Laurelin Kentades |
I've been slowly filling out the Priestly Magic page, I've included all of the Water Sphere spells up to 2nd level and I'm partway through the Cosmos Sphere up to 2nd level, but probably won't matter if CariMac has disappeared with her cleric. :/
I could always switch to making a cleric character so that we have some actual healing magic.
Laurelin Kentades |
Always happy to help. Glad to see you. :)
You have 3d8 Hit Dice, and 24 hit points.
Leather armor with your Dexterity bonus gives you an Armor Class of 5 (lower is better).
You'll need to choose a specific kind of bow with which to be proficient: short, long, composite short, or composite long. Since it looks like you bought a short bow, your proficiency should match.
Your Intelligence of 12 means that you get to pick 3 more nonweapon proficiencies.
Your club is not affected by materials; you don't have to specify that it's bone, stone, wood, etc. It has no modifiers to attack or damage due to materials. Basically clubs, spears, and a few other weapons are not affected by materials and thus your choice of material purely cosmetic.
Don't forget to buy arrows. For 9 cp, you can get a dozen bone-tipped flight arrows, which do a base of 1d6 damage and have a modifier of -1 to attack and damage rolls. Bone is allowed to water clerics because it's a product of living, growing things.
In 2nd edition AD&D, unlike Pathfinder, you can use a buckler without taking penalties on a bow or crossbow. A buckler would cost you 1 cp and weighs 3 lbs. It improves your Armor Class by 1 but only against one attack each round.
Laurelin Kentades |
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Some significant updates to the wiki. All psionic powers for the Disciplines of Clairsentience, Psychokinesis, and Psychometabolism are now entered. Filling out Telepathy next, as this includes attack & defense modes and tends to be more common than Psychoportation.
Also continuing to add Priest spells, starting at low levels and working up.