DM Carbide's Core Emerald Spire

Game Master John Woodford

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Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Oops was thinking Trap Sense did that also. Double checked and the 10ft thing is just secret doors. So yep. 2 probable failed fort rolls.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian holds Blitz collar to avoid the wolf wondering around and setting off more traps.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

First Corbrae and then Mrs. Book begin to feel a little ill. Viridian notices the change, and when he asks how they're doing his voice sounds like the smell of freshly turned earth. The light of the oil lamps looks like a F# above middle C sounds (or so Corbrae thinks), while the texture of the stone walls feels green. It is a disorienting experience, to say the least.

Joseph will also go through this a little after Corbrae and Mrs. Book. Mechanically you're sickened and take 1 point WIS damage; you have three more rounds of this, saving each round vs. DC 18, and one save will stop further WIS damage. The sensory effects will persist for some time, though.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

Mrs Book remembers the cloaks with the breath masks and grabs one from one of the fallen bandits and sticks it in front of her face and breathes through it.

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

fort save #3: 1d20 + 4 ⇒ (17) + 4 = 21

"Anyone else feel... huh."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Mrs. Book finds that the liquid in the reservoir serves to counter the ongoing effects of the toxin. Remove the sickened condition, but you're still down the 1 WIS stat damage.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

”What is happening to you? Poison? Spores? Indigestion ?“

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Joseph sits down and just smiles.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

"...dude. Have you ever...you know...really looked at your hand?"

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

With a mouth covered by a wadded mask she is pressing tightly to her face she offers some advice in short, muffled, and gasping sentences.

"These guys were wearing these things for a reason. It counters the poison gas. You should all put one on. Let's get out of here and return to the room with the clothing."

Leading the way she keeps the mask over her mouth until she reaches safety after which she dons the mask in a more practical way.

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

I don't know, I would say some poison, but that's not my area of expertise. It makes things look like less real, and some other things that I hope aren't real look like the real stuff.. Don't know if you catch my meaning.

Corbrae's voice seems a little less assured

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian looks concerned

”By all things Green. The masks may be helpful even if unnatural . I just do not know if they will work with casting. And if they can be fitted to a wolf “ he pats Blitz on the head.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Based on the symptoms, Viridian thinks it's some sort of synesthesia drug, crossing up sensory inputs. The liquid in the masks appears to be an antidote, so it should be possible to dose Blitz if more is encountered.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian shares the information

”This is indeed like an antidote to the poison. We should take it along in the event there is more of the toxin. Let us continue and hope not.“

He will grab and don a mask for him and another for Blitz if enough exist

Then moved forward

perception : 1d20 + 14 ⇒ (16) + 14 = 30


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

There were twelve masks in the room the party snuck through, along with five captured from the fallen enemies.

Viridian notes no other traps as he leads the way to the corner and looks around. A long, wide corridor illuminated by flickering oil lamps stretches over sixty feet north before turning east, with numerous narrower side branches. There are heaps of trade goods here and there, the occasional bloodstain or weapon scar on them indicating that they were not obtained via normal commerce.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

"Averitable nest of criminals," Mrs. Book observes. Oncce agains she begins a detect magic so that they are not surprised by any magical traps, though it does occur to her that a magical trap that was discovered by a simple cantrip would not be effective.

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae puts a masks on, hoping it will help her fight the poison

she testes her voice through the material

Do you hear me well? It can be important if I sing a song of valor, and you can't hear me properly

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

"Quite well, dear," she says by way of example through her own mask.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae, one more save before putting on the mask.

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Joseph shrugs and after a couple of tries gets the mask on.

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Fort save: 1d20 + 2 ⇒ (8) + 2 = 10

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian will don a mask and have an extra for the antidote for Blitz if needed.

I do not suspect Blitz will be happy to wear this. We best move.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae, take one more point of WIS damage before the antidote can take effect.

There are several doors ahead. Where to first?

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

The first one looks fine to me.

"Well, I suppose we try each door as we come to it?"

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Joseph comes down from the high.

"Sounds good to me."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Viridian listens at the door, but doesn't hear anything. Opening the door reveals what looks like a small barracks, with a pair of double bunks and a privy in the north wall. The eastern portion of the room is partitioned into a pair of cells, with doors made from iron bars. Inside each is a shoddy bunk and a rusty bucket.

As Viridian opens the door, he thinks he sees movement under a bunk in the one of the apparent cells.

Dice rolls:
Random check: 1d20 ⇒ 6

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

More company here, it seems. Blitz, Come!

He points to the bunk in question as he moves towards the bunk.

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Bow at the ready.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing)

Initiative order
Enemy
Corbrae
Mrs. Book
Joseph
Viridian/Blitz

At Viridian's command, something flows out from beneath the bunk, oozing through the bars like some viscous liquid. It's a horrid, constantly-shifting mass of flesh, with eyes and mouths appearing and disappearing all over its surface. It begins a nonsensical yammering that erodes sanity in all who hear it. DC 13 Will save or confused this round.

Everyone can act!

DC 15 Knowledge (Dungeoneering):
This is a gibbering mouther, an aberration.

It spits corrosive liquid at Viridian and catches the druid in the face. DC 18 Fort save or blinded for the next round.

Dice rolls:
Corbrae Initiative: 1d20 + 2 ⇒ (13) + 2 = 15
Joseph Initiative: 1d20 + 6 ⇒ (4) + 6 = 10
Mrs. Book Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
Viridian Initiative: 1d20 + 1 ⇒ (9) + 1 = 10

Enemy Initiative: 1d20 + 3 ⇒ (15) + 3 = 18

Spit RTA vs. Viridian: 1d20 ⇒ 19
Duration: 1d4 ⇒ 1

Enemy: AC ? T ? FF ? HP taken: 0

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Will save: 1d20 + 3 ⇒ (13) + 3 = 16 Reduced wisdom taken into account

Know Dungeon: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9

Corbrae mind is so busy resisting to the howls influence that she can't remember a thing about that creature.

But she starts adding her own voice, and tries to subdue the cacophony

Perform, sing: 1d20 + 8 ⇒ (13) + 8 = 21

GM:
Countersong (Su): At 1st level, a bard learns to counter magic effects that depend on sound (but not spells that have verbal components). Each round of the countersong he makes a Perform (keyboard, percussion, wind, string, or sing) skill check. Any creature within 30 feet of the bard (including the bard himself) that is affected by a sonic or language-dependent magical attack may use the bard's Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use the bard's Perform skill check result for the save. Countersong does not work on effects that don't allow saves. Countersong relies on audible components.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian tries to avoid the spittle.

Viridian will: 1d20 + 7 ⇒ (17) + 7 = 24 vs DC13

Blitz will: 1d20 + 2 ⇒ (2) + 2 = 4 vs DC13

The wolf howls in confusion...

Bah! I cannot stand the sound!

fort: 1d20 + 6 ⇒ (16) + 6 = 22 vs DC18

He tries to attack the creature.

CI scimitar, Bard: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19 slashing: 1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

will: 1d20 + 5 ⇒ (14) + 5 = 19

Other than a slight headache, the discordant voices don't bother her much. Entering the room she gives her DC 15 color spray spell a chance against the creature, hoping it is not too strong to resist.

"What in the world is that thing doing in here? And what is it?"

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

@For all players:this is not an Inspire Courage song but a Countersong, which could (I hope!) help you vs the Confusion effect (basically, you use my Perform roll as your save, if it works). So no +1 to hit/dmg yet!

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Use Corbrae's countersong if allowed. But the howl happened before the song so rolling just in case.

will save: 1d20 + 1 ⇒ (18) + 1 = 19

"What a racket."

Joseph moves in and shoots the disgusting creature.

ranged inc pb shot: 1d20 + 9 ⇒ (7) + 9 = 16
piercing/cold iron: 1d8 + 3 ⇒ (7) + 3 = 10


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae's voice cuts through the clamor from the strange creature, enabling Blitz to resist its effects. Mrs. Book's spell seems to have an effect on it.
Viridian steps up and cuts at the enemy, hitting it but doing no damage--its flesh parts easily before his blade, but grows back together as soon as he finishes his slash. Joseph barely hits with an arrow.

Round 2:

Initiative order
Enemy-stunned; recovers from being blinded
Corbrae
Mrs. Book
Joseph
Viridian/Blitz

Dice rolls:
1d20 ⇒ 9
1d4 ⇒ 1

Enemy: AC 19 T 13 FF 16 HP taken: 5

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

"It worked! Now if we can just subdue it."

With a short sharp word of command she tilts her wand towards the monstrosity and sends a dart of force at it and backs into the corner.

magic missile damage: 1d4 + 1 ⇒ (4) + 1 = 5


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing):

Mrs. Book's magic appears to do some more damage to the enemy.

Corbrae, Joseph, and Viridian?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian sees his blade ineffective, so drops it and draws his quarterstaff from Blitz.

I hope this works better. I might have to call a spell to enhance it.

Viridian staff: 1d20 + 4 ⇒ (7) + 4 = 11 bludgeon: 1d6 + 2 ⇒ (5) + 2 = 7
Wolf bite: 1d20 + 4 ⇒ (2) + 4 = 6 for bite: 1d6 + 3 ⇒ (2) + 3 = 5 (plus trip)

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

Not hearing any better ideas Joseph takes a couple more shots at it.

ranged attack #1: 1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22
piercing/ci: 1d8 + 3 ⇒ (2) + 3 = 5

ranged attack #2: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11
piercing/ci: 1d8 + 3 ⇒ (8) + 3 = 11

"What is it anyway?"

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

"Don't ask me. I taught middle school when I was a teacher. Ask me how to spell knowledgeable though, and I can tell you. Hint. There's a sneaky 'e' in there."

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae's song change, boosting the company's morale, increasing their boldness Inspire courage

She then moves inside the room, ready to use her sword


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae inspires the party and advances, while Viridian and Blitz both miss with their attacks. One of Joseph's arrows hits, but once again the creature's unnatural flesh parts before the missile and reforms behind it. (His first arrow left a mark, though.)

Round 3 (ongoing):

Initiative order
Enemy-acted
Corbrae
Mrs. Book
Joseph
Viridian/Blitz

The creature goes after the two nearest targets, biting at Viridian and Blitz with multiple mouths. Viridian takes 1 HP, while Blitz takes 7 HP. It tries to hang on to Blitz, but the wolf shakes it off. Then it spits at Joseph, catching the archer in the face. DC 18 Fort save or blinded for 2 rounds, Joseph.

Everyone can act!

Dice rolls:
Attacks on Viridian: 3d20 ⇒ (7, 3, 17) = 27
Attacks on Blitz: 3d20 ⇒ (15, 13, 18) = 46
Spit at Joseph: 1d20 ⇒ 9
Grab Blitz: 1d20 ⇒ 7
Damage to Viridian: 1d4 ⇒ 1
Damage to Blitz: 3d4 ⇒ (2, 3, 2) = 7
Potential duration: 1d4 ⇒ 2

Enemy: AC 19 T 13 FF 16 HP taken: 5

Grand Lodge

”Joseph” | Male NG Medium Half-Elf Fighter 1/Rogue 3 | HP 14/32 | AC 19, T 15, FF 15 | CMD 20| F +6 R +9 Ev W +3; | Init +7 | Perc +12* | Speed 30ft | [ooc][/ooc]

fort save: 1d20 + 4 ⇒ (10) + 4 = 14

"My eyes!"

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Attack, IC: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Dmg, IC: 1d10 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Corbrae tries to hit the creature whatever it might be..

But she totally misses.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

*zap*

Off goes another magic missile from her trusty wand.

mm damage: 1d4 + 1 ⇒ (4) + 1 = 5


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 3 (ongoing):

Initiative order
Enemy-acted
Corbrae-acted
Mrs. Book-acted
Joseph-blinded
Viridian/Blitz-

Mrs. Book plinks away at the enemy, while Corbrae's sword blow comes nowhere near it. Joseph is temporarily blinded by the creature's acidic spittle.

Viridian and Blitz to go!

Enemy: AC 19 T 13 FF 16 HP taken: 15

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

sorry this fell off my list

Druid and wolf move into position to attack

CI scimitar: 1d20 + 4 ⇒ (14) + 4 = 18 slashing: 1d6 + 2 ⇒ (1) + 2 = 3
bite: 1d20 + 4 ⇒ (16) + 4 = 20 for bite: 1d6 + 3 ⇒ (6) + 3 = 9 (plus trip)

trip : 1d20 + 4 ⇒ (9) + 4 = 13

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Oh shoot - the above was quarterstaff as he dropped his scimitar. Same damage, but blunt.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Viridian misses the creature, but Blitz manages to tear a chunk of flesh out of it. Since it's already on the floor, though, the faithful wolf is unable to drag it any lower. As noted in the Discussion thread, it can't be tripped.

Round 4 (ongoing):

Initiative order
Enemy-acted
Corbrae
Mrs. Book
Joseph-blinded; recovering at the end of the round
Viridian (-1 HP)/Blitz (-15 HP)

The creature focuses its complete attention on Blitz, chewing nauseatingly at the wolf for 8 HP. It still can't get a good grip on him, though. Viridan finds himself the recipient of another wad of acidic saliva. DC 18 Fort save or blinded for 2 rounds.

Party is up!

Dice rolls:
Biting wolf: 6d20 ⇒ (5, 6, 20, 2, 17, 18) = 68
Damage: 3d4 ⇒ (4, 3, 1) = 8
Confirm: 1d20 ⇒ 8
Grab: 1d20 ⇒ 1
Spit at Viridian: 1d20 ⇒ 12
Potential blindness duration: 1d4 ⇒ 2

Enemy: AC 19 T 13 FF 16 HP taken: 27

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod

"Thanks Corbrae. If it wasn't for you that sound it is making would drive me batty."

almost as an afterthought she sends off another missile

mm damage: 1d4 + 1 ⇒ (2) + 1 = 3

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