The Great Hunt (Inactive)

Game Master DEWN MOU'TAIN

Westlands reference map

Battle map slides

the Foretelling:

The tainted man rides the lightning in the mountains of mist.

Unsworn Lord, inverted steel, takes shelter amongst those that thought to fight fire with fire

north and north, trapped under ice, airach proflean awakens at Callandor's sign

south and south, the hunters must go, held and escape agit'dredan, they bring back a fate.

creeping death upon the pattern, it descends upon the mirk. one young soul, a thread to be snipped, sacrifice the one for all

mental anguish, soul destruction, everything fades to black, absolution is only sought within tel'aran'rhiod

oasis upon the plains, caught between the white and the shine; the water tastes of iron and flows red, the Dragon's answer for whom the bell tolls

Messenger of fear in sight, dark deception kills the Light. Out from ruins once possessed, fallen city, living death. Lurking beneath the sea, great old one, answers the call of his name


351 to 400 of 431 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

M Midlander Human Woodsman 5

Programming is absolutely a form of technical writing. As such, it has an internal jargon, and common words or abbreviations may not have the common meaning.

One of the first rules new programmers learn through pain is that you can't assume anything about what the customer means, you have to work with them to ensure you build a common understanding despite having different vocabularies.


Well I not only do the programming but I am often the got to person for creating the technical and user documentation that sometimes goes along with the projects.

And yes learning what the customer wants and marrying that to what a customer needs and can afford becomes an art unto itself. Also being able to convey the technical stuff in a way that non-technical folk can understand it is fairly important as well.


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20
Talia Ze'atsev wrote:
I am curious, what light source is Ceirn using to do his search with or is he just searching in the dark?

I'm not sure that it's relevant, You realize folks have been exploring the entire building without identifying the light source that they were using, I'd assumed there was enough ambient light to have done so or the GM would have told us we were in the dark.

I'd be really happy if we focused on what our own characters were doing and let Rizz GM the game.


1 person marked this as a favorite.
Domani AC:18 F:+2 R:+10 W:+4 Prcpt:+10 Stealth:+13 SH:+11 Mwk Quartestaff:+9(+5/+5) 1d6+1, Daggers:+8 Shortbow+8

Hey Rizz I have the Cormyr Campaign up o post your character when you can


Sorry Navarre if I annoyed you with my comment -- I just tend to be a bit detail oriented and am only trying to be helpful in reminding others about the current state that I am understanding we are all operating under.

As for light sources, up until now most folks have had the globe of light to use as a light source -- which per the GM was needed as the only light from the outside is through a remotely located window either on 1st or 2nd floor. I would have to go back and look as to where it was actually located. That being said, from my understanding 95% of the rooms are completely in the dark.

So except for the 2 lit Lanterns in the Vault -- which I am not sure are even portable -- and our portable light glob -- we have no other lightsources and the place is very dark except by that one remotely located window.

Lastly, being a GM myself, I find it always nice when the players make my job easier by remembering the details I have already presented and that is all I am trying to do here. Aka keep us all on the same page and make our GMs life a bit easier so they can focus on what is to come rather than what has already been.


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20

Funny, we, (the other people who went wandering around) together and separate, explored the entire western side of the downstairs and the entire upstairs without counting how many lights we had.

I think it's safe to say that everyone in this game has GM'd. Like I said, let the GM, GM. You're posting more ooc than in-game, worry about what Talia is doing and let the rest of us worry about our own characters.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

look, i appreciate you both arguing over a light source, and how this helps me, the dm. i do appreciate it.

I will admit though, i keep thinking that ceirn is actually holding a torch for some reason. i dont know why, but for this house, i keep thinking he is.

for the record: talia is correct. there is the glowbulb that is the light hot potato, and the two lanterns on the desk. No one has attempted to, aside from lighting them, attempted to lift them free from the desk.

yes the rooms are dark. The building is an old fortress, with most of the arrow slits walled up. The one window at the front of the building on the second floor is the only true window up there that casts ambient light into the upper hall. Ceirn did find an arrow slit filled in when he searched the area by the stairs. On the first floor, there is only the shuttered front door (which has no window), and at the back there is a window in the door which allows light into the kitchen area.

Im pretty sure it's safe to agree with Navarre and say that everyone has GM experience. On top of that, i would say that most of us here in this game have PBP GM experience. Each of us runs a game, plays a character a different way. Makes the game fun.

If talia wants to ooc ongoing information that she finds to be critical to the game, cool. im not going to stop her. if something is super critical for recall purposes, i'll call for a roll.
however....
if the ooc content is paragraphs long and is longer than in game actions/RP is, then i will have to say no to that.

********
changing subject!!!!

I want to get back to implementing a posting requirement rate. the reason i stopped enforcing the posting requirement rate was due to my schedule being funky at the start of the school year. Now, i have a rhythym, and a base line to work off of.
I can commit to 4 posts/5 days. I like to try for 5/5, but majority of the time i hit 4/5.

So, Can you all achieve 4 posts every 5 days? 5 days being monday thru friday. I dont post on saturdays or sundays.


Will strive to accomodate that rate -- however I must say some days get more hectic than others and sometimes it extends into more than one day. I work in IT and I am one of the leaders so have to be there when the shyt hits the proverbial fan and sometimes become mentally exhausted by the end of my day. However, I can post on weekends and often do.

Also again I will apologise if I might be too detail oriented but it helps me stay in character. As such when someone breaks the scene by doing something totally against the picture the GM has painted it throws me off my ability to post in character since it totally changes the paradigm under which I must post.

If it helps it would be like having a script and then having a fellow actor go completely off script in such a way that totally negates everything up to the scene you are in. So where do you go from there? I would assume that it would be at this point where the director would holler cut in order to bring cohesiveness back to the scene -- that is unless the movie is totally about chaos.


Domani AC:18 F:+2 R:+10 W:+4 Prcpt:+10 Stealth:+13 SH:+11 Mwk Quartestaff:+9(+5/+5) 1d6+1, Daggers:+8 Shortbow+8

That works 4 to 5 days.


1 person marked this as a favorite.
Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

Talia, at this point I think you are just being rude. The GM said I found it. Reading your snide comments about it is getting old fast. Please stop.


Okay it appears my post was taken incorrectly -- it was not meant to be cheeky or any such thing -- I felt Talia would actually be interested -- as in her mind the two lanterns on the desk she thought were affixed to the desk -- so she was wondering if she had misjudged that -- or perhaps you all found another light source

Personally I do not cross over -- RL is RL -- Game is game -- I do what I feel the character would do and nothing more

So I apologise if it came across as cheeky as that was not what was meant by it at all.


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20
Talia Ze'atsev wrote:
OCC: Initially I thought we left the horses at the previous place but then I do vaguely recall that we did ride away on them. However, that does create a discrepancy of us arriving at the current place because there was no mention of horses or tending to them. Perhaps we had to stable them once inside the big city at some point. Hopefully the GM can give us something that makes what occurred more soluable going forward. Note I do appreciate the call out to the detail as for as I said those things to me are important but I do forget some details from time to time. As I be only human...

I'm cool if Rizz wants to retcon us boarding the horses, or if we just parked them down the street.

As for what Tallia said at the inn, I was looking for a way to still get into the room, but to do it without slowing her down too much. I think it's important that we see what's in there before we leave.

Rizz, what time of day is it? What sort of 'fatigued' penalty are we looking at if we head back to 'the ways' without resting?


1 person marked this as a favorite.
Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

Ok, Ceirn is considering hog tying Talia.

He doesn't trust this place, which I have tried to express in my writing, and she is refusing to communicate. I am going to talk about this out of character because I would rather not have to hog tie her.

As far as he is concerned, she just got blown up by a twisted mirror and he has no idea what effect that had on her. She then immediately decided to get us all to leave and ignore everyone else's thoughts or desires. For all I know, she is not actually herself.

With that in mind, why would we allow her to wander off with the journal. Talia's attitude is not inspiring trust. I understand she thinks she is Aes Sedai and thus ruler of the world, but I have zero reason at this point to believe or listen to her demands.

On a more personal note, I really do not appreciate playing in a game where one player decides its their way or the highway which is what you just did there. This is a team game and it would be nice if you acted like it was.


Okay Ceirn I know you do not know me well as a player but this is not my normal modus operandi -- if it helps any and I guess this is a spoiler of sorts -- but I was dictated to by the GM to fast track things by being an Aes Sedai like personality.

Keep in mind, I too am trying to depict who Talia is and is not, so there are hints and clues that I give from time to time. To help all of you understand where Talia is coming from. If it helps any, she is beholding to the Weave and the Wheel and both of these are the GM. Thus, I take the GM's requests as being strong indicators of my character's actions. Even if they might cause contrition -- or go against her basic personality -- which again is not my normal modus operandi.

That being said, do please roleplay your character as how you feel they would react and I will roleplay my character how I feel she would react. Just keep in mind that the Aes Sedai do have a reputation. Which, yes, does not mean they cannot be influenced it just usually means their way or the highway is their modus operandi. And usually the highway is very unpleasant if not deadly thing to opt for.

I think this reputation would even extend to your people, based on how well known this reputation is.

That said, I do concur with your observation, thus far, Talia's current actions are not in sync with how she has normally acted during the very brief time that you have known her. So perhaps you are seeing another side of her or she has been outwardly influenced. Of course, I do not see any way your character would be able to determine this. And as others have of sort-of pointed out, it is not a good thing to piss off an Aes Sedai (possessed or not possessed). But again, that is not my character's modus operandi but it is the modus operandi of most Aes Sedai and we have not known each other all that long.

Thus in summation all I can say is roleplay your character as you see fit and we will see where that leads.


Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

The GM may have asked you to try and get us to move on. I do not know. But you are RPing your character, and making OOCs, in a rude fashion. And that is your choice. You don't have to be interact in this way. You have chosen to. Yes, I know you are an Aes Sedai. I am a male channeler, too. You should be far more scared of me then the Aiel are of the Aes Sedai. In the book the Aiel were more then willing to dance with the Aes Sedai even if they knew it would be the end of them. Somehow, me being a male channeler doesn't seem to be a concern to you but you think everyone should bow in fear before you. If your idea of playing an Aes Sedai is to just be rude to those around you then I think you missed all the places in the books where characters just blew off the Aes Sedai because of that. Its frequent. And not all of the Aes Sedai acted that way for that very reason.

If the GM asked you to move the group along you could have chosen to do that in a different fashion. Blaming it on his request is ridiculous.

And you may be right. Someday we might be in a game where you opt to RP a character that I would enjoy spending time with. This game will obviously not be that game. For now I wish you all the best.

For the good of the game, I am going to drop this game. I would attack Talia before she stepped 10 ft away from me. I don't really know you. I have zero reason that I know of to trust you. And you have not come off as likeable. You were just hit by a magical effect that we do not understand and immediately threatened to steal the McGuffin.

If that happens, I do not see how the game moves past that point. So instead of ruining everything Rizz has planned, Ceirn is just going to take the spear he found to the Wise Ones and then head north to his fate.

I hope the game goes well for everyone. Please remove me as an active player Rizz.


Okay if my OCCs seem rude then I will apologise for those -- as I do realize that sometimes that is the way I come across. Not making excuses for it but unlike others I usually come across sounding like a jerk as many of my longtime friends will atest to and have told me so. Followed by that once they got to know me they realized that I was not intentionally trying to be a jerk it was just an inability on my part to communicate in the manner that most others do, rather easily. I think I tend to be rather overly blunt, maybe, still not 100% sure on that.

As for my statement about the GM saying get the group moving on -- well all I can say is (1) I have no reason to lie as it is just a game and (2) The GM is going to see everything I post.

As for your character being a male channeler, I was unaware of or had completely forgotten that aspect. Although I do not recall, since I joined at any point where Talia has been informed of what you are, nor do I recall your character doing any channeling. Also keep in mind that even if you channeled Talia would not have necessarily noticed it -- as if I remember correctly your character cannot notice me channeling and my character cannot notice you channeling. That being said, I would think Talia, once she does find out, would be more intrigued by you than scared of you because she does not hold the same beliefs as most of her sisters. She would find you fascinating, especially since you have obviously not gone insane as is typical of your kind. Further, I think there are things a female and male channeler can do together that ends up being more powerful than what either can do on their own. Then again, I might be wrong that.

As for everyone bowing in fear of Talia, no I do not feel that way -- has Talia gotten that impression over the years -- yes she has -- does she like that -- no she does not -- which I think I have outlined more than once in my posts. This is the first time that she has done anything that was more like what her sisters would typically do, from my understanding and from how the other players have seemed to reflect. Then again I was -- as I stated asked to be more Aes Sedai -- which would imply that the GM does not feel I have been acting like a typical Aes Sedai, but again I could be wrong on that. As for her being rude, considering that I have not been playing her specifically rude until just know I find that a rather odd statement. Still if you feel that since I began that I have been playing Talia rudely I would ask that you point out all the occasions where you felt she was being rude. So that I can better understand your point of view on this.

As for doing the current situation in a different fashion, like how? I mean as it stands, if you feel you want to blow my character off, by all means do so. If you feel you should attack my character, again by all means do so. I will take no offense to it. If you want to spend more time here by all means do so. Talia, unless forcefully stopped, is leaving, due to the instructions she received via magic (aka GM).

Ah as it appears said player has chosen to vacate, rather than work things out or even try to understand the situation. So sad. Still I will finish my reply in case they are still paying attention at all.

Some how I wonder if any character I played would be okay with you. Since this character, per your statement has been nothing but rude since get go and I know that I have not been playing her as such, nor have I been playing her like a typical Aes Sedai -- like it seems most of the others have an impression of how one would act -- GM included I think. Telling me that I have been doing so without backing it up with where you feel this occurred is an extremely weak affront on your part but that is your option. Name calling and running works I guess.

Doing this for the good of the game that I do not agree with more of a cop out if you ask me but you did not -- to me leaving a game in midstream is never good for the game as it is akin to talking your bat and ball and going home -- if you are not having fun that is not my fault. You have had ample opportunity to speak out at anytime if you felt the way I was playing my character was wrong -- and I would have listened and responded either explaining things or adjusting things -- depending upon what was said.

As for threatening to steal the McGuffin -- I was intially lost as to what the heck are you talking about -- I had to read back a few posts. Talia was not threatening to steal the McGuffin (aka Journal) She is just planning on gathering everyone and heading out. Assuming she is allowed to do so. To me if you felt Talia needed to be hogged tied or just restrained that would have been fine, and not like she could do much about it, she is not a fighter type at all.

Well here is hoping the player will reconsider their position. If I happened to say anything rudely within this text -- I will apologize as again that is not my intention.

That all being said -- everyone else -- please if I have done anything you feel to be personally rude -- first I apologise as that is not my intent although I concur it might have been how it read -- next if again I post anything you feel is personally rude (not in-game rude) then please let me know, immediately. Next if you feel I am playing Talia incorrectly by all means let me know, I am always open to suggestions. I am by no means perfect, nor do I have perhaps the greatest grasp of every aspect of the world as perhaps some of you may have. Here is hoping we can salvage what is left.


Talia Ze'atsev wrote:
Okay if my OCCs seem rude then I will apologise for those -- as I do realize that sometimes that is the way I come across. Not making excuses for it but unlike others I usually come across sounding like a jerk as many of my longtime friends will atest to and have told me so. Followed by that once they got to know me they realized that I was not intentionally trying to be a jerk it was just an inability on my part to communicate in the manner that most others do, rather easily. I think I tend to be rather overly blunt, maybe, still not 100% sure on that.

ಠ_ಠ

You're a grown man, Dejoker, since you know these things are true stop making excuses (which is all I've heard) and fix them.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Hey everyone
Apologies for being away for the last few days. Family stuff came up.

Im going to ask we put pause this conversation until i have a chance to sit down and fully read what is going on and respond properly


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Also, i am having home internet issues, so posting here is going to be spotty until it is resolved and i can sit down and type


Robert Henry have you every tried to deal with autism on any scale? It is not just a matter of fixing things its a matter of comprehending what it is out of whack with how others normally operate and then trying to figure out how does one compensate -- not fix -- how one is wired -- so as not to upset others when it is not what you are intending to do.

Is this an an excuse hell no -- it simply is what it is -- a handicap -- it would be like using the fact that one is missing a leg as an excuse as to why one cannot run as fast as most others rather than trying to figure out how to compensate for it. So again if I come off being rude just let me know, that is all I ask. Since that is not my intention but I am not always aware of when what I am going to type is going to upset some one or come acrossed as rude. If it helps any I was a whole lot worse several years back but handicaps just do not go away, one just gets a little bit better at compensating for them over time -- well that is if one is trying which I have been doing every since I finally understood what the base issue was which was not understood until I was in my 30s. So I have not been at compensating for it for all that long -- since its realization -- then understanding -- then compensating -- and each of those steps takes a good amount of time.

Note: It is why I am so readily willing to apologize for it -- as I am aware it is a problem that others should not have to be concerned about. Which is also why I do not get my feelings hurt when someone points out that -- hey your leg is missing -- or in my case -- hey I think you are coming across as rude.

Rizz told me this when I had made my post by Talia wondering about the light and how that might be conceived as being rude -- and I immediately apologized and tried to explain Talia's in-game thoughts on why I had posted that. Was the explanation an excuse -- no it was actually what I was thinking nothing more nothing less and it was the truth.

Look if I am universally offending all the players then perhaps I should bow out of this game and let you all play with one another. I have had no issues in most games I play in, so I know its just a matter of situational stuff and personalities. Not everyone can handle my handicap and frankly its not their fault that they cannot, it is my responsibility.


Hey Navarre -- I did miss this piece of your last post when I read it "he gestures with the torch towards Tallia," I think I was focused more on what Navarre was saying than on the minor mention of the torch. It was not intentional by any means in fact I had to re-read that a couple of times before I saw it. So my apology for that oversight -- if I could I would go back and retcon my post -- but sadly this medium does not allow that.


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20

There was a conversation in discord about Lazar possibly playing an Ogier, I asked Rizz if he meant replacing Lazar or adding an ogier also. Rizz said he thought adding. I'm wondering If we don't get a good showing from the recruitment maybe all three of us should just make second characters.

I originally put this idea in the discord discussion thread but Rizz said to put it here as well.


Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

I am ok with that if everyone wants to do that.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

Yeah I check here m9re often


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Let's wait a couple days and see if Evindyll responds to me, either in the recruitment thread, or in discord.

if, by wednesday, evindyll hasnt responded, go ahead with making another character, and i'll allow you three to play 2 characters.


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20

That works, Critzible you were going to put together a Ogier? Ceirn any ideas? I think we should have at least one Aes Sedai, I was thinking about a blue or a green. If you wanted to do an Aes Sedai, we could have two, or I could do a 'Wolf-brother'

Grand Lodge

1 person marked this as a favorite.
Male Aasimar Wizard 18/ Rogue2

I've always wanted to play an Ogier so yes


Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

Sounds good. I would likely make a character to try out the forms.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

ok gents,
let's have you guys make extra characters.

in the mean time, we can also pick up and have you all continue from this mini fortress....


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20

cool, Ceirn you going Aes Sedai or something else? I think I'll make a blue.

Rizz are the new characters going to have been in touch with the other members of the original party? I was thinking that Tenora and Niketsu would have contacted their Ajah and tell them what was going on?

stat: 4d6 - 1 ⇒ (5, 5, 4, 1) - 1 = 14
stat: 4d6 - 1 ⇒ (1, 4, 5, 4) - 1 = 13
stat: 4d6 - 1 ⇒ (6, 1, 6, 3) - 1 = 15
stat: 4d6 - 5 ⇒ (6, 5, 6, 6) - 5 = 18
stat: 4d6 - 2 ⇒ (3, 6, 4, 2) - 2 = 13
stat: 4d6 - 2 ⇒ (3, 6, 3, 2) - 2 = 12


"I will always strive to write better" , 25 years gaming, 20 yrs DM

sure.
it'll make things easier.

if we hear back from evindyll, i can make a ruling about which book we are actually in again.


Domani AC:18 F:+2 R:+10 W:+4 Prcpt:+10 Stealth:+13 SH:+11 Mwk Quartestaff:+9(+5/+5) 1d6+1, Daggers:+8 Shortbow+8

stats: 4d6 - 2 ⇒ (4, 5, 2, 4) - 2 = 13
stat: 4d6 - 2 ⇒ (4, 5, 5, 2) - 2 = 14
stats: 4d6 - 4 ⇒ (6, 6, 4, 6) - 4 = 18
stat: 4d6 - 4 ⇒ (4, 4, 5, 6) - 4 = 15
stat: 4d6 - 1 ⇒ (1, 5, 1, 6) - 1 = 12
stat: 4d6 - 2 ⇒ (5, 6, 2, 4) - 2 = 15

Let's see what I get


Domani AC:18 F:+2 R:+10 W:+4 Prcpt:+10 Stealth:+13 SH:+11 Mwk Quartestaff:+9(+5/+5) 1d6+1, Daggers:+8 Shortbow+8

My Idea for an Ogier is a Weird one which was a treesinger who went to help the stonemasons got lost and attacked. He now is more a combative Ogier as he is missing an eye, and has scars as well as fingers which had seen better days


Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

I was thinking of doing a blademaster type build if we still have access to the forms document. I do not think the forms looked super powerful, but its very flavorful.

Stats: 4d6 - 1 ⇒ (5, 4, 1, 2) - 1 = 11
Stats: 4d6 - 1 ⇒ (1, 5, 2, 1) - 1 = 8
Stats: 4d6 - 2 ⇒ (5, 6, 2, 4) - 2 = 15
Stats: 4d6 - 1 ⇒ (2, 3, 1, 3) - 1 = 8
Stats: 4d6 - 1 ⇒ (1, 6, 3, 6) - 1 = 15
Stats: 4d6 - 2 ⇒ (5, 2, 5, 3) - 2 = 13

That could have gone better. :P


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20

Yeah, a blade master, is that the aiel having a little 'sword envy'?

Ask Rizz if you can reroll. If your going to go blademaster, would the character want to be a warder at some point in time? I'm considering a green aes sedai instead of a blue.

Blues focus on justice, Greens focus on preparing for the last battle. Finding the book maker could be a justice issue, but finding the horn or other items could be prepairing for the last battle.

Any opinions?


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Reroll those 8s, ceirn


Domani AC:18 F:+2 R:+10 W:+4 Prcpt:+10 Stealth:+13 SH:+11 Mwk Quartestaff:+9(+5/+5) 1d6+1, Daggers:+8 Shortbow+8

A Crazied Ogier Survivalist who lives in an Abandoned shedding near the bought and has fought shadowspawn. He is old.Like close to his middle years. Currently on the hunt for Trollocs he saw way outside there area.


1 person marked this as a favorite.
Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

I like the idea Lazar, I'm curious to see if Rizz will have the '3 new characters' together when they meet the present group, or bring them in separately.

I'm still thinking I may go green, Ceirn would you consider having your 'blademaster' end up a warder?


Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

Stats: 4d6 - 1 ⇒ (5, 1, 2, 1) - 1 = 8

stats: 4d6 - 1 ⇒ (2, 4, 5, 1) - 1 = 11

In case we are continuing to reroll 8's.

Stats: 4d6 - 1 ⇒ (2, 1, 1, 2) - 1 = 5

Hmm...

Stats: 4d6 - 1 ⇒ (2, 4, 1, 2) - 1 = 8

Stats: 4d6 - 4 ⇒ (6, 6, 4, 5) - 4 = 17

Let me know if I should keep the first two re-rolls or go until the last one.

Being a warder is possible. We will see how the game develops.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

Decided on a 2nd Level Woodsman and 3rd level Armsman for my Ogier


"I will always strive to write better" , 25 years gaming, 20 yrs DM

ceirn, stick with the 8 and 17 rolls. guess the dice gods want you to play a character with an 8 stat.


"I will always strive to write better" , 25 years gaming, 20 yrs DM
Lazar Tehran wrote:
A Crazied Ogier Survivalist who lives in an Abandoned shedding near the bought and has fought shadowspawn. He is old.Like close to his middle years. Currently on the hunt for Trollocs he saw way outside there area.

i like this idea.

can you have him ready soon? the next part of the adventure takes you guys from far madding to a mountain range with a couple steddings. easy to dump him into one of these.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

I just have to make the document. All the maths and stuff are done.


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20
Ceirn wrote:
I am not sure where the knife is. If its a knife I will take it. If its a sword I will suggest Lazar hold onto it.

It was one of the 'knives' the burglar was carrying. Rizz said it was long like a short sword and worn on his back. I was thinking since Ceirn snuck in town that he could sneak it out. If a long knife/short sword is problematic, would he carry it wrapped in a blanket in his pack?


Domani AC:18 F:+2 R:+10 W:+4 Prcpt:+10 Stealth:+13 SH:+11 Mwk Quartestaff:+9(+5/+5) 1d6+1, Daggers:+8 Shortbow+8

Lazar could use it, but he isn't carrying it. No need to have a dead man's blade on you if pinched


Skill:
Appraise +5, Bluff +9, Climb +3, Knowledge: Arcana +5, Knowledge: History +2, Knowledge: Nobility +2, Knowledge: Planes +5, Linguistics +3, Perception +6, Spellcraft +6, UMD +8
Human (Calimshan) Sorcerer 2; HP: 19/19 ; AC 11, T 11, FF 10; Fort +2, Ref +1, Will +3; Spells: 5/5

I could probably carry it stored. I think the Aiel did that in the books. I just don't want to handle it.


Domani AC:18 F:+2 R:+10 W:+4 Prcpt:+10 Stealth:+13 SH:+11 Mwk Quartestaff:+9(+5/+5) 1d6+1, Daggers:+8 Shortbow+8

Yeah Lazar isnt much a fan of swords, they are for men who look for a fight in his mind


Here is Kondal "The Thundering Ram" Famous Wandering Ogier Warrior of the Borderlands.


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20

NIce Image Kondal!

I double checked we Found: a small length of twine, a narrow pouch holding several types of lock picks, a small bag, a still warm coal tin, and a single stubby wax candle. A stiletto blade, a push dagger, a knife, a short sword. So it's definitely a sword not a knife. Navarre will wrap it in a blanket and ask Ciern to pack it away. Lazar has a point we don't want to get caught with 'non-peace bound' blades that aren't ours.

In game Lazar you said Lazar "pockets a knife in his coat" do You have preference on the three knives? Navarre will keep the others, unless either of you want any of them.

Favorite quote:
'My Father used to say you could never have too many knives" 'Logan "Nine Fingers"


Male Vargr [STATS] B899C5 [Health] F+22 | Shells 24 20

Just a heads up, In the morning I'm taking a friend to the nearest 'City' (Columbus Ohio) for an out-patient procedure. So I will not be posting at my regular time. I'll be up later tomorrow than normal and should be able to get any posting done before I head to bed.

1 to 50 of 431 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Great Hunt Discussion All Messageboards

Want to post a reply? Sign in.