[PF2 / Farol] 3-15: Cavern of the Sundered Song High (Inactive)

Game Master Farol

Slides | Macro | RPGChronicles


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Hey Folks,

I have filled in the links, that I would hope that you could fill in:
- Macro sheet - it is for secret checks and initiatiative
- Presentation - with your avatars + ordering if by any chance there would be combats
- RPG Chronicles - for reporting purpose

Please let me know when you fill them in, so that I don't have to chase you down ;)

==============

It is a pleasure to have you all at my table, I know each and every one of you (altho I did not GM for everyone yet ;)).

Ok All, the rules of the house:
- I expect you to post daily from monday to friday, ideally also once through the weekend (but this is nice to have).*

I will do my best to follow that rule, but some time ago I switched jobs and moved to a different country, and I get those periods of time when everything is chaotic. As a result I am not GM'ing as much as I did before (and to be frank I was never GM'ing a lot):
- Be nice and respectful towards the other players/gm. We are all here to have fun, so lets have it
- Feel free to ask questions and challenge me on my decisions. I am not an oracle when it comes to rules so feel free to raise your concerns
- I am running fights in block initiatives, I treat init rolls as a guidance and then cluster players together, sometimes I will move a bad guy up or down, just to not have a lot of back and forth between PCs and enemies => so that we can wrap up rounds during one day.
- For secret checks you can either roll them yourselves (put them in the spoiler and don't peek) or ask me to do them.

Above all, welcome all! The game starts in two weeks, if I feel like it I may set up a scene for you to introduce yourselves


Hey folks, so I pinged some of the players I know, but everyone have already played it. So I don't think we will find player to push us to high tier.

in recruitment there was a player saying that they have lvl 10 PC: Ukh's profile but it is a goblin bomber. I will leave it to you if you prefer to play as a 4 or 5. Since the PC is a bit the same as Quinoline I don't see much that 5th PC would add, so I will leave the decision to you

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Is there a big difference between low and high tier?


Leomund "Leo" Velinznrarikovich wrote:
Is there a big difference between low and high tier?

Enemies in few fights are different (significantly) but that's all really


Ok, folks from the first table Kagan (lvl 10 Barbarian) will join you, as the timing for this table may be better.

You would still be low-tier, but with 5 players. I was planning to start the table next week, but from what I see Leo and Angrid are still in lost battle

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)

Yeah sorry about that. I thought for sure we would be done by now.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Agreed, sorry.

Radiant Oath

6-09 | female (she/her) skilled human (Thuvian) alchemist (bomber) 12 | ◆◇↺ | AC 31 (33) | HP 152/152, shield 80/80 | P+19, F+22, R+21, W+20 | Explore: Investigate| DV, 30' | A: 2/2, L: 2/2, MF: 1/1, EoL: 2/2, BH: 0/1, DV: 0/1, VV: 7/7 | Hero: 1/3 | Active conditions: darkvision, imprecise scent

Just so you know, I wasn't getting any notifications for this campaign. I don't think I missed much, but I haven't been checking.

1. Any timing is okay with me.

2. Playing low tier is fine by me. I'm just happy to be playing it.


@Astrid, @Leo - I did not say it to make you feel bad. I just did not want the two tables to be in parrallel at the same elements, by doing that I can 'figure out' the mechanics on one table and then accelerate Gm'ing on the other. So no biggie.

@Quinoline, gotit it.

@All - please fill in macro + slides + rpgchronicle

Horizon Hunters

1 person marked this as a favorite.
F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)

Everything is filled out. Our other game is over now. Ready to begin. Thanks for waiting.


@Kagan - still waiting for you to fill in the details:
- RPGChronicles
- Macro
- Slides

=========================

@Leo - I know I have a pending question with you, I will come back to you


@Folks - I GM'ed the Druid who signed up in recruitment, and that player bowed out from this table. As a result it will be 4 PC table but without class that can cast heal spells, (unless I am missing something). Just to consider your purchases, daily preps

Grand Archive

1 person marked this as a favorite.
Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Leo can cast healing spells, though not many. He has Cleric Dedication and basic spellcasting, a greater staff of healing, and will be taking a rank 6 heal scroll.

Radiant Oath

6-09 | female (she/her) skilled human (Thuvian) alchemist (bomber) 12 | ◆◇↺ | AC 31 (33) | HP 152/152, shield 80/80 | P+19, F+22, R+21, W+20 | Explore: Investigate| DV, 30' | A: 2/2, L: 2/2, MF: 1/1, EoL: 2/2, BH: 0/1, DV: 0/1, VV: 7/7 | Hero: 1/3 | Active conditions: darkvision, imprecise scent

Quinoline can adjust her daily preparations to include some elixirs of life. They'll only be 5d6+12 (29.5 on average) but she could make enough for people to carry 3-4. She can also provide some mistform elixirs, which would reduce damage. As an emergency, she has Battle Medicine (2d8+10 = 19) but that's peanuts at this level.

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)

Astrid also has battle medicine. Additionally she can cast soothe from scrolls via bard dedication. I can probably purchase a couple of extra scrolls.

Grand Archive

1 person marked this as a favorite.
Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Oh! Leo also has Healer's Gloves and Glimpse of Redemption.

In conclusion, we should be fine. But we should also be more strategic.

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)

Before briefing purchases

60 Scroll Haste x2
30 Scroll Heroism
140 Scroll Soothe 4 x2
8 scroll Bless x2
13 Fortifying pebble
20 Fear Gem
13 Dragon Turtle Scale
900 Upgrade rune on shield boss to +2

After briefing purchases

90 Greater darkvision elixir

1274 gp total

Astrid has 2 glyphs so extra hero points to Leo and Quinoline.

Radiant Oath

6-09 | female (she/her) skilled human (Thuvian) alchemist (bomber) 12 | ◆◇↺ | AC 31 (33) | HP 152/152, shield 80/80 | P+19, F+22, R+21, W+20 | Explore: Investigate| DV, 30' | A: 2/2, L: 2/2, MF: 1/1, EoL: 2/2, BH: 0/1, DV: 0/1, VV: 7/7 | Hero: 1/3 | Active conditions: darkvision, imprecise scent

Don't buy anything that Quinoline can make for free. She can make greater darkvision elixirs, and she actually makes 2 by default (she consumes one herself, so 1 is free, and she can make 2 more if others need).

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Also of note, the new light cantrip is much better than previously. I can have 4 up at a time and they shed light 60-60, and it will be spell rank 6

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)

Astrid can cast rank 6 light also. I just figure darkvision will better enable sneaking.

Radiant Oath

6-09 | female (she/her) skilled human (Thuvian) alchemist (bomber) 12 | ◆◇↺ | AC 31 (33) | HP 152/152, shield 80/80 | P+19, F+22, R+21, W+20 | Explore: Investigate| DV, 30' | A: 2/2, L: 2/2, MF: 1/1, EoL: 2/2, BH: 0/1, DV: 0/1, VV: 7/7 | Hero: 1/3 | Active conditions: darkvision, imprecise scent

Yeah, to be clear, Quinoline has 16 infused reagents per day, use-em-or-lose-em, each of which can make 2 alchemical items from her list (it's very long, she buys a ton of formulas), 3 if they're bombs.

The greater darkvision elixirs last 24 hours, and Quinoline by default makes a pair, using one for herself. She literally has a free greater darkvision elixir (24 hours) every long rest, and there's very little cost for her spending another infused reagent making another pair for Leo and Kagan.

As a matter of fact, given the size of our party, if there are other gaps we want to fill, Quinoline is happy to use basically all of her infused reagents on stuff the party can carry. Mistform elixirs, eagle eye elixirs, bravo's brews, bloodhound masks ... the only downside is the action economy.

She has poisons too, but the DCs might be a bit low for our level. They're Items 8-9. But if any melee fighters want a damage bump, I can look through the list for something more level appropriate.

EDIT:

CURRENTLY HAS: giant scorpion venom (DC 22 Fort), giant wasp venom (DC 25 Fort)
CAN GET: blightburn resin (DC 30 Fort), spider root (DC 28 Fort), wyvern poison (DC 26 Fort)

Unfortunately, I don't own Treasure Vault, so I don't have access to much of the list.


I will let you decide on that. Just to also throw couple of items:

Collar of shifting spider Allows you to apply mutagen as part of initiative (but it is a treasure vault item), great if you use mutagens

Obsiadian goggles at high level gives you darkvision for unlimited time, but it is pricy :D

PLease pick your item from schools (or provisions) + select if you take antidote or antiplague offered by Grom

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Dang, that greater elixer is solid. Better than the highest rank Darkvision spell

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Leo will be getting a scroll of rank 6 Heal and an antidote from Gorm

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)
Quinoline Silicate wrote:
Don't buy anything that Quinoline can make for free. She can make greater darkvision elixirs, and she actually makes 2 by default (she consumes one herself, so 1 is free, and she can make 2 more if others need).

I'm sold. Skip the darvision elixir.

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)
GM Farol wrote:

I will let you decide on that. Just to also throw couple of items:

Collar of shifting spider Allows you to apply mutagen as part of initiative (but it is a treasure vault item), great if you use mutagens

Obsiadian goggles at high level gives you darkvision for unlimited time, but it is pricy :D

PLease pick your item from schools (or provisions) + select if you take antidote or antiplague offered by Grom

Astrid has the lesser version of the goggles but I really struggle to justify 1100 gold for the upgrade.

Astrid will take a greater healing potion and the greater antidote.

Also add 2 scrolls of invisibility and one invisibility sphere to purchases for 54 gold

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)
Quinoline Silicate wrote:

As a matter of fact, given the size of our party, if there are other gaps we want to fill, Quinoline is happy to use basically all of her infused reagents on stuff the party can carry. Mistform elixirs, eagle eye elixirs, bravo's brews, bloodhound masks ... the only downside is the action economy.

She has poisons too, but the DCs might be a bit low for our level. They're Items 8-9. But if any melee fighters want a damage bump, I can look through the list for something more level appropriate.

EDIT:

CURRENTLY HAS: giant scorpion venom (DC 22 Fort), giant wasp venom (DC 25 Fort)
CAN GET: blightburn resin (DC 30 Fort), spider root (DC 28 Fort), wyvern poison (DC 26 Fort)

Unfortunately, I don't own Treasure Vault, so I don't have access to much of the list.

Astrid would likely eschew poisons as somewhat underhanded and cowardly. Mistform elixirs on the other hand are excellent. Greater eagle eye elixir looks nice also.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

GM, I have a Bort's Blessing. I will be selecting Sakvroth (Undercommon) as the language.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

This looks like it might end up as overland travel. If so...I have a spell for that..

Also, yes I'm interested in the g Darkvision Elixer.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Sure, with the elixirs passed out, Leo will not have cat light. Though, it is going to take more than a lack of a light spell to get a successful sneak/ stealth from Leo.


Just a reminder that Grom gave you: 'two moderate alchemist’s fires and two moderate frost vials for the whole group.'

Grand Archive

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m CG fleshwarp tiefling Barbarian 10 | HP 109/180 | AC 28 (27) | F +21 R +16 W+18 | Perc +19 | Low-Light, Darkvision, Motion Sense 30ft | Speed 25', Climb Speed 15' | HeroP 1/3

I changed the token - I have a big drake (sorry I didn't do it in the beginning). I also have one glyph - I would like to give a heropoint to Astrid.

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)

We should have enough glyphs for everyone to start with two hero points.

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)

As far as Grom's bombs go it looks like everyone is proficient so we each take one maybe? Astrid already has an alchemist's fire so I'll take a frost vial if that's okay.


Kagan the Librarian wrote:
I changed the token - I have a big drake (sorry I didn't do it in the beginning). I also have one glyph - I would like to give a heropoint to Astrid.

That's fine, I went with the default, to give you time to provide one ;)

Radiant Oath

6-09 | female (she/her) skilled human (Thuvian) alchemist (bomber) 12 | ◆◇↺ | AC 31 (33) | HP 152/152, shield 80/80 | P+19, F+22, R+21, W+20 | Explore: Investigate| DV, 30' | A: 2/2, L: 2/2, MF: 1/1, EoL: 2/2, BH: 0/1, DV: 0/1, VV: 7/7 | Hero: 1/3 | Active conditions: darkvision, imprecise scent

I have 3 glyphs, so as long as someone else has one (I'm pretty sure Astrid has 3-4), we should all get one.

Grand Archive

m CG fleshwarp tiefling Barbarian 10 | HP 109/180 | AC 28 (27) | F +21 R +16 W+18 | Perc +19 | Low-Light, Darkvision, Motion Sense 30ft | Speed 25', Climb Speed 15' | HeroP 1/3

Let me clarify that this is my second game with this character not in VTT (that is, I'm not used to counting his attack and especially damage myself yet) and the first game after rebild (paizo broke my previous build with errata). So, if you see errors or oddities (most likely in numbers), do not hesitate to point it out to me.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

I saw an opportunity for some minor inter party conflict rp. Leo was going to cast Howling Blizzard (Cone of Cold) with all 3 in the area but Kagan would have been included as well.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

I just realized, what happened to Kreighton? Is he with us?


Leomund "Leo" Velinznrarikovich wrote:
I just realized, what happened to Kreighton? Is he with us?

Kreighton went to a side tunnel before you were attacked, he will be midly usless during fights ;)


Who was impressed by my 3-4 updates yesterday? Who, who, who?!?!?!

Grand Archive

1 person marked this as a favorite.
Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

We are really rolling along in this combat. Well done GM.


Sorry for you having to watch me pat myself on the back ;)


M Snowy Owl HP 28/52 | AC 23| F +12 R +14 W +13 | Perception +13
GM Farol wrote:

Who was impressed by my 3-4 updates yesterday? Who, who, who?!?!?!

Silence looks around, blinks twice and begins to preen his feathers.

Grand Archive

Human Wizard 11 | HP 116/116| AC 32| F +19 R +17 W +20 | Perc +19 | speed 35ft. | focus 1/1 | stave charges: 8/8 | Default exploration Activity: Detect Magic | Active Conditions:

Having GMed pbp before, I very much am able to relate to the achievement.

Horizon Hunters

F Human CG | Fighter 12 | ◆◇↺ | 3/3 Mythic points | HP 176/176 shield h13 104/104| AC 34 (36) | F +22 R +19 W +18 | Perception +19 (+20 for vision, +21 for initiative) | Hero 2/3 | Default Exploration=Search | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions: Shield up (Paragon's Guard)
Kagan the Librarian wrote:
Let me clarify that this is my second game with this character not in VTT (that is, I'm not used to counting his attack and especially damage myself yet) and the first game after rebild (paizo broke my previous build with errata). So, if you see errors or oddities (most likely in numbers), do not hesitate to point it out to me.

Kagan, is the 2d4 damage you've been adding from your drake's support ability?

Grand Archive

1 person marked this as a favorite.
m CG fleshwarp tiefling Barbarian 10 | HP 109/180 | AC 28 (27) | F +21 R +16 W+18 | Perc +19 | Low-Light, Darkvision, Motion Sense 30ft | Speed 25', Climb Speed 15' | HeroP 1/3

Yep! Your question made me go check the rules, it couldn't have been asked just like that .)

I saw that support is also an action.

Hmm... If the GM doesn't mind, then my actions would look like:

Kagan: ◆ Command an Animal (Stride & Support) ◆ Strike ◆ Strike

Hope now it works .)
There is no +1 to the first attack, but in this case it does not change anything.


@Kagan do you mind filling two things for me:
- Stat block (the fields Race/Gender so that it shows under Kagan name?) for Kagan to include AC + saves
- Stat block in the profile of drake (to include AC, saves HP and all that), due to AOE your mount will be targeted

Btw. Out of curiosity how did you get Riding drake I know that Orc feat gives access at lvl 9 to it, is there other way?

Grand Archive

1 person marked this as a favorite.
m CG fleshwarp tiefling Barbarian 10 | HP 109/180 | AC 28 (27) | F +21 R +16 W+18 | Perc +19 | Low-Light, Darkvision, Motion Sense 30ft | Speed 25', Climb Speed 15' | HeroP 1/3

Done!

> is there other way

Boon (no spoiler):
Drakebonded (Slotless Boon): While helping to ... and will allow you to take the drake as your companion. All your characters gain access to the uncommon riding drake animal companion (Pathfinder Advanced Player’s Guide 145), and can freely retrain one of your class feats to take a feat of that level or lower for which you qualify and that would give you an animal companion, so long as you choose a riding drake as your companion.

Grand Archive

m CG fleshwarp tiefling Barbarian 10 | HP 109/180 | AC 28 (27) | F +21 R +16 W+18 | Perc +19 | Low-Light, Darkvision, Motion Sense 30ft | Speed 25', Climb Speed 15' | HeroP 1/3

> Leo -33

I'm very sorry... wasn't that a crit?
And very tough btw - maximum damage too.

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