GM Tyranius (PF2) Quest #1 The Sandstone Secret
(Inactive)
Game Master
Tyranius
Tactical Map
Macros
Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★
Please fill out the Macro link at the top of the page.
Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20
Done.
Level 2 task level 0. 2 days.
Sailing Lore: 1d20 + 4 ⇒ (15) + 4 = 19
1 silver.
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
I rebuilt this PC as a summoner, so apologies in advance when I mess up the eidolon rules.
Speaking of, do you want me to put a line in the tracker for the eidolon? We use the same initiative and actions, but eidolons have their own skill modifiers.
Performance (DC 14): 1d20 + 7 ⇒ (5) + 7 = 12
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@Aleksandr- As long as I can find its AC you should be fine. I just did a Summoner Dedication on one of my characters so I am mostly familiar with the rules on it all now.
Male Lizardfolk (Cliffscale) | Monk 5 | HP 68/68 | AC 23 (24 in Crane Stance) | eF +11 (+1 vs inhaled threats, success = crit success) eR +13 eW +12 | speed 35 ft | tPerc +12 | Hero Point 0/3 | Focus: 1/2 | active condition: | Exploration activity: Search
Maybe in hindsight having an 8 INT Monk wasn't the best idea. I suck at skills.
Tanning Lore, DC 14: 1d20 + 3 ⇒ (17) + 3 = 20
GM, I've played this adventure before, so I sort of know that to expect. I'll take a back seat when exploring.
Female Human Oracle 3 | 41/41 | AC 21 | Fort: +7, Ref: +6, Will: +7 | Perc: +5 (T) | | Speed 20 | Focus Points: 2/2 |Spell Slots: 2/2 3/3 | Active Conditions: Marshal's Aura 10ft
N female devoted phantom eidolon 1 HP 19/19 | AC 18 | F +8 R +7 W +5 | Perc +3 | Spd. 25ft. | Active Conditions: ---
Here is Imelia, Aleksandr's eidolon.
CG Male Kobold | Charlatan | Swashbuckler Lvl 3 | Hero Point: 1/3 | ◆◇↺ | HP 39/39 | AC 20 (22 w/ buckler) | F/R/W 8/11/7 | Perc +7 Darkvision | 25 feet | Class DC 19 | Resistances: Fire 1, Negative 1 | Deception(E): +10, Acrobatics/Thievery/Stealth +9, Diplomacy/Performance/Intimidation: +8, Athletics: +6, Society/Lore (Kobold, PFS, Underworld): +5 | Exploration Activity: Avoid Notice |
Thrass! Fancy meeting you here. Kat sends her best :)
Performance; Downtime: 1d20 + 4 ⇒ (13) + 4 = 17
Done with the Macros as well.
CG Male Kobold | Charlatan | Swashbuckler Lvl 3 | Hero Point: 1/3 | ◆◇↺ | HP 39/39 | AC 20 (22 w/ buckler) | F/R/W 8/11/7 | Perc +7 Darkvision | 25 feet | Class DC 19 | Resistances: Fire 1, Negative 1 | Deception(E): +10, Acrobatics/Thievery/Stealth +9, Diplomacy/Performance/Intimidation: +8, Athletics: +6, Society/Lore (Kobold, PFS, Underworld): +5 | Exploration Activity: Avoid Notice |
Just for full disclosure, I was planning to run this adventure at one point and have started glancing through it (though it's been some time and I don't really remember much).
M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)
It's possible that I've played and GMed this one a few times.
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
I have played and GMed this several times.
Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20
Am I the only one who hasn't played or GMed this?
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
Likely. It was one of the very first adventures.
CG Male Kobold | Charlatan | Swashbuckler Lvl 3 | Hero Point: 1/3 | ◆◇↺ | HP 39/39 | AC 20 (22 w/ buckler) | F/R/W 8/11/7 | Perc +7 Darkvision | 25 feet | Class DC 19 | Resistances: Fire 1, Negative 1 | Deception(E): +10, Acrobatics/Thievery/Stealth +9, Diplomacy/Performance/Intimidation: +8, Athletics: +6, Society/Lore (Kobold, PFS, Underworld): +5 | Exploration Activity: Avoid Notice |
Marra Nelandra wrote: Am I the only one who hasn't played or GMed this? I've never played it, much less GM'ed it...
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
We have two people listed as scouting on the macro sheet. There is no point in having more than one person scout as the bonus to initiative does not stack.
Imelia will be searching during exploration. Act Together allows the eidolon to use a different exploration activity than the summoner.
Aleksandr's repeated spell will be Protect Companion if Imelia is manifested or Shield if she is not.
CG Male Kobold | Charlatan | Swashbuckler Lvl 3 | Hero Point: 1/3 | ◆◇↺ | HP 39/39 | AC 20 (22 w/ buckler) | F/R/W 8/11/7 | Perc +7 Darkvision | 25 feet | Class DC 19 | Resistances: Fire 1, Negative 1 | Deception(E): +10, Acrobatics/Thievery/Stealth +9, Diplomacy/Performance/Intimidation: +8, Athletics: +6, Society/Lore (Kobold, PFS, Underworld): +5 | Exploration Activity: Avoid Notice |
Changed mine to Avoid Notice. I thought I set it that way.
Female Human Oracle 3 | 41/41 | AC 21 | Fort: +7, Ref: +6, Will: +7 | Perc: +5 (T) | | Speed 20 | Focus Points: 2/2 |Spell Slots: 2/2 3/3 | Active Conditions: Marshal's Aura 10ft
Got some jumpy agents...
just poking fun.
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
Not all of us did. Some of us don't use weapons.
Female Human Oracle 3 | 41/41 | AC 21 | Fort: +7, Ref: +6, Will: +7 | Perc: +5 (T) | | Speed 20 | Focus Points: 2/2 |Spell Slots: 2/2 3/3 | Active Conditions: Marshal's Aura 10ft
Added token of Rovina. She is the bloody faced red head.
Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★
Sounds good. I will delete the placeholder I have there.
Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20
I considered trying to jump over Durvin but while I could just barely get enough speed to do it there was no way I could make the athletics 30 check. I suspect Durvin gets away here.
Male Lizardfolk (Cliffscale) | Monk 5 | HP 68/68 | AC 23 (24 in Crane Stance) | eF +11 (+1 vs inhaled threats, success = crit success) eR +13 eW +12 | speed 35 ft | tPerc +12 | Hero Point 0/3 | Focus: 1/2 | active condition: | Exploration activity: Search
Aleksandr, I was looking at your eidolon and I noticed it does sonic damage. I believe that according to the rules, you can only have it do physical damage.
Secrets of Magic wrote: Unarmed Attacks
Source Secrets of Magic pg. 58
Your eidolon starts with two unarmed attacks. Each eidolon entry suggests some forms the eidolon's attacks might take, but since eidolons can have a variety of body shapes, you decide the specific form of the unarmed attacks (claw, jaws, horn, fist, and so on) when you choose your eidolon. Some eidolons' unarmed attacks might look like swords, clubs, or other weapons, even though they are extensions of the eidolon's form. Your choice of unarmed attack determines its damage type— bludgeoning, piercing, or slashing, as appropriate. Some of the suggested attacks list a typical damage type in parentheses, but you can work with your GM to choose a damage type that is right for your eidolon. Once you decide upon your eidolon's unarmed attacks, they can't be changed except via abilities that specifically change them, except with your GM's permission. Your eidolon has a primary and secondary unarmed attack.
Primary Attack: Choose from the following statistics for the more flexible primary attack.
1d8 damage (disarm, nonlethal, shove, or trip)
1d6 damage (fatal d10)
1d6 damage (forceful and sweep)
1d6 damage (deadly d8 and finesse)
Secondary Attack: The secondary attack always deals 1d6 damage and has the agile and finesse traits.
Having it do sonic damage would be really good, as sonic is barely resisted.
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
Male Lizardfolk (Cliffscale) | Monk 5 | HP 68/68 | AC 23 (24 in Crane Stance) | eF +11 (+1 vs inhaled threats, success = crit success) eR +13 eW +12 | speed 35 ft | tPerc +12 | Hero Point 0/3 | Focus: 1/2 | active condition: | Exploration activity: Search
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
Not sure why you rolled saves for me. I thought I rolled all the ones I needed to.
Did the reaction destroy the swarm? It's not an area attack, so the vulnerability wouldn't apply, but it should get past the physical resistances.
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The second set of saves were that the swarm hit you twice so needed two sets of saves.
The reaction nearly killed it but the sonic strike itself is what finished the swarm off.
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
I did roll both set and failed all the reflex and fort saves. By my math I was at 8 hp after the last round of combat but lost 10 more to the poison, so unless someone was able to heal me I think I am down and dying.
Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★
Ah sorry, I must have missed the second set.
N male human (dhampir) summoner 4 | ◆◇↺ | ♥️ 52/52| AC 21| F +9 R +9 W +8 | Perc +8 | Spd. 25ft. |
FYI, one thing I meant to call out with regard to the oracle call to arms focus spell.
Unlike in 1e, in 2e you do not count as your own ally. Thus as written the battle oracle does not gain the benefits of their own call to arms.
Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★
Ah yes, good call! I had yet to play with a battle oracle.
Female Human Oracle 3 | 41/41 | AC 21 | Fort: +7, Ref: +6, Will: +7 | Perc: +5 (T) | | Speed 20 | Focus Points: 2/2 |Spell Slots: 2/2 3/3 | Active Conditions: Marshal's Aura 10ft
Even I wasn't aware of that.
Thanks.
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The game has been reported and your chronicles are linked below. Please look them over for any errors so that I can get them corrected right away.
Chronicles (Link)
Champion of Gozreh (Redeemer) 2 - HP 34/34, AC 20 (22 w shield) - Perception +7 - F: +8 / R: +4* / W: +9 - Speed: 20
Looks good. This one was pretty short.
CG Male Kobold | Charlatan | Swashbuckler Lvl 3 | Hero Point: 1/3 | ◆◇↺ | HP 39/39 | AC 20 (22 w/ buckler) | F/R/W 8/11/7 | Perc +7 Darkvision | 25 feet | Class DC 19 | Resistances: Fire 1, Negative 1 | Deception(E): +10, Acrobatics/Thievery/Stealth +9, Diplomacy/Performance/Intimidation: +8, Athletics: +6, Society/Lore (Kobold, PFS, Underworld): +5 | Exploration Activity: Avoid Notice |
Chronicle looks good! Thanks Tyranius!
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