27; Damage, Inspired Rage: 1d6 + 11 + 1 ⇒ (2) + 11 + 1 = 14


DM / GM / The man behind the curtain

Alejandro hits the beast and then Agripos drops from above to smack it as well. When he hits the water he finds it is not shallow and he sinks about half as far as he fell (10' under water).

Round 1
Sigrid <<< Does she drop the radiance?

Round 2
Dragon -27
Agripos 73/73
Alejandro 32/55
Sigrid 56/57
Gheorix 60/62

[spoiler=DM ROLLS]


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

This would be before Agripos moves in

Sigrid aims the burst hoping to hit the dragon and not hit Alejandro, or any other ally
damage if evil: 4d4 ⇒ (3, 4, 1, 2) = 10
DC 16 reflex save or blinded for duration: 1d4 ⇒ 2 turns


DM / GM / The man behind the curtain

The dragon roars, squeezing its eyes shut and shaking its head after the radiance hits. Then it plunges into the water behind Agripos. (AOO Alejandro) As it comes even of him it unleashes blast of its breath that churns the water and envelopes Agripos (REF DC 17 or take 25 acid dmg).

Yellow dots show relative heights in squares.

Round 2
Dragon -37, blinded 2 rds
Agripos 73/73
Alejandro 32/55
Sigrid 56/57
Gheorix 60/62

DM ROLLS:

1d20 + 8 ⇒ (4) + 8 = 12

6d6 ⇒ (4, 5, 2, 3, 5, 6) = 25


Male Human Brawler (Battle Dancer) 2 / Paladin (Holy Guide) 3 | HP 61/73 | AC: 24 Touch: 13 FF: 21 | CMB: 10 CMD: 23 | Fort: 13 Ref: 10 Will: 6 | Init: 6 (8 urban) | Perc: +9 (11 urban) SM: +0 | Speed 35ft | Active Conditions: None

Reflex: 1d20 + 10 ⇒ (18) + 10 = 28
Agripos manages to avoid the worst of the acidic water. 12 damage.

Surprised to be fighting in aquatic terrain, he quickly swims into a good position for his spear, thankful that his foe was blinded.
Swim, longspear
Longspear, Battle Cry, Rage: 1d20 + 9 + 1 + 1 ⇒ (20) + 9 + 1 + 1 = 31; Damage, Rage: 1d8 + 13 + 2 ⇒ (7) + 13 + 2 = 22
Crit?: 1d20 + 11 ⇒ (6) + 11 = 17; Damage: 2d8 + 30 ⇒ (4, 5) + 30 = 39


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Gheorix drops down from the balcony, landing next to Alejandro while continuing his battlesong!

Acrobatics: 1d20 + 12 ⇒ (17) + 12 = 29

Once landed, he lays a hand on Alejandro, and casts Heroism

+2 Morale Bonus on attack rolls, saves, and skill checks


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

AOO Shortsword Attack, Battle Cry: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
AOO Shortsword Damage: 1d6 + 7 + 1 ⇒ (3) + 7 + 1 = 11
Sneak Attack?: 3d6 ⇒ (1, 1, 3) = 5 + 3 bleed + bewildered (-2AC, extra -2 vs me)

Alejandro raises his sword to shield his eyes as the blast hits, then quickly slashes the dragons side as it turns to flee.

Seeing Agripos in the water and with Gheorix's spell spurring him on, Alejandro takes a breath and dives into the water to attack it again.

Shortsword Attack, Heroism: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20
Shortsword Damage: 1d6 + 7 ⇒ (2) + 7 = 9
Sneak Attack?: 3d6 ⇒ (3, 3, 6) = 12 + 3 bleed + bewildered (-2AC, extra -2AC vs me)

I think blindness would let me sneak attack? if I can't reach it in the water in one move, will do double move instead


Fighter 1/Cleric(Devout Pilgrim) of Ran 4 HP:57/57 AC: S 19/N 16 FF 15/ T 12 Saves Fort:9/11Ref:3 Will8/10 Init8 CMB 7 CMD 19 Perc: 13 Sens. M. 9 Human Divine Favor None Resources Bit of Luck 7/7, Agile Feet 7/7, Channel 2d6 4/4

pewpewpew: 1d20 + 8 ⇒ (16) + 8 = 24
damage: 1d10 ⇒ 6
Sigrid lays down covering fire, being out of burst of radiance she prefer to keep the parties retreat open.


DM / GM / The man behind the curtain

Alejandro still needs to make a save against the radiance but he gets a +4 to the save.

Alejandro gives the dragon a nasty stab as it turns to dive into the water. Then after it uses its breath weapon Agripos jabs the dragon with his longspear filling the water with blood. Finally, Alejandro leaps in to attack the dragon and deftly stabs it yet again. With a massive whip of its tail, the dragon dives deeper and away from the two combatants. The dragon disappears from even their enhanced vision.

Round 3
Dragon -99, blinded 1 rds; swam away
Agripos 61/73
Alejandro 52/55 heroism
Sigrid 56/57
Gheorix 60/62

Agripos swim: 1d20 + 9 - 1 ⇒ (11) + 9 - 1 = 19
Alejandro swim: 1d20 + 5 ⇒ (8) + 5 = 13


Male CG Half-Elf Unchained Rogue 5 | HP 43/55 | AC: 22 Touch: 17 FF: 15 | CMB: 5 CMD: 22 | Fort: 5 Ref: 11 Will: 3 | Init: 8 | Low-light vision; Perc: +14 (+16 vs traps) SM: +8 | Speed 30ft | Active Conditions: None

Reflex: 1d20 + 11 + 4 ⇒ (15) + 11 + 4 = 30

readied Shortsword Attack, Heroism: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17
readied Shortsword Damage: 1d6 + 7 ⇒ (6) + 7 = 13

Alejandro looks around, but can't see it to follow. He swims back to the surface, ready to strike again if it returns.


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

Gheorix stops singing, conserving his quickly dwindling rage powers. We should get out of the water! he cries, trying to get the others back onto dry land where their combat will be more effective. He takes a fully defensive posture at the lip of the pool, waiting for the dragon to resurface.

Total Defense, AC 29. Also the second round of his raging song Gheorix would have healed 2 hp from Raging Vitality.


DM / GM / The man behind the curtain

Everyone forms up in the lower part of the well except Sigrid who maintains the anchor above. Treasures are piled in the corners, not a vast horde but the beginning collection of a very young dragon. Prepared for follow on combat, you wait but nothing comes. Apparently the dragon’s beating was sufficient to drive it away.

That is the last official encounter.i have notes for the follow-on story which I am more than happy to run. Obviously with the suped up armor, my dragon needs to be tougher at this point. Do you wish to continue?


Male Human, Celt Skald (Dragon Skald) 5, hp: 62 , Ac 22 t 12, ff 19, fort 8, ref 5, will 5. Perc+11, Init +5, Active Effects: NONE

I would love to see the follow-on story! Its been an interesting ride for sure.


Male Human Brawler (Battle Dancer) 2 / Paladin (Holy Guide) 3 | HP 61/73 | AC: 24 Touch: 13 FF: 21 | CMB: 10 CMD: 23 | Fort: 13 Ref: 10 Will: 6 | Init: 6 (8 urban) | Perc: +9 (11 urban) SM: +0 | Speed 35ft | Active Conditions: None

I'm down to continue! I would like to take the fight to the Imperials!

Knowing that pursuit would be hopeless, Agripos resurfaces, deciding after some time to give up the quest. [b]"Guess we can't claim the reward for defeating the dragon. But this horde is quite the consolation prize!"['/b]

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